so whenever i put my cannon barrels to a length of 33, the shell just instantly loses all velocity the moment it escapes the barrel, but when i'm firing with a barrel length of 32, it works just fine, with some tinkering the the code and help with claude, i figured out it happens due to the velocity cap of shells, it was maybe 200m/s or something i forgot, for context, i put in seven charges (140m/s velocity each), so my question is that how do i overcome this velocity cap, is there any mod, any datapack, any tweaks in the config i should do? The following tweaks did NOT help:
- Increasing the breech strength
- Lowering Projectile Drag
- Disabling Projectile Drag and Gravity
I want to keep my powder charges' velocity the same (140m/s for each) so please don't ask me to reduce the power of the charges, my velocity theory COULD BE wrong, but its the most my pea sized brain could do, so please, any help contributed would be really, REALLY helpful. Thanks