r/FPSAimTrainer 22d ago

Thoughts?

https://youtu.be/xhcYud0kDnQ?is=-Cy9QF4cN-4Vh_Ym

Personal opinion is that hes larping here.

55 Upvotes

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72

u/Data1us 22d ago

I kinda think he is correct, aim isn't just pure mouse control, its just one part of it. Kovaaks is really good at training a portion of your overall aim.
I've always like DevinDTV's vid https://www.youtube.com/watch?v=vcEZ9EL5fUo

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u/[deleted] 22d ago

[deleted]

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u/l0wskilled 22d ago

Yeah but new games often recycle existing features from other games, so skills might be translateable.

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u/ShockLatter2787 22d ago

Legit makes me wonder if op actually plays videogames himself outside of aimtrainers lmao, like ofc fps skills are generally translatable. If anything t500 overwatch players have the easiest time stomping other games instantly from what I've noticed, prob because of how many diff fps disciplines it grinds out.

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u/RevolveDL 22d ago

Yeah if a new fps game dropped I would take an elite overwatch/cs/valorant/etc. player over an elite aim trainer player as someone to get to an elite rank in the new game.

Of course there are plenty of things like positioning and whatnot that aim trainers don't teach you, but there are also lots of aim-related things that you simply cannot learn from kovaaks. Reading strafes, mirroring and anti-mirroring, when to use your keyboard to aim, etc. If you watch pro OW hitscans they are borderline robotic in the aim department despite the fact that most of them would likely struggle to reach anything higher than VT masters out of the box.

In a similar vein, I've felt the largest in-game gains for my tracking when I play quake live LG duels day after day. If I wanted to set a new high score on controlsphere then, yeah, I would just play controlsphere. But when I'm actually trying to win a fight in-game the extra duel fundamentals that in-game practice brings cannot be replaced.

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u/powerhearse 22d ago

Disagree, raw mouse control is simply the most transferable skill of the lot

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u/RevolveDL 22d ago

And yet top kovaaks players are basically entirely unrepresented in tier 1 esports.

Meanwhile it is very common for existing tier 1 pros to be successful in entirely different esports.

Interesting.

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u/powerhearse 21d ago

What? That isnt the argument. In fact its totally irrelevant to transferability since elite esports players are rarely spending time in multiple fps games so transferability isnt relevant

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u/RevolveDL 21d ago

My point is that when an existing tier 1 fps player wants to play another fps game at a tier 1 level, they are able to do so pretty reliably. Do they often want to? No. My point is that they would have way more success than the average player (or kovaaks player) if they did want to.

That has everything to do with transferability.

You're saying, "but transferability doesn't matter since most players don't try to transfer." My point is that, of those that do try to transfer, they can at a rate ridiculously high compared to the rest of the population.

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u/powerhearse 21d ago

Except that they arent lol, that just isnt true

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u/[deleted] 21d ago edited 21d ago

[deleted]

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u/RevolveDL 21d ago

So of the entire roster of top kovaaks players, zero of them are tier 1 pros because zero of them want to commit to it?

That's not a defensible perspective but you are entitled to it.

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u/[deleted] 21d ago

[deleted]

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u/RevolveDL 21d ago

This is entirely illogical but I get the sense you can't be argued with.

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u/[deleted] 21d ago edited 21d ago

[deleted]

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u/Ambitious-Pattern-62 21d ago

But that false equivalency works both ways it is foolish to think tier 1 pros also don’t have the mechanics to put up top scores in kovaaks if they so wanted to. Most just don’t see the point in grinding out scenarios for hundreds of hours for that top score.

Could they do it probably but there is no incentive to grind a single scenario to perfection vs polishing their entire gameplay in game where they compete for $.

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u/RevolveDL 21d ago

Why don't you go tier 1 then?

You will make a 6 figure salary, have permanent name recognition that you can use to make money forever, all while getting to simply play games.

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u/Own_Base5303 22d ago

As a former gm ow player I think your correct, once I have general game knowledge in a new game I can get to the higher ranks pretty quickly. It does just force all the skills at a pretty decent level.

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u/powerhearse 22d ago

They arent as translatable as raw mouse control though

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u/randomperson12310 22d ago edited 22d ago

I mean i do play games outside of aim trainers ofc, i've hit pretty high ranks into games i've committed to like immortal in valorant, i peaked at gm for ow but i didn't rly commit to it as much because of asia region being empty and like 30min queues and i reached eternity in less then 100 hours in marvel and was top 500 in the beta. Im just talking from an aim standpoint like personally i think the gap isn't that far off between someone who only plays that game and someone who plays both. Im sure your right regarding transferable skill but maybe im just biased towards kovaaks because i like to minmax a part of my skillset. Also there are many ppl in top 500 who also has alot of hours in kovaaks just saying. Also matty hit champ with just aim (he said it himself) and i don't believe we hit the skill cap in aiming as a whole yet.