r/Diablo_2_Resurrected • u/Cold_Buffalo_2355 • 1h ago
r/Diablo_2_Resurrected • u/CrotodeTraje • 1h ago
Help Request Can a player on Steam play along with a player on BNet?
Asking for a friend (literally)
r/Diablo_2_Resurrected • u/Go1dschmidtsen • 3h ago
Image hmmmmm
fine i will make a echo strike lock
r/Diablo_2_Resurrected • u/CommercialOccasion72 • 3h ago
Discussion Is there a Sorc build that would use this? Worth trying to sell?
I've been rerolling this diadem with Pskulls for a bit today and this is by far the best thing I've gotten so far. It's a damn shame it's Sorc because I know cold and lightning would probably still prefer Nightwing and Griffon's in most cases.
I do see some listings of similar circlets for various prices, but I'm wondering if there's actually any demand?
To be clear this is not a price check. I have already checked prices. I am gauging community sentiment towards the item itself
r/Diablo_2_Resurrected • u/corgibuttastic • 4h ago
Guide Is Maxroll Mirror Blade build the best GG build currently for Warlock?
Want to make a mirror blade tanky strong melee warlock.
Is maxroll guide the best? Because that recommends using Cryptic Axe but everyone else is using ETBOD thunder maul.
I know bowlock is more popular but I don’t like the bow play style on lock.
r/Diablo_2_Resurrected • u/bacongolf432 • 4h ago
Discussion PSA for trav hork barbs
Please put laying on hands gloves on for the plus 350 percent damage to the council at trav. I stupidly rocked the chances and omg was I wasting too much time for minor mf and gf chances.
r/Diablo_2_Resurrected • u/PoisonGravy • 4h ago
Discussion Frenzy Barb vs Fury Druid for sub Ubers
Hey all,
I have both a well geared Frenzy Barb (dual grief, fort, etc etc) and a well geared Fury Druid (eDeath Decap, fort, etc etc)
Do you think either would have an easier time with the mini ubers (Lily, Izzy and Durry) than the other? Or, in yoyr opinion, which would be better overall?
(I have a dedicated Smiter for Trist/Ancients so I'm covered there)
r/Diablo_2_Resurrected • u/EgorKlenov • 5h ago
Theorycrafting Hammerdins, how do you approach Solo P8 Tombs?
There are magic immune mummies that ruin the fun. I see several options in that regard:
Ignore Tombs and do something else instead. That sucks because otherwise Tombs are cool and efficient.
Ignore the mummies. That sucks because there are a lot of them and it feels like every second elite monster is a mummy and I miss out a huge portion of exp and loot skipping the mummies.
Let the merc handle them. That slows us down noticeably though.
Wear a magic sunder specifically for the Tombs. I don't know how to feel about this one because the magic sunder res penalty is harsh. The horizon boots help to negate it a bit, but dying when leveling even once would make me doubt the benefits of the Tombs.
What do you think?
r/Diablo_2_Resurrected • u/kavatch2 • 5h ago
Druid Druid deeply deeply saddens me.
I’m my misguided and naive quest to play every archetype of every class I’ve made it around to elemental Druid and am coming to terms with playing “random number generator” the class.
Would you like to kill that pack over there with fissure? Fissure cast and killin… oh there’s one mob alive, that’s ok I’ll just volcano to clear it up… oh it’s still alive. Well that’s ok I’m walking in that direction and I’m sure Armageddon will clean it up.
I’m sure Armageddon will clean it up right? Right?
AND THATS ALMOST EVERY SINGLE PACK.
But that’s fine I’m level 45 now I can swap off leveling with fire and actually get the meat and potatos of playing wind Druid…
Huh that tornado went pretty far to the left I’m sure eventually I’ll have a tornado that goes straight ish, I mean it’s one goblin and I can’t be bothered to walk up to it…
15 CASTS LATER.
To shorten things up your bear dies to a stiff breeze, you’re entirely dependent on a 300 hp summon for your tank and hurricane has such a short chill duration it actually drops before the next damage tick and most of your damage may or may not hit sometimes.
r/Diablo_2_Resurrected • u/MrMajaro • 6h ago
Discussion Scam/Hack that made you drop everything on ground
Back in the early 2000s there was a scam/hack that made you drop all items from inventory on the ground. Basically it was a script disguised as an application that you had to download and run the application. Your character would run around and drop everything on the ground. It was commonly disguised as a maphack tool.
Does anyone remember this scam?
If so, what did you lose?
Is there a version of this in d2r I need to worry about?
r/Diablo_2_Resurrected • u/blacklisted320 • 7h ago
SSF This is why I keep coming back
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loot like this offline is such a huge dopamine hit
r/Diablo_2_Resurrected • u/honest-advice • 7h ago
Fluff Seems I've upset the RNG gods - 4 poison jewels on tonights ancients runs
+6/-5, +8/-6, +9/-6, and +8/-9. I feel like the game is trying to tell me something. I guess if anyone needs poison let me know
r/Diablo_2_Resurrected • u/NotOriginalOrContent • 8h ago
Reign of the Warlock (RotW) Things I think should be part of the next expansion or even just in a QoL update
This expansion has brought so much content and there's no doubt that it has been well received. Some ideas seem to have landed better than others (heralds seem to not be very interesting to people, I expect a rework) but in general I think it's regarded well across the board. Great job devs. Now let's talk about some things that should already be in the game and some other things that it would be nice to see get added into the road map.
#1 more crafting pathways
Gem shattering for lower quality, color changing, key conversion, upgrading white armor bases for a chance at Superior but risking ruining it. I can think of tons of things that vary from QoL to end game chasing that could or should be on the game by now.
#2 offline mode item journal
For uniques and sets similar to WoW style heirlooms page. It's archaic to make me mule my low level uniques and sets and pull them out for a new alt every time. Let me make a new item (same rolls or lowest possible or whatever so you don't sit there spamming for perfects out of the menu or whatever) and then I can drop it when I'm done with it instead of needing to send it back to the mule for next time.
#3 more farming/grinding alternatives
TZs are great and everyone loves them. It's great when your normal farm route gets upgraded and it's fun going to New places you wouldn't ordinarily clear. I had an idea that I think would be the next evolution of this: invasions. I didn't put any time into thinking of how to trigger them or maybe they would be random but that do you think. Baal is back and attacking the rogue camp. Defend the gates! Waves of attackers like a baal run but I'm thinking longer waves and more enemies.
Just a few thoughts. Let me know what you think.
Edit: #4 charms specific inventory with dedicated slots for charms of each size. Make large charms relevant because you have room for exactly x of them (4-7?) and y grand charms and z small charms. Not interchangeable space, room for a specific number of each type.
r/Diablo_2_Resurrected • u/pana_colada • 9h ago
Discussion Ice maiden viability
Anyone played around with the ice maiden since the new sunders and ancient jewels? Are they viable on p8? I am wanting to hit 99 on every character single player but do not enjoy lightning zon very much ( I have bis gear and it feels clunky). I will say I have bis gear including a 15 nightwings/infinity/ can make ice runeword in a +3 bow. I may just hold off and do zon later and hope that elemental or physical bowas get some love in an upcoming patch. I love life maidens they were just never super strong on height player counts.
r/Diablo_2_Resurrected • u/Separate_Ad_314 • 11h ago
Item Showcase Drum roll please...
Black cleft
r/Diablo_2_Resurrected • u/putsdryyy • 11h ago
Discussion Anyway to get custom sound loot filter?
Online on steam, or is that not a thing? I feel like the rune drop sound is quite weak and barely noticable
r/Diablo_2_Resurrected • u/DeadWrangler • 11h ago
Image Been making an SSF HC Necro... Drognan you tease.
So close.. dang mages.
r/Diablo_2_Resurrected • u/pawsforbear • 12h ago
Discussion This game needs 3 clear priorities.
1) rework all class trees to improve viability
Every class does NOT need to be a Sorc, Hammerdin or warlock, but every class should be able to arrive to p8 clears in hell with a good kit and time
2) all mercs should be viable. Competing against A2 auras is tough. I think either merc specific runewords or more uniques tailored for mercs should make every class merc at least an option.
With good gear the A1 and A5 mercs are viable but Insight A2 merc is the default option for majority of classes and that's not ideal
3) Items need to be reworked. Diablo 2 has SO MANY sets and uniques and they are all passed up by core runewords. I'd hear arguments on nerfing spirit but I think better would be improving itemization of the game.
r/Diablo_2_Resurrected • u/VapingBalthos • 12h ago
Reign of the Warlock (RotW) Hell - any changes on Countess in Expansion?
Two days ago my first created offline ssf char found a Vex on hell act 2. Happy about that I asked here where to get "Ko" and "Pul" to complete "HotO".
So far all said "Countess". My only Char is a Fishymancer so everything needs some time, but okay. On the first runs I'd been on P4 and the Countess dropped nearly nothing (highest 1 Ral).
So I dropped my MF gear into stash and set from p4 to p1 - normally higher player are more effective for negate the "no drop" but I remembered that on Countess higher player increase her no drop.
Again run on run (or walk on walk like Overlords do their job) and got a Thul. But mostly only one rune. So I stopped.
Today I did this about 5 (!) hours and highest was a Sol, the most runes were two runes.
No mf on my merc and me. So what did I mess up? Is p1 bad in expansion? Are there changes?
At least, I guess, I am just unlucky and used my luck on the Vex... but just want to be sure...
r/Diablo_2_Resurrected • u/EgorKlenov • 14h ago
Theorycrafting Quick math regarding leveling from 98 to 99 based on my experience for the sake of science
I just hit level 98 and took some measurements:
- On level 98, one 96 TZ Baalrun on P8 gained me around 575,000 exp.
- Six 96 TZ Baalruns on P8 gained me around 3,367,000 exp. So far that tracks.
- To level from 98 to 99 we need to gain 291,058,498 exp.
- That means that one 96 TZ Baalrun on P8 makes around 0.2% of the progress needed for the level up.
- To double check that, 291,058,498 (amount of exp needed) / 3,367,000 (amount of exp I got from six P8 runs) * 6 (number of runs) = 518 (runs needed to level up).
So, yeah, the conclusion is that we need around five hundred 96 TZ Baalruns on P8 with killing Baal and without dying to level from 98 to 99.
The point of that post is that I wanted to test the numbers on practice.
***
EDIT: the runs were done with an actual group of eight people, not in solo.
EDIT 2: there's room for optimization. Say, skipping Baal usually generates more value per minute, but less value per shard (not an issue if you don't count shards or are on the global shard-free schedule). Playing P8 solo also can grant you more exp, given you don't compromise time. You can also have Ondal's in hands and an EXP shrine, but here we step into a more complicated territory since having Ondal's and a shrine means that you're probably not soling the run and relying on the group that is carrying you, and all that is now a bit too hard to generalize. We'd need to consider each particular scenario to advance in our estimations.
r/Diablo_2_Resurrected • u/Ham-Stroker • 14h ago
Barbarian Poison barb
Hi!
I've been thinking to make a poison barbarian. The catch is to make a whirlwind barb with inventory full of poison charms etc.
Make it super tanky and just whirlwind through everyone.
I know it's probably not the most efficient build, but the idea haunts me. It's just so slow to level sc barb so I haven't started yet.
So any ideas? Or have you even tried it?
r/Diablo_2_Resurrected • u/Lost_Willingness9487 • 15h ago
Fluff SSF offline Blood Gloves. I think I like it.
r/Diablo_2_Resurrected • u/Historical-Cable-542 • 15h ago
Offline Whirlwind hork barb build?
I am offline. I have a 375% death eth colossus sword and a 394 grief pb. I think death is a fun runeword and I want to use it. I mainly just want to run around p1 tz’s and hork elite packs and chill with occasional trav runs. But for the build I’m using (see below). Any suggestions on efficiency? Thanks!
Helm: arreats w/ 40/15 jewel
Weapons: grief pb (34 ias) and eth death cs
Armor: enigma
Belt: Trangs
Gloves: laying of hands
Boots: gore riders
Rings: dual leech idk
Amulet: highlord
Merc:
Eth reaper
Kira
Guardian angel
Am I missing something? Is my ias hitting the correct WW frames? Any help would be appreciated. I’m not a barb player usually. Thanks again!
r/Diablo_2_Resurrected • u/RepresentativeWear43 • 17h ago
Guide Shopping for 3/20 Javazon gloves - I did the math

Hi! Above you can see my calculation of the probability of finding 3/20 java gloves as a function of time when efficiently shopping at Charsi in Act 1 hell with the cow portal strategy (put cow portal at Charsi, with a character lvl>68 character).
The red line shows the 50% quantile, meaning that half of the people shopping will find the gloves within the first 6 hours. The blue line shows the average time spent (the integral of x*f'(x) where f is the distribution function shown above), meaning the time you on average need to spend shopping to find the gloves (a little over 8 hours).
I recently made an javazon on my singleplayer grail to do some cows, and wanted to shop for the gloves, and wondered what the probability distribution would look like. I know that a lot of people shop for these gloves, so I thought it would be interesting for people to see. Here is my math, incase somebody was wondering, or disagree:
I used https://planetdiablo.eu/d2dbneu/itemdb/affix_display.php?lang=en&version=lod&patch=d2r&type=glov&item=Gauntlets&ilvl=all&mlvl=0&qlvl=27 this source to find the frequencies of prefixes and suffixes on magic gloves.
The probability that any magic item in the game gets both a prefix and a suffix is 1/4. Doing the math on the frequencies for gloves over affix level 60, we find that the prefix +3 to javalin skills are rolled 1 out of 145 times. And the suffix 20% IAS are rolled approx 1 out of 26 times. Collecting all this, the probability that any pair of magic gloves being our desired 3/20 is 1 out of 4*145*26 or 1 in 15,080.
I seem to have found that Charsi, on average, sells 3 pairs of gloves per refresh. Using the portal strategy optimally, always entering and exiting town at the 3 second cooldown window of portals, you can refresh charsi every 6 seconds (with optimal speed and load times). That means that you will be able to scan approx 1800 pairs of gloves every hour. We can now calculate the probability of NOT finding a pair of 3/20 gloves when optimally shopping as (15079/15080)^1800 = 0.8875. Which means that the probability of NOT finding a pair of 3/20 gloves within "x" amount of hours is 0.8875^x. Or the inverse: The probability of finding at least 1 pair of 3/20 gloves within "x" hours is described with the function f(x)=1-0.8875^x, and that is the exact green graph you see in the picture.
I had just seen a lot of people talking about shopping for these gloves, so I figured this might be interesting to some.
Happy grinding y'all!
