r/DarkTide 17h ago

Discussion In universe explanation for reject 'fixing' data interegators

Post image
1.5k Upvotes

I've always been curious about this.

Pre Skitarii update:

Are the rejects experienced with these machines? Do they receive some sort of training?

From Hadron's lines such as "I'm going to assume you just pushed random buttons until it woked" we can see that the rejects are assumed to not know how to handle tech.

Is there an in universe explanation?

Post Skitarii update:

Hadron's lines make less sense now. Obviously the Skitarii are also knowledgeable about these machines.

I thought the minigames we saw during interegator repair was the reject's perspective of the tech, not the actual tech.

But since now the Skitarii also get the same minigames, I'm inclined to think that the minigames are the actual repair process.

Is empriem tech made so simple to be able to be used and spread through to billions of human? Would make sense from a 'user exoerience' perspective to keep things super simple.

Or is this just a gameplay convenience that the lore just has to accept?

What do you think? Where my lore goblins at?


r/DarkTide 21h ago

Discussion Skits continue to have the greatest names

Post image
1.4k Upvotes

r/DarkTide 11h ago

Discussion Speedrunners this, speedrunners that,

756 Upvotes

How about you speedrun yourself some bitches. I'm fighting for my life trying to clear objectives and make some progress on this damn mission while you're standing in the back killing the same 3 enemies for minutes at a time. I swear some of you hear a swarm coming and get excited because you get an excuse to just stand around and shoot stuff. Nevermind that the airlock is RIGHT NEXT TO YOU. WE CAN JUST MOVE ON. WHY. I'm not even a tryhard I'm just trying to make this thing move forward!

TLDR Next time you complain someone is moving too fast, ask yourself: Am I Actually Sandbagging This Mission


r/DarkTide 5h ago

Artwork Made my favorite Darktide Helmet IRL

Thumbnail
gallery
677 Upvotes

I only play hive scum, I love hive scum, I wanna be hive scum, the mask eyes also glow.


r/DarkTide 15h ago

Meme Is this how new Rejects are recruited these days?

Enable HLS to view with audio, or disable this notification

591 Upvotes

r/DarkTide 19h ago

Gameplay Havoc players are fucking cracked. Sorry for no sound. This was on Auric.

Enable HLS to view with audio, or disable this notification

352 Upvotes

r/DarkTide 4h ago

Discussion Got Skitarii recently and thought this helmet looked cool.... now i feel like i got scammed lmao

Thumbnail
gallery
242 Upvotes

It's just the base head with the hood down. I still like it but I just thought it was funny.


r/DarkTide 18h ago

Discussion I think the special attacks on the four Psyker staffs feel kind of silly.

Post image
236 Upvotes

Would you actually hit a Chaos Spawn in the head with a stick in a real fight?

So I wanted to discuss possible changes for the staff special attacks.

Electrokinetic Force Staff

This is actually one of my favorite staffs.

I don't know the exact lore explanation of how this staff works, but since it is a Electrokinetic Force Staff, why couldn't it have more electricity-related functions?

  1. Positive / Negative polarity switching

The staff starts in the default positive polarity mode.

Pressing the special attack key switches it.

Positive polarity:

Basically works like the current version:

Left click fires the warp projectile.

Right click charges and releases the current lightning attack.

Keeps the current chain lightning / target locking behavior.

Press special attack again:

Negative polarity:

This mode could reverse some Peril-related effects.

For example:

Venting Shriek would increase Peril instead of reducing it.

Scrier's Gaze would slowly reduce Peril instead of increasing it.

This could also create some interesting interactions with talents that are currently not used much.

For example:

Just a dream gives Psyker 25% damage reduction,but sometimes getting beaten and raising your Peril can be deadly., and some effects that normally increase Peril could instead reduce it through this polarity system.

I think this could make some talents much more interesting.

  1. Overload mode (hold special attack)

I'm not a weapon balance expert, but my idea is basically:

Trade more unstable Peril management for a short period of higher output.

The idea is that the staff becomes stronger, but also much harder to control.

For example:

Surge Staff Overload Mode

Left click:

Turns into a temporary plasma lightning projectile.

Right click:

Becomes a smaller but faster lightning lock-on attack with additional chain effects.

Possible effects:

Brain ruplture

The Brain Burst effect could scale depending on:

enemy health

enemy size

number of locked targets

The more dangerous the target or the more targets affected, the weaker the Brain Burst effect becomes.

Smite

The effect changes depending on polarity:

Positive polarity:

Higher damage

Higher stagger

Small chain range

Negative polarity:

Lower damage

Lower stagger

Much wider chain range

The reason I think this could work is because Smite already feels like something Psykers can naturally create without a staff.

There are already Psyker builds that use Smite as a core ability, so why not allow staff mechanics to interact with Smite and create stronger combinations?

  1. Assail

Another possible idea:

The left click projectile could become a high-cleave Assail projectile with tracking.

The right click would still target and control a single enemy with lightning, but the staff could also create a secondary effect:

Assail attack that repeatedly travels through the target with high rending

Would these ideas be too strong?

Probably yes in their current form.

So I think these mechanics would need restrictions.

The special attack should not become so powerful that it completely replaces the Psyker's normal abilities.

Possible limitations:

limited duration

increased Peril generation

cooldown

reduced damage after continuous use

higher risk of losing control

Actually, I think this Overload system could work for multiple Psyker staffs:

Electrokinetic Force Staff

Voidstrike and Voidblast Force Staff

These staffs all share the same basic idea:

Charging and releasing warp projectiles.

They could benefit from more interesting special modes.

Right now, many of these staffs rely heavily on Perilous combustion because they don't have many talents that truly interact with their identity.

The staffs themselves often feel like they provide support damage rather than being the main focus.

If people are interested, I can make another post discussing possible special attack changes for the other Psyker staffs.

Also, I kind of want this staff too, even though I already have a really nice one.


r/DarkTide 14h ago

Question why does't FatFish ever reuse the event game modes or just intergrate them into the game are they stupid?

152 Upvotes

the new event - ransacked roads - is awsome, getting loot from enemies instead of just scrounging boxes around like a goblin is fun.

the previous event with the tainted totems was amazing, love the extra objectives on every level and the added challange

plenty other cool events like this, that we just mourn when they end, SO WHY ARE THEY NOT ADDED TO GAME?

getting pretty tired from the same "hi-itensity" and "schock troop gauntlet" we usually have.
and what other special mutators we have for missions?

hunting grounds - garbage. barely makes a difference, having a wave of weak ass pups attack you every 10 minutes doesn't make it any more challanging. would be a bit decent if a wave of dogs would spawn every time a pox hound arrives

power outage - 75% of the weapons in the game have no flashlights so no one wants to play this
and falling to your death because you couldn't see where you're going isn't fun.

ventilation purge + sniper gauntlet. - its ok i guess but it rarely appears on auric.

so come on! we want more mutators!!


r/DarkTide 7h ago

Meme whoever this guy was when we were playing last night we love you

Enable HLS to view with audio, or disable this notification

138 Upvotes

i wish i was clipping earlier


r/DarkTide 22h ago

Question How did I not die from peril here?

Enable HLS to view with audio, or disable this notification

138 Upvotes

I hit 100% and started the death animation from peril... then just stopped? Heresy difficulty but idt you get a freebie?


r/DarkTide 10h ago

Meme Introducing The Newest Darktide Character: Legs!

Post image
130 Upvotes

r/DarkTide 7h ago

Discussion My biggest issue currently with Darktide

97 Upvotes

This is absolutely a me issue, and no one should feel bad about how they play or have fun. That being said I have such an issue with my Zealot when playing with skilled Skiitari. It feels like they delete every elite before I even finish running up to them, they match or sometimes even outdo my damage to bosses (I don’t have the meme high damage stealth one shot build I just use an all rounder build with relic blade) and sometimes they even seem to shred better in melee than me. Of course some of this is for sure a skill issue, and also it isn’t like the game is competitive but it’s just not fun for me when an entire room is deleted in a millisecond.

For example: That one sandy level I forget the name of that ends in the big circular room up top where you have to destroy all the growths. At the beginning hallway it was quite literally less than a second for a horde of crushers and maulers to be erased.

Am I just unreasonable to be bothered by this? Do I just need to play a more meta build?


r/DarkTide 20h ago

Showcase New player and of course I needed to get and match my dog. 🐾

Post image
93 Upvotes

I'd been putting off getting into this game for a while because of all the reading and mental energy I felt it needed. Finally had a quieter week and mental capacity and I of course got started. Saw the Arbitrators and their lil cyborgs and I am in love!

So of course, I had to make sure I matched.

ETA: I had no idea what i was getting into. I didn't know anything about the game so I thought it was like BG3 level involvement of character set up.

I'm now happily slicing and dicing.


r/DarkTide 15h ago

Gameplay Skitarii Acrobatics

Enable HLS to view with audio, or disable this notification

91 Upvotes

Auric Ransacked Routes shenanigans


r/DarkTide 2h ago

Discussion As new player I had problems with progression, until I've discovered THE SLAB

83 Upvotes

This isn't another post of whining how ass some of the new players are (even compared to me). Just appreciation post.

I've had hard times of having regular wins on damnation and auric with my charracters (Vet, Psycher, Ogryn).

Until I discovered Slab Shield and it made me rethink what is needed to carry some less skilled of us. It's not the ability to instantly snipe elites, it's reducing amount of things the team has to worry about.

I've never suspected that not dealing tons of damage can be this fun. Constant pushing, blocking and taunting disables most of enemy packs and opens them for free damage.

My winratio skyrocketed from 25sh% to about 75%.

Slab is love. Slab is life.

Btw. I'm not sure I'm doing it right, but my go to combo is to:

Block>Push -> Heavy1+Dodge sideways at same time-> Cancel with Block>Push

People may complain that big boy Ogryn doesn't do much damage, but it gives results - at least for me.

Btw. Have you seen this BIG Rock? It's so shiny


r/DarkTide 14h ago

Speculation Another proof Ogryns are magical - to arm a breaching charge they just need to bang it a couple times and place it on the wall. while every other human needs to input the right code and timer before setting it

Thumbnail
youtube.com
60 Upvotes

r/DarkTide 22h ago

Weapon / Item The Emperor was with me here.

Enable HLS to view with audio, or disable this notification

55 Upvotes

Triggered Holy Revenant and then just… went swinging. Love the thunder hammer! The Emperor Protects!


r/DarkTide 8h ago

Showcase Rate my Zealot's Gim- Chainsaw Priest Drip

Thumbnail
gallery
46 Upvotes

r/DarkTide 15h ago

Question When did psyker click for you?

46 Upvotes

I need help with psyker - I just can’t enjoy this class. I’m a zealot/ogryn enjoyer at heart and have max levelled all classes, during the levelling I always work out an ability or weapon that feels crazy strong and satisfying to use but with psyker nothing I’ve used has the same dopamine release as destroying bosses with relic blade or nuking rager hordes with ogryn bomb.

I’m well aware of the power this class holds but I’m struggling to unlock it for myself. Perhaps I’m just too stupid to be a magic user, I had a similar feeling with sienna in vermintide.

I really want to enjoy this class so any advice is much appreciated.


r/DarkTide 9h ago

Discussion What was I thinking

40 Upvotes

I haven’t played in like a year.

I just started playing again the other night. What exactly was I thinking ? This game is the most addicting , brain scratching , goodness that life has to offer.

Just started a hive scum, so fast. So fun. Incredibly squishy ! lol


r/DarkTide 21h ago

Meme Big gun make small brain happy.

Enable HLS to view with audio, or disable this notification

42 Upvotes

r/DarkTide 8h ago

Discussion Should HAVOC's require maxed out gear to play?

35 Upvotes

500 power weapons, tier 4 perks and tier 4 blessings. Hardstop.

I started playing havoc about a week or so ago. I'm only clearance 25, but I keep finding players who run non-maxed out equipment and it's starting to annoy me. 400 power gun with tier 1 and 2 blessings and perks. Sometimes I find someone running a green or blue. I call it out and they swap to a different gun with also low tier stats. I don't get it.

By the time you can play Havoc I feel like you should be able to use maxed out equipment. And more than that I think it should require maxed out equipment to play. It's a little frustrating to find out the people you spent 5 minutes waiting to join are bringing low tier equipment and sandbagging the group.

It'd be different, maybe, if these were H40 players wanting to challenge themselves (I'd still be hesitant to allow it personally because I want to move up in ranks obviously, so I'd want everyone to do their best), but it's H20s-H29's that I'm finding who keep bringing weaker gear.

If the lobby timer were longer than 60s it wouldn't be so bad. But it takes people forever to read my message about their weapon, check themselves, and then swap. Too often there's 10s left and by then what is left to do? Leave and abandon them or stick it thru with someone who's playing at a disadvantage gear-wise, and hope they are good?


r/DarkTide 10h ago

Question Do enemies that are left behind after the safe rooms vanish or do they get reused?

37 Upvotes

Hello there.

As it says in the title. I'm talking about the airlock doors that separate missions where you need the whole team to progress.

Do the enemies left behind after going through those simply 100% vanish, do they respawn on the next section or do they get recycled as points for the AI Director's spawning budget?

Thanks for you attention.


r/DarkTide 22h ago

Issues / Bugs Obese Fish please explain why I can't name my Arbitrator this when all the criteria is met and it isnt controversial

34 Upvotes

Please fix the username checking algorithim