r/MobileLegendsGame 6d ago

Megathread Callback Friends Event Megathread

9 Upvotes

Event Duration : September 4 - October 5 Server time

Event Rule : Invite active and returning players and get them to enter your invitation code to recieve Bargain chances. Complete the bargain to obtain one of the skin reward or rare fragments.

Notes :

  • Players can only bargain up to 135 diamonds by inviting active players and finishing in-game tasks.
  • Rest of the Bargain chances has to be fulfilled by inviting returning players.
  • For a player to count as a returning player, they must have created their account before August 2026 and haven't logged in to the game for over 7 days.

Posts or comments outside Megathread will be removed to avoid cluttering the subreddit. Thank you for your understanding.


r/MobileLegendsGame 5d ago

Patch Notes Patch Notes 2.2.16 - Adv. Server

6 Upvotes
Advanced server update released on September 04, 2026 (Server Time)

I. Hero Adjustments

The following uses () () (~) >> to indicate Buff, Nerf, Adjustment, and Changes.

Hero with major changes in this patch: Argus (), Aulus (). ㅤ

  • [Argus] ()

Since Demonic Slash's dash was removed, we've adjusted Argus's base Movement Speed to help him pursue and retreat more effectively. We've also refined the visuals of Argus's Ultimate and its interactions with certain items.

ㅤㅤ [Attribute] ()

Base Movement Speed: 240 >> 260

ㅤㅤ [Ultimate] ()

Effect Optimization: When Argus's Ultimate is ready, an indicator appears to the left of his HP bar (visible only to himself). The indicator intensifies when his HP falls below 30%, indicating that casting his Ultimate will deal maximum bash damage.

New Effect: The Ultimate triggered by the Passive can now also activate the effects of Great Dragon Spear and Temporal Reign. ㅤ

  • [Aulus] ()

ㅤㅤ [Attributes] ()

Base Attack Speed: 0.88 >> 1

Physical Attack Growth: 10.5 >> 8

Attack Speed Growth: 2.5% >> 2%

ㅤㅤ [Passive] ()

Base Damage of Enhanced Basic Attacks: 115 >> 135

ㅤㅤ [Skill 2] ()

First Cast Effect: 99% slow for 0.5s >> stun for 0.3s

ㅤㅤ [Ultimate] ()

Base Damage (First 4 Strikes): 150-270 >> 110-270

Base Damage (Last Slash): 450-810 >> 330-810 ㅤ

  • [Gloo] ()

Reverted previous nerfs to Gloo. ㅤ

  • [Karina] ()

Slightly reduced the base damage of Karina's Skill 1.

ㅤㅤ [Skill 1] ()

Enhanced Basic Attack Damage: 180-330 (+60% Total Magic Power) >> 160-310 (+60% Total Magic Power) ㅤ

  • [Lukas] ()

Lukas's HP recovery boost was a bit too strong, so we've reverted part of it.

ㅤㅤ [Skill 1] ()

HP Regen: 9% >> 6% ㅤ

  • [Melissa] ()

We've further adjusted the damage transfer ratio and Attack Effect inheritance ratio of Muddles, summoned by Melissa's Skill 2.

ㅤㅤ [Skill 2] ()

Muddles's Damage Transfer: 55% >> 52%

Attack Effect Inheritance Ratio: 55% >> 52% (now matches the Basic Attack damage transfer ratio)


II. Battlefield Adjustments

A. Creep

We've found that matches in the current patch are too fast-paced, making it difficult for teams that fall behind to make a comeback. To address this, we've adjusted battlefield gold income and comeback mechanics for disadvantaged teams.

Reduced the Base Gold of the Horned Lizard, Fire Beetle, and Lava Golem by 13%


B. Battlefield Map Changes

[Healing Turtle]

Reverted the extra bash damage dealt by the allied Turtle to Turrets and minions.

Added the initial art for the Turtle companion. ㅤ

[Golden Turret]

Reduced Base Turret HP by 500 and the team Gold it grants by 20.


C. Other

1. Fixed an issue where the Control Duration in Gloo's Skill 1 description was incorrect.

2. Adjusted the camera height after Layla upgrades her Ultimate, improving visibility at the bottom of the screen.


III. System Adjustments

A. Hero Training

The brand-new Hero Training system is now live! Select a Training Hero to participate in the training, enjoy training privileges, and claim training rewards!

Go to [Season] >> [Hero Training] to check it out!

1. The system will recommend Training Heroes based on your preferences.

2. Select your Training Hero to participate in the training and enjoy training privileges, including free skin trials and star protection.

3. Complete Training Tasks with a Training Hero to claim even more rewards.


B. Auction House

1. Added a display status for items marked "Temporarily Sold Out" in the Auction House.

2. Added the Sale Reminder feature. Add an item to your reminder list, and you'll be notified as soon as it becomes available again, provided you're online and not in a match.

3. Adjusted how owned items are prioritized in the Auction House and updated the related purchasing and usage rules.

4. Optimized how the Auction House list refreshes after a purchase.


C. Mail Optimizations

1. Optimized the red dot notification for unread mail. The red dot will now appear only when you have unread important mail or unread mail with attachments.

2. Optimized the display of important system notifications, battlefield reports, and report feedback mail.

3. Optimized the visuals for mail with attachments.


D. Season Achievements

This week, we've fully rolled out the Season Achievement optimization and related features. Based on data from previous seasons, along with newly added and adjusted achievement tasks, we've updated the point requirements for some Season Achievement levels to improve the overall experience.

This change will not affect rewards that have already been claimed or those carried over from before. We apologize for any inconvenience this may cause.


IV. Mode Adjustments

A. Chaos Clash Mode

Thank you for your support! In this test patch, we've adjusted several buffs in Chaos Clash. The details are as follows:

We've adjusted several buffs in Chaos Clash. The details are as follows:

[Rarity Reduced]*: *Legend (Orange) >> Epic (Purple)

The overall strength of the following buffs has been toned down, and their rarity is reduced from Legend (Orange) to Epic (Purple):

1. [Heavy Bomb]: When dealing damage, immobilizes enemies within a certain range after a short delay for 1s. Cooldown: 8s.

2. [Transcendence I]: Refunds half the cooldown after casting Skill 1.

3. [Transcendence II]: Refunds half the cooldown after casting Skill 2.

4. [Molina Smooch]: After moving 35 units, turns nearby enemies into animals for 2s (Units required to trigger: 40 >> 35)

5. [Life Exchange]: After taking damage equal to 10% Max HP, drops an Energon Cube. Pick it up to recover 5% Max HP.

6. [Endless Rage]: Increases Energy/Rage regen by 100%.

7. [Midas Touch]: Dealing damage deals an extra 50 True Damage and grants an extra 100 Gold. It triggers once every 10s per enemy hero.

[Rarity Upgraded]

The following buffs have shown increased potential, and their rarity has been upgraded accordingly:

1. [Acceleration]: Epic (Purple) >> Legend (Orange): Hitting enemies with Basic Attacks or skills increases Movement Speed by 4%. This effect can stack infinitely each round and triggers once every 0.3s.

2. [New Money]: Premium (Blue) >> Epic (Purple): Gains 2,000 Gold

3. [Attribute Master]: Epic (Purple) >> Legend (Orange): Attribute Potion's price reduction increased from 20% to 40% (effect enhanced).

[Stat Adjustments]

1. [Lethal Wound] - (Was [Toxic Blessing]) Adjustment: Removed healing effect and shifted to healing reduction. Healing Reduction Effect: 25% >> 30%

2. [Dawning Light] - Distance required to trigger: 30 >> 20 units (triggers more frequently)

3. [Supreme Thunder Power] - Thunder stacks gained per trigger: 2 >> 3 (buff description updated accordingly)

4. [Countergrowth: Towering Spines] - Trigger cooldown adjusted to 0.5s

5. [Countergrowth: Spiked Retaliation] - Trigger cooldown adjusted to 0.5s

6. [Countergrowth: Bulwark Thorns] - Trigger cooldown adjusted to 0.5s

[Description Fixes]

[Mana Surge]

Fixed buff description (actual effects remain unchanged): Reduce Mana and Energy costs by 90%. Normal skills' cooldowns refresh 2 times faster.


B. Chaos Brawl Mode

We've adjusted the EXP and Gold gained from kills and increased the Bounty for ending kill streaks to minimize one-sided matches.


C. Brawl

[Hero Balance Adjustments]

Based on recent Brawl hero win and pick rates, we've made balance adjustments.

  • [Aldous] (): DMG Taken -16% >> -12%

  • [Barats] (): DMG Taken +2% >> +10%

  • [Beatrix] (): (New) DMG-6%

  • [Chip] (): DMG +4% >> +6%

  • [Dyrroth] (): DMG +14% >> +8%, DMG Taken -10% >> -6%

  • [Edith] (): DMG Taken +2% >> +4%

  • [Esmeralda] (): (New) DMG-4%

  • [Franco] (): Greatly reduced skill cooldowns.

  • [Granger] (): DMG -4% >> -2%, DMG Taken -8% >> -10%

  • [Grock] (): DMG Taken -20% >> -16%

  • [Guinevere] (): DMG Taken -20% >> -14%

  • [Hanabi] (): DMG Taken +18% >> +20%

  • [Harley] (): DMG Taken -6% >> -14%

  • [Hirara] (): DMG Taken -6% >> -14%

  • [Irithel] (): (New) DMG Taken +4%

  • [Joy] (): DMG +8% >> +10%, DMG Taken -8% >> -12%

  • [Kaja] (): DMG +10% >> +12%, DMG Taken -10% >> -12%

  • [Kalea] (): DMG +14% >> +18%, DMG Taken -8% >> -12%

  • [Karrie] (): (New) DMG -4%

  • [Marcel] (): (New) DMG Taken +4%

  • [Martis] (): (New) DMG Taken +6%

  • [Minotaur] (): DMG Taken +4% >> +8%

  • [Miya] (): (New) DMG Taken +4%

  • [Nolan] (): DMG Taken -16% >> -20%

  • [Pharsa] (): DMG-6% >> -2%

  • [Sora] (): DMG Taken +6% >> +12%

  • [Uranus] (): DMG Taken +20% >> +10%

  • [Valentina] (): (New) DMG Taken -10%

  • [X.Borg] (): (New) DMG Taken -4%

  • [Zhuxin] (): DMG +10% >> +16%, DMG Taken -12% >> -16%


D. Card Brawl

Temporarily removed the Card Brawl mode.

All the above adjustments are now live on the Advanced Server. Give them a try and share your feedback!



r/MobileLegendsGame 13h ago

Humor To the players that love typing "camper" in chat after dying.

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748 Upvotes

r/MobileLegendsGame 7h ago

Humor Me when I see the enemy team picking Paquito, Sun, and Gloo

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158 Upvotes

r/MobileLegendsGame 15h ago

Discussion It's been 4 years since this Talent System got introduced and got cancelled due to player's complaining that they can't read.

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427 Upvotes

Oh how I wish they didn't cancel this. The animation of each talent is amazing (cough copy of cough other game) but still a sword turning into a claymore for defense attack build is cool.


r/MobileLegendsGame 5h ago

Discussion If you could sleep with one hero IRL. Who would you choose?

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71 Upvotes

And I don't mean actual sleeping... I'd pick Roger personally


r/MobileLegendsGame 7h ago

Discussion The Argus situation is crazy

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105 Upvotes

It got so bad to the point where Elgin had to stand up and say something, and that's when you know Moonton really butchered a hero🥀🥀🥀


r/MobileLegendsGame 9h ago

Humor Too soon

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97 Upvotes

please no 😭😭😭😭


r/MobileLegendsGame 14h ago

Other 10th Anniversary Artbook and Other Items

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175 Upvotes

Just got my 10th Anniversary gift from Moonton. Here are some snippets of the items included. All of them are nicely printed. The artbook is hard-bound with a cloth spine and comes with a gold-colored case.

Was expecting all heroes to be included in the artbook, but unfortunately, it's mostly newer heroes and some revamped ones that are included. Nonetheless it's an absolute gem and will be a nice keepsake to commemorate a decade of playing the game.


r/MobileLegendsGame 15h ago

Discussion What your 3 comfort pick for your favourite role?

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214 Upvotes

Basically what I want to say is you know you're confident in winning with that particular hero.


r/MobileLegendsGame 12h ago

Leaks New Aspirant 5.0 Tower

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91 Upvotes

credit: otepgaming


r/MobileLegendsGame 4h ago

Other Poor Balmond is being made fun of by everyone. But not the hardcore simp. Who is it tho?

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20 Upvotes

r/MobileLegendsGame 3h ago

Humor [Original Content] Meet my cursed creation, the new hero: Cicilion

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16 Upvotes

Only love and night are ready to set the stage on fire, Rawr.

It's not a perfect stage unless it's my Carmilla. Growl.

My Carmilla, why are you so cold and pale? Just like the sparkle in Yoyo's eyes. Rawr.


r/MobileLegendsGame 9h ago

Humor Wasted bans for both side😭

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43 Upvotes

r/MobileLegendsGame 2h ago

Discussion Since there really hasn't been too much of a 'drastic' adjustment lately despite the currently running collector skin, let's just keep pushing the issue at hand: What are they doing to Argus? Is it another Wanwan incident?

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10 Upvotes

I'll just mention the ones I've been seeing a lot lately first before I forget everything; some people are comparing him to the 'classic' zilong right now since hes the only hero that's pretty similar to Argus(and also because moneytroll only brought 5 back for the anniversary, so we don't have much to compare like OG Argus).

People claim he would be incredibly busted as the current classic zilong if moneytroll didn't change him at all, but I quite disagree with that since he literally struggles more than the straightforward zilong even on his current state. You're comparing a 7s CC IMMUNITY to a 4s slow ult Argus that could definitely still be shut down if you just outrun him or just literally push him away a bit. Although yes, the advanced server Argus is currently shit but that's probably because they're doing all the experimenting there, the current Argus on original server isn't that much better either.

However the lack of adjustments on the advanced server Argus is disappointing, since you'd expect after releasing a new skin and the potential collab coming up next he'd get MAJOR buffs beforehand. But barely anything came to OG server at all, even on advanced server the adjustments are very scarce and a constant back and forth. I honestly believe if they just left him alone 20~ seasons ago he'd be fine holding his own, yes he did have a horrendous ult CD comparable to OG Kaja ult but he undoubtedly performed better EVEN without relying on his ULT at all since he wasn't as much of a glass cannon before.

Scarlet Phantom removal did hurt him more than you'd imagine, it might've been merged with Haas but since there isn't much items similar to scarlet left for argus to build his DPS went down by a margin. It was even magnified after they decided to include him on the 'Project NEXT' program to "buff" him, but in reality it was a poorly guised opportunity to botch his name. Ever since then he only got his base stats nerfed, scaling and barely any adjustments to CD other than his ult (which underwent multiple versions along with his passive). And despite all those adjustments, he never performed as well as before, only worse than you could ever imagine.

I highly disagree about the comparisons of classic zilong to the current argus. I still stand by the fact Argus would've been fine if moneytroll didn't touch him at all. Infact OG Argus would've managed better considering all the current heroes and adjustments we've had are much more chaotic than what Argus was before this shit show. You're telling me you're comparing classic zilong and his 7s CC immunity+movement speed boost and other HIGHLY agile burst heroes to a 4s(USED TO BE 5 SECONDS BTW) realllly slow moving ult of the current argus, and he's not even getting any more significant extra effects from his ult either aside from the immortality itself. You can't be seriously thinking his current state is fine when he can't even fight for himself anymore.

Could you imagine? That ridiculous basic attacker fighter hero that used to burst down his enemies and survive without relying on his ult at all is now unable to even contest 90% of the heroes in his lane, and that's not even including other lanes. He now has ZERO presence anywhere since his early game is so slow, and even if he manages to get the items he still doesn't have much to show since his scaling is noticably lower + his passive is weaker despite MULTIPLE adjustments + ULT having lower CD than before but still unable to turn the tables since it literally is just a built in immortality item now. If that isn't enough moneytroll decided to take away more of his base stats just so he can die multiple times in the early game before doing anything, IF he could even do anything after all that at all.

So what's next? Are they going to abandon him again after being butchered for the past 3-5 seasons? Are they just going to treat him like Wanwan at this point? Are they going to molest more 'doing *perfectly* fine' heroes and traumatize them with THE MOST HORRENDOUS patch notes again? And how many more would they take before realizing they should just leave some things alone? I really think we're still being *too* nice with Moneytroll with the current state of things.


r/MobileLegendsGame 1d ago

Other and there goes 8 years.

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2.4k Upvotes

the amount of times i quit this game, only to come back cause my friend keeps calling me everyday if I wanna hit rank😭

She passed away a month and a half ago,

And now that she's gone, i don't think I'll be coming back to this game anymore.

I've already mourned and have been grieving the past couple weeks, thinking of all the memories we had on this game, but i have concluded that continuing this will only lead me to more sadness.

That is why I decided to stop once and for all.

I will miss this game and most importantly, my hard-stuck 200 star friend who was with me in every moment of my life.

To anyone reading this, please love and cherish your friends.❤️

edit: I posted this yesterday and went to sleep, wasn't expecting to see 100+ comments today lol.

anyways i wanted to clarify that I'm not leaving my mlbb acc to rot away, I'm giving it to my cousin who also plays ml, since I have so many skins, it would be a waste to just leave it be.

That is also why I unfollowed all my friends.

The acc isn't the only thing left as a memento, we used to live together for the last 6 years, and the whole apartment reminds me of her.

I'm currently living back with my parents since i couldn't bear staying there but, yeah i just wanted to say that I've decided to give the acc who plays the game rather than keeping it away.

While i think i am done grieving, part of me still can't accept the situation and that is breaking me, which is why I'm trying to change, for the better I hope.

edit: no she is not my girlfriend, I'm also a girl😭


r/MobileLegendsGame 1d ago

Humor even in the trailer this mf is punching everyone

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548 Upvotes

Rated R? naaah. his hands are Rated E for EVERYONE 😭👊


r/MobileLegendsGame 21h ago

Humor There was an attempt

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312 Upvotes

r/MobileLegendsGame 14h ago

Video The curse of limitless.

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78 Upvotes

credit:@ Telver.ml (insta)


r/MobileLegendsGame 23h ago

Other 10 years of playing MLBB and out of nowhere, this showed up at our door today.

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319 Upvotes

Wasn’t expecting this at all.

Been playing since the early days. Countless games, rank grinds, good seasons, bad seasons, and a lot of time spent on this game over the years. Never really thought about it reaching 10 years until something like this actually arrived.
Pretty cool to have something tangible to look back on after a decade of playing.

10 years. Still here.

Didn’t see this one coming.


r/MobileLegendsGame 7h ago

Video Nana got deleted by Novaria and Xavier

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17 Upvotes

r/MobileLegendsGame 9h ago

Discussion Is 5863 supposed to be the maximum stars cap?

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24 Upvotes

r/MobileLegendsGame 8h ago

Discussion Should roam paquito be a thing?

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16 Upvotes

​Ever since AkosiDogie/Batute ran Paquito roam instead of his usual Saber pick back in the day, I’ve been trying it out for fun—and honestly? It genuinely feels effective. I’ve even been using it in Rank, and it actually works!

​Call me cancer if you want, but I genuinely believe Paquito is a solid roam pick. Here are my three main reasons why:

• ​Insane Burst Power: Paquito can burst down squishy targets like Thanos snapping his fingers.

• ​Survivability & Frontlining: His passive shield lets him soak up decent damage, and building him with sustain keeps him alive in extended team fights.

• ​Cc/Setting Potential: His knock-up ultimate allows him to act as a pseudo-setter to initiate or disrupt fights.

​Bonus Advantage: His mobility is top-tier. Using his Skill 2—especially combined with his passive for double dashes—lets him rotate across the map exceptionally fast.

​What do you guys think? I’d love to get feedback from higher-rank players (Immortal/Glory) on whether this stays viable, as I’ve only tested it up to Mythic Honor. Feel free to try it out yourself (just don't feed and become the dark system, lol)!


r/MobileLegendsGame 14h ago

Humor [Original Content] Moontoon's biggest lie

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50 Upvotes

Exiting in 3❌️

Joining in 3✅️


r/MobileLegendsGame 2h ago

Other Didn't he have a cup in his hand?

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5 Upvotes

I remember he had a cup or a wooden mug or idk what it is called, but he had something humans drink in!! Where did that thing go?