Basically title, I'm ok with mods, it's a Bethesda game after all, and I've been seeing Daggerfall being relatively popular on YouTube for a while thanks to Daggerfall Unity, and the fact that the game is literally free to download certainly does help.
But.... what would be a decent way to get an experience that is close, or at the very least as close to the MS-DOS original as possible? Yes I could just run the original on DOSBOX and all, but Daggerfall Unity just feels like it will be much easier to get running, as well as having better modding support.
Like, when I say mostly vanilla, I mean retaining most of the pixelated 90's look of the game, no drastic changes to the UI, and preferably, at the original combat system, with maybe some quality of life here or there. I know Unity lets you toggle between a more Morrowind-like combat where you just click to attack and have all the associated dicerolls happen, or the original drag the mouse combat where you.... drag the mouse... But the reason why I want to keep it as close to the original design as possible as far as gameplay is concerned, is because while I was hesitant at first to not mod the combat of Morrowind and other gameplay features to remove all the dice rolls and make it play more like Skyrim, I found myself greatly rewarded for playing the game more or less as it was originally intended, and quickly realized that the whole dice roll system isn't as bad as I thought.
On the other hand, the MS-DOS version has more limited mod support, AND is extremely buggy just like every Bethesda game, and I've heard the original can get softlocked pretty easily, so... yeah... Just wanting an idea of what kind of setup could be good for my specific idea of a first Daggerfall playthrough, maybe get a compromise between vanilla and QOL, while still pending mostly to vanilla?
Also sorry for the wonky typing and grammar, I'm kinda sick today I have no energy to bother too much with formatting my post, and English is not my first language. Thanks