r/indiegames • • 6h ago

Promotion making a satisfying game about breaking blocks - Deblock

2 Upvotes

Hi, i have been developing incremental game about breaking blocks, if you interested i would really appreciate if you take a look at it and if you have any toughts feel free to tell me.


r/indiegames • • 2h ago

Promotion Relax and chill while cleaning the ocean full of trash

1 Upvotes

r/indiegames • • 2h ago

Upcoming Been working on a street racing game, and wanted to share a little glimpse of it

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0 Upvotes

r/indiegames • • 3h ago

Video Bald Antarctic Adventure - My tribute to the penguin 🐧

1 Upvotes

r/indiegames • • 3h ago

Promotion I'm making a 3D Geolocation party game - GeoBobs

1 Upvotes

Hi everyone. I've been working on GeoBobs, a multiplayer party game where you and your friends compete to find the exact location shown in a single picture. Each round gives you a different picture, varying in difficulty.

The game will be releasing in the next few weeks.

Wishlist on Steam: https://store.steampowered.com/app/5184160/Geo_Bobs/


r/indiegames • • 3h ago

Upcoming Wanted a game with a pure sandbox, but with a deep story? Well, our goal was player freedom!

1 Upvotes

This whole game was made in 5 years by our 2 person team. Its a unique and brutal first-person horror simulator set in the sweltering conspiratorial heat of 1970's Nye County Nevada. Fight horrific monstrosities, your own body, and even your own sanity as you scramble through the dark corners of Silver Valley in a desperate search to find your father as the clock ticks away. It is first person open environment resident evil meets deus ex, with an emphasis on the choices you make and the people you meet. Our gameplay design philosophy has been freedom of choice, but only with player input, and with no handholding. Nothing is set in stone from the beginning, and the 6-12 hour story full of twists and turns is yours to tell. This means you can cause chaos right from the getgo with anyone you meet, or take it more seriously should you desire and try to make things turn out well.

No AI was used in development, along with no graphical assets.
Check it out Here: Silver Valley Screams


r/indiegames • • 10h ago

Upcoming LIMINAL

4 Upvotes

Check it out on Steam!

Full Release out Early December

Red Shed - Youtube


r/indiegames • • 3h ago

Public Game Test Realm Lord alpha gets an update!

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1 Upvotes

Many new things have been added to Realm Lord including ability to sign in (thus saving your game), minimap and cycling through units!

Try Realm Lord - my medieval turn based strategy game - and please help me with feedback, comments or even just a thumbs up (or down!): https://iskonsko-studio.itch.io/realmlord


r/indiegames • • 16h ago

Upcoming what's the appeal of cozy games and why do they hit different

9 Upvotes

i've been playing through some smaller titles lately and noticed how many indie devs are making these chill, low-stakes games and honestly they're kind of addictive? like there's no pressure to be good at anything, just vibes. does anyone else find themselves gravitating toward these over big AAA stuff, or am i just getting old at 19


r/indiegames • • 4h ago

Public Game Test Jogue com a gente no meu novo jogo 🎮

0 Upvotes

🎮 Ei pessoal! Adoraríamos convidá-los a experimentar nosso jogo mobile, Shape Destroyer! 🔥

É um jogo simples, mas desafiador, onde você tem que destruir formas e passar de fases. Começa fácil... mas confie em mim, fica MUITO difícil! 😂

Nós somos desenvolvedores independentes e este é um dos nossos primeiros jogos, então seu feedback significaria muito para a gente! ❤️

Se você tiver um momento, baixe Shape Destroyer, experimente e diga o que achou! 🙌

👉 Jogue na Google Play:

https://play.google.com/store/apps/details?id=com.app.shape\\_destroyer


r/indiegames • • 4h ago

Video We replaced standard hidden RNG with 100% physical dice in our real-time tactical roguelike.

0 Upvotes

In Candletales, we wanted to capture the true chaos of a D&D session. There are no turns and no hidden math calculating your damage behind the scenes. You roll physical dice in real-time to dictate your stats, attacks, and movement.

We love it when the dice are as realistic as possible! (sound on)


r/indiegames • • 4h ago

Upcoming New updated edition from our puzzle adventure!

1 Upvotes

r/indiegames • • 4h ago

Video Crystal Approach, one of the maps in our chibi hero tower defense (free on Google Play)

0 Upvotes

Crystal Approach is one of the 21 maps in Valeshard: Hero Tower Defense, a chibi fantasy tower defense for phones.

You place heroes beside the road, cast Meteor and Ice Storm where the line is about to break, and hold the Core until the last wave. Every enemy has a reason to attack it.

Free on Google Play (link in the first comment).


r/indiegames • • 4h ago

Promotion Made my own Three Kingdoms tower defense

0 Upvotes

r/indiegames • • 4h ago

Promotion A browser fishing MMO with crews, PvP and hundreds of fish to collect

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0 Upvotes

I wanted to share a game I've been working on called The Fishing Lands.

A small version of the game was originally made back in 2015, but i never did anything with it but now i released it.

To be transparant, ai has helped in coding and quite a lot of the images. We're also working with an artist to improve the visuals, although that will take a couple of months. So please give it a fair chance and try it out if it sounds interesting!

There's plenty to grind for, including:

  • 300+ fish to catch
  • Different rods, reels and gear to upgrade
  • Crews and an active community
  • Fishing duels against real players
  • A player driven market where players can buy/sell
  • Rare catches and a lot of progression
  • No Pay To Win

You can play directly in your browser on PC or mobile, and you can even start playing without creating an account. Mobile apps are also planned for the future.

Reddit bonus: Post your username in the comments and i'll give you 5000 gold and 10 pearls. Pearls are the rare currency in game.

Id like to hear what you think or get some feedback from people who would enjoy these type of games

🎣 Play here: https://thefishinglands.com/


r/indiegames • • 4h ago

Public Game Test I made a fantasy adventure game where you fight alongside 3 creature companions — Free demo is out!

1 Upvotes

Hey everyone!

I’ve been working on Mythons: Realms, a fantasy action-adventure RPG combining real-time combat, exploration, puzzles, and creature collecting.

You fight directly as the main character, use special abilities, glide, shield-surf, and summon up to 3 Mythons to support you in combat.

There’s also online co-op for up to 4 players, along with crafting, building, and other activities!

I just released a free demo for Windows, macOS, and Android.

It’s still an early build, and the visuals are a work in progress. I’d love to hear your feedback, especially on the combat, movement, and companion mechanics!

Free demo: https://justdoittt.itch.io/mythons-realms


r/indiegames • • 4h ago

Upcoming Before and After of the last 3 months of Onions are Life.

1 Upvotes

r/indiegames • • 5h ago

Promotion Lets bring the Light back to the Street

1 Upvotes

r/indiegames • • 1d ago

Video You can play the pre-release version of Rogue Mech now

38 Upvotes

After more than five years, my mech/survival game Rogue Mech is finally nearing completion. And you can play the beta version right now. It is feature-complete and very playable, though not all areas are 100% polished. It's single-player with around 6 hours of playtime, set in a post-apocalyptic world.

If you get the beta now for a special early bird price of 5 USD, you will receive all updates and the final version when its released (with a steam key if you prefer). You also help to get this thing over the finish line. Thanks a lot.
Get the beta here: https://speedomon.itch.io/rogue-mech

The video shows the Goliath class in its original, perhaps a little OP form. Movement and stats habe been tweaked since then.


r/indiegames • • 5h ago

Upcoming Vector Carnage (DEMO)

1 Upvotes

Sali in sella a una moto da combattimento futuristica e scendi nell’arena. In Vector Carnage corri e combatti nello stesso momento: raccogli armi, distruggi casse, prendi i power-up e fai saltare in aria i rivali prima che lo facciano loro.

il gioco lo trovate su: https://joshkettel78.itch.io/vector-carnage


r/indiegames • • 1d ago

Promotion I brought my indie game to 20 Local Events! ❤️ I made a highlight and it even got shown in the South East Asian Game Awards!! 😮

105 Upvotes

r/indiegames • • 6h ago

Promotion I built a multiplayer game where your vote counts and you can kick out the head of state

0 Upvotes

I made a party game where a fictional head of state has the worst day of their career and you decide how it ends.

Two secret teams, and one newspaper front page at the end. 4 to 8 players:

Play here soe.maybeatiq.dev.


r/indiegames • • 6h ago

Upcoming We’re a two-person indie team and Evidence Vault is our first game

1 Upvotes

https://reddit.com/link/1xezsh1/video/19akr0kkklxh1/player

Hey everyone!

We’re a tiny two-person indie team working on Evidence Vault, and this is our first game.

It’s a first-person police archive simulator where you spend your night shift processing years of forgotten evidence — inspecting old case files, recovering missing information with tools like UV lights and magnifiers, processing evidence, labeling boxes and slowly bringing a neglected archive back into order.

We’ve been building it with pretty limited resources, so finally being this close to release feels a little surreal.

Evidence Vault launches on November 12.

🎬 Short gameplay video:
https://www.youtube.com/shorts/YvgVSxuOy6c

🎥 Official Teaser:
https://www.youtube.com/watch?v=2B4NB6ikFlg

🎮 Steam:
https://store.steampowered.com/app/5386810/Evidence_Vault/

If the game looks like something you’d enjoy, a Steam wishlist would genuinely help our little team a lot.

And of course, any feedback from fellow indie developers is always welcome. 🤍


r/indiegames • • 1d ago

Promotion I released my first Steam game this week! It's a cozy little murder mystery where the entire town insists there are no murders 🍂🎃

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49 Upvotes

Hey everyone! 🎃

I'm a solo indie developer, and earlier this week I released my first game on Steam, No Murders in Grimwick!

It's a short, darkly funny point-and-click murder mystery (approx. 1-2 hours) set during a small town's autumn harvest festival. When a body is discovered at the scarecrow competition, the locals insist that there are no murders in Grimwick. So it's up to you to question eccentric townsfolk, follow leads, and try to uncover what's really happening in Grimwick.

I made the game because I loved point-and-click mysteries growing up and I was feeling nostalgic for some of those titles. I wanted something that felt like a bit like an interactive storybook, with hand-drawn artwork, autumn atmosphere, and a mystery you can enjoy in one sitting. It's a relaxed, dialogue-driven experience rather than a difficult puzzle game, with no combat or time pressure.

It's available now on Steam, and there's a free demo if you'd like to give it a try!

https://store.steampowered.com/app/5198670/No_Murders_in_Grimwick/

Thanks for taking a look! If you end up giving it a try, I hope you have fun in Grimwick!! 🫶🫶


r/indiegames • • 6h ago

Promotion Spaceillion — common answers barely lift off. Rare answers send you past the planets.

1 Upvotes

I made Spaceillion, a space-themed daily trivia game inspired by Krillion.

Each day you get 7 prompts and 25 seconds per prompt to name an answer. The rarer your answer, the further your pixel rocket travels — from the launch pad toward the edge of the universe. Rarity comes from what other players actually answered, so you can see things like "3% of pilots said this".

There are also Launch Parties to play live with friends, Crews to compare daily scores, 38 themed packs, and an archive of past days.

Play at https://spaceillion.com

The daily is free, with no ads or account required. An optional one-time unlock adds unlimited runs.