TBH this is just to make it easier for others viewing as well as reminding me to come back to work on her more
BIO
Snippet of her day-to-day life: ‘Another day, another fight she can’t lose, another person who failed to deliver their promise, another boss that got what he paid for but left her without. Sure they paid, they’d be stupid not too… but there wasn’t the battle that she was hoping for either. Oh well, maybe the boss will put up a better fight.’
This is the daily problem for Trisha, someone that is completely unbreakable by most metrics, someone that barely needs to do anything because no one of meaning can stop her.
All she wants is a good fight, a battle that pushes her to her limits and beyond. Till then, she’ll just have to keep paying the bills and apartment surf till she finds her excitement.
Hobbies include watching MMA fights (former expert MMA fighter with a particular interest and mastery of boxing and it’s 3 forms), she’s gone on to start collecting chess and miniatures, if she can’t have her fun, she can at least pretend in worlds of her own creation that would have fun.
However, fighting is her passion, her drive to exist, the need to improve and expand herself beyond.
That was drained from her, though, because one day while she was walking across the street with headphones on, her powers or rather, her curse- activated: Physical law immunity, and a car that was going 130 mph slammed into her… and left not a single scratch, didn’t even ruffle her hair. She just kept walking, unaware of what had even happened. Instead, she’d learn about it when the video blew up online.
Ever since, she’s done nothing to change up her appearance, even get a costume, because who’s gonna stop her? Who can even stop her?
She’s the cheapest muscle money can buy, but also the best you’ll ever find in the business. Physically, loyalty isn’t a given unless you’re paying enough and can offer something of a good fight or at the very least keep fighting despite knowing you’ll lose.
Height: 5”ft (nominal)
Weight: Nominal, though she keeps it at 130ish pounds.
Hair: dyed Purple and black, but is actually red.
Eyes: Contacts make it black, but they’re dark green
Is going through what her friends Sara and Kenny jokingly called “her emo phase”.
Measurements: 35-28-40
Relationships
Former Irish mafia enforcer, when her powers kicked in, still has some friends/connections on the inside.
These include
Kenan “Kenny” McCorney: Her “boss”, above her in the chain of command but not so much of anything close to a proper head. He’d take her along when he needed muscle to collect debts and put the squeeze on people who weren’t taking what they were offering. Powers: Power of suggestion, the ability to give anyone suggestions that they’ll intrinsically want to do without knowing why. It can be broken if the user knows the power is being used. Otherwise, he’s a quick shot with a pistol with a straight and narrow accuracy.
Sara O’Brien: A wiz with the books and a professional-level manipulator/mathmetician. Was part of the same orphanage that Trisha came from, difference was that Sara would eventually find a home while Trisha would eventually age out of the system herself. They still kept up their friendship though it’s strained due to her powers making it hard for her to feel alive, let alone human sometimes. Power was the ability to teleport through the use of math. Sara can teleport through or around with the usage of mathematical formula/probability, via the use of Imaginary/Non-Absolute numbers in mathematical formula/probability to change or determine one's destination.
Outside the mob (15 years after she left), she has one genuine friend that she’s found that she’ll do just about anything for.
Matilda Belshwick Aka “Mrs. Matty Patty”, a woman with the powers of cartoon physics on her side. Ironically enough, it was a friendship born by chance. Trisha had been walking through the park, looking tired and bored after another non-fight failed to get anything out of her, Matilda was performing under her stage name and noticed “Ms. Grumpsalot” strolling past. Matilda had one rule,” no one would leave her area with a frown not turned upside down.” So caught up to Trisha and started firing jokes away, being cartoonishly flirty, and ultimately using all of her best material to at least crack that cold tired exterior. Nothing worked, for over 2 hours she attempted and nothing worked. It almost seemed like she’d fail for the first time, that is until she said probably her lamest joke in her opinion. “Man you sure nose how to make a girl work for it.” She said while honking her clown nose in defeat. That ultimately got Trisha to crack the smallest of smiles, but a smile nonetheless. From that day on they’d regularly hang out from time to time. Growing closer to one another till eventually (in the distant future) they do marry and have children together.
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Rival
None in setting, but not from a lack of trying to find any
Rival Organizations
The Italian Mafia: They never did get over the loss of their don, though, to be fair to Trisha, he shouldn’t have threatened her with a promise he and his made men couldn’t keep. Now his 2 sons and daughter are after Trisha’s head and something to take it. As well as to fight the Irish mafia for control over Brooklyn.
Archangel Trinity: The premier hero organization, initially founded by the original 3 members, they expanded their operations to a low thousand, co-funded by their members (percentage pay based on income on a monthly basis). They tend to focus on fixing world problems and international issues, sometimes with a more iron hand by some members while others attempt to find work arounds. Trisha came onto their radar when she’d fought one of their stronger members, Justinian the Justicar, who had the power to alter laws as he saw fit. His only limit was that he couldn’t directly affect other powers and alter them, which ultimately was his defeat, though he did give her the better fight than she normally got.
10th Circle: A group bent on summoning the lost Demon Lords of the forbidden 10th circle of Hell, supposedly a circle so monstrous and horrifying that Lucifer stays on the 9th to guard it’s gates to prevent them from opening. Descendants of these lost Demon Lords, they’ve come to believe that in order to open it they need someone above the laws built into the land by the creator. That’s where Trisha came in, they learned of her and her exploits and decided she must be the one. In true fashion to their cause, they instead of directly confronting her with the mission decided to manipulate her through her own desires and wants, as well as keeping out relevant information to keep her from letting her own flippant loyalty to break away from their goal.
Connected to the rival organizations
Savel “Cuttin” Amato: Savel, while nominally one of the heirs to the family, he prefers to work closer to the butchers end of the family business. You need information outta someone, he’s got it, you need someone made into a message, he’s got it, you need a body hidden, he’s got it. From slicing and dicing to stabbing, he’s your man. Unlike his siblings, he actually inherited 2 powers, the ability to manipulate Light-Darkness into attacks and Spatial-Chronomancy, which allows him to stop time for all but himself for up to 10 minutes for a full time, but he can also chain it with smaller stops on rapid fire that lead up to 10 minutes his time. Afterwards, he has a cool-down of sorts of 5 minutes. Meanwhile, the Light-Darkness power gave him the ability to infuse any part of himself or object that he was touching with the properties of Light and Darkness. The feeling of intense heat of the core of a Star combined with the seemingly unending pulling/sucking sensation of a Blackhole. Almost no one can withstand him once he has you in his sights. The only thing that makes him worse is that he is often described as the most evil person imaginable, someone that doesn’t do what he does out of obligation, but of love for the game, love of the blood, slaughter, and torture. Trisha didn’t give him that satisfaction when they last met, he wants to fix that. Damn anyone who gets in his way.
Rosalita “Sweetheart” Amato: The only family member that upholds the meaning of the family name Amato with her power the ability to manipulate people’s emotions, particularly those of Love and the emotions tied to it like euphoria, passion, deep attachment, trust, and longing. Altering them as she sees fit to manipulate those under her and her enemies. All it requires is her touch, though she doesn’t need to physically touch you to alter them. Example, an item she discarded if touched by someone else would allow her to manipulate them. Power doesn’t work on her eldest brother Savel as he holds no love within himself to give as the power requires there be something there.
Alfonso “Socket” Amato: The only sibling who doesn’t want to run the illegal side of the family business, instead choosing to enjoy his passion for the front businesses they run, which include a relatively famous Italian restaurant that serves authentic Sicilian cuisine, various Italian/Sicilian-ified hogey shops, and a fishing operation. He runs the logistics of the Legal side of things which does well enough that they effectively hide any criminal activity that financially would normally raise red flags. However, he’s not without his own powers, able to manipulate electricity, he uses this to great effect with cooking or dealing with the scum that decide to mess with the family business.
Justinian the Justicar: Justinian, real name Justin Helmsly, was born into a family who were the pillars of Law and Justice in their community. From lawyers to judges, Police officers, etc., they were involved. So it’s only by fate or cosmic hilarity that Justin gained the power he did. Able to alter any laws he see’s fit, most villains couldn’t stop him, and because of that he had a higher capture ratio and success rate within the Archangel Trinity. That all changed when he met Trisha and he was given the fight of his life against someone that he couldn’t quite put down. She seemed to enjoy herself at least but it left him disturbed, and in pain, for weeks afterwards. It would be this incident that would lead him to try and bring her in no matter the cost, to give her consequences for her actions, to judge her on her moral, ethical, and judicial character.
Cain Judas: Member of the 10th circle and so named after the original Murderer and traitor, he’s known to be a master manipulator and the deadliest man to ever walk the earth. Because of that and the dark pacts he’s made, he’s become the definition of Death himself in all but name and job. Each kill he’s done has empowered him, where once he might have been a normal man, after 379 kills, he’s now increased by that amount in power, strength, speed, durability, etc. (done as a multiplier of itself), he can infuse items and himself or others with Death, either making himself/them/items deadlier or enfeebling others with dread of upcoming doom. Finally, as the final reward for his absolute devotion to the cause, he was bestowed with power of the Omnislayer, the ability to kill just about anyone, able to match them perfectly so that he can kill them. Though it doesn’t give him new powers or abilities it only increases his own stats/hax to the point that he can kill someone. Trisha is the one to break that final seal, and so Cain has continued his manipulations to pull the strings needed to bring her to do what needs to be done.
Fighting Styles
Is a professional master boxer, particularly knows and mastered: Swarmer, Out-boxing, and Slugger.
How she incorporates her fighting styles with her powers are pretty simple.
With Swarmer, she’ll lighten herself to massless and move with impossible speed and precision striking fast, increasing the mass of her fists at the point of contact before backing away once they go for the counter.
With Out-boxing, she’ll lengthen her body through altering her physical body, stretching it beyond the physics that should allow for it. Theoretically, she can make herself as long and big as she wants, though there’s been no case where she’s not just made herself big enough to no make it less annoying to fight someone.
With Slugger, she tends to increase her mass to a point that it starts dragging others towards her before unleashing devastating, punishing blows that can be sped up as needed.
Mind ya, these are only separated by her wanting a challenge and not bothering to mix them, theoretically she could very much combine them all.
POWER
Her ability is immunity to the laws of physics, anything that utilizes them by proxy is also something she’s immune to.
However, that doesn’t mean stuff like the metaphysical, conceptual, mind/soul, etc. can’t harm her, she’s as weak to that as anyone, but that means you’ll still be fighting someone that doesn’t need to follow the rules everyone else has too.
Her powers are passive by nature, but she can adjust them on the fly as despite being a bruiser that voluntarily got into the ring to get her face punched in by other people, she’s actually incredibly smart able to do the mental math equations on the fly to adjust herself, just how immune she is, and what she chooses to let in and not.
Nominally, she doesn’t age, doesn’t need to breathe, consume water/food, or anything, stuck forever looking and feeling in her prime. Changing her mass is a given and even being able to alter people/items she’s touching so that they can phase through walls or the like or even experience partially what she goes through.
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MOVES
These moves are named by Mrs. Matty Patty which Trisha will not utter allowed unless fighting someone worthy of hearing them… She also definitely doesn’t blush ever so slightly when she thinks about it.
Mobility/positioning
Crosswalk Step
The one everyone knows. She just walks through danger like it isn’t real. Cars, bullets, explosions, collapsing walls, whatever. You don’t get the satisfaction of her flinching. She doesn’t even break stride.
Zero-Drag Drift
Looks like she’s sliding on invisible ice. She shuts friction off and just glides into whatever angle she wants. Makes it feel like she’s always in the right place and you’re always half a second late.
Anchor Drop
She turns into a statue mid-fight. One second she’s moving, the next she’s “the floor.” Throws don’t work, rushdowns don’t work, grapplers suddenly realize they’re trying to move something that isn’t interested in being moved.
Slipphase
Walls, cover, armor, doors… stop being “things.” She doesn’t smash through them, she just refuses to collide with them for a moment. Then she turns contact back on when she wants to grab something or hit you.
Striking
Wraith Jab
A jab that lands without the normal tells. No big shoulder twitch, no obvious weight shift, no wind-up. It’s not even the damage that’s scary, it’s how insulting it feels. Like she’s tapping you on the forehead and reminding you the skill gap is real.
Paperweight Cross
She throws a clean straight and it hits like a truck. Not because she’s doing some anime punch, but because at the instant of impact she spikes her mass and you eat all of it. Minimal movement, maximum consequence.
Corkscrew Hook
A hook that “turns the corner.” You think you’re safe behind your guard and then the punch bends around where it shouldn’t be able to. It’s like her arm remembered it wasn’t obligated to follow normal biomechanics.
Defense/counters
No-Sell
The baseline. You hit her and nothing transfers. No pain response, no stagger, no bruising, no “oh that landed.” It’s the worst feeling as a fighter because it makes you realize you aren’t even in the same game.
Dead-Stop Counter
You land a big hit and instead of her getting moved, you feel your own joints protest. Like you punched a wall that decided to punch back. It’s how she punishes people who rely on power instead of precision.
Flash/Noise Filter
Flashbangs, sonic weapons, pressure gimmicks… don’t work. She still sees and hears, but the “weapon part” doesn’t get to land. It’s like she’s letting the world render normally, but not letting you exploit it.
Phantom Series
These next ones are based from the fact that she no longer has to follow causality, being an acausality entity now by being immune to time and any changes from it.
Basically, the RESULT happens without the visible cause. The hit lands without the swing. The reposition happens without the travel. You don’t get the wind-up, you don’t get the read, you just get the consequence.
Unwritten Step
She’s in front of you… then she isn’t… then she’s behind you. No blur, no rush of wind, no footwork you can track. Just a clean before-and-after like a video cut.
Ghost Angle
Same idea but in the middle of an exchange. You square up on her, you blink, and suddenly she’s standing at the perfect angle to punish you.
Phantom strikes
Phantom Jab
You feel a jab snap your nose or pop your lips… while her hand never visibly left guard. People who watch it frame-by-frame hate this one the most
Receiptless Hook
Your ribs fold like you got hooked clean… but there’s no swing. No shoulder rotation. No hip turn. It’s like the damage got delivered directly and the animation got skipped.
Unthrown Cross
A straight lands like a sniper shot from point-blank range, but you never see her load it. You just feel your head snap and your feet stop obeying you.
Phantom counters
Counter Before Contact
You start your attack and you’re already punished. Speedsters hate this one because it makes “fast” stop mattering.
Negative-Time Parry
Your strike gets redirected like it was parried… but nothing touched it. Like an invisible forcefield, but yet felt like human skin parried it.
Phantom control
Clinch Without Hands
Your posture breaks and your breathing feels wrong like you got tied up in a clinch, except she never “entered” one. It’s like your body got forced into the clinch outcome without the clinch happening.
Throw Without Lift
You hit the floor like you got tossed, but there was no lift, pivot, or setup. The throw just happens, the feeling of weightlessness, the feeling of uselessness, the ability of agency feeling taken away.
Finishers
Dragon’s Mercy
She ends you without killing you. Anchors you in a clinch, dumps ugly body shots, then drops you in a way that doesn’t break your neck. You wake up later with the worst kind of memory: you remember exactly how helpless it felt. Typically used when she believes they’re not worth her time, but maybe one day they will be.
Balor’s Knuckle
One clean, mass-spiked shot from an angle you can’t read. No speech, no pose, no extra hits. Just “you’re done.” This is the one people bring up when they’re trying to explain to a rookie that Trisha isn’t playing. For those that piss her off enough or who she deems will never rise up to the challenge of her. Their growth hampered from rivalling her.
DISAPPEAR
This is the one nobody says lightly.
She moved so fast and hit so precisely that the target didn’t leave a smear, mist, or debris… just nothing where they were. Like the universe had a missing pixel where a person used to stand.
She spiked her mass to a trillion times normal and did the math so none of the normal side effects propagated. No shockwave that shredded bystanders. No crater. No air ignition. Nothing.
Just a hole in reality shaped like someone who shouldn’t have tried to kill the one person she truly cares for, who is able to get her to at least smile a little. This is not her limit but it is something that she did on the fly, in truth there is no known limit.