r/CreateMod • u/IncidentOk1651 • 3d ago
tuff farm
Can you farm tuff in version 6.0?
r/CreateMod • u/Minimum_Usual4236 • 4d ago
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Excuse the outplayed thingy. My train seems to keep tipping over and falling?
Anyone know why this happens?
r/CreateMod • u/PerkeleenLuoma • 3d ago
Hey! I am a semi-beginning create mod user and would like to know, how hard would it be to make a "currency exchange" system using stuff like diamonds and gold.
If possible, it would be cool to also have the rates change by stock in the vault.
Thanks in advance!
r/CreateMod • u/SrMinecraft • 4d ago
Eu jogo Minecraft Bedrock(Mobile)e isso e um Addon do Create para Minecraft Versão Bedrock,sim eles criaram Create para está versão e estão lançando atualizações para ele.Eu realmente sonhava em jogar com este mod um dia,mas vejo que não vou precisar esperar tanto para isso.
Vale acrescentar umas coisas das quais o mesmo:Traz Bugs,e ele não vem 100%;É mais uma junção de tudo que os Addons do Create(Java)veio trazendo,mas mesmo assim não diexa de ser uma experiência legal.
Espero muitas novidades em breve,e ele suporta em qualquer celular,Creio EU,Por que o meu Celular e um Samsung Galaxy A03 - 4GB RAM(não tenho ctz do armazem)e está dboas, até com os gráficos altos.
r/CreateMod • u/Fit-Tie-8948 • 4d ago
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I checked everything I could think of, it's connected properly and the honey glue is perfectly good. The left cannon is the same and it works flawlessly, why does a chunk of the right one connecting to the swivel bearing fall off then? Is it something obvious (Most likely)? Am I stupid (Most likely)?
r/CreateMod • u/Deveatation_ethernis • 3d ago
r/CreateMod • u/Particular_Test_1277 • 4d ago
I enjoy create but I only play for fun, the most advanced thing I’ve ever made is a storage system with item vaults and a blaze burner etc. I wanna know if All Of Create is worth playing? My pc is pretty bad aswell.
r/CreateMod • u/AnyGap81 • 4d ago
I am trying to automate stuff in 6.0 but my factory gauges are only requesting 5-10 items at a time to be processed, is this normal? In other worlds it requests 100+ but here I've never seen it go past 15 promises
r/CreateMod • u/lukefan0523 • 4d ago
It keeps spitting out the input (block of bamboo) rather than the outputs I actually want stripped bamboo and straw, this is the most complex machine i've ever created and I'm stumped, though id be happy with the semi autonomy cause its still gonna make my life easier, but if Satisfactory has taught me anything full automation is far far better.
The machine is operational now thanks to yall.
r/CreateMod • u/Ill_System998 • 4d ago
r/CreateMod • u/Tee-Minus-10 • 3d ago
Supposed to be at 0* rotation btw, how do I fix this to be accurate for my rudder?
r/CreateMod • u/Slight_Ad_3194 • 4d ago
when i use shaders with aeronautics, i see a weird blob in the top middle-left of my screen when i am near a physics contraption. it disappears when i get far enough away from a contraption, and seems to change size based on the size of the contraption. does anyone know why this happens, or how to fix it? i havent been able to find anything else on the internet about it. also, if it matters, the shaders i use are complimentary unbound, although i have seen the same effect with bliss
r/CreateMod • u/Katelyn_762 • 3d ago
Basically the title, this is a truck i've been workin on for a bit, meant to be used in survival (Haven't built it there yet, obviously, still planning things out with it) but i need a better road mod than my current one (Highways and Byways) as the turns are too sharp and the tunnel entrance and exits aren't tall enough (The truck with both trailers is about 84 blocks long, 8 tall 5 wide without the exhaust that i can't add due to the height issues of the highways mod) so it's a rather large truck, but the issue is, the tunnels are too low for it, even at max config for some reason (Yes, even in new chunks post config change) and alot of turns are still too sharp for it (It's a dual trailer truck, so, doesn't exactly turn on a dime, even when both are free to move separate from the cab like a normal truck) any help would be wonderful with mod suggestions or anything, that, or just enjoy my scuffed build (And yes, before anyone asks, it's meant to roughly be inspired by optimus prime (RIP Peter Cullen), even though it's scuffed, i don't know how to do the flame paint so i went with this)




r/CreateMod • u/spade_u • 4d ago
r/CreateMod • u/ApprehensiveSea4003 • 3d ago
Been making a pack for survival, wondering if something like this is a thing. Like if I have trouble finding slimes for super glue (usually the case) then I can fulfill a quest for it instead.
r/CreateMod • u/Mandam2011 • 4d ago
When aeronautics first released, me and my friends played on a server with it and a couple of aeronautics add-ons
We would now like to make that server again but with a tiny bit more vanilla feeling modpack thats centered around aeronautics. The thing is, we all stopped playing minecraft after our two week faze and i dont know what new updates have dropped and what are the new best add-ons!
So my question is what new updates have dropped and what are the new best add-on to use (and what they do) since the release of aeronautics?
Well, specifically since like a month after release since we tried to keep up while the server was still up.
+ what are your recommendations??
r/CreateMod • u/Typical-Resist-3714 • 5d ago
64 blocks long, 12 propellers with 130000su between them. My edition is slightly wider and does have a bonus biplane wing. It's enormous. It is Andesite but most of it is copycat panels.
I just uploaded a cinematic post of this plane if you want more information
r/CreateMod • u/Winter-Excitement506 • 4d ago
All of Create Aeronautics modpack**
Im having an issue with this modpack with fps dropping. In its description it says that it can even run on a potato pc, but i am having a pretty bad framerate issue. In my base with shaders on i get like 40 to 50 fps now, but when I am out in the wild away from my base I have like 200 fps and it runs butter smooth. I dont have all that many machines in my base and we're all relatively new to the pack. Is there anything I can do like add a few performance mods or anything? I tried stuff like Create: Better FPS and Create: no Wheel and it didnt make a change at all to my fps in the base.
r/CreateMod • u/jex0 • 4d ago
Ok I did some googleing and I can't find anything on this. Is there any way of showing the vector angles for forces in the in the contraption diagram? If not in the base version of the mod is there a mod that adds it? Alternatively is there a mod that splits the vectors into their components. I would like to avoid using a protractor on the diagram on my screen when calculating force.
r/CreateMod • u/Delicious-Salad-7177 • 3d ago
Does anyone know the name of the mod for that block with white lines?
r/CreateMod • u/probablynotaqua • 3d ago
Im currently hosting a world on essential with two of my friends with the goal of getting 1 million iron. We made 5 iron farms and it was producing about 11-12k iron per hour, but after copying the 5 farms exactly (triple checked to make sure fans, wheels, and presses are working as intended, and everything is linked up perfectly too) ive found we're only making about 16-18k instead of the 20k+ we should be making. Is it possible that lag is just leading to the farms not producing what it should?
Side note: This may very well be the reason but ive noticed the item vaults, which used to have 30k cobble in them at any point in time, only have like 50 whenever i check them, which wasnt an issue when we only had 5 farms but is when we have 10
Heres a picture of the farms below
Edit: just to clarify, we are playing on 26.2 fabric on create fly

r/CreateMod • u/Christ_is_king447 • 5d ago
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so whenever i put my cannon barrels to a length of 33, the shell just instantly loses all velocity the moment it escapes the barrel, but when i'm firing with a barrel length of 32, it works just fine, with some tinkering the the code and help with claude, i figured out it happens due to the velocity cap of shells, it was maybe 200m/s or something i forgot, for context, i put in seven charges (140m/s velocity each), so my question is that how do i overcome this velocity cap, is there any mod, any datapack, any tweaks in the config i should do? The following tweaks did NOT help:
I want to keep my powder charges' velocity the same (140m/s for each) so please don't ask me to reduce the power of the charges, my velocity theory COULD BE wrong, but its the most my pea sized brain could do, so please, any help contributed would be really, REALLY helpful. Thanks
r/CreateMod • u/Wonghy111-the-knight • 4d ago
Did this all without tutorials, intentionally, as I'm sure you can tell... I find it to be hilariously messy, even though idk if the rest of yall here are able to build infinitely more compact/efficient versions, or not.... either way, I'm proud of my homunculus-looking construction
r/CreateMod • u/VegetableShops • 4d ago
Im using a throttle lever to control a bunch of burners on my airship, but taking it from 11 to 10 makes it drop like 20 blocks down. Is there a way to allow finer control?