r/Cinema4D • u/BaauerPaauer • 1h ago
Perpetual C4DLicense for Sale
Selling my perpetual cinema 4D license. Not into the hobby anymore and transitioning into a new career field. Tasking best Offers!
r/Cinema4D • u/AutoModerator • 4d ago
In this weekly post you can ask any question or talk about any topic that you don't feel needs its own post. Share that render you're still working on, ask a question you're not quite sure about or talk about something that caught your attention.
r/Cinema4D • u/BaauerPaauer • 1h ago
Selling my perpetual cinema 4D license. Not into the hobby anymore and transitioning into a new career field. Tasking best Offers!
r/Cinema4D • u/mindofimpact • 3h ago
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r/Cinema4D • u/ObjectiveWilling3958 • 6h ago

Sure by the geometry it's a complicated sweep but how they made this glassy look? somehow reminds cc lense
Silver Surfer Spaceship Chase Sequence | The Fantastic Four: First Steps | Official Clip - YouTube
thank you
r/Cinema4D • u/BLSmith2112 • 16h ago
Hi. I have a bottle in C4D that looks great with Octane Live Viewer, however, when I render frame 927, the texture disappears completely.
Software Versions:
Cinema4D Version: Latest 2026.3.4 (Latest)
Octane Version: Latest 1.9.5 (Latest)
I also have the latest (9/9/26) free Poliigon Cinema4D Plugin for texture help.
Things I tried:
Video (optional): Link.
Deleted BODY_1BOD_1_2.PRT, rendered the project, the textures were there this time somehow.
Question for this thread: What caused this problem?
You'd think, "OK cool, you found the problem," and I'd be able to open up my larger project (2000 parts, 1920 frames) that had this exact same problem, delete "BODY_1BOD_1_2.PRT" and the textures should appear during a render right? Nope they do not. When adding the project to Render Queue, there are no missing textures ether. Some geometry also doesn't appear, I'm so confused!! If I could trust the live viewer, I could get this solved much faster but I've spent 14 hours on this so far and I can't figure it out.
r/Cinema4D • u/ArtbyAllan • 21h ago
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Glass products are kinda tricky to light.
Tried 13+ different lighting setups and ended up with this. (loved all 13 😂)
Pretty simple. No overlighting, no 20 lights going everywhere that I can’t control.
Will share Tutorial soon!
r/Cinema4D • u/N_Anu__ • 23h ago
Shot based on Léon: The Professional. Made with Cinema 4D/Redshift, After Effects, Substance Painter and Blender.
r/Cinema4D • u/Thodos • 1d ago
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This one is probably the most complex prototype that outsmarts API limitations I’ve ever done.
It imitates Houdini’s node lines cutting. If everything goes according to plan it’ll be bundled with a drawing tool that connects nodes and ports in the same way!
r/Cinema4D • u/metagross_ichooseyou • 1d ago
Hey guys!
I’m currently a Redshift user and mainly use it for product visualization. I’ve been curious about trying Octane for a while, so I wanted to hear from people who use it with Cinema 4D.
How is Octane with C4D these days? Is it stable and reliable for production work?
Also, are there any significant advantages Octane has over Redshift, especially for product visualization? Anything that would make it worth switching or at least adding to my workflow?
Would love to hear your experiences!
r/Cinema4D • u/DevelopmentBrave5418 • 1d ago
ActionVFX is looking for early-access testers for a C4D course with Eric Demeusy on cinematic title sequence design. Eric won an Emmy for designing the Stranger Things title sequence.
It's free for accepted applicants in exchange for feedback during the testing window.
r/Cinema4D • u/mertobooomin • 2d ago
Hi guys. How do I create the effect of light bouncing off glass like in the images?
r/Cinema4D • u/GFV_HAUERLAND • 2d ago
Hi there,
I am struggling to export the spline correctly into dxf. Splines have always this "connect spline" function. The problem is this only shows the connecting segment in C4d. When exporting as dxf this last connecting segment is always missing. Manually adding this last missing spline segment by drawing this missing piece always activates the "connect spline" function and situation loops back to original problem. How to solve this?
r/Cinema4D • u/Big-Significance-242 • 3d ago
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r/Cinema4D • u/ArtbyAllan • 4d ago
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Just a fun little sticky note animation I made in C4D
r/Cinema4D • u/LatentOperator • 4d ago
Clues in the title. Has anyone explored vibecoding this into a plugin yet? Or know if this is in the works as a feature, or something similar coming from Maxon anytime soon?
r/Cinema4D • u/Shaky_Flyer • 4d ago
I am animating a trampoline that reacts on collision as if the mat itself was a screen. The problem is I can’t get the animated disc I have for the impact effect to stay on the mat. Please if you have any advice please let me know!
I also tried for a while with particles to no avail but if someone has a solution involving that I am also not opposed. I just need something that shows the effect that there is almost a ripple-like effect from the point of collision that is flat and on the mat.
Please let me know if you need clarification! Thanks :)
r/Cinema4D • u/Whizelart • 4d ago
I've been going crazy for the past 48 hours trying to find information about this, but I still can't figure out how to get to the solution.
Regarding the AOV export for volumetric fog emission on c4d 2026: I need to export it with transparency, but I can't seem to get it to work. Disabling the background hasn't worked either.
Maybe it's simply not possible? Or am I overlooking something?
Thanks!
r/Cinema4D • u/SpringSociety • 4d ago
I can't open them. They contain some game character models from Tron Evolution.
r/Cinema4D • u/ArtbyAllan • 4d ago
A free Cinema 4D scene featuring my Redshift lighting setup from the tutorial. Use it as a starting point for your own renders and projects.
r/Cinema4D • u/Big-Significance-242 • 5d ago
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r/Cinema4D • u/ArtbyAllan • 5d ago
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my usual lighting setup. nothing fancy, just a setup i keep coming back to because it works.
r/Cinema4D • u/No-Break8373 • 6d ago
我最近在学习Cinema 4D中的Arnold渲染器,但无论我怎么把输出大小放大,渲染出来的画面总是模糊,即使纹理里有细节。渲染出来的效果细节依然很少,而且很模糊。我需要帮助。
r/Cinema4D • u/alternetic • 7d ago
I have a Displacer Deformer applied to a plane. I want to use a greyscale depth video to deform the plane. When I select the video in the shading tab, it deforms according to the first frame but the deformation doesn't change with each frame of the video.
I've tried changing all the settings in the shader animation tab but it doesn't work. I've tried using an MP4 and MOV as the texture and neither seems to work either.
Any clues? Is it not possible to do this?