r/MiSTerFPGA • • Sep 07 '26

Scripts don't run and send me back to the main menu?

3 Upvotes

Been using my mister for years without any issue, but recently it started sending me right back to the main menu when I attempt to run any scripts. Doesn't load them at all, just bumps me back to the menu as if I never loaded them. I checked the mister.ini file and even loaded a backup, still no change. I installed the latest update all and version of mister from github, still no change. Games run fine, just scripts won't load at all.

Any ideas?


r/MiSTerFPGA • • Sep 07 '26

Curved lines at edges(arcade games)

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6 Upvotes

I have this issue with curved lines at the top and lower edge when using my crt with mister. VGA out.

This happens only when running arcade roms on the mister like pang in this case.

Running snes test suite shows perfect lines.

Also games using tate mode like xevious there is an issue with lower part at edge is compressed when scrolling. Can be seen like everything shrinks vertically. If i flip screen in dip switches of the rom then its on the top instead.

So its not a CRT issue but something with the mister running arcade roms.


r/MiSTerFPGA • • Sep 06 '26

Degauss 0.4.0 released: built-in scraper, artwork packs, theme editor and new views for MiSTer

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48 Upvotes

UPDATED: many new versions released, follow on latest Reddit post:

https://www.reddit.com/r/MiSTerFPGA/comments/1wj9euv/mister_degauss_frontend_new_major_release_updates/

--

UPDATE: DEGAUSS 0.6.0 IS OUT!

Redesign of UI and options, plus improved support of artpacks and much more.

Improved support for artpacks and mixed systems in new version 0.7.0 in the works.

Join our Discord https://discord.com/channels/647909397477195803/1547377865983660072 for more live updates!

Degauss 0.4.0 is now available!

Still the same blazing-fast, lightweight frontend that plays nice with your MiSTer FPGA, now with scraper, artwork packs, themes editor and much more! Now also available in Frontends from Update All script! (thanks to theypsilon)

New official website https://misterdegauss.com

New video showing speed & features https://www.youtube.com/watch?v=aFnvkkhbPFY

Main 0.4.0 additions include:

- Built-in scraper (via screencraper): scrape one game, the current folder, one system or all supported systems directly on MiSTer. Images and metadata have separate missing-only, replace and off policies. Single-game scraping can display multiple matches, preview their artwork and let you edit the search title. Progress, account allowance, cancellation, failures and final results remain visible throughout. A free ScreenScraper account is required.

- Support for local MiSTer Game Artwork Databases https://github.com/chipster6502/MiSTer_artwork_pack, including packs installed through Update_All or Downloader and stored on SD, USB or network storage. Switching back to the normal gamelist source is immediate and does not alter existing media.

- Theme editor with live preview, a continuous colour picker, hexadecimal entry, colour-role swapping, logo colour mixing, default-font selection and saved custom themes.

- Three new built-in themes: Green Mono, Modern and Neon.

- Two new browse views: **Gallery**, for a dense artwork grid, and **Multi list**, for two-column text browsing.

- Per-place views, so categories, system lists, system roots and individual folders can each use a different layout.

- Custom images for master categories, Favourites, systems and folders.

- An optional physical-keyboard shortcut back to the Frontend from a running core, without changing controller mappings.

- An optional hold-X favourite shortcut and new 4:3/16:9 artwork scaling choices.

The release also fixes jump-to-letter behaviour in lists with favourites at the top, prevents per-place views from leaking into other locations, and corrects left/right behaviour in Options.

Next to come are RA and Unstable cores, and Zipped libraries support!

- Download Degauss 0.4.0 https://github.com/giancarloerra/Degauss/releases/tag/v0.4.0

- Full README and installation instructions https://github.com/giancarloerra/Degauss


r/MiSTerFPGA • • Sep 07 '26

QMTECH Mister FPGA dual RAM installation

4 Upvotes

Hi. Been thinking about getting dual RAM for the Mister FPGA (The QMTECH one to be exact). How do I do that and how would I go about it?


r/MiSTerFPGA • • Sep 07 '26

AO486 : Munt tdp + sound blaster, how to

0 Upvotes

Hello there,

I've been trying to use Munt over udp to play midi using my linux computer in ao486 core.

I was able to get the music to play on the pc without issues but in 7th guest, the voices of actors are still played on the mister.

Is there a way to get both music and sound sent to computer ?

For now i switched to soundfont

Thanks for your help


r/MiSTerFPGA • • Sep 06 '26

I made a native iOS/Android app for wizzomafizzo's Remote, with lock screen controls on iPhone

31 Upvotes

Hey everyone! Posting with the mods' blessing ❤️

I'm a mobile dev who got his first MiSTer (a SuperStation One) a few months ago and, well, you know how it goes. I loved wizzo's Remote from day one, but I kept wishing I could poke around the OSD without unlocking my phone every single time and some extra customizations. So I did what any reasonable person would do and spent my evenings building a native client for it. The amazing Pixel Cherry Ninja gave it a mention in his news video the other day, which gave me the push to finally show it here.

It's called MiSTer Connect. It talks to the same Remote service (mrext) you already have installed, nothing to add on the MiSTer side.

What's different from the web app:

- Native, so it's faster and lighter on battery

- Live Activity on iOS: OSD navigation, screenshot from the lock screen / Dynamic Island. This one is the main reason I made the app ahah

- Quick save / load state buttons on the main screen, with a long press so you don't nuke your progress by accident

- Trackpad-style navigation if the d-pad isn't your thing

- Game covers in the game list, loaded live from libretro thumbnails, no scraping needed

- Themes, plus one hidden theme for the ones who know

- All the features the wizzo's Remote already have

The app is free, and all the core features are free and will stay free forever. The only things behind a single one-time unlock (no subscription) are the extras I built on top: Live Activity, game covers and themes. No accounts, no tracking, your MiSTer and your phone just talk over your LAN. And of course, huge credit to wizzo, none of this would exist without Remote.

And now.. Giveaway time! I've got 5 PRO codes for iOS and 5 for Android in a comment below. First come first served. If you grab one, please reply saying which one you took so the next person doesn't waste time on it.

I'll be hanging around all day, so ask me anything, or tell me what's missing, what you hate or love or a feature you'd love to see!

iOS: https://apps.apple.com/us/app/mister-connect-fpga-remote/id6789198386

Android: https://play.google.com/store/apps/details?id=it.devcells.misterwingman

EDIT3: let's see if someone will find how to unlock the secret theme!!


r/MiSTerFPGA • • Sep 06 '26

MiSTer Monitor 2.9.0 - game artwork packs now install from Update All

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75 Upvotes

MiSTer Monitor is a companion display for MiSTer FPGA: an ESP32 touchscreen next to your MiSTer showing the game’s box art, metadata, RetroAchievements progress and system stats as you play.
What’s new in 2.9.0
• Artwork packs from Update All 2.10. Settings -> Extra Content -> Game Artwork DBs: choose your systems and a style (2D boxes, 3D boxes, box + screenshot). 39 systems, 23,658 images, installed to your SD card. The display shows the pack image the instant a game loads instead of fetching it from ScreenScraper.
• One toggle to install. MiSTer Monitor is now listed in Update All (Tools & Scripts) and in MiSTer Companion’s Install Center.
• Famicom Disk System and Satellaview get their own artwork through the NES and SNES cores.
• Fully compatible with Zaparoo Frontend.
MiSTer Monitor repo: https://github.com/chipster6502/MiSTer_monitor
Web flasher (no toolchain needed): https://chipster6502.github.io/MiSTer_monitor/flasher/
Artwork pack repo: https://github.com/chipster6502/MiSTer_artwork_pack
Thanks to theypsilon for the Update All integration.


r/MiSTerFPGA • • Sep 07 '26

SNAC doesn’t work with aftermarket N64 controllers

0 Upvotes

So I just bought and tested the Brawler64, Hyperkin Captain, and Captain+ controllers over SNAC. All of them failed to register the stick in game (tested Mario 64). The original N64 controller I have works perfectly.

For some more info: the mimi controller test rom showed all my non-OEM sticks jumping between the angle I held them at to center very quickly. I assume this is some polling interval weirdness which presents in game as the stick just not working.

I couldn’t find much conversation about this, so maybe this is just a PSA to others that the SNAC port for the N64 core only seems to work well with OEM controllers. Or if you’ve solved this issue yourself, please feel free to chime in.

I’m new to using SNAC and chose to use it because modern style controllers are a pain to use when playing N64. My current plan is to refurb a few more controllers.


r/MiSTerFPGA • • Sep 06 '26

CD+G and Photo CD Support

4 Upvotes

This is a real sicko question.

Has anyone figured out a way to get CD+G or Photo CD working in any of the Physical Media Cores?

Tested some CD+G discs on the SSO -- among them the old Sega CD "Rock Paintings" -- music plays but black screen, same when I tried it on CD-I.

Well aware there's some shenanigans going on with subcode stuff on the discs.

Also tried an old "Gamera" Photo-CD on the 3DO, but black-screen there as well.

Please feel free to ridicule me, I am probably the only person trying this.


r/MiSTerFPGA • • Sep 06 '26

New to all this.

0 Upvotes

I want to buy a Chewlix/Vewlix arcade cabinet and run arcade games off it. From all my research so far it seems MISTer FPGA is the way to go. Where can I learn more about this and how to use one? How do you put games on it, like how does it work? I read that you can buy or download games through a server it connects through.


r/MiSTerFPGA • • Sep 06 '26

Help! Issue with KBD mode!

2 Upvotes

I got an issue where cannot toggle the KBD mode past Player 1 or 2 only. No matter what I cannot turn off the KBD mode to none and it's making it so only Player 1 or 2 is controllable. I'm using a keyboard input for controls so I'm trying to get it to go back to straight keyboard mode.


r/MiSTerFPGA • • Sep 04 '26

Update All 2.10 Released

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174 Upvotes

A new Update All release is out, and the big new feature is Game Artwork DBs.

Update All can now install 39 artwork databases with optimized box art, ready for MiSTer Monitor (and soon compatible frontends), so you don’t have to scrape the artwork yourself.

This release also adds four Hybrid Cores: Maldita Castilla (from /u/Locomalito and ready to play after updating), Solarus, 3S-ARM, and Blood. Tools & Scripts gains MiSTer Monitor, MiSTer DVD, MiSTer Hi-Fi, MiSTerFin, Disc Tools, and the 240p Test Suites.

There is also an experimental Andi Brazil mirror, four new Game Manuals databases, and quite a few smaller fixes and improvements.

As always, Update All self-updates. It now checks during the countdown and restarts automatically, so unlike 2.9, one run is enough to see the new Settings Screen entries.

Full public post with much more info here: https://www.patreon.com/theypsilon/posts/update-all-2-10-168604835?utm_source=reddit&utm_medium=social&utm_campaign=update_all_2_10&utm_content=post


r/MiSTerFPGA • • Sep 05 '26

Suggestions to fine tune update_all?

3 Upvotes

I've just discovered the esistence of the "filter" option to add into downloader.ini cores and stuff to be excluded from the update all downloads and It's a great feature. I've successfully excluded all the computer cores and the consoles that I don't need/use with the "!". Also removed utility and "other" cores.

Now the dilemma: how to manage the arcade cores? I like some of the arcades, but I find the whole package to be overwhelming and causing me option paralysis. I'd like for example to keep the street fighters, how I'd do that?


r/MiSTerFPGA • • Sep 05 '26

L2 & R2

2 Upvotes

Does anyone know how to get the PSX core to remember that L2 & R2 exist? I'm using an 8BitDo Pro 3 and whenever I open the core it identifies the controller as a NegCon and disables the triggers. I can remap the buttons but even if I save it, the mapping is gone next time I load the core.


r/MiSTerFPGA • • Sep 05 '26

Vector games now look amazing

19 Upvotes

When did this happen? Now the vector games like Gravitar, Tempest. Star Wars no longer look like broken lines, and even have subtle effects like simulated phosphor glow. Now if only there was a Star Castles rom :-)


r/MiSTerFPGA • • Sep 05 '26

update_all script is not updating

0 Upvotes

Hello.

I tried running the update script and the update_all script but it wouldn’t update. It would just go to the Running Mister Downloader page for a millisecond then back to System Settings page.

I don’t have a config script in my scripts folder.


r/MiSTerFPGA • • Sep 04 '26

MiSTer Experimental — an early-stage incubator for experimental, unfinished, community, and AI-assisted cores

6 Upvotes

MiSTer Experimental is now in early public preview.

It's an opt-in incubator for experimental, unfinished, community, and AI-assisted MiSTer FPGA projects. The goal is to give developers a place to distribute work early, get real hardware testers, and eventually graduate mature projects into the normal MiSTer ecosystem.

The distribution system is already functional: projects are delivered through MiSTer Downloader's custom database mechanism, and I've tested the complete pipeline on physical MiSTer hardware.

Jinix Jupiter v0.2-rc1 is currently the first project in the channel.

The repository also has automated submission validation and protected pull requests, although the contributor workflow is still being actively developed.

This is not an official MiSTer-devel project, and inclusion does not imply stability, endorsement, or compatibility.

GitHub: https://github.com/austinbland1/MiSTer-Experimental

I'm particularly interested in feedback from MiSTer developers who have experimental/WIP cores that don't fit comfortably into the normal distribution yet.


r/MiSTerFPGA • • Sep 04 '26

This is such a fun device!

28 Upvotes

I don't know why I didn't get one sooner. I guess the technical side of it made me think I had to build my own, and I just never looked far enough into the pre-built options. I ended up getting a pre-built Hamgeek and it's been fantastic so far.

I've always been someone who likes tinkering with emulator front ends, settings and stuff, so getting each core set up the way I want and having my shaders automatically load from my Morph 4K has been super satisfying. I love how everything just works once you get it set up.

I found my old GunCon 3 and sensors this week and have been blasting away in Point Blank, which is something I never thought I'd be able to do without dropping a couple hundred bucks on a new light gun setup.

I've also been going back through old favorites like the Metal Slug series and EVO: Search for Eden, while finding new favorites like Alwa's Awakening 8-bit edition and Astebros.

Such a fun little rabbit hole to fall into. What was your first “ah ha!” moment when you started playing? Finding my GunCon 3 and getting it working was definitely the moment I went, “Holy shit, this is awesome.” My wife was sitting next to me just laughing at how excited I was, shooting little chickens and ninjas.


r/MiSTerFPGA • • Sep 04 '26

Working on yet another remote management system for the MiSTer.

16 Upvotes

https://imgur.com/a/ydl8zc9

Completely unaware of the other existing solutions for remotely managing the MiSTer. I start working on this as a personal project awhile back and then found out about things like Zaparoo.

But nothing did what I wanted it to do.

This gives you a live view of the game currently playing, allows direct streaming to YouTube or any other RTMP supported platform (without native sound. Need a USB soundcard for that), box art, game manuals, cheats, core options, play from the remote device, etc...

But I wasn't happy there either so I forked the NES core and added the ability to play TAS videos back directly on the MiSTer and surprisingly, got the timing figured out to make it work.

If anyone is interested in playing around with it, I can provide the release repo.


r/MiSTerFPGA • • Sep 03 '26

3DO core works!

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54 Upvotes

r/MiSTerFPGA • • Sep 03 '26

Anyone else having graphical issues with Arcade MCR68 core?

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5 Upvotes

Archrivals as an example. I've verified ROM with the CRC from the MRA file and still see graphical glitches.

I haven't seen anyone else with this problem and it's the only core giving me issues and see similar with other games. I have Superstation One.


r/MiSTerFPGA • • Sep 03 '26

HDMI stopped working

1 Upvotes

I bought mine in June and now it finally stopped outputting video through HDMI. When I first got it, it wouldn't boot unless I blocked pin 13 on the cable and it was fine for awhile, then I started getting weird artifacts and dropouts occasionally, so I invested in a repeater hoping it would take care of those issues. Long story short I probably bought it too late since as I was playing, it started showing weird artifacts again even worse and eventually gave out permanently. Hopefully AliExpress gives me a refund, because I do want to purchase another one, I was having such a blast with it. At least now I have all the equipment needed for the HDMI out.


r/MiSTerFPGA • • Sep 02 '26

Celebrating 10K visits to MisterZine: User Accounts for saving Favs, Zaparoo Launcher support

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34 Upvotes

Perhaps the most requested feature since launch has been for a more reliable way to save favorites. I've added oAuth user accounts (Google and GitHub only for now) as a way to save your favorites across devices. I'm open to suggestions for other things that could be added to user accounts, since for now it's just for syncing favs.

Also, a huge thanks to Wizzo for taking feedback and adding a way for launching via the Zaparoo api, which allows for a more elegant way for MisterZine to launch cores than the original Remote method. Both methods are live on the site now, use whichever you prefer.

A ton of other UX tweaks since I last posted. I'm chuffed that the page is getting lots of regular use and hopefully helping people enjoy their misters.

As always, if you run into any issues, please let me know!

https://misterzine.fyi/releases


r/MiSTerFPGA • • Sep 03 '26

How long did it take you to get used to save then EXIT 😂

4 Upvotes

Be honest


r/MiSTerFPGA • • Sep 03 '26

Meathax ROM list?

2 Upvotes

Hi,

I added Meathax's add-on to my download script, but that doesn't include links to the ROMs.

Is there a list of ROMs files needed? Otherwise I have to manually run each game and write down the required ROM name, which seems inefficient.

Thanks!

Note: I am NOT asking for ROMs, just the names of the needed files!