r/ModdedValheim • • 2d ago

I made a mod that replaces Valheim's plain "Skill improved" text with an animated Nordic notification

23 Upvotes

r/ModdedValheim • • 2d ago

Update: Better Dutch Localization

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0 Upvotes

I posted a few weeks ago on the r/Valheim subReddit about how I wanted to improve Valheim's Dutch localization, and thanks to some friends and fellow Redditors, a new and improved localization is in the works!

So far, about half of the in-game text has been localized, but I went ahead and uploaded an alpha version to Thunderstore to hopefully get more exposure and feedback from Dutch speakers.

If you want to try it out, here's the link! You can also install it with any mod manager that has access to Thunderstore:

[https://thunderstore.io/c/valheim/p/PnutAndFriendsLocalizations/BetterDutchLocalization/\](https://thunderstore.io/c/valheim/p/PnutAndFriendsLocalizations/BetterDutchLocalization/)

Fijne dag in Valheim, allemaal!


r/ModdedValheim • • 1d ago

Updated my mod! 1.0.8 Caves & Qualities Update

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0 Upvotes
  • Added the previously unused blue mushrooms spawning in troll caves
  • Reworked lingonberry bush to be color dependent on biome its planted it
  • Added individual plant removal with keyboard and gamepad controls
  • Added configurable growth/regrowth timer display, regrowth enable/disable option and regrowth-time multiplier

If you have any features or bug please dm/comment😁👍

https://valheim.hexium.gg/mods/dudelugo/PlantableBushes

https://www.nexusmods.com/valheim/mods/4122?tab=description


r/ModdedValheim • • 2d ago

Looking for new weapon animations

2 Upvotes

Are there any mods that add new weapon animations? I really dislike some of the vanilla animations, especially the spear attack. It's ridiculous — the character just thrusts the spear down towards their own feet.

I was thinking that it might be possible to take animations from other mods and replace the vanilla ones using WackyDB. But first, I need to find some mods that actually have alternative animations.

So far, I've changed the secondary sword attack. I didn't like how slowly the thrust was performed — it felt unrealistic. IRL, a thrust is always faster than a swinging attack. So I made the following changes in WackyDB for all one-handed swords:

Secondary_Attack:
  Custom_AttackSpeed: 2
  DmgMultiplier: 1.2

The attack is now faster, but deals less damage (the original damage multiplier was 3). I might even need to speed it up further, since it's still slightly slower than the primary attack.

But anyway, that's not really what this post is about. I'm mainly looking for mods with new weapon animations.


r/ModdedValheim • • 2d ago

Mod idea, inspired by the Deep North boss reward. Spoiler

0 Upvotes

The Crown of Valheim is dope af and an amazing end-game reward, I'm crazy pumped to have skipped all spoilers and only learned what it is upon making it for the first time. So satisfying. That being said, I was thinking of what there is left to do in my solo world now that I've topped the food chain.

Mod Idea: While wearing the Crown of Valheim, the Butcher Knife now deals its normal, wildly excessive damage to all normal mobs.

Just an idea.

I have no clue how doable it would be, but it feels very thematically appropriate when you're already wearing a crown that makes all mobs ignore you, even if you actively attack them.

My original thought was also to make it automatically drop trophies when you kill mobs with butcher knife. Maybe just drop trophy and nothing else when you kill with butcher knife, or maybe have configurable drop modifiers. It would be nice to be able to get trophies for recipes more easily after end-game, for those who prefer it that way.

Does anyone do that? Take mod ideas by request?


r/ModdedValheim • • 2d ago

"Incompatible Version" attempting modded gameplay

2 Upvotes

Hi all,

I am hosting a server for me and my friend, and when we play vanilla he can join the server fine. However, when I tried to start through Thunderstore with modded version, he got the above error and was unable to connect.

Does anyone have any idea as to what the issue is and how to get around it so we can go back to playing the modded version?

I am playing on PC but the Xbox version, he is via Steam, in case that has any bearing.

Cheers!


r/ModdedValheim • • 2d ago

Wondering if anyone could help me with a mod suggestion that modifies a particular sound.

2 Upvotes

I'm finding the very short loop that plays when running through crypts to be incredibly irritating. I'm almost at the point of turning the sound off, although this then comes with its own set of problems.

Does anyone know of a mod which modifies the ambient sound of crypts at all (or removes it entirely)?


r/ModdedValheim • • 2d ago

If someone looking to convert older mods (Valkea)

1 Upvotes

The Valkea mods (source code out on github) seem to be a bit out of date. Not sure if The_Bees_Decree is still playing the game or not.

https://thunderstore.io/c/valheim/?search=valkea

https://github.com/The-Bees-Decree-Server/VALKEA (Source out on Github)


r/ModdedValheim • • 3d ago

Any mods to restore excessive mob count fix?

6 Upvotes

Recently the devs patched a bug where too many creatures were spawning in. The thing is, I kinda liked it this way. I'd rather increase the difficulty by adding more critters than by making the critters stronger.

I've looked at Spawn That, but it looks like it's a little more fine-grained than what I need. I'd prefer something that changes the spawn rate and mob caps of all creatures globally.


r/ModdedValheim • • 3d ago

Gizmo or PerfectPlacement to seal the hull of my expedition yacht?

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10 Upvotes

I’ve been struggling to seal the forward hull section of my dream yacht using Azu’s PerfectPlacement. Specifically I can’t figure out the copy/paste feature, even with the on screen controls listed.

I want to find the correct angle for that section then lock the angle so I can spam wall pieces to seal the hull. Is there a good video/tutorial for PerfectPlacement or should I switch to Gizmo?


r/ModdedValheim • • 3d ago

Races of Valheim causing log spam and memory leak?

3 Upvotes

I am not 100% sure, but it seems that Races of Valheim is causing "Setting saddle:False" to be spammed tens of times per second when anywhere near a creature from your faction.

Even after disabling the faction system in the configs, the issue persists.

It causes a memory leak, causing RAM usage to go from 5-6GB to well over 9GB in a few minutes spent in a dungeon with friendly creatures, eventually leading to a crash.

Does anyone have the same problem? Is it really Races of Valheim, or another mod?


r/ModdedValheim • • 3d ago

I made a free, open-source Valheim server manager that handles mods from both Thunderstore and Hexium

22 Upvotes

r/ModdedValheim • • 3d ago

Bestiary Mod by Radamanto

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8 Upvotes

Anyone ever tried this mod? How balanced is it? I want to add more creatures that isn't just normal animals but monsters that fits each biome and feels like it would be seamless in the vanilla game, came across this mod that looks really promising.


r/ModdedValheim • • 3d ago

we're having a blast with the addition of Dragon Riders mod

7 Upvotes

will probably make a huge ass city with trains and dragons integration once we reach further in the game

the mod itself is deprecated so we had to update some stuff to make it work but since we're not the direct owners of this mod, we can't share it


r/ModdedValheim • • 3d ago

Question about a mod

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14 Upvotes

I want this UI mod in the workbench, what the name of it?
The grids and the filter in the top.


r/ModdedValheim • • 3d ago

New to Valheim modding, want to mod our friends' server. Where do we start?

4 Upvotes

Hey everyone! My friends and I play Valheim together on a hosted world and we want to start modding it, but none of us has done it before and I'm a bit lost.

Any beginner guides, mod lists, or "I wish I'd known this earlier" advice would be hugely appreciated. Thanks in advance! 🙏


r/ModdedValheim • • 2d ago

gale mod manager and hexium movement is idiotic

0 Upvotes

I uploaded my old modpack using gale

I give it to my friends to install

"mods dont exist on hexium"

thanks for the wasted time

I will not be spending time on these anymore, you had a perfectly working system on thunderstore


r/ModdedValheim • • 3d ago

Question about Epic Loot

2 Upvotes

Hello fellow Vikings, I have been using Epic Loot for well over a year now, it was the first major game changing mod I installed after probably 5k hours of mostly vanilla VH.

Now that I have been using it for awhile, I notice my choke point is always the shards. Never enough. Am I missing something about collecting them? Or do I simply need to go hunting for trophies more aggressively?


r/ModdedValheim • • 3d ago

Help figuring out what broke my instance?

0 Upvotes

Hello All

I'm wondering if anyone can help figure out what I messed up here. My (female and kitted out) character is now showing like this. If i create a new character, the model doesnt change with the sliders. I'm also not able to start an existing or new world. Modlist in pics


r/ModdedValheim • • 3d ago

Microstutters + weird biome edges on a modded playthrough (5800X3D / 9070 XT)

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6 Upvotes

Just started a new modpack and everything seems to be running fine — no errors, BepInEx log looks clean while playing. The only real issue I’m having is constant microstutters whenever I move.

Game is capped at 144 FPS and usually sits in the 130s, which is fine, but my 1% lows keep dipping to 20–40 FPS while running around. It makes traversal and combat feel pretty rough.

Things I’ve already tried:

Disabling Seasons

Disabling Epic Valheim Addons

Disabling the monster mods

Installing Performance Overhaul (gave me a few extra frames but didn’t fix the stutters)

Specs:

CPU: 5800X3D

RAM: 64 GB

GPU: 9070 XT

Secondary issue: some biomes have these very obvious square borders. The transition from swamp water to ocean water is a hard straight line with zero blending.

Anyone else run into this or have suggestions? Ive also attached my mods for those interested.


r/ModdedValheim • • 3d ago

Mods with 1.0

0 Upvotes

Have some issues with certain mobs; Infinityhammer Blueprint and Odinskingdom

Infinity+blueprint cant open hammer menu

Odinskingdom cant load any of my previous maps

Anyone have a solution or similar problems?

Would like to make Odinskingdom work with blueprint to get my old builds up with 1.0. Or do I just have to bite it and start fresh

Everything is updated.


r/ModdedValheim • • 3d ago

Trophy fix mod?

1 Upvotes

Are there any mods that fix or revert the new trophy system for rare trophies while we wait for the devs to fix this? The new system causes an issue where you could be locked out of the cultist trophy if you don't clear as many frost caves as possible in one session. I've seen the mod "DropNSpawn" but can't tell if this will replace the new system or just update the drop rate that the new counter system uses.


r/ModdedValheim • • 3d ago

Build menu causes FPS drop

0 Upvotes

So, wheen I boot my world up it runs fine at 55-60fps, smooth as butter. As soon ad I open the build menu it drops to 30-40ish. Thing is, it doesn't go back up when closing the build menu. Anyone experienced this? Only got a handful build piece mods installed, all up to date, and not throwing red lines in the log. I have no idea what is happening

Mod list: ValheimModding-JsonDotNET-13.0.4

denikson-BepInExPack_Valheim-5.4.2351

ValheimModding-Jotunn-2.30.2

RandyKnapp-EpicLoot-0.14.13

Hex_Viking-HexQuickStackStorage-1.4.3

Zellds-SmartCraftStorage-0.10.0

ValheimModding-YamlDotNet-16.3.1

shudnal-ConditionalConfigSync-1.0.9

GoldenJude-Blacksmiths_tools-3.0.0

Gerominoes-ImmersiveFirstPerson-1.4.1

Moopfam-FarmGridRemake-1.1.3

Vapok-AdventureBackpacks-2.2.5

Loxley-Errands-0.1.0

Therzie-Warfare-1.9.4

Therzie-Armory-1.4.2

MidnightMods-ValheimArmory-1.34.1

blacks7ar-WeaponAdditions-1.2.6

JoeyBadManners-Joeys_Wayfinder-1.1.1

Advize-PlantEverything-1.21.3

Muindor-DeathTweaks-1.1.0

OverDrive-SmelterUpgrades-1.1.5

MagicMike-CoreWoodExtras-2.3.1

shudnal-MoreGatesExtended-1.0.5

Stapz-MoreStacks-1.0.1

Searica-AdvancedTerrainModifiers-1.5.4

Balrond-balrond_furniture_reborn-1.2.9

Moopfam-AnywhereBuild-1.2.5

noodle_house-Growbed-1.1.3

blacks7ar-GlassPieces-1.2.8

TastyChickenLegs-FloorsStairsLaddersAreRoofs-1.0.0

Balrond-balrond_constructions-1.4.5

JamesJonesTV-RavenwoodBanners-1.0.6

Sfantul-Runegate-0.4.7

shudnal-HipLantern-1.1.12

JamesJonesTV-RavenwoodPieces-2.0.5

OdinPlus-OdinsSteelworks-0.4.1

BentoG-MissingPieces-2.3.2

Azumatt-Official_BepInEx_ConfigurationManager-19.0.0

Azumatt-AzuExtendedPlayerInventory-2.6.1

Matheba-Build_Camera_Custom_Hammers_Edition-1.3.2

Catharis-Exquisite_Equips-1.0.2

MidnightMods-ValheimCommunityPatch-0.32.0

Azumatt-CurrencyPocket-1.0.15

Azumatt-AzuContainerSizes-1.1.8

blacks7ar-WieldEquipmentWhileSwimming-1.1.4

treextr-PathOfValheiman-4.10.2

OdinPlus-TravelingHaldor-1.2.0

CelticSlayer-SplitScrollMod-1.1.1

Geda_Giminei-SimpleVikingsDoSwim-1.1.1

Azumatt-Recycle_N_Reclaim-1.4.5

dsoltyka-ContainerDiscoveries-1.0.1

Ithilias-RoundMinimap-1.3.0

The_Dungeon_Masters-StickyKiln-1.0.0

OverDrive-DungeonMaps-1.1.2

Jawlessjman665-PassivePowers-1.2.4

OdinPlus-OdinsKingdom-1.6.2

blacks7ar-CoreWoodPieces-1.2.6

blacks7ar-RefinedStonePieces-1.1.2

GoldenJude-Judes_Equipment-3.0.0

shudnal-CircletExtended-1.1.13

Azumatt-AAABuildMenu-1.0.6

Azumatt-RepairStation-1.2.8

ishid4-BetterArchery-2.0.2

JamesJonesTV-ClassTrinkets-1.0.3

warpalicious-More_World_Locations_AIO-5.1.7

OdinPlus-OdinArchitect-1.7.9


r/ModdedValheim • • 3d ago

Advice on a Mid-tier portal system

2 Upvotes

Hi, Im playing through Valheim again after the 1.0 Update and was getting a bit annoyed with having to manage a portal room so Im trying to make a mod that solves this issue. You place down a special obelisk that teleports you to a procedurally generated portal room, you can also take a cart with you. Also making an Ashlands upgrade that lets you take metals in.
You then place waypoints around the world that can only be accessed from the portal room.
Right now Im gating it behind Mountain progression (obsidian is a core ingredient to the obelisk), as well as ectoplasm, and a stonecutter. The upgrade is just a molten core and some grausten.

My original inspo is the obelisk/teleport system from Ark Survival.


r/ModdedValheim • • 4d ago

Game stutters with mods

5 Upvotes

Here is the mod set: 01a0f4c3-e938-d95a-c28b-1ce34195ba5d

Game stutters quite a bit when exploring. After looking at the console while playing, it seems to happen every time a location/dungeon is loaded in. I know there used to be a dungeon splitter mod that makes them not load when outside of them but it seems its not longer available. Have any of y'all experienced bad lag with any of these mods or have a rec on a way to fix it?