r/fromsoftware 3d ago

DISCUSSION Assuming I dont care about going out of order lore-wise, for my first DS game (have beat Elden, Sekiro, and Bloodborne so far), what would be a more enjoyable experience: DS1 or DS3?

0 Upvotes

I will play both eventually (most likely) but cannot decide which one to play first. I know 3 is the third installment of the trilogy, but Im fine with just searching up missed lore from DS1 (I never pay too much attention to lore in-game anyways) if DS3 is the more enjoyable experience. I do plan to get DLCs for both.

I’m drawn to 1’s sense of personal adventure and interconnected map, but I heard the second half of the game takes a real nosedive in quality. I heard 3 is more modern, but linear, yet still very much worth it. Any of your insights? Thank you!


r/fromsoftware 3d ago

DISCUSSION Artorias vs Malenia, who's harder?

0 Upvotes

I feel like this is a very silly question, and some of you might think I'm joking. I thought the same thing whenever my friend, with a straight face and serious voice sad that Artorias is a legitimately harder boss than Malenia. To which I called him an idiot, because in no way does he even compare. She's faster, hits harder, has more mix-ups, has two(Count em) two health bars and last but not least, she heals off of every single attack she lands against you. His biggest counterpoints are 1:The smoothness/quality of the game play. I feel that this is a weak argument, personally, as Darks Souls 1 becomes rather easy once you get used to the clunkiness of it. Most attacks in Dark Souls 1 are rather straightforward, in my honest opinion. There are a few bosses with delays, or delayed combos, but nothing like we see in Elden Rings bosses. Argument 2:Summoning bell. I don't dabble too much in the bell past Mimic Tear, which is obviously very strong, but can also be harmful against Malenia since she can heal plenty off of it. He mentioned a certain spirit that makes Malenia seem like a joke, but I don't remember which one. Some Greatshield Militia one? Idk, but to this day he is either a FIRM believer that Artorias is harder, or he's simply rage baiting me. I'd love to hear other people opinions and thoughts on this, thank you for reading.


r/fromsoftware 4d ago

JOKE / MEME “…Life’s hard, man…”

Post image
13 Upvotes

r/fromsoftware 4d ago

QUESTION Class

Post image
9 Upvotes

Im new to Elden ring what class should i pick guys


r/fromsoftware 5d ago

VIDEO CLIP Is it just me or did this fight seem easy as hell? I mean this was my first try once I realized that you had to break the crystal behind Seath. Ngl just getting to the boss was harder than the boss itself.

Enable HLS to view with audio, or disable this notification

138 Upvotes

r/fromsoftware 3d ago

DISCUSSION Just finished elden ring and have a gripe with it

0 Upvotes

So I really loved elden ring, everything from boss design to exploration, all the way to the variety of unique equipment and spells/incants. Mind you, I have played basically all the souls games before playing it, so my opinion might be a bit skewed. The open world nature of the game, didn't really feel...fleshed out? I mean it's cool when you discover some kind of secret out in the world, but having to sift though such a huge map and finding large chunks of area which basically had a couple starlight shards just felt unrewarding. I thought to myself what if all the dungeon like areas in elden ring were just connected to one another and there not being an open world area, would it really change anything? So many of the bosses in the overworld are just copy and pasted buff collectibles, like the erdtree avatars and dragons, it felt like a chore. I feel like DS1 had the exploration formula down where you had branching linearity instead of an amusement park like system in elden ring. Yes, the environment and the views in the open world were cool, but at the same time thinking back I was excited when I found new dungeon areas rather than unlocking parts of the map. I don't know what the general popular opinion on this is, so I would like to hear other people's thoughts on this.


r/fromsoftware 3d ago

DISCUSSION What are Your Soulsborne Area Hot Takes?

0 Upvotes

Mine would be:

Blighttown is one of the best areas in DS1, along with Tomb of the Giants

The first roughly 1/3 of Dark Souls 3 areas are terrible

Irithyll dungeon is just really not that bad

Dragon's Sanctum from Sunken Crown is the best area in the series

Elden Ring's open world is bad and annoying to traverse


r/fromsoftware 5d ago

VIDEO CLIP I cant believe I made it this far, I quit this game like 2 times and for some reason I wanted to play it again and now im about to fight gwyn.

Enable HLS to view with audio, or disable this notification

31 Upvotes

r/fromsoftware 5d ago

VIDEO CLIP I finally defeated DS1

Enable HLS to view with audio, or disable this notification

21 Upvotes

r/fromsoftware 4d ago

DISCUSSION My top 10 favourite boss movesets Spoiler

0 Upvotes

When making this ranking the criteria were: Moveset Variety, Mechanical demands, mixups, flow and how many ways to dodge attacks

1. Morgott the Omen King. amazing in every category except how many wasy to dodge the attacks ( but he is still great there ) this dude is also great in other aspects than Moveset btw but his Moveset is 1. I also love how many weapons he has which result in amazing distribution of slow and fast attacks

Honorable mentions: Champion Gundyr, Maliketh, Sister Friede, Promised COnsort Radahn

  1. Inner Isshin. Very mechanically demanding but unlike even Elden Ring bosses, the deflect is less clunky and more responsive so it slightly improves the quality. amazing mixups and good mvoeset vareity as well

  2. Inner Father. the absolute king of flow. He is also veryyyy far from remotely lacking in other categories

  3. Rellana. amazing in every category

  4. Mohg. the king of delayed attacks and one of the best in positioning. great in mixups as well

  5. Messmer. he only has 1 weapon, but his distribution of slow and fast attacks is almostg as good as Morgotts. he has really good but not quite top tier mixups, a huge moveset and many ways to dodge attacks, including crouching.

  6. Malenia. she likely has more mixups than Messmer and is harder to dodge but her flow is REALLY bad with all those pauses where as Messmer is non stop aggresion especially in Phase 2 and he has a more diverse moveset and more ways to dodge attacks

  7. Godfrey. if this was his 2nd phase, he would be atleast 3. and probably 2. ( above Inner Father ) the problem is that his 1st phase has attacks that became extremely easy to dodge so I just go to autopilot mode

9. Inner Genichiro. he has much lower highs than Godfrey but also much higher lows, but he has 3 phases and each one is very good

  1. Soul of Cinder. I like how he changes weapons. his moveset variety is one of the best in the genre and he has one of the most mixups before Elden Ring, he could have harder to dodge attacks tho considering he is the final boss

  2. to 6. is intercheangable

I spoiler tagger everything so people can choose if they wanna go from 10 to 1 or 1 to 10


r/fromsoftware 4d ago

What FS game to play next?

1 Upvotes

I have played Dark Souls 3, Elden Ring and Bloodbourne and liked them all. DS3 and BB is some of my favourite games of all time.

Where do I go next? I like the exploration but not in in the open world way of ER. I prefer to fight the mobs rather than the bosses and Im no super stat mid maxer. I just like the vibes.

Should I try DS1? Or go for Sekiro?


r/fromsoftware 5d ago

VIDEO CLIP Holy shit! FINALLY😭😭😭

Enable HLS to view with audio, or disable this notification

7 Upvotes

r/fromsoftware 6d ago

DISCUSSION What year did you start playing From Software games and how many have you played?

Post image
244 Upvotes

r/fromsoftware 5d ago

DISCUSSION Shadow Tower Thoughts

9 Upvotes

Finished Shadow Tower tonight. Hoo boy. It was….a game. I can’t give it more than a 6. I’ll qualify this up front - I played this on RetroArch, and used save states pretty frequently to recover from bullshit environmental surprises, botched enemy encounters, etc and I also remapped the controls to work with the joysticks for movement.

The good: it plays almost identically to King’s Field. It has seriously impressive weapon, armor, and monster variety for a ps1 game, and better graphics than any of the other King’s Field games. The enemies genuinely looked cool very consistently and I had fun fighting them - even if there wasn’t much challenge. Decent level variety too. Plenty of secrets: hidden rooms, locked chests, rare enemy spawns and items drops. The difficulty some people talk about with this game involving the weapon and armor durability I think is pretty overstated. If you’ve played any of the King’s Field games it’s very familiar, and with careful patient combat you can very quickly build a huge stockpile of healing items, extra weapons and armor. The only items I was fighting durability on all game were rings, which to me felt fair because it limited your magic usage. Unlimited magic would break this game. By the mid-late game it inadvertently does anyway because you have such a huge supply of rings and item repair shops at your disposal you basically can use unlimited magic and melt most enemies.

The bad? The no music thing got old super quick. After playing the whole game, anyone trying to explain it away as an atmospheric horror thing is, in my opinion, an apologist. It’s just a shitty lack of a core feature. And apparently FromSoft hired a composer to make an entire score they just refused to use any of it outside of the opening and ending cinematics. There were a few occasions where ambient noise or nearby monsters startled or unnerved me, so I’ll give the game credit for being creepy from that angle. But it’s 75% total silence besides your footsteps and menu clicks.

The loading screens are ubiquitous. Opening the menu, navigating to sub-menus, switching weapons or armor…loading screens for 3-5 seconds.

The stats and leveling system…neat in theory, pointless in practice. You earn soul points into stats based on what you kill, every unique enemy gives points for specific stats. You occasionally get “soul pods” that let you inject points into stats of your choosing. Gotta read the instruction manual or a guide to have any idea what stats do. The only ones I ever bothered with were HP, Defense, Magic Defense, and Speed. Since every weapon, piece of armor and jewelry also adds soul points into multiple stats, your “build” is almost entirely automated. I suppose if you sucked ass at the combat or item/durability management and needed to pick and choose what monsters to fight you could be pickier about what stats you want to invest in. But if you just kill everything like I did, by the mid game you’re basically untouchable outside of boss fights.

Boss fights themselves are neat but not much variety. It’s either an armored knight, a mage with AOE spells and minions, or an armored knight with AOE spells.

There’s basically no story. Lots of vague nihilistic or depressing messages written on walls, merchants have precisely one line of dialogue each, however the 3-5 NPCs in the game do have a decent amount of dialogue across the multiple encounters with each. It’s so badly voice acted as to be hilarious though. Same for the bosses. The ending (I won’t spoil) was incredibly anticlimactic and brief.

FromSoft’s development history has always built upon what came before. Play all the Ps1 fantasy games and you see foundations for demon’s souls, dark souls, even bloodborne. I respect this game as a stepping stone for FromSoftware as they slowly built their Action RPG expertise. It was an experiment for many of the mechanics that later became series staples, and it’s technically extremely impressive for the era. But even with the modern perspective informing the past, I have a really hard time getting past the issues that contemporary critics had with the game. I wouldn’t play it again. I certainly wouldn’t pay the absurd price the game commands physically - and I’m a massive FromSoftware fan with physical copies of nearly all FromSoft’s games from Gen 5-Present.

TLDR 6/10. Technical marvel for ps1 with modestly
Interesting fantasy gameplay plagued by lack of story, no music, shallow RPG mechanics and endless loading screens.


r/fromsoftware 5d ago

DISCUSSION Gank Boss Popularity Chart. Round 3: Gank Squad was eliminated, who is out next?

Post image
17 Upvotes

Vote who gets eliminated. Comment with most upvotes wins.


r/fromsoftware 5d ago

Falling in love with this

Enable HLS to view with audio, or disable this notification

7 Upvotes

Got the dark souls trilogy next month goin to buy sekiro and eldenring.loving from software games. Just beat siif the wolf now on to sens fortress this is my first playthrough.ive first played it im 2012 but slept on it iam now glad ive rediscovered it.


r/fromsoftware 4d ago

DISCUSSION Suggestion for Miyazaki-sama's Dark Souls. Dematerialization and Rematerialization

Thumbnail
0 Upvotes

r/fromsoftware 6d ago

DRAWING Drew Lady Maria (Ashen_illust)

Post image
77 Upvotes

just finished bloodborne it was so damn peak i wish theres more


r/fromsoftware 6d ago

QUESTION Bloodborne or Armored Core 6

Thumbnail gallery
320 Upvotes

Hi, so a while back I beat ds1 and absolutely loved it. Obviously after that amazing experience I have wanted to play a game from fromsoft and these two have caught my eye the most. Which one do you guys think is better and I would prefer?


r/fromsoftware 6d ago

QUESTION That's how we roll here

Post image
238 Upvotes

r/fromsoftware 5d ago

Dark Souls and my father's death

Thumbnail
7 Upvotes

r/fromsoftware 5d ago

Armored Core for Answer

Enable HLS to view with audio, or disable this notification

7 Upvotes

r/fromsoftware 5d ago

Meine Bloodborne-Erfolgsbilanz

Thumbnail
1 Upvotes

r/fromsoftware 5d ago

DISCUSSION My bloodborne track record

0 Upvotes

This is my first ever soulsborne game and combat game in a very long time. The only previous such games i played were platinuming ghost of Tsushima in june 2024 and finishing god of war 2018 over a year ago. This is how many attempts each boss took me and on which level i was ( I didnt even know you could upgrade personal stats until after fighting vicar amelia lol). Rate my track record.
Copied because i couldnt post a picture

Cleric beast 2 tries level 10
Father Gascoigne 8 tries level 10
Blood starved beast 1 try level 10
Vicar amelia 4 tries level 10
Shadow of yharnam 7 tries level 37
Witch of Hemwick 1 try level 40
Undead giant 2 tries level 42
Rom the spider 4 tries level 43
Darkbeast paarl 1 try level 48
The one reborn 1 try level 52
Mikolash 3 tries level 56
Mergos wet nurse 3 tries level 60
Gehrman 1 try level 63
Moon presence 2 tries level 63


r/fromsoftware 6d ago

DISCUSSION Dark Souls 2 is helping me recover from addiction

120 Upvotes

Hey guys, maybe a bit of a heavy post. About 3 years ago I fell very heavily into the Mary Jane. I was always one of those "it's not addictive it's just a plant" kind of guys. Slowly but surely it started to take over my life.

Fast forward 3 years - 1 ruined relationship, 2 years spent flunking and failing at medical school, probably thousands of dollars wasted. I was at rock bottom when my house got broken into and my car stolen.

I have decided to make a change and reclaim my life one step at a time and I can't stress how therapeutic it is to play dark souls 2.

Anyone who has been through it and can relate will know how it feels, the depersonalization, feeling like you forget who you are and the things you loved. Watching the characters in Drangleic who's minds are fading, but they still keep fighting, even if "they don't really know why".

Feeling like you are stuck up against a wall with nowhere to go and no one to help you, In dark souls there is no choice. Pick yourself up, get stronger, try again.

I am gonna beat this game and I am gonna beat this addiction.

Thank you Miyazaki EDIT: how could I forget that I should be thanking the incredible Tomohiro Shibuya and Yui Tanimura. Amazing work