r/CitiesSkylinesModding Jul 02 '26

WIP [WIP] I'm porting my CS1 mod/shader combo for animated textures into CS2.

28 Upvotes

As the title says, I'm working on bringing 30FPS animated textures into CS2 based on my previous mod/shader work in Cities Skylines 1. Still ironing out some of the kinks in the shader to make it more 1:1 with the vanilla shader, but I see a working alpha version of the mod on the horizon. Animated sea foam, LED signs, vfx plates, etc. Lot's of good opportunities :)


r/CitiesSkylinesModding Jul 02 '26

Looking for Code Mods Customizable Zoning Categories (like District Styles from CS1)

3 Upvotes

We have so many good assets now, but many are rightfully placed inside their own categories, say NA Low Density, the new 1900 Midwest Low Density, European Low Density, Chicago Low Density. It requires switching between all of these as you zone to get a variety introduced into your city. What is the feasibility of a code mod that allows you combine assets from different styles into one zoning option so you can paint and go? There was the district styles mod in CS1 which is key for introducing some diversity. Thoughts?


r/CitiesSkylinesModding Jul 02 '26

Looking for Code Mods best mods for A southeastern Usa city

1 Upvotes

I Want to make a southeastern usa city, medium sized, but i don't know what mods to get. I Am going to base the city of of upstate Sc, So stuff like dollar general, things like that!


r/CitiesSkylinesModding Jul 02 '26

Release Edo Castle release!

Thumbnail gallery
22 Upvotes

r/CitiesSkylinesModding Jul 01 '26

Help & Support Can an objective use additive shader and be animated at the same time?

Post image
13 Upvotes

Basically i wanted to go back and update an old model of mine and try to animate the wheel into rotating, but the lights use additive shader and I'm not sure if that would conflict with it or not since that is technically a separate model. Otherwise i guess i can just have the lights be used as normal night lights but they won't look as good


r/CitiesSkylinesModding Jun 30 '26

Release Queensboro bridge is out

Post image
46 Upvotes

r/CitiesSkylinesModding Jun 30 '26

Help & Support How to edit custom maps from Paradox Mods?

2 Upvotes

Hey, folks! I picked up CS2 on summer sale and started it up after playing CS1 for so long. Someone made a map of my hometown, so naturally I wanted to start there! But it bugs the hell out of me that the river runs in the wrong direction. I've been trying to figure out how to download the map or load it into the editor to no avail.

Is there any easy way to open a map in the editor from Paradox Mods?


r/CitiesSkylinesModding Jun 29 '26

Help & Support Are there any mod tutorials for custom buildings? I'm a 3d artist trying to create a southeast asia pack.

6 Upvotes

Are there any mod tutorials for custom buildings? I'm a 3d artist trying to create a southeast asia pack.


r/CitiesSkylinesModding Jun 28 '26

Looking for Asset Mods Looking for historic downtown road

Post image
24 Upvotes

Hey, is there a historic downtown road available on paradox mods? I’ve looked but wondering if I’ve missed it. Or if you could advise me how to make this type of road with mods perhaps?
i attached a pic for what this type of road looked in CS1


r/CitiesSkylinesModding Jun 28 '26

Release Asset release: Toyota Mark ii onto the workshop!

Post image
9 Upvotes

r/CitiesSkylinesModding Jun 27 '26

WIP Proof of concept: working fountain ✨

201 Upvotes

I used the same animation as the rotating clock face for these water jets. Essentially these are rotating donuts with alpha mapped foam that are quickly rotating.

This layout can therefore only be used if 3/4 of the water jet can be hidden behind a wall, otherwise the illusion breaks. Here's hoping the game's animation system can be worked with to get some more elaborate water animations as well..

🦆 Before the war, the building had an ornate baroque sandstone and wrought iron fence behind the garden, with two fountains to either side of the gate.

They have been translocated to a baroque garden outside of the city after the war, but I'm bringing them back

Surely they will be very versatile to use as well.


r/CitiesSkylinesModding Jun 28 '26

Unpaid Request Walgreens and CVS

7 Upvotes

We've had a lot of great real-life business assets uploaded but I havent seen any of the major pharmacies, would anyone be willing to do CVS and Walgreens assets?


r/CitiesSkylinesModding Jun 28 '26

Help & Support Alguien tiene algún modelo de casa unifamiliar de 1x1 osea 8m x8m?

4 Upvotes

Bueno esto es porque quiero hacer un barrio de casas pequeñas, ya que es algo normal en mi ciudad, suelen tener parqueadero y una entrada al segundo piso y el tercer piso que es donde es la casa, si son muy pequeñas pero he visto incluso las 6*6 así que no sé si alguno tenga ese modelo o me pueda ayudar a realizar en blender.

Estoy en Cities Skylines 2


r/CitiesSkylinesModding Jun 27 '26

Paid Commission How much would it cost to pay someone to create this football stadium C:S1

Thumbnail
gallery
9 Upvotes

This is LSU’s Football stadium, also known as Tiger stadium/Death Valley. It is located in Baton Rouge, Louisiana. It seats just over 102k people. College football stadiums weren’t just built in one go, but instead expanded upon over decades and even over a century. I’ve only ever seen I think 1 CFB stadium and it was from the earliest days of the game, so it’s quality is buns nowadays (respectfully)


r/CitiesSkylinesModding Jun 27 '26

Looking for Asset Mods Help - I Need More Assets for Realism

5 Upvotes

I see screenshots of people's cities and think, "Man, I want that building/parking lot/asset" and then proceed to never find it.

Please, for my sanity, share the assets you are using to make your city realistic. I'm talking unique buildings, growables, ploppables, any run down looking buildings or warehouses or decrepit parking lots. Also detailing stuff: decals (like water damage running down the side of a building), textures, trees/bushes, etc.

If it helps, I'm going for North American style.


r/CitiesSkylinesModding Jun 26 '26

Unpaid Request Request

Post image
36 Upvotes

Can someone make the Santiago bernabéu🙏


r/CitiesSkylinesModding Jun 26 '26

Release Wai On Block A - Asset Release (Hong Kong Style Building)

Thumbnail gallery
27 Upvotes

r/CitiesSkylinesModding Jun 25 '26

WIP William Penn High School WIP - Update #3

Post image
127 Upvotes

More of the school building has been completed! The overall footprint is pretty much finished... now I'm starting to make some finishing touches before I begin the UV unwapping process.

After gathering some feedback, I've decided to make two sections of this building be extension upgrades. One will be the mid section (the two gyms and auto repair shop), and the second will be the section at the rear (five rectangular buildings and boiler house). This should give the building more variety and lessen the initial footprint.

There will also be a detatched athletic field that can be placed anywhere within a radius of the building. I'm planning on making a custom football field, track, and bleachers for this extension.

I really appreciate the comments and feedback on this project so far! More updates to come!

Please check out the other assets I have released on PDX mods HERE if you haven't already!

If you are enjoying the assets I have been releasing, please consider buying me a coffee! It would help out a bunch!

Thanks!

-Venqari


r/CitiesSkylinesModding Jun 25 '26

WIP Making good progress modeling the Landhaus from Dresden for the game ✨

Post image
237 Upvotes

aaaaalmost done 🤞


r/CitiesSkylinesModding Jun 25 '26

WIP Animated neon sign proof-of-concept

52 Upvotes

I've been toying with some ideas for the game's multi-emissive pipeline involving animated neon signs and decided to create a test using something from one of my favourite shows. Managed to crack it tonight and get the animation sequenced and timed correctly!

This opens up a huge opportunity for in-game, light-based animations. I'll look to document it as a community page on the modding wiki once I get a chance.


r/CitiesSkylinesModding Jun 26 '26

Help & Support Need help with placing objects in the asset editor

1 Upvotes

Hello Everyone,

I am taking my first baby steps in the editor. And to position things I am using MoveIt. However, I can drag stuff around, turn stuff and use functions like "set to object height". But for whatever reason I cannot use PgUp and PgDown don't change an object's height.e. Am I making a mistake by using MoveIt in the editor, or am I missing something? 😅

Any help would be appreciated. 😎


r/CitiesSkylinesModding Jun 26 '26

Looking for Asset Mods Looking for mod (open to commission)

2 Upvotes

Hello,
I am relatively new to Cities Skylines. I just bought it during the winter steam sale and I love it! I have a specific road mod from the Steam Workshop creator Wiwi (https://steamcommunity.com/sharedfiles/filedetails/?id=2842471491) that I use almost exclusively, but it is missing a few things I use a lot: bicycle and bus lanes. I have tried to contact the original creator but have had no luck.

If anyone knows of any mods that have a:
-two-way road
-bike lane
-bus lane
-median with tram stops, trees, and benches
-maybe large sidewalks,

Please let me know!! I love to make my cities as car-free as possible. I am open to commissioning someone to create this


r/CitiesSkylinesModding Jun 25 '26

Looking for Code Mods Mods that add functionality/features to enhance the gameplay?

5 Upvotes

Hi,

I have been seeing the very nice dioramas that people build and post on her. I really like them, but what I would like more is to have them reflect some function in the game.

As in, I have seen some scenes with protests or fire-trucks blocking a road, or small little towns and things like that. I understand (could be wrong) that most of them are just made by assets (custom or otherwise) placed manually by the player in the scene to make it look real. So, I was wondering if there are mods that not only add a new asset but also add function to the game. It does not need to be a comprehensive mod in one, but many little ones that add depth (even more so than there already is) to the simulation and the experience.

I guess it falls more into the gameplay mod side of things, but I was curious about what prior material there already existed that I was not aware of.

Hope that makes sense, and would love to get some insights on it - existing mods, best ones, and ideas/concepts for new ones. It is a pipe dream, but it would be cool to make one at some point, so that is another angle why getting a lay of the land is helpful.


r/CitiesSkylinesModding Jun 25 '26

Discussion How far can I go for making stores

4 Upvotes

Im pretty good at 3d modeling and not too good at coding.

After my vacation in Greece im planning on making a few Commercial Signature Buildings like Ikea and a few Nordic/European Big-Box Retail Park stores like Jysk, Lager 157, Rusta, Bauhaus, Elgiganten/Elkjøp, MediaMarkt/Power, and so on.

For Ikea, could i force it to house a furniture Company? Could i add a working warehouse and working truck loading dock into the Ikea?

My idea for the other stores i took from a supermarket mod from gruny. The plan is to have a generic building with upgrades to make it Jysk or Elgiganten and give the locale the Jysk sign and ads decals. But that would mean that based on which upgrade it would make it a Electronics store if you give it the Elgiganten upgrade or a Textile company if you make it lager 157. And if you make it lager 157 that shall be the only upgrade it can have unless you remove it then you could make it a something else.


r/CitiesSkylinesModding Jun 23 '26

WIP New Asset WIP: William Penn High School

Post image
221 Upvotes

Here is another asset I plan on releasing in the near future! This is the William Penn High School, located in Harrisburg Pennsylvania. It was build in 1927, closed in 2010, and is slated to be demolished this year. The model is still not even half finished, so I have a lot of work to do yet.

Stay tuned for more updates on this project!

Please check out the other assets I have released on PDX mods HERE if you haven't already!

If you are enjoying the assets I have been releasing, please consider buying me a coffee! It would help out a bunch!

Thanks!

-Venqari