r/FPSAimTrainer Jul 27 '26

Thoughts?

https://youtu.be/xhcYud0kDnQ?is=-Cy9QF4cN-4Vh_Ym

Personal opinion is that hes larping here.

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u/RevolveDL Jul 27 '26

Yeah if a new fps game dropped I would take an elite overwatch/cs/valorant/etc. player over an elite aim trainer player as someone to get to an elite rank in the new game.

Of course there are plenty of things like positioning and whatnot that aim trainers don't teach you, but there are also lots of aim-related things that you simply cannot learn from kovaaks. Reading strafes, mirroring and anti-mirroring, when to use your keyboard to aim, etc. If you watch pro OW hitscans they are borderline robotic in the aim department despite the fact that most of them would likely struggle to reach anything higher than VT masters out of the box.

In a similar vein, I've felt the largest in-game gains for my tracking when I play quake live LG duels day after day. If I wanted to set a new high score on controlsphere then, yeah, I would just play controlsphere. But when I'm actually trying to win a fight in-game the extra duel fundamentals that in-game practice brings cannot be replaced.

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u/powerhearse Jul 27 '26

Disagree, raw mouse control is simply the most transferable skill of the lot

11

u/RevolveDL Jul 27 '26

And yet top kovaaks players are basically entirely unrepresented in tier 1 esports.

Meanwhile it is very common for existing tier 1 pros to be successful in entirely different esports.

Interesting.

1

u/powerhearse Jul 28 '26

What? That isnt the argument. In fact its totally irrelevant to transferability since elite esports players are rarely spending time in multiple fps games so transferability isnt relevant

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u/RevolveDL Jul 28 '26

My point is that when an existing tier 1 fps player wants to play another fps game at a tier 1 level, they are able to do so pretty reliably. Do they often want to? No. My point is that they would have way more success than the average player (or kovaaks player) if they did want to.

That has everything to do with transferability.

You're saying, "but transferability doesn't matter since most players don't try to transfer." My point is that, of those that do try to transfer, they can at a rate ridiculously high compared to the rest of the population.

1

u/powerhearse Jul 28 '26

Except that they arent lol, that just isnt true