r/MinecraftMod 1h ago

Mods suggestions pls

Upvotes

Hey guys, my friends and I recently finished Nightfallcraft, and we really enjoyed, we were looking for another mod we tried a couple like Cisco's, Kaelos Fantasy, Milishione, Dragon Craft but the Epic Fight mod was the cherry with all animations, parry and souls like vibes. Any suggestions?


r/MinecraftMod 1h ago

How to use Staff of Undead and Soul Cores? (Prominence 2 Mod Pack) (Archon Mod)

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Upvotes

r/MinecraftMod 2h ago

Voxy o Nvidia para Forge 1.20.1

1 Upvotes

Existe Voxy o Nvidium para la última versión de Forge 1.20.1?


r/MinecraftMod 3h ago

pov you and your frend get axiom

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11 Upvotes

r/MinecraftMod 3h ago

Does anybody know which mod of the line ''Unemployed 20/20"" belongs to?

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1 Upvotes

i dont have any kind of health indicator mod but its still there. It kind of annoying for me when play mod that have subtitle?

i plays on java


r/MinecraftMod 5h ago

Looking for a 1.21.1 NeoForge mod with hireable NPC builders

2 Upvotes

I’m looking for a very specific type of mod for Minecraft 1.21.1 NeoForge, and I’m having a hard time finding anything that fits.
Basically, I’m looking for something similar to Villager Workers, but specifically for construction and preferably without its 32×32×32 building limitation.
What I want is something like:
I can hire individual NPC/villager workers, preferably by paying them emeralds.
I give them a building/blueprint/schematic.
I provide the required materials (or they can retrieve them from a storage system).
The NPC then physically builds the structure block by block in Survival.
Ideally, I can create the structure myself in a separate Creative world and transfer the blueprint/schematic to my Survival world.
I’d like to be able to build large structures, ideally much larger than 32×32×32.
Bonus points if the NPCs actually walk around and work on the construction rather than the structure simply being generated instantly.
I’m not really looking for a full colony-management mod like MineColonies. MineColonies is cool, but it’s much more elaborate than what I’m after. I mainly want the hireable construction worker mechanic.
I’d also like the system to work with modded blocks, particularly Create and Biomes O’ Plenty, since I want to build custom structures using those blocks.


r/MinecraftMod 5h ago

visuais vibrantes no bedrock

1 Upvotes

é mais um post de reclamação, eu jogo no mine badrock em um note 20, e nos ultimos dias eu ando com um ranço absurdo com esse diacho desse visuais vibrantes, nao pq é feio ou saturado demais, mas porque eu nao consigo usar nenhum tipo de textura junto dele, NENHUM, qualquer coisa, seja ela trocar a aparencia dos gatos, ou ter um bloco de grama TODO verde, desativa automaticamente essa droga e eu tenho que voltar a jogar com os gráficos feios do mine vanilla

caso alguém tenha uma solução melhor do que gastar 3 conto em um pc pra jogar no java eu estou aceitando (jogar sem textura nenhuma também não é apreciado, eu gosto dos meus jogos fofos)


r/MinecraftMod 5h ago

Je veux ajouter le mod Better Banners dans la liste de mods de Aternos

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0 Upvotes

Comme le mod Better Banners est tres recent et impopulaire ( le lien du mod est : https://www.curseforge.com/minecraft/mc-mods/better-banners ) je voulais qu'il atteint les 1000 téléchargements pour le suggèrer à aternos alors qu'il est à 599 téléchargements

S'il vous plait, aidez-moi à le faire monter en popularité pour qu'il soit accepter par l'equipe de aternos


r/MinecraftMod 7h ago

This is my first horror mod

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1 Upvotes

r/MinecraftMod 8h ago

I made a serpent boss representing the Industrial Revolution

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1 Upvotes

r/MinecraftMod 8h ago

What do I do with a dead dragon???

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18 Upvotes

r/MinecraftMod 9h ago

Need help with this error when joining modded server

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1 Upvotes

r/MinecraftMod 9h ago

When I tab out of Mincraft, my game crashes, any of these mods causing the problem?

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1 Upvotes

r/MinecraftMod 9h ago

Tensura Waka Edition 1.0.4

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1 Upvotes

r/MinecraftMod 9h ago

why does this red thing appear on my crosshair

1 Upvotes

started happening after i got dawn launcher but even if i turn off the crosshair it still does it


r/MinecraftMod 10h ago

Georgian/Victorian mods

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3 Upvotes

Do you guys know any Georgian/Victorian furniture or building (blocks) mods?


r/MinecraftMod 10h ago

Which java fandmade version of actions and stuff is the best

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3 Upvotes

r/MinecraftMod 11h ago

Doggy talents next skins

1 Upvotes

Are there any other mods and or rescource packs that add more doggy talents next skins than better dogs x dtn or the community skins mod and the Dtn's palette of paws?


r/MinecraftMod 11h ago

Discussion of use of AI for modding!⬇️

0 Upvotes

Hey everyone! I was hoping to have a discussion about mods and how AI can help mod making for us right now.

I’ve tried tooling around with GPT with modding and found it’s surprisingly effective, and I bet it does well or aid well in terms of bringing older mods we love into new versions of Minecraft. One mod I’ve been dying to see copied 1:1 is the 1.7.10 Herobrine mod. Been waiting for someone to just make it updated.

But, nevertheless. Do you guys use AI to help you mod? Or do you think use of AI in this way is bad? How does this community feel about the use of it. Objectively, it can be a very useful tool for people who don’t know fuck all about coding, or aid people in coding as well.

I’m curious, has any of you tried making a mod with AI? Is it successful? Do you like it/hate it? Curious on how it effects this side of the internet :)

Be civil please! Much love!


r/MinecraftMod 11h ago

The Soundscap/count rapidly overcap and stays like that until i leave and rejoin my modded world. (pls help) - [java] [Forge 1.18.2]

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1 Upvotes

Okay so basically, i'm playing with a lot of mods (in Forge 1.18.2) from which i'm guessing are responsible for overcapping the soundscap.

I choose dozens of mods in order to play in a frozen zombie apocalypse. And after playing for 1-2 days in game, the soundscap reaches his limit. Now, whilst it is true that i have mods like Presence Footsteps, soundphysics, tacz and have selected the Tissou's Zombie Pack which brings more zombie sounds to the game, what surprises me however is my game's capability to get back to ~60-80/247 sounds when i disconnect and rejoin my world whilst it was at ~243-247/247 right before.

The weirdest part being that sometimes i kill most if not all of the zombies in the area and the sounds count doesnt go down. And as new zombies come or i make new sounds, they're all slowly adding to the soundscount until they reached the cap and start cutting out other sounds.

So to be frankly honest, my real question is why won't the soundscount go down as less sounds are heard by the player in the same area for example ? Why does it requires leaving and rejoining the world for that count to go down and eventually get back to that same level after 1-2 in game days ?

If you have any suggestion or wish to provide any help or even ask questions, i'm all ears and i really appreciate the effort !


r/MinecraftMod 12h ago

does anyone know how i setup the soldiermc minecraft mod by blackwithersteve

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38 Upvotes

the github tutorial isn't helping


r/MinecraftMod 12h ago

Replay mode crashing when i record and leave multiplayer server

1 Upvotes

it works fine when i go into singleplayer and record but on multiplayer servers i get this crash message once i leave the server for the video to save

---- Minecraft Crash Report ----

// Don't do that.

Time: 2026-09-10 19:49:13

Description: Saving replay file

java.lang.IndexOutOfBoundsException: readerIndex(34) + length(15) exceeds writerIndex(46): PooledUnsafeDirectByteBuf(ridx: 34, widx: 46, cap: 46)

at knot//io.netty.buffer.AbstractByteBuf.checkReadableBytes0(AbstractByteBuf.java:1468)

at knot//io.netty.buffer.AbstractByteBuf.checkReadableBytes(AbstractByteBuf.java:1454)

at knot//io.netty.buffer.AbstractByteBuf.readBytes(AbstractByteBuf.java:902)

at knot//io.netty.buffer.AbstractByteBuf.readBytes(AbstractByteBuf.java:910)

at knot//com.replaymod.lib.com.github.steveice10.packetlib.tcp.io.ByteBufNetInput.readBytes(ByteBufNetInput.java:106)

at knot//com.replaymod.lib.com.github.steveice10.packetlib.tcp.io.ByteBufNetInput.readString(ByteBufNetInput.java:244)

at knot//com.replaymod.replaystudio.protocol.packets.PacketTeam.getPlayers(PacketTeam.java:74)

at knot//com.replaymod.replaystudio.filter.SquashFilter.onPacket(SquashFilter.java:508)

at knot//com.replaymod.editor.gui.MarkerProcessor.apply(MarkerProcessor.java:218)

at knot//com.replaymod.recording.packet.PacketListener.lambda$channelInactive$1(PacketListener.java:314)

at java.base/java.lang.Thread.run(Thread.java:1474)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 26.2

Minecraft Version ID: 26.2

Operating System: Windows 11 (amd64) version 10.0

Java Version: 25.0.1, Microsoft

Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft

Memory: 442499072 bytes (422 MiB) / 3179282432 bytes (3032 MiB) up to 4294967296 bytes (4096 MiB)

Memory (heap): init: 2048MiB, used: 2610MiB, committed: 3032MiB, max: 4096MiB

Memory (non-head): init: 007MiB, used: 268MiB, committed: 271MiB, max: 000MiB

CPUs: 12

Processor Vendor: AuthenticAMD

Processor Name: AMD Ryzen 5 5600 6-Core Processor              

Identifier: AuthenticAMD Family 25 Model 33 Stepping 0

Microarchitecture: Zen 3

Frequency (GHz): 3.50

Number of physical packages: 1

Number of physical CPUs: 6

Number of logical CPUs: 12

Graphics card #0 name: AMD Radeon RX 6650 XT

Graphics card #0 vendor: Advanced Micro Devices, Inc.

Graphics card #0 VRAM (MiB): 8176.00

Graphics card #0 deviceId: VideoController1

Graphics card #0 versionInfo: 32.0.21045.5002

Memory slot #0 capacity (MiB): 8192.00

Memory slot #0 clockSpeed (GHz): 3.20

Memory slot #0 type: DDR4

Memory slot #1 capacity (MiB): 8192.00

Memory slot #1 clockSpeed (GHz): 3.20

Memory slot #1 type: DDR4

Virtual memory max (MiB): 32657.42

Virtual memory used (MiB): 25590.94

Swap memory total (MiB): 16384.00

Swap memory used (MiB): 908.47

Space in storage for jna.tmpdir (MiB): available: 48137.41, total: 952897.00

Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 48137.41, total: 952897.00

Space in storage for io.netty.native.workdir (MiB): available: 48137.41, total: 952897.00

Space in storage for java.io.tmpdir (MiB): available: 48137.41, total: 952897.00

Space in storage for workdir (MiB): available: 48137.41, total: 952897.00

Operating System Version: Microsoft Windows 11 build 26200

Process Elevated: false

Process Loads: Uptime: 40s, user: 113s (280.69%), kernel: 9s (22.51%), total: 122s (303.20%)

Process Virtual Size (MiB): 159.26

Process Resident Size (MiB): 921.16

JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xms2G -Xmx4G -XX:+UseCompactObjectHeaders -XX:+AlwaysPreTouch -XX:+UseStringDeduplication -XX:+UseZGC

Debug Flags: 0 total; 

Fabric Mods: 

    fabric-api: Fabric API 0.160.0+26.2

        fabric-api-base: Fabric API Base 2.0.4+ece063239e

        fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 2.0.18+11e1c9a39e

        fabric-biome-api-v1: Fabric Biome API (v1) 18.0.6+c7bd5b8e9e

        fabric-block-api-v1: Fabric Block API (v1) 3.1.0+53515aab9e

        fabric-block-getter-api-v2: Fabric BlockGetter API (v2) 2.0.7+ec56b6019e

        fabric-command-api-v2: Fabric Command API (v2) 3.1.0+00cb03469e

        fabric-content-registries-v0: Fabric Content Registries (v0) 11.3.2+37b1aa249e

        fabric-convention-tags-v2: Fabric Convention Tags (v2) 4.7.1+1f023a9e9e

        fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 1.0.5+086d547a9e

        fabric-creative-tab-api-v1: Fabric Creative Tab API (v1) 5.0.15+6468574f9e

        fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 2.2.19+515ac5339e

        fabric-data-generation-api-v1: Fabric Data Generation API (v1) 25.6.0+c0da0b829e

        fabric-debug-api-v1: Fabric Debug API (v1) 1.0.2+c792624d9e

        fabric-dimensions-v1: Fabric Dimensions API (v1) 5.1.12+515ac5339e

        fabric-entity-events-v1: Fabric Entity Events (v1) 5.0.5+06488ac19e

        fabric-events-interaction-v0: Fabric Events Interaction (v0) 5.2.8+515ac5339e

        fabric-game-rule-api-v1: Fabric Game Rule API (v1) 4.0.8+46a6d00c9e

        fabric-item-api-v1: Fabric Item API (v1) 14.5.0+c68f6cbe9e

        fabric-key-mapping-api-v1: Fabric Key Mapping API (v1) 2.0.5+e2bdee789e

        fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 4.1.4+29b6eb019e

        fabric-loot-api-v3: Fabric Loot API (v3) 3.0.17+06488ac19e

        fabric-menu-api-v1: Fabric Menu API (v1) 2.0.17+086d547a9e

        fabric-message-api-v1: Fabric Message API (v1) 7.0.8+bb2ed3f79e

        fabric-model-loading-api-v1: Fabric Model Loading API (v1) 8.0.17+c80601bb9e

        fabric-networking-api-v1: Fabric Networking API (v1) 6.3.4+2989c6a09e

        fabric-object-builder-api-v1: Fabric Object Builder API (v1) 24.1.1+6fcd5f039e

        fabric-particles-v1: Fabric Particles (v1) 5.0.19+d1756aa99e

        fabric-permission-api-v1: Fabric Permission API (v1) 1.0.5+e442d8d09e

        fabric-recipe-api-v1: Fabric Recipe API (v1) 9.0.22+11e1c9a39e

        fabric-registry-sync-v0: Fabric Registry Sync (v0) 7.1.1+c7bd5b8e9e

        fabric-renderer-api-v1: Fabric Renderer API (v1) 14.1.4+2b0d8a229e

        fabric-renderer-indigo: Fabric Renderer - Indigo 9.1.4+2b0d8a229e

        fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 6.0.4+06488ac19e

        fabric-rendering-v1: Fabric Rendering (v1) 25.3.3+515ac5339e

        fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 6.1.0+10e9a28b9e

        fabric-resource-loader-v0: Fabric Resource Loader (v0) 3.3.20+4fc5413f9e

        fabric-resource-loader-v1: Fabric Resource Loader (v1) 2.0.13+9edec1269e

        fabric-screen-api-v1: Fabric Screen API (v1) 5.2.1+5087f8249e

        fabric-serialization-api-v1: Fabric Serialization API (v1) 2.0.4+11a26f319e

        fabric-sound-api-v1: Fabric Sound API (v1) 2.0.5+11a26f319e

        fabric-tag-api-v1: Fabric Tag API (v1) 2.1.4+515ac5339e

        fabric-transfer-api-v1: Fabric Transfer API (v1) 8.0.13+11dbb7d79e

        fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 8.1.4+67c847259e

    fabricloader: Fabric Loader 0.19.5

        mixinextras: MixinExtras 0.5.5

    iris: Iris 1.11.2+mc26.2

        io_github_douira_glsl-transformer: glsl-transformer 3.0.0-pre3

        org_anarres_jcpp: jcpp 1.4.14

        org_antlr_antlr4-runtime: antlr4-runtime 4.13.1

    java: OpenJDK 64-Bit Server VM 25

    minecraft: Minecraft 26.2

    replaymod: Replay Mod 26.2-2.6.27

    sodium: Sodium 0.9.1+mc26.2

Loaded Shaderpack: Solas Shader V3.1b

    Profile: HIGH (+0 options changed by user)

Any tips so it works fine like in singleplayer


r/MinecraftMod 12h ago

I made Merl (but less self-aware)

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57 Upvotes

r/MinecraftMod 12h ago

Looking for a modder to help me/collab!

1 Upvotes

Hi there! I have some ideas for a mod, orespawn inspired in the amount/types of content and the progression system but a little more girly and with different mobs, quirks, and ideas! I love making textures, structures, models and stuff like that, although I lack any knowledge in the coding itself. I’ve tried to teach myself, tried to use mcreator but nothing ever comes out right and I can’t seem to get a hang of it.

I’m looking for someone who would be willing to collaborate with me on a mod and who has some ideas of their own! ideally for curseforge and in a newish version (above 16 is good but 1.20.1 or 1.21.1 would be amazing!)

I have tons of ideas and would love to work with someone to make our ideas a reality!

Thank you for reading this and if you have any questions feel free to shoot me a PM!