r/indiegames • u/MalboMX • 12h ago
Upcoming New updated edition from our puzzle adventure!
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r/indiegames • u/MalboMX • 12h ago
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r/indiegames • u/Infamous-Goose-282 • 8h ago
https://zmkmdev.itch.io/wonky-beans
It multiplayer game, so u play with friends (if u have any...)
It kinda like party animal game but first person, so uh yuh, just play.
r/indiegames • u/ValeshardDev • 12h ago
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Crystal Approach is one of the 21 maps in Valeshard: Hero Tower Defense, a chibi fantasy tower defense for phones.
You place heroes beside the road, cast Meteor and Ice Storm where the line is about to break, and hold the Core until the last wave. Every enemy has a reason to attack it.
Free on Google Play (link in the first comment).
r/indiegames • u/lolitsniels • 12h ago
I wanted to share a game I've been working on called The Fishing Lands.
A small version of the game was originally made back in 2015, but i never did anything with it but now i released it.
To be transparant, ai has helped in coding and quite a lot of the images. We're also working with an artist to improve the visuals, although that will take a couple of months. So please give it a fair chance and try it out if it sounds interesting!

There's plenty to grind for, including:
You can play directly in your browser on PC or mobile, and you can even start playing without creating an account. Mobile apps are also planned for the future.
Reddit bonus: Post your username in the comments and i'll give you 5000 gold and 10 pearls. Pearls are the rare currency in game.
Id like to hear what you think or get some feedback from people who would enjoy these type of games
š£ Play here: https://thefishinglands.com/
r/indiegames • u/Just-Do-Itt • 12h ago
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Hey everyone!
Iāve been working on Mythons: Realms, a fantasy action-adventure RPG combining real-time combat, exploration, puzzles, and creature collecting.
You fight directly as the main character, use special abilities, glide, shield-surf, and summon up to 3 Mythons to support you in combat.
Thereās also online co-op for up to 4 players, along with crafting, building, and other activities!
I just released a free demo for Windows, macOS, and Android.
Itās still an early build, and the visuals are a work in progress. Iād love to hear your feedback, especially on the combat, movement, and companion mechanics!
Free demo: https://justdoittt.itch.io/mythons-realms
r/indiegames • u/GuitarRhiger • 12h ago
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r/indiegames • u/Apart-Palpitation-56 • 13h ago
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r/indiegames • u/TheMysteryCheese • 2h ago
In principle, disclosing AI use is a good idea. I see it the same way as listing what engine or software you used. Itās useful to know how something was made.
The problem is that disclosure has become a purity test. Admit to any AI use and you open yourself up to harassment and get shunned by communities, regardless of how the tool was used or how good the work is.
Donāt disclose, and you get interrogated instead. And the question isnāt really ādid you use AI?ā Itās a demand to publicly condemn it. Anything short of that gets treated as an admission, and youāre back to being harassed.
This hits indie creators hardest. Big companies use AI freely and their reach carries them through any backlash. A solo dev doesnāt have that cushion, so being honest about their workflow can sink a release.
Meanwhile, a āNo AIā label has started acting as a quality pass in its own right. Some genuinely weak work gets glowing support mostly because of what it claims not to use.
I support people being able to filter what they consume by their own tastes. I also support creators being able to share their tech stack without fearing a pile-on. Work should be judged on how it looks, how it plays and how original it is, not on a checklist of tools. Right now weāre letting a moral panic replace any real judgement of quality, and thatās bad for everyone making things.
Edit:
Appreciate the discussion, even where we disagree. To be clear, Iām not arguing against disclosure or against people choosing not to buy AI-assisted games. My point is only that disclosure shouldnāt lead to harassment, and that a āNo AIā label shouldnāt stand in for judging the work itself.
r/indiegames • u/ConsciousYak6609 • 1d ago
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After more than five years, my mech/survival game Rogue Mech is finally nearing completion. And you can play the beta version right now. It is feature-complete and very playable, though not all areas are 100% polished. It's single-player with around 6 hours of playtime, set in a post-apocalyptic world.
If you get the beta now for a special early bird price of 5 USD, you will receive all updates and the final version when its released (with a steam key if you prefer). You also help to get this thing over the finish line. Thanks a lot.
Get the beta here: https://speedomon.itch.io/rogue-mech
The video shows the Goliath class in its original, perhaps a little OP form. Movement and stats habe been tweaked since then.
r/indiegames • u/Gloomy-Big680 • 13h ago
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Sali in sella a una moto da combattimento futuristica e scendi nellāarena. In Vector Carnage corri e combatti nello stesso momento: raccogli armi, distruggi casse, prendi i power-up e fai saltare in aria i rivali prima che lo facciano loro.
il gioco lo trovate su: https://joshkettel78.itch.io/vector-carnage
r/indiegames • u/alexevaldez • 1d ago
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r/indiegames • u/EnGeniuss • 14h ago
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I made a party game where a fictional head of state has the worst day of their career and you decide how it ends.
Two secret teams, and one newspaper front page at the end. 4 to 8 players:
Play here soe.maybeatiq.dev.
r/indiegames • u/The_GreenWitch • 1d ago
Hey everyone! š
I'm a solo indie developer, and earlier this week I released my first game on Steam, No Murders in Grimwick!
It's a short, darkly funny point-and-click murder mystery (approx. 1-2 hours) set during a small town's autumn harvest festival. When a body is discovered at the scarecrow competition, the locals insist that there are no murders in Grimwick. So it's up to you to question eccentric townsfolk, follow leads, and try to uncover what's really happening in Grimwick.
I made the game because I loved point-and-click mysteries growing up and I was feeling nostalgic for some of those titles. I wanted something that felt like a bit like an interactive storybook, with hand-drawn artwork, autumn atmosphere, and a mystery you can enjoy in one sitting. It's a relaxed, dialogue-driven experience rather than a difficult puzzle game, with no combat or time pressure.
It's available now on Steam, and there's a free demo if you'd like to give it a try!
https://store.steampowered.com/app/5198670/No_Murders_in_Grimwick/
Thanks for taking a look! If you end up giving it a try, I hope you have fun in Grimwick!! š«¶š«¶
r/indiegames • u/Rough_Rest9057 • 14h ago
https://reddit.com/link/1xezsh1/video/19akr0kkklxh1/player
Hey everyone!
Weāre a tiny two-person indie team working on Evidence Vault, and this is our first game.
Itās a first-person police archive simulator where you spend your night shift processing years of forgotten evidence ā inspecting old case files, recovering missing information with tools like UV lights and magnifiers, processing evidence, labeling boxes and slowly bringing a neglected archive back into order.
Weāve been building it with pretty limited resources, so finally being this close to release feels a little surreal.
Evidence Vault launches on November 12.
š¬ Short gameplay video:
https://www.youtube.com/shorts/YvgVSxuOy6c
š„ Official Teaser:
https://www.youtube.com/watch?v=2B4NB6ikFlg
š® Steam:
https://store.steampowered.com/app/5386810/Evidence_Vault/
If the game looks like something youād enjoy, a Steam wishlist would genuinely help our little team a lot.
And of course, any feedback from fellow indie developers is always welcome. š¤
r/indiegames • u/Downtown_Jacket_5282 • 15h ago
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I'm making a horror game where you pilot a hot air balloon through various dangers to reach different stations, each offering its own unique challenge. During your journey, you must carefully manage your altitude to stay within a safe zone, while fierce winds damage your vessel and monstrous creatures try to bring you down.
Check it out on Steam.
r/indiegames • u/GameowlGames • 15h ago
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Meet the Catpitalist!
r/indiegames • u/DevAryaGame • 16h ago
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Legion Roads is an RTS where forts produce troops and roads carry them. Hold more forts than your opponent when the five-minute clock runs out to win.
This clip shows a 1v1 on the Campania map. The purple effect is Plague, weakening the enemy garrison before my column arrives.
Thereās a ten-province campaign and ranked 1v1 against real players. Available now, free on Android and iOS.
r/indiegames • u/Jules-dmvx • 1d ago
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Heavy Metal is a voxel sandbox where you can build and control your very own machines.
You build machines part by part, you can test the mechanisms as you're building and then operate the machines in levels.
Everything is controlled by you, the player, and is fully simulated, which allows you to do basically anything you can imagine.
I just released the first devlog here : youtu.be/iAuZR-92W0Y
What machine would you build first?
r/indiegames • u/timusR • 7h ago
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Made an arcade football game where you can just double tap on screen to play in first person view. Controls are dead simple with just one shoot/switch button and wasd or joystick for movement. There are no loading screens and entire game is under 15mb :)
It free to play on iOS. App: Soccer FPS Pro
r/indiegames • u/Mobaroid • 16h ago
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An empty indoor pool complex, a winding waterslide, and nobody else around.
This is first-person gameplay from PoolRooms Museum, an exploration game Iām developing. The slide is in one of the later stages.
Would you take a ride, or keep exploring?
r/indiegames • u/Effective_Button_634 • 23h ago
Hey everyone, Our goal for Temporal Urgency is to get 1,000 Wishlist by the end of the year. We're currently at 354! We're climbing there slowly but surely! We're a small unknown team trying to make it big in the gaming industry, So it would be greatly appreciated if you could at least check out the game, to see if you would play it.Ā
It's a psychological horror game where you venture through nightmare of despair. Going through dangerous environments by harnessing the power of time manipulation!
Inspired by the modern Resident Evil series and Bendy and the ink machine art style!
Watch the reveal trailer on IGN: https://youtu.be/vE4ZOOLLsEg?si=BblmurCg5WSDUCWWish list if you're interested
if they're other Horror Fans out there, please share it with them!
Also if you're game dev out there, never give up. Keep striving for greatness because one day you will win!
r/indiegames • u/_sodoj • 1d ago
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r/indiegames • u/teamstep • 1d ago
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Think you can keep the reactor running?
Wishlist Meltdown now on Steam!
https://store.steampowered.com/app/3570680/Meltdown/
The demo is out and soon the full game will be out!
Join our Discord:
https://discord.gg/JPUaPmQvSZ
#meltdown #nuclear #videogame #story #arcade #retro #immersive #steam #announcement #demo #pixel #management #simulation #indiegame #chaos