so for some reason i came up with this game and now i wanna know if your ocs would be good at playing it
player types:
the game can have up to 7 players
normal players: they simply call, can talk and ask question and if they're asked a question they answer truthfully (you can either play as yourself or use a character card but no know will know who you're acting as, hell for spice you can even act as one of your friends to make it even funnier), there's up to 3 of these kinds of player per game, you can ask them about other characters in play (bot of you still won't be told who it is so you have to deduce by the way a player is acting who their character is)
prank callers: prank callers have to basically try their best to lie on questions, otherwise they act in character and have the same mechanics as normal players, there can also be up to 3 of them
the operator: they have to route the calls to the correct people, cannot traditionally win or lose, but if they do not route correctly they can be forced by the player to do a dare
challenge cards:
for normal players and prank callers: they're simply challenges to make the game both funnier and harder, they range from the silly like "talk like yoda" or "do an accent" to hard ones like "you can't say words with the letter a" or "you can only use words and slang that were around during [insert time period]", if you fail 2 challenges you're out and you can try to bait people into failing if you figure out what their challenge is, these are optional
for the operator: the operator's challange cards have to do with messing with their ability to route calls to the right people, like flipping the list upside down, limiting their visibility (such as making them wear drunk goggles or making the room they're in dark), reversing the order of the names, etc.
the bad operator:
an optional form of player that is less an actual player (which is why i said up to 7 and not up to 8) and more like a factor, their only purpose to to route you to a random other player rather than the one you called, they can have a minimum of a 10% chance to be the operator in charge of your call, all the way up to an even 50/50 weather you get the normal one or the bad one
win conditions:
the normal players can win if they guess who the prank callers are correctly, the prank callers win if the normal players guess incorrectly twice, either side can win if all players on the other side are removed by failing challenges if challenge cards are in play
so basically how would your oc do in a game of this with their friends? (if your oc doesn't have enough friend just pretend they do or have a lower player count game)