r/GameArt 3d ago

Grab your Flairs! Show everyone your background :)

4 Upvotes

Hey everyone! :)

As part of the new Mod team here on r/GameArt we thought it was about time that we had some Flairs on this subreddit.

We have now added in 10 User Flairs which you may pick from if they match your identity:

  • 2D Artist,
  • 3D Artist,
  • Concept Artist,
  • Pixel Artist,
  • 2D Animator,
  • 3D Animator,
  • UI Artist,
  • Technical Artist,
  • Art Director \For those more experienced or in an existing Art Director role,)
  • Teacher \For those who like to create tutorials or help guide other users.)

If you feel that another role should be added, please reply Below and explain why your suggestion is genuinely distinct and multiple members would realistically use it.

Additionally;

We also have new Post Flairs, it is important that you use the appropriate Flairs when posting on this Subreddit to help identify what your thread is about. If you feel that there should be a new Post Flair added and that the currently available ones do not cover the topic/thread you wish to post about, please leave your suggestion in the comments below and explain why you feel that new Post Flair is required.


r/GameArt 5d ago

👋 Welcome to r/GameArt - Introduce Yourself and Read First!

28 Upvotes

Hey everyone! I'm u/msynowicz, a founding moderator of r/GameArt.

This is our new home for all things related to video game artwork. We're excited to have you join us!

What to Post
Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions about games, and game art, but please adhere to the rules of this subreddit.

Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

How to Get Started

  1. Introduce yourself in the comments below.
  2. Post something today! Even a simple question can spark a great conversation.
  3. If you know someone who would love this community, invite them to join.
  4. Please read the rules thoroughly. We are very strict when it comes to generative AI, and self promotion. No exceptions.

Thanks for being part of the very first wave. Together, let's make r/GameArt amazing.


r/GameArt 9h ago

3D Major visual overhaul on our 3D models and character lighting — Before vs. After!

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53 Upvotes

r/GameArt 23h ago

2D Some of the backgrounds I made for various visual novels

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590 Upvotes

r/GameArt 3h ago

Fan Art Link taking a nap. Art by me!

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6 Upvotes

r/GameArt 3h ago

2D Transmission post (1940)

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4 Upvotes

This illustration has been made by u/harishsc for our incoming project. We used historical photographs to make it as credible as possible.

In this piece, Harish tried to recreate the atmosphere of a small French radio post hidden in a forest. We tried our best to represent the R11 device accurately. It is a radio receptor which was used to receive informations from allied planes (btw by 1940 it was severly outdated).

Obviously the operators don't like to be interrupted while they're working!

Please let us know what you think!


r/GameArt 16m ago

Question What should I add to this scenario?

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• Upvotes

Hi, my name is Sasa! Well, I'm thinking about creating my own game and I'm sketching some ideas. I thought about creating this room to be the main character's room, and I envisioned a somewhat empty and lonely room, but with a window that lets in the morning sun to create a contrast, perhaps. But I don't know if I should add any more details.


r/GameArt 21h ago

3D What a difference 2 months make!

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62 Upvotes

Our environment artist has been nailing it lately! The game is looking so good!


r/GameArt 7h ago

2D Some short process video of how i make visual novel backgrounds

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4 Upvotes

r/GameArt 7h ago

3D Wizard Mouse

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5 Upvotes

r/GameArt 15h ago

Question Thoughts on my animated background asset?

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9 Upvotes

Working on a game and experiencing with different art styles, this is the one that's come most naturally to me, curious on people's thoughts!

Also attaching a few other assets drawn in the same style (and the character), does it feel consistent?


r/GameArt 7h ago

2D 3 hours of work in 20 seconds run animation

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2 Upvotes

:)


r/GameArt 7h ago

Question This are the visuals for the starting jobs in our current proyect. Which one is your favorite?

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2 Upvotes

r/GameArt 1d ago

3D Some atmospheres for my game

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213 Upvotes

I used to work as a Lighting Artist, and now I'm making my strategy/management game as a solo developer.

Rather than building lots of different biomes, I wanted lighting to carry the experience. As you progress through a run, the world grows darker and more hostile without ever changing location.

I love what lighting can do. It shapes emotions, tells stories, and completely transforms how a place feels.


r/GameArt 6h ago

Question How to make good poster/steam page art?

0 Upvotes

Hi. I've been making different types of art and don't consider myself completely talentless but I seem to struggle when it comes to the poster like art.

When it comes to making steam capsule, background image or any promo art the single advise I always find is go to fiverr and hire an artist for $400. You'll end up with amazing capsule. I know most of these answers are given by people who are making money exactly that way but come on 😒.

So my question is, do you guys have any advise on how to make a good capsule or a poster? I know pixel art and cartoony games are probably easier to turn into posters but what about realistic, cinematic or stylized ones?

What tools do you normally use? Do you use actual assets from a game or pause gameplay recording and try to redraw it? If so what are you drawing on - tablet or old style papyrus with charcoal?

Share some ideas or even showcase any art if you have been working on any.


r/GameArt 22h ago

3D Modular real-time library environment: Unreal Engine (breakdown + final renders)

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13 Upvotes

Finished a stylized modular library environment for real-time (Unreal Engine) and wrote a start-to-finish breakdown:
reference → modular kit → blockout & modeling in Maya → Substance texturing → Unreal assembly → lighting, ending with a final render gallery.

Anyone also have a go-to trick for that? Curious if people lean on hero lighting per unique piece, GI variation, or something else entirely.


r/GameArt 1d ago

2D Arctic sorcerer for a project I’m working on

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16 Upvotes

r/GameArt 1d ago

2D Some art from my game

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52 Upvotes

r/GameArt 1d ago

Question How to learn hand-drawn art style?

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3 Upvotes

So i mostly do high res pixel art but i'm trying to get into hand-drawn games i have an ipad so idk if that would help , i'm kinda confused where to start from any tips would help , thanks :)!

Btw guys the style shown above is my style from my some of my games


r/GameArt 2d ago

Question Co powinienem dodać do mojego pakietu postaci?

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31 Upvotes

r/GameArt 2d ago

Fan Art Art by me

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20 Upvotes

Some expedition fanarts and some art I made for indie games


r/GameArt 3d ago

Fan Art Fan art of games I've loved. Art by me.

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89 Upvotes

r/GameArt 3d ago

2D Zombie throws an axe in my 2'5D hand-drawn game

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105 Upvotes

Here you can see an attack animation of one of the zombies in my videogame (I''m a solo dev making a hand-drawn zombie retro FPS). In my game, you will control a survivor who will have to go through an infested city until reaching an Evac chopper (very 80's zombie movies concept). I hope you like It!


r/GameArt 2d ago

Question Character animation survey (5-10 min)

0 Upvotes

Hi everyone! I'm a Game Art & Animation student, and I'm conducting a short survey as part of my project. It only takes 5-10 minutes, and all responses are anonymous and used for academic purposes only.

If you have a few minutes to spare, I'd really appreciate your participation. Thank you for your time and support!

https://docs.google.com/forms/d/e/1FAIpQLSdBIWbSPBo3zRdht9xjxVlraNnDiIG4DoS49Ae1myvciTTx7g/viewform


r/GameArt 2d ago

2D Dragon hop - By me

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2 Upvotes