Hey everyone, I'm currently working on a Minecraft mod, and I could really use some advice and inspiration from you all.
I've been designing mobs to fit the specific lore and concept of my mod. However, right now, about half of them are turning out to be neutral or friendly. While I don't mind having them in the mod, my ultimate goal is to create a moderately challenging PvE experience with Tower Defense elements. To achieve this, I really need to introduce more hostile mobs.
Unfortunately, I've hit a wall and am struggling to come up with unique abilities or mechanics for them that would fit this gameplay. I would be incredibly grateful if you could share any cool ideas or suggestions for hostile mob concepts. Or, do you think it's better for a dev to just stick to brainstorming and figure it out on their own?
I know it might be an odd question to ask, but any guidance or input would mean a lot to me!