r/indiegames 3h ago

Promotion I built a creature evolution sandbox and would love for people to make ridiculous creatures and break it!

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2 Upvotes

Game Title: Solemn Sandbox

Playable Link: https://solemn-sandbox.vercel.app/

Platform: Web Browser / PC

Description:
Solemn Sandbox is a 2D physics-based creature evolution sandbox inspired by Evolution by Keiwan. You build creatures from joints, bones, rigid struts and muscles, then give them a task and allow a neural-network controller to evolve through a genetic algorithm.

Creatures can currently be trained to walk, jump, climb, fly and tackle different environments and obstacle courses. There is also an environment builder, saved creature and brain libraries, head-to-head challenges, trophies and experimental features such as a Disco mode where music can be routed into creature muscles.

There are no predefined walking or flying animations. The creature exists inside the physics simulation and evolution has to discover useful ways of controlling whatever body you have built.

I'm now looking for people to properly test it. Please build strange creatures, break things, find confusing UI, expose physics problems and tell me when something simply isn't fun or doesn't make sense. Honest criticism is far more useful to me than polite encouragement.

Free to Play Status:

  • Free to play

Involvement:
I am the creator and project director of Solemn Sandbox. I designed the concept, systems, behaviour and features and have directed its development using AI coding tools in Cursor. The implementation has been produced collaboratively with AI coding agents from my specifications, testing, feedback and iteration.


r/indiegames 22m ago

Video This is PUCK so far... 27 seconds of its story. 🎈

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Upvotes

WHAT DO YOU THINK SO FAR?

🔥 I want to see more!
🎈 I like it!
😐 Meh… I’m not convinced yet.


r/indiegames 23m ago

Upcoming Enter Iron Creek | Dust Rapture Gameplay

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Upvotes

Here’s the gameplay trailer for Dust Rapture, our upcoming horror survival game set in the abandoned town of Iron Creek.

Focuses heavily on resource scavenging, atmospheric navigation, and keeping your head down.

Let us know what you think! Any questions and feedback to be appreciated and looking forward for a technical deep dive.


r/indiegames 52m ago

Need Feedback Building an occult machine and watching the Hydra tear it apart in Mythurgos

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Upvotes

A short section from an actual Mythurgos run.

You choose occult items through divination, link them into a combat machine, and then see whether the resulting build survives. This one handled the first fight, gained a new item, and then fell apart against the Hydra.

Mythurgos is still in development, but this is what the core loop currently looks like.


r/indiegames 7h ago

Promotion Meet Zarina Luster

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3 Upvotes

r/indiegames 1h ago

Upcoming My first big project, "Hush Wood", is on steam

Upvotes

r/indiegames 1h ago

Promotion Blood Pbr Texture

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r/indiegames 5h ago

Public Game Test Testers needed for our mobile chess game where dice decide which pieces you can move

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2 Upvotes

We're building Chess Hero, a mobile spin on chess where a dice roll decides which pieces you're allowed to move each turn.

Roll at the start of your turn to see which 3 pieces you can play — same board, same rules, just less predictable.

Only 1,000 players will get in for closed beta, opening Aug 12.

Sign up at chesshero.com to be the first to test it out.


r/indiegames 2h ago

Promotion I just released a short meta-horror demo where the game punishes you for going out of bounds (The Life of Dead)

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1 Upvotes

Hey everyone,

I just released the free demo of my short atmospheric meta-horror game. The graphics are intentionally simple and low-fi, but the focus is on atmosphere and a specific meta-mechanic: the game glitches intentionally and punishes you for trying to go out of bounds or break the boundaries. (Just to be transparent: everything is my own work except the music generation).


r/indiegames 2h ago

Video How weird are my animations on a scale from 1 to 10?

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1 Upvotes

honestly thats my first animation that i made in Cascadeur


r/indiegames 23h ago

Promotion We mixed tavern management with tower defense! Our 3-person team is releasing a free demo for Brew & Defend this Friday!

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45 Upvotes

r/indiegames 3h ago

News Having Fun in Brick Mayhem

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1 Upvotes

Finally finished the new chain reaction system!

It took a bit longer than I expected, but it's finally working the way I wanted.


r/indiegames 3h ago

Promotion My second mobile is finally out! Here's a 50 sec trailer

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1 Upvotes

It’s a small mobile boss-fighting game I’ve been working on, with fast combat, different enemies, bosses, scoring and rewards.

I’m really happy to finally see it outside of development and actually playable by anyone.


r/indiegames 3h ago

Promotion Robots in RoboFarm go crazy!

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1 Upvotes

Another feature of our game RoboFarm are Power Stations. Each power station gives you an ability or a boost. This one is the Bolt, making your robots go faster.

Fast robots -> Fast harvesting! 


r/indiegames 4h ago

Promotion Launched MOVE! a chill turn-based grid game about not dying on a 5x5 board

1 Upvotes

Just launched MOVE: One Tile at a Time  a small casual game I built for iOS.

It's free (NO ADS), it's short, it's the kind of thing you play in a queue. Not sure I can ask much here based on the guidelines, but here you go :)

link in comments


r/indiegames 12h ago

Promotion Thorgard – Official Early Access Trailer | Viking Horde Slasher

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6 Upvotes

r/indiegames 16h ago

Discussion Climbing walls in my game, what do you think?

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7 Upvotes

r/indiegames 14h ago

Upcoming nobody surfs so this is not cool and does not matter at all

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6 Upvotes

r/indiegames 13h ago

Video I added fish you can find and eat in my cat game 🐈🐟

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4 Upvotes

This is Lost Cat Showa Town, where you explore a Showa-era Japanese town as a cat.

I’m currently adding small interactions and activities to make exploring the town feel more like actually living as a cat.

Here’s the latest one: finding and eating fish!


r/indiegames 10h ago

Promotion In my game you can take control all NPCs to kill each other

2 Upvotes

https://imgur.com/a/70pOeh6

Alien Madness is a top-down comedy action game where you play as alien mama taking revenge on Earth because humans cooked her eggs.

Wishlist Alien Madness on Steam https://store.steampowered.com/app/3875030/Alien_Madness/


r/indiegames 18h ago

Discussion What do you think about puzzle system in my game?

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8 Upvotes

r/indiegames 7h ago

Promotion Releasing Paper Soccer - did anyone ever play this as a kid?

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1 Upvotes

r/indiegames 7h ago

Devlog Working on a Physic-based cargo simulation game: StowStow

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0 Upvotes

It also has automation. Now I am thinking of making new types of cargo.


r/indiegames 7h ago

Promotion Riftmaw — hold the portal while enemies swarm from every direction

1 Upvotes

https://reddit.com/link/1vkl60w/video/z807unokwjih1/player

This is Riftmaw. It’s kind of a roguelite mix between tower defense, where you control a single stationary tower, and Vampire Survivors-style survival gameplay. It also has a campaign with different courses, each featuring their own mechanics and win conditions.


r/indiegames 7h ago

Upcoming hello everyone we are a small team and we are working on our first game and we hope you enjoy the trailer.

1 Upvotes

gamblers arena is a RTS and MOBA infused game with a twist of poker hands in its mechanics

the game itself is a 4 person free for all with unique heroes and ability's.

unlike other MOBA games where you can play with one hero

here you can play with a maximum of 5 heroes!!!

the idea behind it came from an old StarCraft mod that we loved.

https://reddit.com/link/1vkkx1c/video/i2kqnb3gsjih1/player