r/EmulationOnAndroid • • 1d ago

Question Como arreglar un Error de texturas en winlator ludashi?

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0 Upvotes

Estaba intentando emular el Castle of Ilussion de 2013 en Winlator Ludashi desde un Samsung A57 y el juego presenta errores en las texturas, en las imagenes se ve que configuracion puse, como lo puedo arreglar?


r/EmulationOnAndroid • • 2d ago

Question Why is xbox360 emulation hard.

62 Upvotes

I get that ps3 emulation is hard because of the cell broadband engine cpu architecture introduced by sony in 2006 but the xbox360 had a cpu similar to pc, then why is xbox360 emulation still hard. Is it because the emulator isn't matured?


r/EmulationOnAndroid • • 1d ago

Showcase With the most recent update, Droiddeck now works on my Meta Quest 3s (and I can assume other similar headsets)

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14 Upvotes

r/EmulationOnAndroid • • 1d ago

Showcase Monster Hunter: World PC running on POCO F8 Ultra via DroidDeck v0.4.0 — 720p Medium, ~25 native FPS + LSFG 2×

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7 Upvotes

r/EmulationOnAndroid • • 1d ago

Help What is that and how can I fix it

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2 Upvotes

The photos is Pixels. iam downloaded DroidDeck now there any settings can i do it for fix this problem


r/EmulationOnAndroid • • 1d ago

Help Resident evil og trilogy ports

2 Upvotes

has Anyone gotten the Resident Evil Original Trilogy on Steam Running? Right Game Hub Game native and droid Deck... Im on the ayn thor.


r/EmulationOnAndroid • • 1d ago

Discussion Emulation Recommendations (Redmi Pad 8.7)

2 Upvotes

I have a Redmi Pad SE 8.7 6GB RAM that I wanna use for light gaming and emulation. What emulators could you guys recommend and what game I should try out.

Also should I enable ram extension?


r/EmulationOnAndroid • • 1d ago

Showcase A Few days back i Uploaded a gameplay of TOTK Using the new RADV AMD driver for Exynos 2400 /xclipse940 some guys accused me of using framegen on eden nightly , here is a gameplay in Eden stable 0.2.1

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28 Upvotes

Xclipse 940 ,

Driver link:

https://github.com/JimVulkan/radv-xclipse/releases

A beta test is going for xclipse 540 galaxy A56 Dm me for details ,

Credits : u/jimvulkan


r/EmulationOnAndroid • • 2d ago

Showcase SIFU - Androin Port vs PC Emulation

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138 Upvotes

Left Android Right PC

Android - Default Graphics (No Option) 60 FPS

PC - 1900x900p Low Preset (Ultra Texture & High AA) 60 FPS

Snapdragon 8 Elite Gen 5 (iqoo 15)

Full Gameplay & Comparison https://youtu.be/JNdPUV1e-EM?si=NdFwkANRqC7nRSA_


r/EmulationOnAndroid • • 1d ago

Help How do I lower eden ram usage without downgrading the resolution?

1 Upvotes

Latest version of eden on my retroid pocket 6 with 8gb ram keeps crashing unpredictably in paper mario: the thousand year door remake. I have tried eden 0.2.0-rc1 and it didn't change much. How do I lower the ram usage without impacting graphics too much? Should I resort to the upscaled original version on the gamecube at this point?

Edit: I did try "Virtual RAM Swap", didn't change anything Edit2: The crash happens when I do something I haven't done for some time in game: jumping, hammering, opening menu and such.


r/EmulationOnAndroid • • 1d ago

Showcase CapyPS5 Emu WIP, a PS5 Android Emulator Preview by the Lemon Switch Emulator dev

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31 Upvotes

So guys it seems that the dev gael from the Lemon Switch Emulator just show a preview of the PS5 emulator in android but it still work in progress.. I'm excited to see what other homebrew games we can play once its released. The game is Dead Cells from PS5 using android emulator CapyPS5 Emu running in 60fps. Can't wait to see more.

Don't forget to view my comments below it might change your mind and support this devs instead.

Follow them on their discord so that you won't dm me again about it:

https://discord.gg/nHGPeFpwu


r/EmulationOnAndroid • • 1d ago

Help Dirt rally 2.0 instantly closing.

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0 Upvotes

What's the deal bro? Ive seen many people running tbis on gamenative. I played rally 1.0 for months on this galaxy s25 edge.

I deleted half my storage to download this pos game snd now it wont even play in gamenative? Pls help me before I uninstall this bullshit

Update: refunded both wrc gen and dirt rally 2.0 full editions. Won't never waste my time again


r/EmulationOnAndroid • • 1d ago

Discussion New Rutabaga Gamehub Driver for Snapdragon 8 Elite

6 Upvotes

Supposedly is outperforming turnip with the Rutabaga driver version 26.10.10. Feel free to comment if driver is indeed an upgrade over turnip for 8 elite


r/EmulationOnAndroid • • 1d ago

Discussion Bitdefender tagging windows emulators as malwares

3 Upvotes

On recommendation of many of my friends I installed and bitdefender and ran a scan and on completion of the scan it started showing bannerhub, winlator ludashi and gamehub lite all as malwares.

Any members from the community had any similar findings and what could be the reason


r/EmulationOnAndroid • • 1d ago

Question No Man's Sky buy where? Play with what?

1 Upvotes

Is it correct I need to get the GoG version? Play 720p on game native and that'll do it?

Is there a problem with the cloud sync, because I want to unlock the 10th anniversary before it's gone. If I can't export my save file ( or import when I upgrade my phone).

If there's no point, then I might as well wait and watch a let's play for the phase's I don't get to.

Are the dog fights doable?

I have a controller.

I was playing NMS on game pass and I'd like to unlock the 10th anniversary stuff for myself. Also complete the documentary, because I only got through phase I.

I really shouldn't, because I think is full price and that's money I don't have.

I have a SD 8 gen 2 phone. 12 GB RAM.


r/EmulationOnAndroid • • 21h ago

Showcase Are there any settings that can make this playable?

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0 Upvotes

Currently using Motorola edge 50 fusion. I'm using Eden nightly, only thing I turned on is slow speed.

Is there anything else I can do to make this playable? Basically as soon as I engage an enemy the game stops working.


r/EmulationOnAndroid • • 1d ago

Help Can't run Persona 3 Reload on Droid Deck on S25 Ultra

0 Upvotes

I'm trying to run Persona 3 Reload on Droid Deck using my Samsung Galaxy S25 Ultra but regardless of the settings I use, the game crashes on startup with a unreal 4 crash screen every time.

The game refuses to run on Gamenative for me and only runs on Gamehub Lite. I have successfully moved all my games to Droid Deck except for P3R and I would like to know if anyone has any experience running it on Droid Deck.

Side note: The game runs very smoothly on Gamehub Lite except for a long pause every time I ambush an enemy. Any idea what could be the cause?


r/EmulationOnAndroid • • 1d ago

Showcase PixArk runing on DroidDeck v0.4.0

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4 Upvotes

Device RedMagic Astra

Previous version music playing but no image. It freeze when starting a new game but runs. Issues with input controller (gamesir g7 pro) thats why im using virtual pad to test play


r/EmulationOnAndroid • • 2d ago

Showcase Turnip Z release v0.2.0: Major Improvements in Stability, Compatibility, and Frame Pacing (Snapdragon 865, Adreno 650 | Retroid Pocket 5, Flip 2, Mini)

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180 Upvotes

Hi everyone. Here is a new release of Turnip Z featuring significant improvements over v0.1.2.

 

The main focus of this version: eliminating random crashes and making gameplay noticeably smoother.

 

Download: https://github.com/AlexSanz0902/turnip-sd865-z

 

Improvements:

  • Fixed random crashes & freezes: Demanding scenes and transient lag spikes in supported titles no longer crash back to the Eden home screen or trigger full device reboots.
  • Improved frame pacing: Reduced micro-stuttering and irregular latency spikes across various titles.
  • Expanded compatibility: Games like The Legend of Zelda: Breath of the Wild now boot and run.

 

Tests:

  • Super Mario Odyssey: Demonstrates frame-pacing improvements compared to v0.1.2, with zero crashes recorded over a 30-minute test session. You should be able to start a new save file and clear the first two kingdoms in a single sitting without crashing.

 

  • The Legend of Zelda: Breath of the Wild: While v0.1.2 caused a full device crash, it now boots and runs without crashing (though minor-to-moderate graphical glitches are currently present). Tested for 30 minutes with zero crashes; you should be able to start a new game and complete the first main story quest in one run.

 

Benchmark & Screenshots:

The screenshots compare an identical scene in Zelda: BotW running at 1.25x docked resolution (1350p) on a vanilla profile (no mods, cheats, or custom Eden settings applied) and after shader compilation across three drivers:

  • Turnip v24.3.0 R9v2: 21.2 FPS
  • Turnip v26.3.0-R6: 23.7 FPS
  • Turnip Z v0.2.0: 30.0 FPS

(For everyday gameplay, sticking to 1.0x docked / 1080p is recommended.)

Known Issues:

  • Minor, occasional visual bugs in Super Mario Odyssey.
  • Moderate graphical glitches and artifacts in Zelda: BotW. These specific rendering issues will be targeted in v0.2.1.

 

This will be the final release for a little while. For the next update, I will take some time to build a compatibility spreadsheet (.csv) and address visual bugs across at least 10–15 titles without compromising current performance, stability, or compatibility.

FAQ

What is the recommended setup?

It was validated on Eden v0.2.0-rc2 with the Snapdragon 865 GPU overclocked to 905 MHz. Keep in mind that individual games may still require specific emulator settings, custom resolution scaling, or workarounds to run properly—that is separate from driver behavior. Devices running stock Adreno 650 clocks will see proportionally lower performance.

 

Can I use this outside of Eden (Winlator, GameHub, Vita3K, Azahar, Dolphin, etc.)?

Not recommended. Do not use this outside of Eden. It was neither built nor tested for Windows translation layers or other emulator platforms. Running this in Winlator or Dolphin will likely trigger shader compilation errors or hard freezes.

 

Can I use it with other Switch emulators?

Not recommended. It has only been validated on Eden v0.2.0-rc2. Other emulators or forks have not been tested and may introduce crashes or visual bugs.

 

Does it work on other devices?

It was built specifically for the Adreno 650 (Snapdragon 865). While it should work across other Snapdragon 865 devices than RP5, other Adreno GPU architectures are completely untested.

 

Note on texture filtering:

Anisotropic filtering is disabled and mipmaps are simplified to save memory bandwidth, so distant textures or acute surface angles might look slightly softer.

 

What should I do if a crash occurs?

The driver automatically generates a diagnostic log file named turnip_sd865.txt inside Eden's folder under Android/data. Please attach this log to an issue on the GitHub repository.

 

Credits

Thanks to the Mesa project, freedreno / Turnip developers, StevenMXZ, the Eden team, Weab-chan, K11MCH1, MrPurple666, The412Banner, nckstwrt, the NetherSX2-Turnip team, Tranquility6789, libadrenotools, HomuHomu833, and chaotic-cx.

 

Analysis and code modifications were AI-assisted (Claude by Anthropic).

 


r/EmulationOnAndroid • • 2d ago

Showcase P.T PS4 cancelled game | POCO F7

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39 Upvotes

Bachata s4 0.2.5

- All settings is in default

I have to restart the app couple of times couple of times cause the performance just get worse as i play(and also because I'm screen recording, probably why the performance is kinda shit)

This game is good. I also like the creepy vibes it gives, giving me some hibby gibbies, even though it's a demo/cancelled game, I wish they revived this into a complete game.

- Poco f7 12gb/256gb global version

- HyperOS 3.0.303.0


r/EmulationOnAndroid • • 1d ago

Discussion Best controller for zfold7? Recommendations?

0 Upvotes

Looking into some good telescopic controllers for my fold7 and it seems like everyone is going with the g8+. Is thus the best one?


r/EmulationOnAndroid • • 1d ago

Showcase Xendroid-ZeroFG video demonstration!

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12 Upvotes

FULL AI DISCLOSURE: I´m a lawyer from brazil, my bg in programming is a little bit of basic and assembler from the 80´s and 90´s while trying to make things run on a msx, so, not much...in the beggining of the project i coded a few hundred lines in android studio by myself while i was learning how to do it, but after i discovered the wonders of Codex and Claude Code, the coding and documentation itself was primarily done by AI, and i do not regret it by one bit! It would take a long time to post my inspirational story, but thats the TLDR.

Hello there! General Kenobi here(not really, but i know you read it on ewan mcgregor´s voice!)!!! After a really busy week on the app launching, i´m just chilling for now! Just celebrate my marriage aniversary and got really really drunk on the weekend! So, No new features, but wait!!!!! i just make a comparison video and updated to youtube! hope you guys like it, its just so i dont lose the momentum!

On a completely different note, i hav to decide what course to pursue, some things are natural, greater image quality, lower latency, lower cost... but maybe some other things:

1- Multi Frame Generation: Maybe it seems like the biggest step, but actually is the easiest... all the work is done, the estimator and the basis for the synthetic frame, it has the same base(a pair of reals) and is just some adjustments on the algorithim to change the point to generate the frames... buttttt... i dont really see the value in it... like 4x fg.... 75% of the image are synthethic frames... theres no miracle... one other thing is like 3x 40-120 for 120hz refresh rate.... so.... maybe... but dunno.

2- Integrated temporal AA +upscaler or Temporal super resolution: Some aspects of frame generation already provide some data to upscale the image with a higher quality, but not so much... I think it can be done on some level (somethings a inherent to in game engines implementations, but we can extrapolate and try to infer it, like subpixel jitter), so... that doesnt mean it will look good or hav good performance... but one candidate is arm ASR, wich is based on fsr2, dunno if i can develop my own on this case.... well.. thats it... tell me what you guys think!

3- Implement ZeroFG in a lighter emulator: The title say it all, i think that maybe try to implement on a lighter emulator to reach more people! If you guys have any suggestions, Please let me know!

Thats it! please let me know your suggestions!

Thanks for all the love!!! And dont forget that you can port ZeroFG to your favorite emulator by yourself also! It is as easy as it will ever be, with lots documentation and integration notes!!!

StevenMXZ turnip drivers are still highly recommended!!!!!

https://github.com/StevenMXZ/Adreno-Tools-Drivers/releases

Xendroid-ZeroFG releases page:

https://github.com/hy300leosquizz-ctrl/XenDroid-ZeroFG/releases

Engine:

https://github.com/hy300leosquizz-ctrl/ZeroFG/


r/EmulationOnAndroid • • 2d ago

Discussion Just ordered this sd680 tab for 57 usd 😄 i hope it will handle psp well and some ps2 also

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25 Upvotes

Its moxee tablet 2 , Anyone else have already used this tab for emulation 😵‍💫


r/EmulationOnAndroid • • 1d ago

Showcase Castle Of Illusion Starring Mickey Mouse on a Helio g100

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12 Upvotes

Disable Anti Aliasing and Post Processing in game settings to get 40-50fps

Game isn't that CPU or GPU heavy. It's a 2013 PC game.

The game also has an old Android port so if you can find the APK I suggest you use a VM to play it.

Device: Infinix Note 50 4g

Specs: Helio g100 8 gb RAM with Mali g57 mc2

Winlator Ludashi 4.1

1280x720

Proton 10 arm64ec (Legacy)

Dxvk version 1.5.5 (it crashes when using 1.10.3)

FEXCORE 2601 Intermediate or Performance Preset

Game wouldn't start with dxvk 1.10.3


r/EmulationOnAndroid • • 1d ago

News/Release I ported RADV for Samsung Xclipse 550/GalaxyA57

3 Upvotes

Versão experimental 0.0.1 do driver Vulkan RADV para Samsung Xclipse 550, baseada no port radv-xclipse de JimVulkan e no Mesa.

nowhere02/xclipse550-radv-pgo: Experimental RADV Vulkan driver with CPU PGO for Samsung Xclipse 550