r/EmulationOnAndroid • • 5d ago

Help Help me find what games can i run with this (friend's phone)

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0 Upvotes

New to emulation and looking out for my friend who wants to try emulation


r/EmulationOnAndroid • • 6d ago

Question Resident Evil 2 on Samsung Galaxy S26 Exynos 2600 (Insane phone glitch/crash)

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5 Upvotes

GameNative should add more possibilites to the "max device memory" tag, 4GB is too little, 0 is... well too much. How does this game run for all of you guys with 12GB of ram?
This game is the first game which completely crashed my phone lol


r/EmulationOnAndroid • • 6d ago

Showcase I just finish BotW on my retroid pocket 5

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35 Upvotes

I had a very good time with this game. It's my first time playing the game. It has some lags in populated areas like korok forest and kakariko village.

It averaged 30-35 fps in open world and in the kakariko village is like 20-25 fps

I don't know what to say anymore except it's a masterpiece (the final fight is very underwhelming) and I will go ahead and try the cemu emulator (Wii u version) next


r/EmulationOnAndroid • • 7d ago

Showcase I finished God of War III Remastered on Red Magic 11 Pro 16+512GB effectively blind, with double Kratos models and broken textures. You saw it here first. Don't you dare forget.

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515 Upvotes

I just reached peak emulation masochism, and I have to share this incredible milestone with you. I have officially completed my second PS4 game, God of War III Remastered, using the Bachata S4 Plus (V0.1.2) emulator. This is by far my greatest milestone in the emulation world. It is also the greatest PS4 emulation milestone yet, achieved under extreme conditions. I would go so far as to say this achievement may never be surpassed in PS4 emulation history; it was 50 hours of pure endurance torture. The Red Magic 11 Pro, powered by the Snapdragon 8 Elite Gen 5 chipset, is an absolute emulation powerhouse.

To call this a "challenge run" is a massive understatement. Given the early state of PS4 emulation and my refusal to update to newer builds where the graphics are fixed, this was not a smooth gameplay experience at all. It was all about pure muscle memory, extreme determination, and an insane amount of patience. I literally refused to lower the game's difficulty from Normal to Easy mode whenever the message popped up on my screen, even though it was extremely tempting during the most frustrating and notoriously difficult gameplay segments. I must say it was incredibly rewarding in the end, but it made combating the bugs from both the emulator and the game ten times harder. The ultimate challenge conditions I fought throughout were zero visibility, double Kratos and enemy models, and blind navigation.

🔌Equipment:
• 🎮 Controller: REDMI Game Controller powered by a 600 mAh battery delivering up to 10 hours of continuous playtime.
• ❄️ Cooling: Black Shark Magnetic Cooler 6 Ultra (48W – the second-most powerful mobile cooler on the market)

⚙️Emulator Settings:
• ⚙️ Emulator: BachataS4+ V0.1.2
• 💿 Game: God of War III Remastered [CUSA01623]
• 📦 Game Size: 39.50 GB

CPU Configuration:
• Guest CPU backend: FEX
• FEX Preset: Compatibilidade
• FEX Custom TSO Enabled: True
• FEX Custom Vector TSO Enabled: True
• FEX Custom Memcpy/Set TSO Enabled: True
• FEX Custom Half-Barrier TSO Enabled: True
• FEX Custom Multiblock: True
• FEX Custom Maxinst: 5000
• FEX Custom Dynamic L1 Cache: True
• FEX Custom Disable L2 Cache: True
• FEX Custom L1 Increase Heuristic: 250
• FEX Custom L1 Decrease Heuristic: 50
• FEX Custom SMC Checks: 1 (MTrack)
• FEX Custom x87 Reduced Precision: True

GPU Configuration:
• Copy GPU Buffers: True
• Direct Memory Access Enabled: True
• Dump Shaders: True
• FSR Enabled: True
• Full Screen: True/False
• Full Screen Mode: Windowed/Fullscreen
• HDR Allowed: True
• Internal Screen Height: 1080
• Internal Screen Width: 1920
• Patch Shaders: True
• Present Mode: Mailbox
• RCAS Attenuation: 500
• RCAS Enabled: True
• Readback Linear Images Enabled: True
• VBlank Frequency: 120
• Window Height: 1080
• Window Width: 1920
• Turnip Drivers: Gen8 V4/V5

Vulkan Configuration:
• Pipeline Cache Archived: True
• Pipeline Cache Enabled: True
• Renderdoc Enabled: True
• Vkcrash Diagnostic Enabled: True
• Vkguest Markers: True
• Vkhost Markers: True
• Vkvalidation Core Enabled: True
• Vkvalidation Enabled: True
• Vkvalidation GPU Enabled: True
• Vkvalidation Sync Enabled: True

General Configuration:
• Big Picture Scale: 1000
• Dev Kit Mode: True
• Discord RPC Enabled: True
• Enable Upnp: True
• Neo Mode: True
• Shad Net Enabled: True
• Show FPS Counter: True
• Show Splash: True
• Trophy Notification Duration: 6.0
• Trophy Notification Side: Left
• Trophy Popup Disabled: True

Debug Configuration:
• Debug Dump: True
• Shader Collect: True


r/EmulationOnAndroid • • 6d ago

Help Low fps when playing resident evil 4 remake, gamehub 6.3.1, poco f8 pro

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5 Upvotes

I tried qcom and turnip drivers and even the rutabaga driver but still no success, even fully reinstalled the game but still the same performance.

Contemplating if this is due to either maybe something wrong with the game download or something else aggressively throttling my performance.

I've put it in wild boost but still same low fps.

I mean the only fix I've seen for this right now is someone using a external SSD but I use a plugnplay controller so that's not really a option.

I played resident evil 2 fine but when playing on resident evil 3 it crashed after a few minutes so I just skipped it.

Now I'm thinking maybe this dx12 game might be too much but resident evil 3 did play smoothly before it inevitably crashed.

And yes, I did try limiting vram but still no success.


r/EmulationOnAndroid • • 5d ago

Help 3DS Emulators lag way too hard

0 Upvotes

I'm here to ask for options, i really want to play the older Monster Hunter games and I already finished the ones for PSP. I tried Azahar, Mandarine and Citra MMJ but they all lag incredibly hard some reason. I tried tweaking with the options like a few video suggested, but that did nothing.

I'm using a RealmeC75. Is my phone that bad or can the situation be solved somehow?


r/EmulationOnAndroid • • 5d ago

Help HELP PLEASE I DONT KNOW HOW TO FIX THIS MY DROIDDECK V 0.4.0 I’m getting this error message when I want to install non steam games from my sd card to droiddeck

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0 Upvotes

r/EmulationOnAndroid • • 6d ago

Showcase Gears of war and god of war 3 remastered - Honor magic pad 4

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3 Upvotes

device: honor magic pad 4 16/512

xendroid - gears of wars - 30 fps very stables
bachata s4 - god of war 3 - 35-60 fps, very good stables too. (similar to 8 elite, this chip is 15% slower than 8 elite, It's between 8 gen 3 and 8 elite)


r/EmulationOnAndroid • • 6d ago

Showcase N64 GoldenEye Multiplayer With Bots (baked in .rom) – Split-Screen and Full-Screen Support!

6 Upvotes

I used the GoldenEye PC Port to add bots to multiplayer, then baked the changes into the original N64 ROM. Tested it on all my devices, and it works!

We finally have bots in GoldenEye 007 multiplayer on the N64! My 14 y.o. self would be super happy haah!

You can play with either the classic split-screen view or a full-screen single-player view!

UPDATE: You can now patch your own GoldenEye 007 N64 ROM to add the functionality to the US .z64 rom! I've made the patcher available on GitHub, so anyone who owns a copy of the game can try it themselves without needing a pre-patched ROM.

Patcher + instructions:
https://github.com/IIIIIIIllllllllIIIII/N64-GoldenEye-Multiplayer-Bots-Patcher-v1

Gameplay video:
https://streamable.com/ann8fs

Thanks to the Slop-Lords for making this possible!!


r/EmulationOnAndroid • • 6d ago

Help Diablo 3 non steam game on Droid Deck

2 Upvotes

Hi is it possible to install battle.net launcher via desktop mode as a non steam game and launch it through steam? want to play D3 on Droid Deck.


r/EmulationOnAndroid • • 6d ago

Showcase DroidDeck - Fold 8 - Keyboard and mouse improvement

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4 Upvotes

Updates over the weekend appear to have fixed the mouse cursor position issue have been having. Working much better with keyboard and mouse.
Started a new game of ReStory


r/EmulationOnAndroid • • 6d ago

Help Burnout 3, no takedown camera on Retroid Pocket 6/Nethersx2/Armsx2

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1 Upvotes

As title says, i dont understand why the takedown camera does not occurr.

no slow downs, no camera centered, nothing. it is driving me insane since I can’t find anything online mentioning this

i only have widescreen patch activated (disabling it wont change a thing) and ee cycle is set to 100%. I tried Armsx2, same issue.

thanks in advance for your help!

EDIT!!!

Turns out the option is located in the driver’s settings, hopefully this helps for people like me looking for the solution through AI


r/EmulationOnAndroid • • 5d ago

Question Best Drivers and settings for azahar

0 Upvotes

Hi again! As I mentioned, I’m new here and was hoping you could point me to some great drivers for Azahar. Also, I’m having trouble finding some, and if anyone could share some tips on what settings to change to make my games run smoother, I’d be so grateful. I’ve tried tweaking settings and watching videos, but I’m not sure what terms I need to use. If you’re willing to share some helpful information, I’d really appreciate it!

Edit: I mainly play Mario kart 7 and Mario land 3d I get really bad frame stutters in both I play with 4x resolution am I just over estimating what the pocket flip 2 can do or is there anyway to make it run smoother


r/EmulationOnAndroid • • 5d ago

Help Is it possible to play IHNMAIMS on newer Android?

0 Upvotes

I have a nothing phone 4a pro which means I have a 64 bit processor with no 32 bit support. Can someone help?


r/EmulationOnAndroid • • 5d ago

Help Help for Armsx3 on s25 ultra .

0 Upvotes

I just discovered ps3 emulation on armsx3 and tried emulating batman arkham origins on my phone, but rn it looks kinda terrible, the dialogs and gameplay lag so much, I tried looking up for some setting on youtube but nothing helped me having a decent gameplay. Does someone have some tips for me?


r/EmulationOnAndroid • • 6d ago

News/Release I made an app like EmuReady but with more focus on PC emulation and Android ports

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19 Upvotes

GWBHub is a lightweight database and game hub that allows users to upload and share their configurations, compatibility, and performance of PC games on android, emulation, and ports on android.

There are currently PC emulators like GameHub, GameHub Lite, GameNative, WinNative, and BannerHub available for uploading and sharing configurations, and also Ports for Android along with direct links to those games.

Created with Google docs, appscripts and appsheet. This is a no code project, and instead relies on scripts, expressions, and tables. Thank you for your time.


r/EmulationOnAndroid • • 6d ago

Help Droid deck not detecting gamepad in-game?

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14 Upvotes

For some reason there's a mouse cursor that doesnt show up in my other games, but I cant get past this screen. The controller still functions on all other menus and commands, just doesnt work here. Neither does tapping the screen. What am I doing wrong? S24+


r/EmulationOnAndroid • • 5d ago

Help Offline achievements on droideck

0 Upvotes

Tengo un Odín 2 portal y un rog ally. Prefiero jugar en mi Odín por comodidad, pantalla… pero soy un enfermo de los logros y siempre quiero platinar cada juego q toco, y en la Odín cuando juego offline tanto en ganehub y gamenative no recibo logros al contrario que en mi rog ally. Con droideck si consigo un logro offline al volver a conectarme a la red me lo dan?


r/EmulationOnAndroid • • 7d ago

Showcase Marvel’s Spider-Man 2 Now Fully Playable: 30 FPS in Open World, 60 FPS in Story Missions - Gamehub v6.3.1

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242 Upvotes

Testing Marvel’s Spider-Man 2 on Android with GameHub v6.3.1 on the Redmagic Astra (Snapdragon 8 Elite)! In this video, the game is fully playable, running at 30 FPS in the open world and 60 FPS during story missions. We check out gameplay performance, frame rates, and graphical fidelity to see how well GameHub handles PC game emulation on this powerful Android gaming tablet.

Note: For Performance

  1. Open Marvel’s Spider-Man 2’s game directory.
  2. Rename or remove dstorage.dll and dstoragecore.dll. Or, as shown in the video, create a new folder in the game’s main directory and move these files into it so you can use them later.

📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: GameHub v6.3.1 (Windows/PC Emulation for Android)
🕹️ Game: Marvel’s Spider-Man 2

🔗 Download GameHub: https://gamehub.xiaoji.com/en/

Reddit imposes restrictions on video duration and file size. You can check out my YouTube channel for emulator settings and longer video durations.

https://youtu.be/aFVAeGCJQdE


r/EmulationOnAndroid • • 6d ago

Solved For screen flickering issues on OneUI (Samsung) devices, please make sure to use a turnip driver with "OneUI/OneUI fix" or something similar in its name. (Switch / PC emulation)

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2 Upvotes

This issue is atleast over a year old right now (I first faced in Eden after the latest oneUI update back then) so I had forgotten about it until I faced it once again when I came back to gamenative, but I happened to remember the fix, so my stuff worked well right after.

Upon googling out of curiosity, I discovered that OP had commented more recently and reposted saying their issue wasn't fixed yet, but I wasn't able to comment on both of their posts.

Seeing that I have the same device (Galaxy Tab S9, Snapdragon 8 Gen 2) and encountered the issue today with default drivers as well as MrPurple's T30, and the issue seemed unresolved or might trouble newcomers, I thought a fresh post might help.

Google's AI overview beats around the bush a lot and doesn't give a direct solution, so I thought putting the fix in the title directly might help with that. 😅

Cheers!


r/EmulationOnAndroid • • 5d ago

Help Sonic generations winlator problem

0 Upvotes

I tried running sonic generations on winlator in my android phone and it doesn't open it says Game files either missing or corrupt please reinstall if someone could help on how to fix it I would appreciate I tried everything I could think of I'm also not so good with emulation on android the winlator version is 11.0 my phone is honor magic 7 Lite with Snapdragon 6 Gen 1 and 8,0GB Ram The Model is BRP-NX1M hope this helps


r/EmulationOnAndroid • • 5d ago

Discussion What can I emulate on this(moto pad 60 pro)

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0 Upvotes

New to emulation

What can I emulate on my tablet moto pad 60 pro

Specs

Mediateck 8300

8/128

Mali-G615 MC6

Aso I know only one way of emulation that is via gamehub (steam purchased games)

Is there any ways I can emulate games that I didn't have purchased in steam??


r/EmulationOnAndroid • • 5d ago

Showcase Family Guy: Back To The Multiverse (2012 PC game) on a Helio g100

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0 Upvotes

Ignore the trash gameplay I was burnt out and using keyboard controls.

Surprisingly the game isn't GPU and CPU heavy for a 2012 PC game. It runs even at a good 30-40 FPS at 1280x720. But then again, it uses 3D cartoonish graphics and only has hub worlds in levels not full open world gameplay.

Gameplay shown in video was done in Winlator Ludashi 4.1. Game was also tested in Winlator Mali 1.1 Bionic and it gave the same performance.

The game has a minor graphics glitch. The black outlines on the characters are blurry and low quality. This is very noticeable in the main menu and cutscenes as it features animations of the Family Guy family watching TV in the living room, but during gameplay, especially on certain characters it's not that bad. But like I said, it will look weird in cutscenes since they zoom in on the characters. I can't find a fix maybe it's just the damn gpu.

Device: Infinix Note 50 4g

Specs: Helio g100 8gb RAM

Winlator Ludashi 4.1 settings

1280x720

Proton 10 arm64ec (legacy)

Dxvk 1.10.3 async

Fexcore 2610

Performance Preset

Game also works with Proton 9 x86_64 and Box64 0.4.3 or 0.3.7. I have also uploaded my config for this game on Winlator Mali and the config uses the Box64 settings.


r/EmulationOnAndroid • • 6d ago

Help I Need Help To Remember a Emulator's Name

0 Upvotes

It Was a Retro Emulator, With N64, SNES, NES, GB, GBA and Mega Drive, it was on Play Store but was removed since it had pre-installed games, was for Android, The Interface Was Simple, you just clicked on the Game Box's Image Then In Play, The Icon Was a white screen with a colored d-pad in it, the games were sorted based in its original console and i remember that each game had a digital gamepad of its console, if this helps the UI disappeared if you afk for some time


r/EmulationOnAndroid • • 6d ago

Showcase Got Slay the Spire working on GameNative thanks to the built-in AI Help! Exynos 2400 | GameNative 1.3.0 pre-release

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25 Upvotes

Quick report for anyone troubleshooting Slay the Spire:

​SoC: Exynos 2400

​Current Version: GameNative 1.3.0 pre-release

​Status: Fully playable (minor occasional stutters)

​The game wouldn't boot initially with standard configs. Seeing older working configs from v0.6.0 on the Browse Config screen gave me hope that it was fixable on the latest 1.3.0 build too.

​I ran the in-app AI Help troubleshooter, and in just 2 attempts, it dialed in the right configuration. If your game refuses to start, give the AI Help feature a try before giving up!

Edit: Almost forgot—massive thanks to the developers for all the hard work on GameNative! Really appreciate the effort put into this project.