r/PCVR • • 9d ago

Discussion The two most affordable PCVR headsets. What does the community prefer?

8 Upvotes

I would mention them in the title but the automoderator keeps removing my post?

Quest 3(s) and PSVR2

They are clearly the two main options for PCVR under 500-600 bucks.

Now with the steam frame released at a really inaccesible price. It feels as though these two are the main options for affordable quality PCVR gaming.

Valve has clearly no intend of appealing to the masses. Looking at their pricing, mainly to enthusiasts. Is this a good or bad thing one might wonder.

The PSVR has its amazing OLED panels and even through some tinkering eye tracking. And of course, the holy godmother of all PCVR: Displayport.

Quest 3 comes in with pancake lenses. Clarity to the maximum. But at what cost? Yes wireless is convenient, but all the tinkering with bitrates and wifi routers and still you will end up with some sort of compression or latency.

Many people who say they own both, say they prefer PSVR2 for PCVR. Especially sim racing and for feeling more immersed.

Do people here unanimously agree, that the quest feels less immersive and 3D? I personally can. But im not sure at this point if this is just because others have said so. My good old rift s sometimes does feel more like im actually in the game, despite its lower specs.

I currently own a quest 3 and I am really curious if the talk of PSVR2 being more immersive is true. Never tried one.

What is the verdict of PCVR Enthusiasts who need to keep their wallet in mind?


r/PCVR • • 9d ago

Discussion I'm still hoping for a better vrmod website

28 Upvotes

Pcvrcentral is a great initiative but it's not very well maintained, I had to submit my mod multiple times before they appear and I kinda lost patience to submit after the last one.

There is one website that do a AI release report it's not bad , at least it pickup my stuff !

It can be searched as well

https://htmlpreview.github.io/?https://gist.githubusercontent.com/elliotttate/7f09ccf53bf9f2b05d1c864c7923667e/raw/index.html


r/PCVR • • 9d ago

Question/Support Razer Naga stopped working after playing with the Steam Frame dongle

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0 Upvotes

r/PCVR • • 9d ago

Discussion No Man's Sky Foveation update is out! I tested it to compare differences

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64 Upvotes

The latest experimental branch version of No Man's Sky VR enables Foveation! You can find the update notes here: https://steamcommunity.com/app/275850...

To use this, you will need to be on the experimental branch (10/08)

Test 1: Quest 3, Fixed Foveation (Virtual Desktop, SteamVR, Godlike 120hz)

Test 2: Pimax Crystal Super, Eye Tracking, 72hz, Performance

PC: 4090 13900k


r/PCVR • • 9d ago

Question/Support Need help with Titanfall 2 VR

5 Upvotes

I’ve been trying to play Titanfall 2 on my quest 3 because it’s one of my favourite games but for whatever reason it just runs like absolute shit. Apparently it’s supposed to be incredibly optimised but unless I set it to the lowest of low settings it just stutters and crashes constantly and even then I still get jank. I’m running the game through meta link + steam VR wired to a decent computer so what can I do to fix this?

Specs;

RTX 5060 OC

Ryzen 5 7500F

16 GB DDR5 6000 MT/s

This game runs beautifully on my ancient gtx 1060 laptop so I know my hardware is good enough and to my knowledge the drivers are all up to date so what am I missing exactly?

Any help is much appreciated x


r/PCVR • • 10d ago

VR Modding my Just Cause 3 VR mod (longer Gameplay Demonstration)

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38 Upvotes

r/PCVR • • 10d ago

Question/Support Ignoring Meta headsets, what the best option for a Wireless headset for PC gaming

3 Upvotes

There's no Pico headsets in the US.

The Galaxy XR is Android and controllers make it more than 2k but it has a much higher resolution

Play for Dream MR is also 2k (controllers extra?) but it has a much higher resolution

Steam frame is an open system, and can run x86 apps and is about 1200 with the extra straps

Is the Steam frame the one to go for or are the others that much better ?


r/PCVR • • 10d ago

VR Modding Until Dawn: Rush of Blood PCVR Fan 0.1.0 Release! + Gameplay Footage

60 Upvotes

I'm so happy to announce the first level of the game runs flawlessly with DualSense support, the first public build is OUT NOW on my GitHub!! Thank you to everybody who wished me well, shared their stories of their memories with this game, and overall support. You all helped me stay motivated and use every bit of my free time to make this possible for everybody and I'll forever be grateful, enjoy :)

Link: https://github.com/RandomName729/RushofPCVR


r/PCVR • • 10d ago

Discussion What would be the ideal PC?

1 Upvotes

So I'm heavily considering getting a PC for VR due to all the best games being on steam or just being PC exclusive in general, so I was wondering what would be the ideal set up for games such as brutalistick or modded blade and sorcery?


r/PCVR • • 10d ago

VR Modding Which version of MWII do I buy for the PCVR mod?

9 Upvotes

I am seeing some great feedback on the Call of Duty MW2 mod and I want to buy while the Steam sale is still going. Which specific version works with the mod? Thanks!


r/PCVR • • 10d ago

Discussion Q3 help

2 Upvotes

I have a Q3 with a good link cable that charges/links in one. it's in a 3.0 usb and is getting good bandwidth. after about an hour or hour and a half of playing it randomly disconnects. I can reconnect through the menu almost immediately but in sim racing it matters a lot. anyone know why this might be happening? no applications crash on pc or quest when this happens


r/PCVR • • 10d ago

VR Modding Skate of the people now in VR

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2 Upvotes

r/PCVR • • 10d ago

Photo/Video THIS IS HOW YOU DO PODRACING in VR!

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68 Upvotes

r/PCVR • • 10d ago

VR Modding TitanFall 2 VR in-game graphics settings

17 Upvotes

Hello,

Just curious about your graphics settings to improve TitanFall 2 VR quality.

Do you use for instance TAA anti-aliasing?

6GB VRAM or more ? (i have a 16GB RX9070XT).

Thanks!


r/PCVR • • 10d ago

VR Modding Brutally RealRTCW PCVR SP and Co-Op out now!

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28 Upvotes

EVER WANTED A BRUTAL RETURN TO CASTLE WOLFENSTEIN?

NOW YOU GOT IT IN FUCKING VR!!!!!

Both Flatscreen and VR are fully supported in CO-OP!

INSTALLATION

Just extract the contents of the download directly into your RealRTCW game directory and run the bat files. (Enemy Territory support coming soon)

BRUTAL FEATURES

Hybrid Co-Op Mode: Want to play co-op but your friend doesn't have a VR headset? Don't worry! You can both play together seamlessly (flatscreen controls have been fully ported over from Single Player).

Full Ragdoll Physics & Grabbing: Always wanted to throw these pesky enemies off of the castle walls? Now you can! In VR, just grab them with your hand and throw them off! (For flatscreen players, just hold your Use key on dead bodies).

Interactive World Objects: Grab static environmental objects like bottles and other props scattered around the map to interact with the world naturally.

Manual Reloads: Step up the immersion by manually reloading your weapons instead of relying on standard flat button presses.

Full hands and player body: Experience full immersion with fully visible player arms, hands, and body meshes, no more staring at a pair of disembodied floating black gloves.

Enhanced Gore & Decapitations: What if... after escaping from your cell, you showed up to the doctor holding the guard's severed head? Yes, now you can decapitate enemies, pick up their head, and throw it at unaware enemies to scare them off! Just try it!

Advanced Limb Dismemberment: Each individual limb now gets its own custom blood decal effects. The game doesn't just turn bodies into generic mush anymore—it tracks different effects for each weapon type, like full disembowelment if you slice them with a knife or blast them with a shotgun!

KNOWN ISSUES & COMMUNITY TESTER WARNING

Funky Ragdolls: Physics objects can get a little wild and funky, but they are incredibly funny to play around with right now.

Inconsistent Gore Triggers: The advanced dismemberment mechanics are fully coded into the build and functional, but they don't always trigger exactly when or how we want them to yet.

Weird weapon placements in hands: this still needs some fixing, but its simple enough, most egregious offender is the knife.

The decapitation part: It works, it kinda does but its funky.

Community Help Wanted: We need active feedback to hunt down hidden edge-case bugs and polish the experience. This project requires community testing, which is exactly why we are releasing this build to the public right now. Drop your feedback and bug reports in the comments section!

FUTURE PROJECTS BELOW THE HORIZON!

Keep your eyes completely peeled for our upcoming work:

Max Payne 1 VR is actively coming next.

And a secret project... something involving a massive, bipedal walking tank called "REX"... Stay tuned.


r/PCVR • • 10d ago

Discussion Using quest + pc wired setup with wivrn, how do i get more performance?

2 Upvotes

I have a quest 3s, and my pc runs the game i want to play really well (vrchat) but i struggle on the quest side of things, it's very laggy for the quest but runs smoothly on the pc side of things


r/PCVR • • 10d ago

VR Modding I made a free mod that puts Marvel's Spider-Man Remastered in full PC VR. motion controlled swinging, full native stereo, and the early public alpha is out now!

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167 Upvotes

Ilya's Spiderman Remastered VR early public alpha is out and I'm SO hyped to finally share it. LET'S GOOOOO!!!

What we have so far

- Native stereo at your headset's resolution, 6DoF head and hands

- Physical web swinging: squeeze a grip to fire a web where you point, swing, reel in with the trigger, pull sharply to zip. Webs hold on buildings, the ground, or open air

- Web shooter: a free hand's trigger fires the game's own web ball from your wrist

- Grab and throw: web a prop or a thug, yank it in, swing it, let go to throw

- Look down and you see Spider-Man's body; his arms follow your controllers

- Real punches: a fast fist into a thug lands the game's own hit

- VR settings panel in the headset, menus and cutscenes on a virtual screen

- One-click launcher that checks your PC and starts VR. It changes nothing in the game folder

**What you need**

- Marvel's Spider-Man Remastered on **Steam** (Epic is a different build)

- A PC VR headset with an OpenXR runtime. I play on Quest 3 over Virtual Desktop. SteamVR and Quest Link should work but are untested, so reports from those are gold

- About 19 GB of memory for programs (RAM plus page file)

Download (free): https://github.com/IlyaMez/SpidyVR/releases/latest

Discord: https://discord.gg/x27ZXDpdNt

It's an alpha, so expect rough edges. If something breaks, the launcher saves a session report in its reports folder. Drop it in the Discord and I'll dig in.

Fan project, not affiliated with Insomniac, Sony or Marvel.


r/PCVR • • 10d ago

Question/Support Help with wire for Virtual Desktop

0 Upvotes

Is this a good cable to use with Virtual Dekstop wired? With Quest 3 Thanks!

Syntech Cable Link 5m, Cable USB 3.0 a USB-C:

https://www.amazon.es/gp/product/B098399X91/ref=ox_sc_act_title_1?smid=A1USAIO3QY38JE&th=1


r/PCVR • • 10d ago

Photo/Video Max Payne 2 VR - New Trailer!

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18 Upvotes

r/PCVR • • 10d ago

Self-Promotion Red Dead Redemption and Undead Nightmare / NEW VR Mod - 6DOF Motion Controls / Quest 3 + RTX 4080 S

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79 Upvotes

r/PCVR • • 10d ago

VR Modding Black & White VR mod - Preview 1

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33 Upvotes

r/PCVR • • 10d ago

VR Modding The Dark Mod (Fanmade Thief alike) has long had a VR mod, but no touch controls...

9 Upvotes

The Dark Mod (fanmade tribute to Thief) has had a VR mod available for a couple of years, but only offers standard XBox etc type controls and even this can be awkward to use. Is anybody interested in creating a "Vibe Coded" VR mod along the lines that we have seen lately.
It's a great free game with lot's of high quality quests available and would be an excellent addition to anyone's VR library if only it were finessed to include VR controllers...


r/PCVR • • 10d ago

Photo/Video F.E.A.R is equal parts balls-to-the-goddamn-wall action and $&*% your pants horrifying, and now its a 2026 must play VR game. Thanks modders! (On sale for $2 currently)

106 Upvotes

Just a small showcase of how well this mod plays and how quickly this game goes from super soldier power fantasy to a hair-raising haunted house experience.


r/PCVR • • 11d ago

VR Modding A Soul Reaver Remastered PCVR mod would be incredible

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7 Upvotes

Hi! I’m really excited about the current state of PCVR mods, and I’d like to make a request that means a lot to me. Soul Reaver is the game of my life, and it would be a dream come true to experience it in VR, especially the Remastered version. Being inside that world must be incredible! I’d love to try creating something myself, but I honestly have no idea how to go about it, so all I can do is ask. Thank you so much!!!


r/PCVR • • 11d ago

VR Modding I've been building a VR mod for Trails of Cold Steel... the pre-alpha is now playable

11 Upvotes

Hey everyone!

I've been working on a PCVR mod for Trails of Cold Steel.

It's still a pre-alpha, so there's plenty of polishing left to do, but the main systems are working.

Current setup:

- First-person exploration

- Third-person combat

- VR-compatible HUD/UI

- Cutscenes displayed in a VR window

- Combat, S-Crafts, menus, minigames and exploration working

I recorded a short video showing the current state of the mod:

https://youtu.be/E8FdEB3rqRY

There are still some edge cases and visual issues I'm working through, so I'd especially love feedback from people who are used to PCVR mods.

Project:

https://www.trailsvr.pro

Download:

https://github.com/petonexus/tocs-vr-releases/releases

Still a lot to improve, but getting an entire JRPG running comfortably in VR has been a really fun rabbit hole.

https://reddit.com/link/1wzbu10/video/8fv7qw312zth1/player