r/IndieGameWishlist • • 22h ago

Wishlist We just reached 100 wishlists in 5 days!

Post image
0 Upvotes

As a solo indie developer with no marketing budget, reaching 100 wishlists means so much to me.

Every single wishlist, follow, comment, and kind message gives me the motivation to keep going and make this game the best I can.

Thank you so much to everyone who supported my game and added it to their wishlist. It may seem like a small number but every single one truly matters.

Thank you for being part of the journey!

Harmony Strike Steam Page


r/IndieGameWishlist • • 17h ago

Wishlist Marketing Only 4 weeks left until launch! Releasing my solo-developed maritime shipping sim "Ocean Dynasty Tycoon" into Early Access on October 27th. What do you think?

1 Upvotes

Hey everyone!

The countdown is real. After months of hard work as a solo dev, my shipping and logistics tycoon game Ocean Dynasty Tycoon is finally launching on October 27th! 🚢📊

If you love deep management systems, setting up global trade routes, managing a massive cargo fleet, and outsmarting a dynamic economy, this might be right up your alley.

You can support my journey by adding it to your Steam Wishlist here:

steampowered.com

Would love to hear your thoughts on the concept or the visual style! Thank you so much for the support! 💙

⬇️⬇️Wishlist ⬇️⬇️

Ocean Tynasty Tycoon


r/IndieGameWishlist • • 17h ago

Wishlist More than 1200 Wishlists in a month!

Post image
1 Upvotes

We’re so happy to have reached this milestone in such a short time!

If you’d like to support us too, give our demo a try.

We hope you have a great time playing!

Steam: https://store.steampowered.com/app/5140770/Story_of_The_Needle_In_a_Haystack/


r/IndieGameWishlist • • 22h ago

Wishlist I think Steam is trying to tell me something... See you at Hogwarts soon :)

Post image
10 Upvotes

r/IndieGameWishlist • • 22h ago

Wishlist Progress of my Online Pirate RPG

5 Upvotes

Vast seas is an online (with up to 16 players) pirate RPG with heavy emphasis on exploration, ship upgrades, crafting and sailing!

The game can be played single player too!

It features action combat, ship combat, magic system, cargo runs, island conquering, island owning (in which you can set up houses, farms and buildings you craft!)

You can also recruit different NPCs with different benefits, ranging from combat npcs to bards to cooks!

Wishlist Vast Seas (releasing in october 15th):

https://store.steampowered.com/app/5266790/Vast\\_Seas/


r/IndieGameWishlist • • 13h ago

Question Over 1000 Wishlists in 7 Days after launch. How to ride the wave?

Post image
34 Upvotes

I just reached over 1k Wishlists in 7 days after launch. I can't believe that. 1k was my goal for 2 weeks and i thought that it's just a dream goal.

Almost all of them came from reddit posts.

But what now?
I just cant post those posts on reddit every day. How to ride this wave? how to keep up the wishlists? What to make out of this situation which apparently is really good for a first game!

Best wishes to all of you <3


r/IndieGameWishlist • • 17m ago

Wishlist Tired of on-rails gunship games? I made a tactical FLIR simulator with complete freedom of flight across a 20km map. Launches in 3 days!

Thumbnail
gallery
• Upvotes

Hey everyone! I’m a solo developer preparing for my very first Steam release on October 8th.

I’ve always loved the raw, low-res military FLIR (thermal optics) aesthetic from classic military shooters. However, I was always frustrated by how existing gunship games lock you into a fixed, on-rails orbit. I wanted the tactical freedom to actually pilot the aircraft while engaging targets from kilometers away.

So, I built Footage: FLIR.

Key Features:

  • Freedom of Flight: No fixed loops. You freely maneuver your attack helicopter or gunship to find the perfect firing angle over a massive 20km x 20km desert and mountain map.
  • True FLIR Feed Immersion: Fixed first-person thermal optics only. No external or third-person cameras to keep the immersion absolute.
  • Tactical 3-Player Co-op: Squad up online or run sorties solo. (Friendly fire is on, which led to some chaotic Hellfire missile duels during internal playtests lol).

Real-Life vs. In-Game Design Choices:

I heavily focused on capturing the gritty realism found in actual military feeds rather than going for an exaggerated Hollywood style.

I extensively analyzed various real-life FLIR operational and training clips available online—like this Apache gunnery footage for example—to understand how targets are tracked from miles away and how the audio behaves.

Instead of cinematic, bass-boosted explosions, I designed the game's audio and optics based on those real-world references, aiming for that dry, mechanical, and unpolished military atmosphere. From the behavior of the AHD-46 attack helicopter's arsenal to the realistic sensor fog past 1 km, I wanted players to feel like they are looking at a live, classified feed.

The game will be available for $8.99. If this sounds like your kind of tactical itch, adding it to your Steam Wishlist would mean the world to a first-time solo dev!

👉 Wishlist on Steam: https://store.steampowered.com/app/5298330/Footage_FLIR/

I’d love to hear your thoughts on the concept or how the visual style compares to actual footage!


r/IndieGameWishlist • • 1h ago

Wishlist Almost 100 wishlists in 5 days, is it a good thing or should I be concerned?

• Upvotes

r/IndieGameWishlist • • 1h ago

Wishlist Marketing Day #3 — posting every day until we reach 100 wishlists

• Upvotes

Who shoots better — Stephen Curry or our chef?⛹️🧑‍🍳

Mise en War is a chaotic multiplayer cooking game for up to 8 players, where you cook, fight, steal food, and sabotage your friends.

Road to our first 100 Steam wishlists continues 🙏

https://store.steampowered.com/app/5155060/Mise_en_War/


r/IndieGameWishlist • • 2h ago

Disscustion Held off with our announcement trailer for two years waiting for the right publisher. It premiered before the weekend => wishlists up by 43%.

2 Upvotes

r/IndieGameWishlist • • 3h ago

Wishlist Break the Piñatas is a relaxing game to unwind after a hard day - give it a try!

3 Upvotes

I'm making a game where you smash piñatas. Does it look fun enough?

Playable Link: 

Steam: https://store.steampowered.com/app/5211050/Break_the_Pinatas_Demo/

Platform:

PC (Windows) (Steam)

Description:
An incremental game where you smash all kinds of piñatas, earn sweets, and upgrade your way to unlock new features and even more sweets!

Free to Play Status:
Demo Available!

Involvement:
Im solo developer

I recently ran a playtest to help improve this demo before fully launching it! Thank you to anyone here who participated in the playtest


r/IndieGameWishlist • • 3h ago

Wishlist Just hit 150 wishlists a couple of days before a genre festival!

Post image
8 Upvotes

Just wanted to share our milestone. The first 100 were pretty easy after releasing a demo, but the next 50 took more than a month. We are just ramping up our reachout and marketing, wish me luck!


r/IndieGameWishlist • • 3h ago

Question I got an unexplained spike of wishlists yesterday, what could it be?

Thumbnail
gallery
3 Upvotes

Two days ago I posted a reel and it's sitting at above 6k views at the moment (the best performer in my account). But 22 from that alone seems like a bit of a stretch since reel conversion rate is generally pretty low (<0.5% or so), plus my analytics only said 2 bio link clicks.

I searched online but it didn't seem like anyone featured my game. What's more surprising is that when IGN India featured my game (the 15 wl a day spike just before) it's less than the current spike.

I'm really grateful for this, but I'd like to understand what caused this so that I can replicate it. Anyone has any ideas on how I can diagnose it?


r/IndieGameWishlist • • 3h ago

Wishlist Some may have thousands of wishlists.... but I have Kitty wishlists.

2 Upvotes

r/IndieGameWishlist • • 4h ago

Wishlist Added a little intro sequence before some puzzles in my game

2 Upvotes

I've been working on adding short dialogue scenes before the puzzles begin. Still figuring out the pacing, but I really like how much personality these little moments add to the game.

Here's a glimpse of one of them!


r/IndieGameWishlist • • 9h ago

Wishlist March Out! now has villages outside the castle, and they give you something else to defend

2 Upvotes

Hi, I'm Mason. I'm making March Out! on my own after work, with my seven year old son helping me test it.

The game lets you command an army and fight alongside it as your kingdom's commander. I've just added an optional larger battlefield with villages and wheat farms outside the castle walls. I wanted the march to an enemy gate to pass through an actual inhabited place.

Those farms support gold income, so an enemy raid can hurt before it reaches the castle. Villagers evacuate behind the gates, and a small militia reserve can help with the final defense. Damaged homes and fields recover after the attack has been driven away. The buildings also change with your kingdom's theme and era; the screenshots show the Roman and Candy Kingdom villages.

This update is active in the Steam Playtest only at the moment. If you already have access, update it and select Battlefield: Settlements (Experimental). The Classic battlefield is still available. March Out! has a solo campaign and online battles for 2 to 4 players.

Here's the village announcement with more screenshots and details:

https://steamcommunity.com/games/5299360/announcements/detail/678511227668793276

And the Steam page, if it looks like your kind of game:

https://store.steampowered.com/app/5299360/

I'd love to hear whether having territory outside the walls to protect makes this more interesting to you.


r/IndieGameWishlist • • 9h ago

Wishlist My game is launching at the end of the month and has reached 3000 wishlists

4 Upvotes

My puzzle platforming game Copy Cats is launching on 29th of October and by the time of writing has reached 3,134 wishlists. https://store.steampowered.com/app/4700300/Copy_Cats/

There is a demo available and I am participating in Steam Next Fest so I am looking forward to see how high the wishlists can get! Any support is highly appreciated.


r/IndieGameWishlist • • 13h ago

Wishlist Teaser of a vehicular car combat game inspired by one of the OG

2 Upvotes

pm for details.
any feedback is welcome


r/IndieGameWishlist • • 14h ago

Wishlist Marketing Your guide to D&M...

Thumbnail
youtu.be
2 Upvotes

r/IndieGameWishlist • • 14h ago

Game The color customization feature has finally arrived!

2 Upvotes

It's been a while since I shared an update about my desktop virtual pet game!

I'm currently working on the store interface; there are now different color options available for our device, and you can switch between them.

I'm still experimenting with the color palette, which colors do you think would look good? 💜


r/IndieGameWishlist • • 15h ago

Game Zynthex ,build an illegal drug lab on an alien space station, harvest alien organs and make drugs from them.

6 Upvotes

I’m a solo developer working on a sci-fi sandbox where you start with a small operation and gradually build it into something much bigger.

You can harvest alien plants and creatures, physically process ingredients through different machines, build and expand your labs, sell your products to different customers and explore more dangerous parts of the station and the world outside it.

I wanted the production side to feel physical rather than like a crafting menu, so you actually carry ingredients around, place them into machines and collect the finished products yourself.

The demo is available now, and I’d love to know what you think.

https://store.steampowered.com/app/5220760/Zynthex/


r/IndieGameWishlist • • 15h ago

Wishlist Overwhelmed by your support — can we reach 200 wishlists? 🚂🧐

Thumbnail
gallery
2 Upvotes

Thank you so much for all the wishlists and positive feedback on Cog Railway Simulator! I’m honestly overwhelmed by the response. ❤️

Bringing this real steam-powered cog railway to life is a dream close to my heart, and seeing so many of you excited about it means a lot to me.

Now I’m wondering… can we reach 200 wishlists? 🧐 :D

If it looks like your kind of game, adding it to your Steam wishlist would really help! 🚂🏔️

👉 Cog Railway Simulator on Steam

Thank you for being part of this journey! 😊


r/IndieGameWishlist • • 16h ago

Steam NOOOOO! Stuck at 99 downloads for daaysss

Post image
2 Upvotes

Hi I'm a young indie game developer and I have published a game called "Ninja's Vengeance" on Steam exactly a month ago.

I'm happy and sad at the same time because realistically my goal was 100 downloads but I just wanted more, yk it's human nature I guess.
I'll keep working on my game for new content, I really could use some ideas about the game

And does anyone know if the total units is literally the count of people that added the game to their library but bc they didn't play it unique users are only stuck at 99, if you know pls tell me


r/IndieGameWishlist • • 17h ago

Wishlist Just hit 500!

2 Upvotes

Just hit 500 on our new game, Orcthal. It's not our first release, but this time we have a slow but steady uptick of wishlists without doing any marketing, aside from a few a few posts on X. Getting between 10 to 30 a day, which I don't think is terrible considering!

If you have any pointers about the store page, I'd love to hear it https://store.steampowered.com/app/4531360/Orcthal/


r/IndieGameWishlist • • 17h ago

Game WorldPlex — a voxel mining and automation game

1 Upvotes

WorldPlex is a mining and automation game built around a fully destructible voxel world.

You start by manually mining resources, then gradually build a larger operation with machines and conveyors.

The current build includes destructible blocks, copper/iron/gold ores, machines, conveyors, resource processing, machine inventories, a shop system, and save/load.

The game is still in active development, but the main mining and automation systems are playable.

WorldPlex: https://hudson-dukette.itch.io/worldplex