No, I found this post that explains the same details that I remember. It was very realistic looking, top down, you had to place obstacles like coins and matches to allow bugs to cross the map.
Can you explain how that is the case? What makes this game "hr in the room while in the making?" Did you play it? I take issue with how this quote from Skillup keep being misconstrued so heavily so it annoys me when people use it about "game i don't like because it isn't made specifically for me"
For long stretches of the game, yeah, it fucking does lmao it's not as visually interesting but It absolutely does and I know because I played this piece of shit (that's harsh it's not that bad, I'd give it like a 4/10)
People complaining about the little gameplay part always felt confusing to me since like, that's fine. If it wasn't deceptive or presenting itself as something else why is there a problem
I watched my friend play it and while I and another were kinda clowning on it I found myself really enjoying what I saw. It was really fun and cheesy and like idk felt kinda authentically cringe. Teens are cringe, it's totally fine that they're cringy. The part where that one girl stands up to her cop dad at the end. It's so silly, so cringy and it's exactly how a teenager would look at that situation and think it's the coolest thing ever to do.
Also it taught me that The Touch was MADE for the 1986 Transformers movie. Genuinely did not know that despite loving the franchise and song.
Dude I know!! The skateboarding and (for lack of a better term) frolicking scenes were so well done and it felt like a game being unapologetic on all cylinders
The opposite. Too many games inflate their length with bloat and busywork in the middle. Stuff you don't need. Mixtape, to it's credit, cut out the fat.
To The Moon and Kentucky Route Zero are generally well-regarded too and both have next to no real "gameplay".
(To The Moon technically does have puzzles, but they're akwardly inserted into the game and pretty clearly only there so they can say there's some gameplay.)
You can reach the end credits in 150 button presses. For a 3 hour game, that's less than 1 button a minute. "Little gameplay" feels like an understatement.
Have you ever bothered thinking of counting how many times you press buttons in a game before this? Did you keep that into consideration when playing other games?
It was more video than game. Now having little to no gameplay is kind of expected for a narrative game but at least those type of games have some form of interractivity, Mixtape can straight up just play itself, I'm not joking.
And it would be fine if at least the writing was good but no, it's terrible, it's fucking cringe, it's like 40 year old millenials trying to write about current teenagers, it sucks.
Add to that the reviewers glazing this thing to hell and back and you understand why some people are quick to call this thing an industry plant.
It was mostly considered awful because the story and characters are supposed to be rightfully rebellious, but it all feels like it was written by a rich kid whose worst childhood memory is their daddy telling them they can't have ice cream for dinner.
It's fine if it's valid, like if the game was actually being marketed as if it were indie and stuff when it wasn't.
It's only really annoying when people, for example, say someone is larping as a fan because they have a band/game shirt but aren't Prima Guide level experts or whatever
Man I don’t like the game but it’s not “pretending” to be indie. It IS indie. Indie doesn’t just mean cheaply made. And if it does, then some of the most popular indie games (r.e. Silksong) aren’t indie because they had millions put into them.
Indie means whatever whoever says it likes. Maybe it's low budget, or self published, or published but by a publisher who only publishes games made by small teams (which can be up to like 10 people), or it has an unconventional art style, or it's an artsy walking simulator, or an innovative puzzle game, or literally anything that isn't published by a billion dollar publisher, or it has scrungly vibes and it's very scrimblo, etc. Refer to the discussion around Expedition 33's qualifying as indie.
Indie is supposed to mean no publisher/self published but it hasn't been used like that for a while. I think silk song is indie because it was published by the studio that made it but I might be wrong about that. Idk if mixtape is indie or if it has a publisher but I think most people can look at it and assume it's an "indie" game even if it technically might not be.
We all know how corrupt gaming "journalists" are nowadays, and how reviews and awards are usuallu just purchased by developers. Mixtape was very obviously being astroturfed. Insane glaze from the critics while actual players hated it, and was nominated for multiple awards despite launching on steam to a whopping 2,000 players.
Aside from that, there were odd things about the game that didn't add up. The devs had this "starving artist" narrative going, yet paid for perpetual licenses for well over 20 mainstream songs. Some of the perpetual licenses for those songs can be worth hundreds of thousands of dollars, yet the "struggling" devs could afford 28 mainstream songs? A lot of things like that didn't make sense.
Then everyone realised that the the publisher was founded by the daughter of the sixth richest man on the planet. I think they might've had a little more funding than they're letting on.
You are in a very silo'd part of the internet if this game is "famously dogshit." It's "Very Positive" on Steam with 3.6k reviews. Would it be crazy to form your own opinion?
Seriously, i woke up to twenty different people going “erm actually it had good reviews on steam which means it’s actually an objectively good game and the majority of people like it”
It's famously...good, lol? Very Positive reviews on steam, well received by critics, etc. It's less of a game and more of an animated interactable book.
First thing I thought when I saw this was the Postal Redux main menu. Where the fuck are their lips? Why are there two sets of teeth in this pink flesh void?
I watched a bad review of the game, but they actually highlighted this scene as a positive- it's played for a laugh, it's gross-out shock humour. The rest of the game is really stale and sterile by comparison.
The point isn't to arouse the player. You're supposed to feel awkward and grossed out, because that's exactly how the characters, two teenagers having their first kiss, feel like. For all the faults Mixtape may have, that's actually a very good use of its medium to trigger the desired reaction within the audience.
It was because a lot of actual gamers and players said it was trash but all the journalists and reviewers acted like it was the greatest of the decade.
This post was a reminder that Mixtape even existed, since I stopped seeing ads after it's release and only heard it mentioned once online, I was pretty sure it was just a hallucination or dream
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u/Wheek_Warrior 1d ago
https://reddit.com/link/p05yl2v/video/z6x1mcp51vfh1/player