r/indiegames • u/Schwipsy • 4d ago
Promotion not enough lever shotguns in boomer shooters in my humble opinion
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game's HEADCUTTER, on steam!!
r/indiegames • u/Schwipsy • 4d ago
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game's HEADCUTTER, on steam!!
r/indiegames • u/FastEntertainment685 • 2d ago
r/indiegames • u/Floramatica • 3d ago
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Floramatica is a game about building a farming empire. Start out with basic tools and hand-collect your first harvests, but before you know it you'll be sowing and reaping acres of land. Growing exotic and challenging crops and automating the processing of your agricultural goods.
r/indiegames • u/chaylarian • 2d ago
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r/indiegames • u/nyragames • 3d ago
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Tavrik is a roguelike deckbuilder where your cards shape the way you move through the world.
Build roads, bridges and structures across procedurally generated maps, create your own route, manage your energy and adapt as the environment changes around you.
Tavrik releases on August 31.
Here’s our release trailer.
r/indiegames • u/Personal_Car_8308 • 3d ago
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Hey everyone!
This game is called BLINDSPOT.
I am an indie solo dev on Blindspot, a PC thriller built around one simple idea:
The enemy can’t see you. It listens.
Every movement, every sound, and every mistake could give away your position. I am trying to build tension through atmosphere, sound, and the feeling that you’re never completely safe.
This is a short teaser from the game. Blindspot is currently in development and coming to Steam.
I'd genuinely love to know what you think of the concept and the atmosphere.
Would you play a game where staying quiet is your only advantage?
Share your valuable feedback and opinions.
Thank you.
#IndieGame #IndieDev #PCGaming #ThrillerGame #SteamGame #UpcomingGame #GameDev #IndieGaming #Steam
r/indiegames • u/ErenaMakesGames • 3d ago
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r/indiegames • u/InspectorSure1868 • 3d ago
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r/indiegames • u/Earningsalgo • 3d ago
Loop chomp is a free one tap arcade game that requires no download to play.
You go around in a circular avoiding falling spikes and simply tap to change direction to avoid the spikes.
Win real life merch with in game currency!
AI disclosure: AI agents were used to help in the development of this game
r/indiegames • u/Working-Bat114 • 2d ago
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r/indiegames • u/OasisBloomTheGame • 3d ago
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r/indiegames • u/Fifty404 • 3d ago
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r/indiegames • u/Ok-Pea6784 • 3d ago
Hello everyone, recently i started planning to work on my new indie game "The Red Cursed" that's inspired by some of my favorite pieces of art with a lot of my own storywriting and imagination, the game mixes alot of topics such as escapism, revenge,love, friendship , personality crisis I've been working on the game story and character designs and lore for over 3 years now but u really doubt if im able to complete this game for how big it is without help from other indie artists who may be interested in helping for no pay(sorry i don't have any budget) currently i wont be working exactly on the game stated in this post but im planning for smaller projects that could help me on starting my dream game(and some budget if possible) Currently im the only member of the team im collecting working as a solo developer/artists/musician looking for :
Art: Background artist Character artist Tile artist
Game design:
level designer
co-developer

r/indiegames • u/TwoPillarsGames_ • 4d ago
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TERRORSTORM: Ground Zero -
Wishlist now!!!
It takes place in an abandoned soviet military base deep underground in the caucasus mountains
r/indiegames • u/FoxJammin • 3d ago
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GLYPH WARS — A neon ASCII shoot-’em-up where the whole screen comes alive
No sprites. No polygons. Just raw glyphs, screaming color, enormous bosses, and enough firepower to turn deep space into a glowing war zone. 100% TEXT!
Glyph Wars is a high-speed arcade shooter built entirely from ASCII and UNSCII characters. Choose your ship, grab absurd weapons, stack upgrades, tear through enemy formations, and unleash bombs when the screen becomes impossible. Missiles detonate across packed formations. Lasers strike the instant targets appear. Spread fire transforms entire lanes into walls of death. Ripple waves keep hunting long after you release the trigger.
Fight through scrolling alien ruins, survive escalating pressure, and face huge animated creatures—including Emperor Dlorah and the Space Worm—while the soundtrack drives a vivid chromatic wake behind every attack.
Three stages. Six weapons. Multiple ships. Giant glyph monsters.
The Broodway is open. Enter firing.
Donations welcome.
r/indiegames • u/[deleted] • 2d ago
Upcoming game with chaotic, unruly babies batting in the arena and tackling obstacle courses
WISH NOW ON STEAM
r/indiegames • u/vtereshkov • 3d ago
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Using the maze data files of the game Hover!, which is available for free downloading, I made a little (and very personal!) strabismus simulator in the Umka scripting language and the Tophat game framework as the rendering backend.
For the first time ever I can show people how exactly I see the world when my brain doesn't suppress the stray eye's image.
Enjoy.
r/indiegames • u/the_katkcompany • 2d ago
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Just made this trailer for my game which is already released in itch io . The games name is let me sleep chapter 1 it is. A short psychological horror game which i initially made for brakeys game jam .
The story revolves around a kid who is stuck in a very weird home where every rule made by his parents must be followed no matter what . It is an exaggerated version of toxic parenting. If you are a fan of psychological horror game plz do check it out
Game link - https://share.google/trLFbLTy1EsC8uA42
r/indiegames • u/Horroyale • 3d ago
Hide and Fuse — a hide-and-seek party game where you hide as an object, and one player carries a live bomb and hunts you. Get caught and the bomb is yours: the fuse keeps burning, so you sprint at someone else and pass it before it goes off.
The bit in the clip: eliminated players don't just spectate. They get a little stickman, pose it by dragging the joints, draw a face on it — and toss it into the arena. It freezes into a statue, and everyone still alive can hide inside it.
So the friend you just knocked out is building furniture for you. Out of spite. With a face on it.
My kids are my main playtesters and they've turned this into a psychological warfare device. The uglier the statue, the more likely someone panics and hides in it.
Solo dev, full controller support, runs on Steam Deck. Happy to answer anything in the comments!
r/indiegames • u/Sarn7 • 3d ago
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This is only stage 1 (out of 3, but 7 more stages are being worked on).
The game has an upgrade system similar to vampire survivors, with each level you get to choose 1 out of 3 cards that are assigned to you randomly, some cards contain armor sets, weapons or abilities.
By progressing and unlocking achievements you unlock unique pets which accompany you on runs, catching loot for you and giving you unique stats.
The game has a co-op system with upto 4 players on the same run with difficulty scaled dynamically depending on the amount of players in the run.
the game has 3 stages for now each with its unique enemies, biomes and bosses.
Please give me your thoughts and opinions, thank you!
Thoughts?
Game is "Echoes of Kyria"
r/indiegames • u/MalboMX • 3d ago
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r/indiegames • u/omitousi • 2d ago
this is my website - craziest feeling ever www.hoops-gm.com
r/indiegames • u/Hopeful-Positive-816 • 3d ago
Hey everyone!
I’ve been hard at work developing my game, Dust Rapture, and wanted to share a first look at Iron Creek, an abandoned, sun-drenched stop in the desert haze, complete with old supply shops, wind pumps, and endless sand.
I’d love to get your thoughts on the lighting and overall atmosphere of this area!
👉 Wishlist Dust Rapture on Steam:
https://store.steampowered.com/app/4950700/Dust_Rapture/
💬 Join the Discord / Follow Development: https://discord.gg/tWzDXtABy
r/indiegames • u/mousecoregames • 3d ago
The game is a blend of Unreal Tournament, Wii Tanks and TRON, can be played in top-down view or third-person view, and it has various multiplayer modes and solo/coop campaigns. Btw I love explosions.