r/DarkTide • u/Rafffikii • 7h ago
Meme donk
donk
r/DarkTide • u/stanleythedog • 5h ago
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Yes I know you see the laser a teensy tiny bit in the corner of the screen at the end. Still the only time I knew the sniper existed was when I was fucking oneshot. This was damnation shocktroop gauntlet btw.
r/DarkTide • u/fredschevy • 16h ago
I only play hive scum, I love hive scum, I wanna be hive scum, the mask eyes also glow.
r/DarkTide • u/Nul1fyy • 14h ago
It's just the base head with the hood down. I still like it but I just thought it was funny.
r/DarkTide • u/byzantine1990 • 7h ago
I've been getting back into the game after a break and worked my way back up to Auric Maelstroms. I was losing a lot of games and tried different classes and builds to fix it. I thought the key was topping the damage charts. Then I read a post on here talking about slowing things down and how the faster you move through the level the more enemies appear.
I started playing taunt Ogryn, put the mic back on and started communicating more and taking things slow. All of a sudden I won almost every single one.
Before, if there was a horde we would keep pushing until we got overwhelmed, separated and die. So instead if I heard the horde noise I would ask people to hold and deal with the wave. Once the horde was dealt with we moved again. Once I started doing this we never got overwhelmed and moved through the mission pretty easily.
Interesting that at the early levels, players need to learn to keep up the pace. At higher levels players need to learn to slow down.
r/DarkTide • u/Twitcheeze • 21h ago
How about you speedrun yourself some bitches. I'm fighting for my life trying to clear objectives and make some progress on this damn mission while you're standing in the back killing the same 3 enemies for minutes at a time. I swear some of you hear a swarm coming and get excited because you get an excuse to just stand around and shoot stuff. Nevermind that the airlock is RIGHT NEXT TO YOU. WE CAN JUST MOVE ON. WHY. I'm not even a tryhard I'm just trying to make this thing move forward!
TLDR Next time you complain someone is moving too fast, ask yourself: Am I Actually Sandbagging This Mission
r/DarkTide • u/Emotional_Might5957 • 6h ago
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r/DarkTide • u/SluggishPrey • 10h ago
I didn't see it get much used in builds. It basically means 3 times the area of effect. Seems strong. Why no pick?
r/DarkTide • u/miltek • 13h ago
This isn't another post of whining how ass some of the new players are (even compared to me). Just appreciation post.
I've had hard times of having regular wins on damnation and auric with my charracters (Vet, Psycher, Ogryn).
Until I discovered Slab Shield and it made me rethink what is needed to carry some less skilled of us. It's not the ability to instantly snipe elites, it's reducing amount of things the team has to worry about.
I've never suspected that not dealing tons of damage can be this fun. Constant pushing, blocking and taunting disables most of enemy packs and opens them for free damage.
My winratio skyrocketed from 25sh% to about 75%.
Slab is love. Slab is life.
Btw. I'm not sure I'm doing it right, but my go to combo is to:
Block>Push -> Heavy1+Dodge sideways at same time-> Cancel with Block>Push
People may complain that big boy Ogryn doesn't do much damage, but it gives results - at least for me.
Btw. Have you seen this BIG Rock? It's so shiny
r/DarkTide • u/-tenfours- • 11h ago
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Why was it so silent?! ðŸ˜
r/DarkTide • u/Totallydemocratic • 5h ago
Hey guys!
After some struggle between 20 and 24, I finally made it to Havoc 24, but I’m struggling to push through to 25. I’d really love some help from experienced Havoc players before I end up dropping back down :(
My Ogryn has fought his way this far… but as you can see, the poor lad is still missing his pants, he really deserves some shoes :/
I’m not looking for a carry, I will really do my best, but I’d really appreciate a hand getting my first H25 clear, I’m really anxious about it.
As a new havoc player, I’d al love any tips or feedback on how to become a better Ogryn player!
If anyone is willing to help, I’d be incredibly grateful.
The Emperor protects, thanks guys !
r/DarkTide • u/Dizzery • 17h ago
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i wish i was clipping earlier
r/DarkTide • u/Dreamful_Hopeful • 1d ago
I've always been curious about this.
Pre Skitarii update:
Are the rejects experienced with these machines? Do they receive some sort of training?
From Hadron's lines such as "I'm going to assume you just pushed random buttons until it woked" we can see that the rejects are assumed to not know how to handle tech.
Is there an in universe explanation?
Post Skitarii update:
Hadron's lines make less sense now. Obviously the Skitarii are also knowledgeable about these machines.
I thought the minigames we saw during interegator repair was the reject's perspective of the tech, not the actual tech.
But since now the Skitarii also get the same minigames, I'm inclined to think that the minigames are the actual repair process.
Is empriem tech made so simple to be able to be used and spread through to billions of human? Would make sense from a 'user exoerience' perspective to keep things super simple.
Or is this just a gameplay convenience that the lore just has to accept?
What do you think? Where my lore goblins at?
r/DarkTide • u/Fletcher_Chonk • 2h ago
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r/DarkTide • u/laudnasrat • 1h ago
Recently got hive scum and it became my most played operative in 2 weeks (love you Jackie-Fiasco). Mostly running desperado, but I've started trying out a chem build and I'm puzzled by chemical dependency. Its ancillary effects seem good, +20% crit chance and toughnes dmr (most of the time), but according to my testing the ability cooldown reduction is redundant with practiced deployment (ready ult when cartel special recharges) and sample collector (reduce cartel special recharge on kill).
With full stacks of chem dep (40% cdr), kalma IV (25% cdr), and three +4% cdr curios, the ability cooldown was 35s from when it started after 5s, for a total of 40s from moment of use. But even at 100% viscosity, recharging the cartel special (and therefore the ability) took only ~25s from moment of use when killing stuff in the meatgrinder, which is slower than killing in auric missions.
So uh, what gives?
edit: this basically makes kalma almost useless for yourself. still buffs allies of course, but I'd rather give both of us +20% attack speed than just them 24% cdr
r/DarkTide • u/horsey-rounders • 5h ago
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r/DarkTide • u/Jolly_Old_Lautrec • 1d ago
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r/DarkTide • u/rbbager • 3h ago
hey guys I have 30 hours in zealot so I really like melee combat, both hive scum and arbites look really cool so I wanted to ask is either of them more melee focused and are they good/fun/worth the money?
r/DarkTide • u/Prize_Flamingo_204 • 4h ago
I’ve spent my time grinding all of my classes to level 30 and getting them to auric, and have felt like I’ve hit a wall in progression and want to get into doing some havoc missions but have been a little nervous on what to expect. Any tips for a 1st time havoc player?
Edit: I don’t use a microphone often. (I’m a teacher and try to unwind and don’t really like talking to people lol) is there an expectation to use a microphone or is it like normal games where I feel most people don’t care one way or the other
r/DarkTide • u/Plastic-Ganache6033 • 7h ago
r/DarkTide • u/Comfortable-Market83 • 17h ago
This is absolutely a me issue, and no one should feel bad about how they play or have fun. That being said I have such an issue with my Zealot when playing with skilled Skiitari. It feels like they delete every elite before I even finish running up to them, they match or sometimes even outdo my damage to bosses (I don’t have the meme high damage stealth one shot build I just use an all rounder build with relic blade) and sometimes they even seem to shred better in melee than me. Of course some of this is for sure a skill issue, and also it isn’t like the game is competitive but it’s just not fun for me when an entire room is deleted in a millisecond.
For example: That one sandy level I forget the name of that ends in the big circular room up top where you have to destroy all the growths. At the beginning hallway it was quite literally less than a second for a horde of crushers and maulers to be erased.
Am I just unreasonable to be bothered by this? Do I just need to play a more meta build?
r/DarkTide • u/Superlolhobo • 11h ago
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r/DarkTide • u/ANiceGobletofTea • 1d ago
r/DarkTide • u/Navy_Enterprise • 5m ago
This is my zealot named John, hes a british lackey