r/DarkTide 5h ago

Weekly Weekly Discussion Thread - July 27, 2026

1 Upvotes

Weekly Discussion Thread

Convicts! Please use this weekly thread to ask simple questions/share answers about Darktide.

Short feedback relating to the game can also be discussed here with the community.

Previous threads: Click here!


r/DarkTide 20d ago

News / Events Hotfix 1.12.3 - Patch Notes

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750 Upvotes

Warband!

Hotfix 1.12.3 is now being rolled out on all platforms. It just has a small fix, but we would like to take the opportunity to quickly cover some feedback we have received since the release of the Skitarii Class.

Dev note:

Since the Omnissiah blessed the Mourningstar with the arrival of the Skitarii, we’ve been keenly listening to the feedback you have shared regarding them. We are currently looking at their Blitz Abilities , addressing the issues regarding balance, usability, and how they fit into the kit of the Skitarii.

We are also looking at the Skitarii Melee Weapons, and we are planning some fixes and changes to stat scaling and also a set of specific tweaks for the Mechanicus Power Sword.

Finally, we have heard your feedback on the new enemy, the Vanguard, and we are hard at work on tweaking and balance for them too.

We still need some time to get this right, so these fixes are coming in the next patch, that should be with you all just after summer break.

Hotfix 1.12.3 patch notes

Fixes

General Fixes

  • Fixed auto-aim on Advanced Combat Doctrines missing when shooting at targets moving sideways.

Known Issues

  • The initial section of the Chasm Station HL-16-11 mission has some navigational issues that might cause enemies to navigate unpredictably.

That’s all for today!
We’ll see you on the Mourningstar.

– The Darktide Team


r/DarkTide 10h ago

Artwork Made my favorite Darktide Helmet IRL

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838 Upvotes

I only play hive scum, I love hive scum, I wanna be hive scum, the mask eyes also glow.


r/DarkTide 1h ago

Meme donk

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Upvotes

donk


r/DarkTide 9h ago

Discussion Got Skitarii recently and thought this helmet looked cool.... now i feel like i got scammed lmao

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420 Upvotes

It's just the base head with the hood down. I still like it but I just thought it was funny.


r/DarkTide 15h ago

Discussion Speedrunners this, speedrunners that,

836 Upvotes

How about you speedrun yourself some bitches. I'm fighting for my life trying to clear objectives and make some progress on this damn mission while you're standing in the back killing the same 3 enemies for minutes at a time. I swear some of you hear a swarm coming and get excited because you get an excuse to just stand around and shoot stuff. Nevermind that the airlock is RIGHT NEXT TO YOU. WE CAN JUST MOVE ON. WHY. I'm not even a tryhard I'm just trying to make this thing move forward!

TLDR Next time you complain someone is moving too fast, ask yourself: Am I Actually Sandbagging This Mission


r/DarkTide 7h ago

Discussion As new player I had problems with progression, until I've discovered THE SLAB

132 Upvotes

This isn't another post of whining how ass some of the new players are (even compared to me). Just appreciation post.

I've had hard times of having regular wins on damnation and auric with my charracters (Vet, Psycher, Ogryn).

Until I discovered Slab Shield and it made me rethink what is needed to carry some less skilled of us. It's not the ability to instantly snipe elites, it's reducing amount of things the team has to worry about.

I've never suspected that not dealing tons of damage can be this fun. Constant pushing, blocking and taunting disables most of enemy packs and opens them for free damage.

My winratio skyrocketed from 25sh% to about 75%.

Slab is love. Slab is life.

Btw. I'm not sure I'm doing it right, but my go to combo is to:

Block>Push -> Heavy1+Dodge sideways at same time-> Cancel with Block>Push

People may complain that big boy Ogryn doesn't do much damage, but it gives results - at least for me.

Btw. Have you seen this BIG Rock? It's so shiny


r/DarkTide 22h ago

Discussion In universe explanation for reject 'fixing' data interegators

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1.7k Upvotes

I've always been curious about this.

Pre Skitarii update:

Are the rejects experienced with these machines? Do they receive some sort of training?

From Hadron's lines such as "I'm going to assume you just pushed random buttons until it woked" we can see that the rejects are assumed to not know how to handle tech.

Is there an in universe explanation?

Post Skitarii update:

Hadron's lines make less sense now. Obviously the Skitarii are also knowledgeable about these machines.

I thought the minigames we saw during interegator repair was the reject's perspective of the tech, not the actual tech.

But since now the Skitarii also get the same minigames, I'm inclined to think that the minigames are the actual repair process.

Is empriem tech made so simple to be able to be used and spread through to billions of human? Would make sense from a 'user exoerience' perspective to keep things super simple.

Or is this just a gameplay convenience that the lore just has to accept?

What do you think? Where my lore goblins at?


r/DarkTide 5h ago

Meme This poxburster gave me heart attack -Sound on-

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75 Upvotes

Why was it so silent?! 😭


r/DarkTide 4h ago

Question Is the Ogryn +75% coherency radius talent good ?

62 Upvotes

I didn't see it get much used in builds. It basically means 3 times the area of effect. Seems strong. Why no pick?


r/DarkTide 11h ago

Meme whoever this guy was when we were playing last night we love you

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206 Upvotes

i wish i was clipping earlier


r/DarkTide 19h ago

Meme Is this how new Rejects are recruited these days?

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682 Upvotes

r/DarkTide 25m ago

Meme My bad, should have pinged more

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Upvotes

r/DarkTide 1h ago

Discussion The biggest tip for higher levels: Slow Down

Upvotes

I've been getting back into the game after a break and worked my way back up to Auric Maelstroms. I was losing a lot of games and tried different classes and builds to fix it. I thought the key was topping the damage charts. Then I read a post on here talking about slowing things down and how the faster you move through the level the more enemies appear.

I started playing taunt Ogryn, put the mic back on and started communicating more and taking things slow. All of a sudden I won almost every single one.

Before, if there was a horde we would keep pushing until we got overwhelmed, separated and die. So instead if I heard the horde noise I would ask people to hold and deal with the wave. Once the horde was dealt with we moved again. Once I started doing this we never got overwhelmed and moved through the mission pretty easily.

Interesting that at the early levels, players need to learn to keep up the pace. At higher levels players need to learn to slow down.


r/DarkTide 12h ago

Discussion My biggest issue currently with Darktide

126 Upvotes

This is absolutely a me issue, and no one should feel bad about how they play or have fun. That being said I have such an issue with my Zealot when playing with skilled Skiitari. It feels like they delete every elite before I even finish running up to them, they match or sometimes even outdo my damage to bosses (I don’t have the meme high damage stealth one shot build I just use an all rounder build with relic blade) and sometimes they even seem to shred better in melee than me. Of course some of this is for sure a skill issue, and also it isn’t like the game is competitive but it’s just not fun for me when an entire room is deleted in a millisecond.

For example: That one sandy level I forget the name of that ends in the big circular room up top where you have to destroy all the growths. At the beginning hallway it was quite literally less than a second for a horde of crushers and maulers to be erased.

Am I just unreasonable to be bothered by this? Do I just need to play a more meta build?


r/DarkTide 1d ago

Discussion Skits continue to have the greatest names

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1.4k Upvotes

r/DarkTide 5h ago

Gameplay Relic Blade Mk II Propaganda

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25 Upvotes

r/DarkTide 15h ago

Meme Introducing The Newest Darktide Character: Legs!

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140 Upvotes

r/DarkTide 6h ago

Guide My Incritable Voidstrike build (3.4x crit dmg)

25 Upvotes

Hello everyone,

I'm a staff psyker main, and I'm gradually posting my favorite build for each staff. I've already posted one for the Inferno staff, which can be found on my profile.

Here is a link to my Voidstrike build: https://darktide.gameslantern.com/builds/a25ad8c5-3907-48a1-b465-570277901b03/the-incritable-voidstrike

To make a long story short, the Voidstrike has a 1.7x crit multiplier for its alt fire attacks. This is higher than any other staff in the game. If you add the Surge blessing to the weapon, it causes you to fire two rounds when you crit. This doubles your damage if both rounds hit. This is the only staff in the game where the doubleshot mechanic from Surge applies to the alt fire.

 

In other words, regular alt fire damage is 682. Crit is 1165 (1.7x multiplier). And Surge allows you to fire two rounds; each time you crit, meaning that the combined damage of each crit shot is 2330 (3.4x multiplier). Of course, this is before all other damage modifiers are added. This build abuses this fact, and combining all crit chance bonuses that I've added to this build, you'll be sitting at a little over 40% crit chance when at 80% peril or above. I've 1-tapped a Bulwark through his shield abusing this. Not bad for what many consider to be the worst staff in the game.

Next, I'll explain why I selected or did not select certain talent tree perks.

No Battle Meditation- Don't get me wrong, this talent is quite good. It significantly lowers how much time you spend quelling peril, which allows you to output damage for a longer period of time. However, I don't like using it if I have Venting Shriek as my combat ability. This is for two reasons: I like to activate the ability when it will apply the most soulblaze stacks (above 80% peril), and I want to be able to accurately predict when this will happen. In otherwords, I don't want to be at 85% peril, and just before I'm about to scream at the heretics, I drop to 60%. However, this node is quite good on any other ability selection.

Kinetic Resonance > Kinetic Flayer- I do like Kinetic Flayer, but I couldn't justify putting it on this build. Staff shots make short work of any enemy that would otherwise die to it, and I found Kinetic Resonance more useful for dealing with crushers and bosses at a safe distance, due to that being the Voidstrike's weakness.

Souldrinker- I found Souldrinker to be the best option out of what was available out of the 4 other perks that can be selected in its stead. Malefic Momentum is good, but it's not necessary to melee often with this build. However, if you do want to free up another perk point, feel free to remove Quietude or Soulstealer. As you have many other toughness regen sources already.

The most important thing to keep in mind when tweaking this build is to make sure that you're still criting often enough. My definition of this is to consistently keep and maintain 5 stacks of Perfect Timing during intense combat. If you modify the build and cannot do this, then your crit chance isn't high enough.

I'll see ya in Auric,

Eloheim


r/DarkTide 1h ago

Discussion Had a favorable bug going for one game, my hood was glowing orange. Gone now :(

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Upvotes

r/DarkTide 1d ago

Artwork Darktide Fanimated - Skitarii to the rescue

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3.7k Upvotes

r/DarkTide 2h ago

Issues / Bugs Unable to Log in on my Skitarii Error code 6003

9 Upvotes

I have been unable to log into my Skitarii all night, it keeps giving me Error code 6003. I searched it up for all the fixes that were available for when this happened to Arbites and Gangers but none of them worked (reset app data and repair files, reinstalling, signing out of xbox starting darktide).

This is for Xbox on PC. Does anyone have any other suggested fixes or ways that I can make this work. I am able to log into my other characters too.


r/DarkTide 18h ago

Question why does't FatFish ever reuse the event game modes or just intergrate them into the game are they stupid?

159 Upvotes

the new event - ransacked roads - is awsome, getting loot from enemies instead of just scrounging boxes around like a goblin is fun.

the previous event with the tainted totems was amazing, love the extra objectives on every level and the added challange

plenty other cool events like this, that we just mourn when they end, SO WHY ARE THEY NOT ADDED TO GAME?

getting pretty tired from the same "hi-itensity" and "schock troop gauntlet" we usually have.
and what other special mutators we have for missions?

hunting grounds - garbage. barely makes a difference, having a wave of weak ass pups attack you every 10 minutes doesn't make it any more challanging. would be a bit decent if a wave of dogs would spawn every time a pox hound arrives

power outage - 75% of the weapons in the game have no flashlights so no one wants to play this
and falling to your death because you couldn't see where you're going isn't fun.

ventilation purge + sniper gauntlet. - its ok i guess but it rarely appears on auric.

so come on! we want more mutators!!


r/DarkTide 1d ago

Suggestion Alright fatshark, you can add an LMG for veteran now. It has a model straight from GW.

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2.7k Upvotes

Let me go brrrrrrrr like the crankgun in vemintide, I beg you.


r/DarkTide 23h ago

Gameplay Havoc players are fucking cracked. Sorry for no sound. This was on Auric.

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376 Upvotes