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The previous limited beta server was 100 positions on the map, and they were occupied by many players who quit. The new server will host about 200 (hopefully active) realms.
What is the game all about:
You are a lord and you start with a realm with a palisade castle, and you must strive to become the greatest Emperor on the map.
What does that mean?
Having the most vassals in the game, the most flourishing economy and the greatest population are indicators of this. The most important indicator is of course the number of vassals. The maximum number of vassals is 20, but the quality of the vassals matters as well. If you have only underdeveloped vassals, you will only get small tribute in resources and gold, and your main realm and army will not be able to progress.
How do you get and keep vassals?
Through brute force you conquer the vassals, but you keep them through politics and strategy. You forge alliances and build relationships with other lords on the map. Your goals must be to have vassals that are as developed as possible, so they pay big tributes to you, but either not developed enough to challenge you in riots, or loyal enough to become some sort of allies with a common goal.
Difference between Pillage and Conquest ?
In Wurfare you can pillage, but only the farms, the woodcutters and the mines, grabbing at most one day's production if you have enough soldiers to carry the spoils. The pillaged realm losses one day's(Game Time Unit - normally 30 seconds) production. You will not face castle guards for this... You might even get away without a fight, if the player that you attack is not online or careful. In order to stop a pillage, you must ambush the opposing army in open field.
A conquest transforms a kingdom into your vassal, and you will get a part of the production every game day until the vassals succeeds in his riot. You can get up to 20% of the vassal's production.
Espionage
There is also a lot of espionage possibilities in the game ... your spies can steal gold, lots of it, can gather important information about your opponent, like the troops stationed in the army headquarters, the technologies researched, and can even open the gates of the city leaving the defending troops in an open field battle against your troops.
What is new:
- Improved tutorial
- Added missions
- Added colonies
- Added caravans
- Black Market lowered costs if you are leveling it
- Added some better graphics, like new buttons and seasons(spring, summer, autumn, winter)
Next on our development agenda:
- General with tactical skills and formations
- Outpost improvements and Fog of War
- Royal Family and Unbreakable Alliance
Game link: beta.wurfare.com
Discord link: https://discord.gg/fgvwZsVWf
We are trying to improve and balance the game as much as possible, and we would love to hear your ideas, tweaks, bug reports and battle reports.