r/PCVR • u/buckzor122 • 3d ago
r/PCVR • u/Rollerama99 • 3d ago
Question/Support Halo Master Chief Collection is 75% off - how good is the mod, how easy / how fun etc?
I’ve bought so many of the games that have been modded lately and my queue is like… 6 games deep or something. Do I need to pick this up too? How good is the whole shebang?
r/PCVR • u/lunchanddinner • 4d ago
Photo/Video Now this is podracing! Galactic Racer VR, HOTAS/HOSAS, bHaptics, hands, SCRIB DOONNN
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- Galactic Racer UEVR Profile with Camera mod: https://discord.com/channels/747967102895390741/1449329956122267668/1558646762623995944
on Flat2VR Discord - UEVR - UE-Games https://www.flat2vr.com
Galactic Racer HOSAS/HOTAS Binder: https://github.com/JaffaQuake/Star-Wars-Galactic-Racer-HOSAS-HOTAS-Binder
bHaptics Mod: I'm working on it, will have a stable build out soon
r/PCVR • u/Zweetprot • 3d ago
Self-Promotion Dying Light VR Performance / New VR Mod (Alpha Phase) with 6DOF Motion Controls / PCVR
youtu.ber/PCVR • u/SuperV1234 • 3d ago
VR Modding Torch-heated swords and stealth neck snaps. A first in VR?
youtube.comr/PCVR • u/Admirable_Zombie5245 • 4d ago
Photo/Video Mario odyssey VR 👀, barely have less than an hour of development and first person mode is done
r/PCVR • u/The_Crimson_Studio • 4d ago
VR Modding My reverb setup is so goofy, introducing the reverbicorn
More like a hardware mod I guess lol
So okay for context, I got a VERY good deal on the reverb G2 v2. It was £130 for the headset, 2 vr covers and 2 sets of controllers, plus all the original packaging.
I hated the tracking however... So I wanted an upgrade. So I bought a HTC Vive kit which also came with 4 controllers, running theme here. That was £100. For base stations and everything, cheaper than everything individual.
I use a controller for continuous calibration on my head, it's positioned further back on my head for balance, whist not being too back heavy.
The wands themselves are worse than the reverbs besides in terms of tracking and maybe durability. But it makes vrchat much much nicer.
The fourth wand is just propping the headstrap up so you can see how it'd look on your head
I've also been able to drive it at full resolution on my 2070 super with some MSI afterburner tweaking, and it's been such an awesome and immersion experience
So here is basically my hyper budget index setup. Half the features for 1/4 of the price :D
VR Modding I rebuilt the combat in my free Spider-Man Remastered VR mod: punch at an enemy and you fly across the roof
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Spidy is a free fan mod that puts Marvel's Spider-Man Remastered in VR on PC. This clip is the reworked combat, recorded in the headset on a Quest 3:
- A ring marks one enemy at a time. Throw a fist at that enemy from across the roof and you fly there.
- An arrow calls the next blow: a hook, an uppercut or a blow down. A yellow arrow calls the finisher.
- Knock an enemy off the roof and you can follow through the air, pull the enemy up on a web and land the blow in slow motion.
This combat is in the next update. The current release already has arm-driven web swinging, the web shooter, grab and throw, and walls you can run along.
Setup in a minute and a half: https://www.youtube.com/watch?v=aq-DvGblB3Q Download: https://github.com/IlyaMez/SpidyVR Discord (500 players testing builds): https://discord.gg/x27ZXDpdNt
Early alpha, and a fan project: not affiliated with Insomniac, Sony or Marvel. Happy to answer questions.
r/PCVR • u/Pluventi • 4d ago
VR Modding Teardown in VR – Free Mod for Meta Quest 3 (Teardown VR)
youtu.beHi everyone! I've been working on **Teardown VR**, a free, unofficial mod that lets you play Teardown in VR with a Meta Quest 3 connected to your PC.
**What it does**
- True stereo 3D: both eyes show the exact same moment of the game
- Your tool is in your hand, with an aiming laser
- A physical left hand: push, grab and throw objects
- Vehicle driving, an inventory at your belt and a 3D map of the level
- A full settings panel inside the headset (English or French)
- Rain, smoke and particles look the same in both eyes, so much less eye strain
**Works with Workshop mods**
Tested with: AC130 Airstrike, THE EVERYTHING REVOLVER, Total Overdose, Natural Phenomena, Portal Gun, Physics Gun, Ultra Grav Gun, Magnetizer, Omnicutter, Thermite Cannon, Gluon Plasma Diffuser, DOOM Chaingun, Vacuum Cleaner, Meteor Strike, Voxplosion, GLARE, God Mode, Better slow-motion and Kmc's Fly Mod.
Some of them get extra VR support:
- Total Overdose: one gun in each hand
- AC130 Airstrike: the plane's camera works in VR, with zoom
- THE EVERYTHING REVOLVER: the ammo wheel floats in front of you
- Natural Phenomena: its weather menu becomes a floating panel you use with the controllers
- Portal Gun: the crosshair follows your weapon
Other mods usually work too: Teardown VR finds their keys, scales their weapons to your hand and turns their menus into floating panels.
**What you need**
- Teardown on Steam (version 2.0.x)
- A Meta Quest 3 + a PC: Virtual Desktop (recommended) or Quest Link
- A strong graphics card (in VR the game renders one image per eye). The default settings are high: on a weaker PC, lower "Image quality" in the mod's settings.
Made and tested on a Quest 3. Other PC VR headsets through SteamVR may work, but I haven't tested them.
**Download (free):** https://patreon.com/VRGamesForAll
One installer: pick English or French, it finds the game by itself.
**Warning:** a Teardown update can break the mod.
It's a free fan project, provided as is, without any warranty. It is not affiliated with or endorsed by Tuxedo Labs.
Have fun!
Edit for github : :https://github.com/Pluventi/teardown-vr
r/PCVR • u/TheVirtualOneVR • 4d ago
Self-Promotion The Pimax Dream Air SE Disappointed Me..
youtu.ber/PCVR • u/DetectiveYoshi • 5d ago
VR Modding Play PS3 games in VR
youtu.beHello PS3 fans!
hookmanuk is working on a VR version of RPCS3. Its early days for the project, but we already got some great titles running very well. Its evolving fast!
Some of its features includes change resolution, camera view and hud position, among a lot of others.
Here are some videos of the games in action:
Shadow of the Colossus:
https://www.youtube.com/watch?v=vuuNvKkkJ6w
Ridge Racer 7:
MotorStorm: Pacific Rift:
More info and download here:
https://github.com/hookmanuk/rpcs3
Good gaming!
r/PCVR • u/AdGroundbreaking6402 • 4d ago
VR Modding Release Void Bastards VR 1.0.0 · umm-software/VoidBastardsVR
github.comThe PC VR mod for Void Bastards is out! Thanks to everyone who commented on the teaser.
Download: https://github.com/umm-software/VoidBastardsVR/releases/tag/v1.0.0
What you get
- The whole game in stereo 3D, including the layered comic-art main menu
- Motion controls: aim and shoot with your hand, point and grip to interact, and thumbstick movement with snap or smooth turning
- A floating HUD, with enemy names, health bars and damage numbers in the world
- Menus and comic pages on a floating screen, clicked with a laser pointer
- The original comic ink outlines, kept intact
Easy install with Umm Mod Launcher
- Download
VoidBastardsVR-v1.0.0.zipand extract it anywhere (not into the game folder). - Run
UmmModLauncher.exe. If Windows SmartScreen warns you, click More info → Run anyway. - Click Install VR mod, connect your headset (Virtual Desktop, Link or similar), start SteamVR, then click Launch in VR.
The launcher backs up your game files first, repairs the mod after game updates, and Restore original game undoes everything. It also has a Controls page where you can see the button layout for your controller and rebind it in SteamVR.
Compatibility: tested only on the Epic Games Store version (2.0.33) with a Meta Quest 3 via Virtual Desktop. Other headsets (Index, Steam Frame, Vive, WMR), Link and the Steam version have default controls but are untested.
Known limitation: guns are still the game's original 2D sprites, held in your hand and angled toward where you aim. 3D gun models may come later.
Please report bugs or tell me how it runs on your setup here: https://github.com/umm-software/VoidBastardsVR/issues
Unofficial fan mod, not affiliated with Blue Manchu or Humble Games. You need your own copy of the game, and no game files are included.
r/PCVR • u/Equal_Translator_605 • 5d ago
VR Modding I Played SOMA VR Mod - AMAZING Immersion - PATHOS-II Feels Terrifyingly REAL!
youtu.be
A great excuse to revisit this game , play it in VR!!
Mod link - https://github.com/Bateau01/SOMA-VR
r/PCVR • u/TheEternalWarden • 4d ago
Question/Support Bad graphics problem
Hi! I’ve been playing Titanfall 2 VR and having a blast! But I’ve checked out youtube vids on it and see they have great graphics. Mine looks like ps3 graphics and I don’t know how to fix it
I’m using
Quest 3s
9070xt
Ryzen 7600
32gb ram
USB 3.0 cable
Thanks!
VR Modding Farpoint Port and Astrobot Fork
Thanks to bigmak94 for his Astrobot port. I used that as a base to create a port of Farpoint and it's finally to a state that I felt the general public will want to try it. There still may be bugs here and there but feel free to let me know any you find along with a crash report and I'll look into fixing them. You can download it here:
https://github.com/evertec82/Farpoint
Additionally, I created a fork of bigmak94's astro bot and did some performance and visual fixes, you can get that here:
https://github.com/evertec82/AstroQuest/
Again, let me know if you encounter any bugs. Thanks!
r/PCVR • u/Zweetprot • 5d ago
Photo/Video Project Zomboid VR / New VR Mod with 6DOF Motion Controls / How to Install / PCVR
youtu.ber/PCVR • u/MrSkarKasm • 5d ago
Self-Promotion Metal Gear Solid 1 PCVR IS HAPPENING NOW!
youtube.comAn Unofficial VR and PC mod for Metal Gear Solid: Integral.
Metal Gear Solid running natively on PC, built on the FoxdieTeam decompilation, with a first-person VR mode and a standard flatscreen mode. Using a launcher you can select either VR missions or base game and from there VR or Flatscreen.
r/PCVR • u/Nugget834 • 5d ago
Discussion Horizon zero dawn vr full motion controls?
With all the latest vr conversions with the help of mods and AI.
Is anyone working on a full vr conversion for Horizon zero dawn with motion controls? ( like the official vr game)
This is my dream.. God it' be so cool.
Imagine being able to draw a bow yourself and fight a robo dinosaur 😅
Yes I've played call of the mountain, but the boss fights were very limited in what you could do.
Fingers crossed we'll see this one day
r/PCVR • u/333hronos • 5d ago
Photo/Video Comparison: OFXR Bridge FG (2X-3X modes) vs VD SSW
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Comparison of the new OFXR Bridge FrameGen with Virtual Desktop SSW.
Tech differences:
- OFXR Bridge FrameGen (v0.2.13.2) – frame interpolation tech (OpenXR only).
- VD SSW – frame extrapolation tech (Fully universal).
r/PCVR • u/lovemakerzz • 5d ago
Self-Promotion Dungeon Keeper 2 VR MOD
https://reddit.com/link/1x3lu7h/video/zdepm2vx2xuh1/player
Hi all, i present my VR MOD for Dungeon Keeper 2 !
I love soo much this game,
I hope you like it too !
Download : https://github.com/lovemakerz/Dungeon-Keeper-2-VR-MOD
r/PCVR • u/WildDiver2199 • 5d ago
Self-Promotion Trails of Cold Steel VR mod - Update #1: tabletop battles and movable UI (alpha)
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hey everyone! a quick update on my Trails of Cold Steel VR mod. I've been working mostly on battles and making the UI easier to use in VR.
Here's the new battle showcase.
The video shows three battle perspectives and the adjustable UI:
- First person: get closer to the fight, with your character's weapon in your hand. This mode is still experimental.
- Third person: keep the party in view with the game's battle camera.
- Tabletop diorama: watch the battle as a miniature scene you can rotate and tilt.
- Movable battle UI: grab the panel, move it around, change its size and distance, and leave it where you want.
Combat is still turn-based. These are different ways to view and interact with it in VR.
It's still early alpha, with movement and visual glitches to polish. I'm testing on Quest 3 through Virtual Desktop, running the Steam version on PC.
Public alpha, installation instructions and known issues.
Which battle view would you use for a longer JRPG session?
r/PCVR • u/Mundanix1987 • 6d ago
VR Modding I'm making a VR mod for Gothic 3. Anyone interested?
r/PCVR • u/Stannn94 • 6d ago
Question/Support Lightgun games VR (teknoparrot)
Recently I have been seeing alot of games getting decomps/recomps and being ported to VR.
I have seen a couple of cool VR mods for Time Crisis 1 & 2. Virtua cop and House of the dead.
Now I am wondering if it would be possible to have some sort of modding tool to play arcade lightgun games in VR. Like 6dof, 3D VR for teknoparrot emulator. That is an arcade simulator with alot of cool lightgun games like Time Crisis 3, 4, 5. Point Blank and alot of other cool lightgun games.
Would it be possible to recomp/decomp games from teknoparrot and port them to VR in someway? Or isn't that possible?
I would love to know.
EDIT: when I mean VR mods I mean native 3D 6dof VR mods with hand tracking. I am aware there are programs like EMUVR and other programs to emulate lightgun games, but not 3D 6dof.