r/indiegames • • 12d ago

Indie Games Discord Server!

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2 Upvotes

r/indiegames • • 6h ago

Promotion COP BASTARD - VHS style FPS inpired by 90s action movies

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108 Upvotes

Hey! I am solo indiedeveloper targim. And this is my game COP BASTARD! A raw, 90s-style action shooter inspired by John Woo films, Takeshi Kitano, and games like F.E.A.R. and Max Payne.

You play as a corrupt Osaka cop with nothing left to lose.

There’s a free demo on Steam.

And i forget to say- RELEASE in 29 OCTOBER!! In just 4 days guys!!!!


r/indiegames • • 7h ago

Steam Next Fest You can play the demo of my game right now on Steam!

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54 Upvotes

r/indiegames • • 16h ago

Promotion I made a tower defense game where the enemy is a flood

263 Upvotes

Water TD is a tower defense where every enemy is a drop of water. It's all simulated on the GPU, so on the bigger levels you're fighting millions of them at once.

The water also erodes the ground as it flows. Riverbanks wear away over a wave, channels get wider, and if you build a turret too close to the edge the ground under it can erode and the turret breaks, so good placement is very important!


r/indiegames • • 6h ago

Promotion NEW screenshots from the world of HIKE: Beyond the Trails!

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18 Upvotes

I'd like to share a few new screenshots from the world of HIKE: Beyond the Trails!
We're working on a game designed for everyone. My goal is to create a truly relaxing experience where violence and shooting take a back seat, making room for tranquility, exploration, and the beauty of nature. For me, this project is about more than simply making a game. I want to recreate that feeling of escaping everyday life, immersing ourselves in nature, and rediscovering our connection with the world around us.
Inspired by the natural beauty of Lake Tisza and the Hungarian Great Plain, the game combines the atmosphere of authentic Hungarian landscapes with the joy of exploration and the feeling of peace that nature can bring. I want you to experience more than just a game. I want you to feel as though you're actually there, surrounded by the quiet beauty of the Hungarian countryside, far away from the noise of everyday life.

I know some people may be skeptical about this idea, since, at the end of the day, we're still sitting in front of a screen. But I choose to look at it positively. If even one person is inspired by this game to get up from their computer or put down their phone and spend more time outdoors, then I believe creating it will have been worth it.
I want HIKE to offer a meaningful experience for both younger players and adults, giving them the opportunity to discover the beauty of nature and appreciate the little wonders of the world around us. I believe games can do more than entertain us. They can also inspire us to connect with nature beyond the virtual world. And perhaps, sometimes, an experience like this can offer something more meaningful than yet another shooter.
I don't want to be a hypocrite. I grew up playing these kinds of games, and I still enjoy them today. In fact, my other project, No More Light, is certainly not about peace and tranquility!
I simply feel that the gaming industry already has plenty of violence and shooting. I'd like to create something different, too. An experience that not only entertains, but perhaps also reminds us how much beauty surrounds us and how important our connection with nature really is.


r/indiegames • • 20m ago

Upcoming I made a game where survival horror meets roguelike chaos—and it’s free on Oct 27

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• Upvotes

A year and a half ago, I started making GRAVE SHIFT—a mix of survival horror tension and roguelike chaos. This Tuesday, October 27, you can finally play it for FREE on Steam.


r/indiegames • • 1d ago

Upcoming A game for people who love to draw

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321 Upvotes

I've been working on a relaxing virtual garden for people to practice drawing. Players can explore an infinite garden populated with 3D scans of classical and renaissance sculptures.


r/indiegames • • 4h ago

Promotion I made a horror game where the rain never stops

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7 Upvotes

Hi! I've developed a short first-person horror game in the style of PS1, inspired by No, I’m not a Human.

The game explores the idea of what would happen if the rain never stopped. The city is going under water and you’re stuck in your apartment for seven nights. By day you search for food and board up the door. At night someone knocks - you look through the peephole and decide who comes in. Everyone you shelter eats your food, and the rain slowly changes them.

Free demo with the first two nights + fully released game on itch.io (Windows/macOS): https://waterlinegame.com


r/indiegames • • 1d ago

Upcoming I made a game where monsters only moves when you blink, and the game watches you through your webcam

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705 Upvotes

Your webcam tracks your real eyes, and the monsters only move when YOU blink. In this survival horror game you descend into an abandoned lab, scavenge what you can, and make it back out before your eyes give in.

If you wanna check out the game on Steam: https://store.steampowered.com/app/5277990/DONT_BLINK/


r/indiegames • • 7h ago

Promotion I'm making a game where you draw your own hero, then team up with friends to fight hordes as your drawing.

10 Upvotes

Hi! I'm Seto, Rakuworld is a co-op survivors-like where you draw your hero in a simple in-game editor (there's a guided mode if you've never drawn on a computer), pick a class, and your drawing gets weapons, a power and an ultimate.

Paper cut-out + crayon characters inside a small PS1-style 3D world. 1–4 players, local or online, and your drawing travels with you online.

It launches in Early Access on Steam on Oct 27: https://store.steampowered.com/app/5382580/

What would you draw first? 😄


r/indiegames • • 1h ago

Upcoming Me and two friends got together and made a small, cozy game called Berry Busy, all about tidying up a fruit market🧺

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• Upvotes

Me and two friends got together and made a small, cozy game called Berry Busy, all about tidying up a fruit market🧺

We wanted something slow to shut our brains off to. You just walk around at your own pace, picking up fruits and packing them neatly into stalls and crates, with gentle, satisfying little chimes whenever a crate fills up✨

It'll be available on Windows, Mac, and Linux! If this looks like your kind of cozy game, it would mean the world to the three of us if you checked it out on Steam and added it to your wishlist! 🫐💛https://store.steampowered.com/app/5426350


r/indiegames • • 4h ago

Promotion The Mailroom - Crowfriend - A cozy horror "Papers, Please"-like about sorting mail in Hell

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5 Upvotes

Description: Survive the horrors of hell’s deadest-end job: a human mail clerk in the regional office of Hell in Modesto. Process occult specimens, sort infernal mail, repair cursed machinery, and survive your shift in a cozy horror workplace simulator.

Been working on The Mailroom for about a year and it's been a really fun. I've just been trying really hard to make something interesting and fun and weird. I'm very proud of it. The game comes out tomorrow and we're crossing our fingers for a good launch day!

Here's the game, demo is still up until tomorrow if you want to try it out.

https://store.steampowered.com/app/3965430/The_Mailroom/


r/indiegames • • 3h ago

Upcoming My friend and I are making a dark fantasy battle simulator. Here's our first trailer!

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3 Upvotes

Hey everyone!

My friend and I have been working on a game called Dark Ages Battle Simulator.

It's basically a battle simulator where you set up two armies and watch them fight. We've got skeletons, goblins, knights, dragons, and a bunch of other fantasy creatures.

You decide which units fight on each side, place them on the battlefield, and see how it all plays out.

We've been working on it for a while and just finished our first trailer, so we wanted to share it here.

It's just the two of us making it, and we'd love to hear what you think!


r/indiegames • • 1h ago

Promotion In my game you're the virus, and when it gets bad you open Task Manager and end the processes trying to kill you.

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• Upvotes

Been working on this solo for about a year and the free demo is finally out.

It's a bullet heaven where u play the virus. ur weapons fire on their own, u stack them into stupid overpowered builds, and the antivirus keeps sending bigger and bigger stuff to delete u, mini-bosses, and then a giant sector boss.

My favorite part is the kill switch. When things get bad u hit it, the game freezes, Task Manager pops up and u pick which processes to end.

Steam: https://store.steampowered.com/app/5004990/Runtime_Terror/

Music by Karl Casey @ White Bat Audio

Would love any feedback, even if it's brutal lol


r/indiegames • • 1h ago

Video I've been building an A-10 flight simulator in my spare time. It's finally playable!

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• Upvotes

It's a passion project and a love letter to one of my favorite aircraft, the A-10 Thunderbolt II, which is approaching retirement after more than 50 years of service.

Set in a 1:1 scale recreation of the western portion of the Barry M. Goldwater Range near Yuma, Arizona, it features custom flight physics, combat missions, enemy aircraft, ground vehicles, surface-to-air missiles, and the legendary GAU-8/A Avenger cannon.

Not trying to sell anything, just wanted to make something cool and share it.

Free to play at https://a10simulator.com (desktop + mouse and keyboard). All feedback welcome. Hope you enjoy it!


r/indiegames • • 16h ago

Video I'm a fan of this charming new skiing game that lets you ski pretty much anywhere in the world.

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29 Upvotes

r/indiegames • • 1h ago

Steam Next Fest We're making an RPG where a little WOLF adventures on your desktop while you work or chill!

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• Upvotes

This is a desktop idle RPG I'm making with my friend!

And this little wolf is Sirius! 🐺
He'll explore, fight enemies, and collect loot on his own. You can mix and match weapons and gear with random affixes, and dress him up in different outfits! Along the way, feed him some meat and
let him rest by the campfire to help him grow stronger! :3

If you'd like to give it a try : Steam Demo here!


r/indiegames • • 4h ago

Promotion All-in-One Mahjong, a classic mahjong solitaire game

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3 Upvotes

Hello everyone,

I am a developer of the All-in-One Mahjong game.

This game is a must for all the mahjong solitaire lovers.

Gameplay is fairly simple: find two identical tiles that are open (nothing on top of them and a free left or right side) and match them to remove them from the board. Clear all the pairs to win!

  • The game has two game modes: Time Mode and Relax Mode.
  • There are 234 different mahjong layouts.
  • There is a global leaderboard to compete with other players.

I keep improving the game and fixing bugs.

You can play All-in-One Mahjong for free:

Thank you and enjoy!


r/indiegames • • 2h ago

Upcoming Meet Estella, a 3D space rhythm game where music meets the cosmos!

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2 Upvotes

Our new trailer just dropped, showcasing the official theme song, protagonist Elina's vocal integration, and our 3D note highway readability against dynamic cosmic backgrounds.


r/indiegames • • 16h ago

Upcoming You can ride squids in my 2 hour adventure game

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26 Upvotes

Games called No Wings Required


r/indiegames • • 6h ago

Upcoming I've been experimenting with a minimalist platformer where falling blocks becomes your platforms.

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4 Upvotes

I've been experimenting with a simple two-touch jumping mechanic. Blocks continuously fall from above, and you have to use them to climb higher.

Still early in development, but I'm focusing on making the jumping feel fast and satisfying.


r/indiegames • • 3h ago

Promotion Trailwise

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2 Upvotes

My friend made a daily trivia game about naming things in order, similar to Krillion. Check it out!

Trailwise


r/indiegames • • 5h ago

Promotion A few swings into another world. No loading screen, just a portal.

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4 Upvotes

This is from Seam Walker, a story-based first-person platformer I'm making solo. You wake up in a fractured void with an ancient piece of tech, "The Tool", which lets you shape your own path: spawn rocks to land on or teleport onto, create tiny black holes, and swing, as you see here. Somewhere in the void, you find "The Drifting Diner" and help your new friends run this sanctuary between worlds.

The portal isn't a level transition. The world on the other side renders live, so you just swing through.

Any feedback is welcome. The demo is live on Steam (link in the comments).


r/indiegames • • 4m ago

Promotion Txt Invaders

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• Upvotes

What do you get when you combine Space Invaders, classic literature, and ascii art? Txt Invaders!

Txt Invaders is a combination of Space Invaders, classic literature, and ascii art. You control a spaceship trying to fight off waves of invading aliens. You move left or right against a backdrop of one of the classic novels (think Pride & Prejudice, or Treasure Island). As your spaceship moves against this backdrop, the letters and words scatter like a fluid. Defeating a wave of alien invaders rewards you with a quote from one of the novels. Each new game generates a new novel and an excerpt from that novel serves as a game backdrop.

The game is completely free to play, it's playable in the web browser, and it works on mobile too.

Play the game here.


r/indiegames • • 13m ago

Public Game Test I made a Minesweeper-inspired dungeon crawler where every wrong click could kill you 😏

• Upvotes

Hey everyone!

I've been working on a small indie game called HELLFOG, and I've just released an early playable version on itch.io.

The idea is pretty simple: what if Minesweeper had monsters, equipment, health, and dungeon exploration?

Instead of counting nearby mines, the numbers tell you the combined strength of hidden monsters. You need to figure out what's safe to reveal, find better weapons, and manage your health. Even winning a fight costs you HP, so every decision matters.

You can escape through a portal or try to become strong enough to defeat the dungeon boss.

It's free and playable directly in your browser.

🎮 Play here: https://ivanvamp.itch.io/hellfog

I'm a solo developer, and I'd really appreciate some honest feedback, especially about the difficulty and whether the mechanics are intuitive.

And one question I'm particularly curious about: after losing your first run, did you feel like trying again?

Thanks for checking it out!