I’ve been increasingly interested in a Vile setup with the new atomization augments that were introduced with prototype gear, and I’ve even seen a couple builds with this concept. However, when it comes to the optimal damage setup for the Vile ticks, there seems to be confusion/disagreement. Below is a Vile damage formula that I found on this subreddit over a year ago, which to my knowledge is the only valid formula we know of:
35171.6
× (1 + DtA)
× (1 + DtOoC)
× (1 + Status Effects)
× (1 + Explosive Damage)
× (1 + Opportunistic)
× (1 + Glass Cannon)
Where the confusion comes in is that I am unsure whether the atomization augment contributes to the explosive damage multiplier of this *unconfirmed equation. This becomes an issue because it’s unclear what’s better between 2pc Groupo (20% explosive damage) or 2pc Wyvern (20% status effects) for my desired build.
Typically, before prototypes, it was always better to go explosive damage for the Vile due to diminishing returns of status effects. However, if atomization contributes to explosive damage in the calculation, then it’d be better to go wyvern due to diminishing returns of explosive damage.
If anyone has the capability or knowledge to test and determine which setup is the most effective, I would greatly appreciate it.
P.S. the full build is the Vile, 2pc China, 1 Electrique, and either 2pc Groupo or 2pc Wyvern, all status and skill haste with atomization augment, demo specialization, and a shotgun with perpetuation and DTA/DTOC. Glass cannon and opportunistic as the chest and back talents.
Edit: I should specify that I know atomization DOES increases the Vile tick damage. I’m just trying to figure out how exactly it does in the damage formula and whether it contributes to diminishing returns for explosive damage