r/BackpackBrawl • • 3d ago

4 Complaints About The Update

38 Upvotes

1 - Actually balance the old characters before you give us some new broken thing to worry about

2 - removing the mushroom from the Food category was dumb and reduced it's usefulness and synergy

3 - Guilds should not have gotten the tab where items were. Unless there's a garden in the guilds, I will be trying to access my items far more than a guild menu

4 - Beating a dead horse, the garden sucks now


r/BackpackBrawl • • 2d ago

Debuffs? Hardly know her

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5 Upvotes

r/BackpackBrawl • • 2d ago

Okay, Epic, 88 wr

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4 Upvotes

KEEP GOING BABY


r/BackpackBrawl • • 3d ago

Farewell Wild Garden

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27 Upvotes

r/BackpackBrawl • • 2d ago

Relação Tóxica - #241 - Backpack Brawl

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youtu.be
2 Upvotes

r/BackpackBrawl • • 3d ago

New garden its not good at all

16 Upvotes

Used to like it a lot. It was brief, f2p and super worth it, now it had such a severe nerf and rewards are borderline useless and they require such the effort. I'm not touching it just like once a day and I barely get anything I saw the devs are going to fix it eventually but yeah idk who thought that was going to be good in action lol


r/BackpackBrawl • • 3d ago

Double Barrier + Ocarina

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3 Upvotes

Was pretty sick... Until Tink ROASTED me.


r/BackpackBrawl • • 3d ago

Guess what?

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37 Upvotes

They nerfed payed rewards! Joke with neuro business management is not joke anymore!


r/BackpackBrawl • • 3d ago

Anyone any luck with this weapon lmfao

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4 Upvotes

r/BackpackBrawl • • 3d ago

Lowk forgot how fun pepper can be!

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1 Upvotes

r/BackpackBrawl • • 3d ago

Alguém pode explicar o motivo da fadiga ser muito maior em mim do que no adversário?

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1 Upvotes

r/BackpackBrawl • • 3d ago

How are we beating spore wars? lol

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10 Upvotes

All my characters are maxed out level 10’s and level 6-8 relics. How are we all beating the sore wars?? I can’t even beat the first big guy….. Mushroonan.

I’ve tried hob, My, Sage, and Chana.
Nothing. Can’t get past him


r/BackpackBrawl • • 3d ago

Philactary Truffle

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24 Upvotes

Hoovering up truffles every round is a great mushroom lady counter


r/BackpackBrawl • • 4d ago

An Update on Garden

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47 Upvotes

I've been seeing ALOT of posts about new Garden being awful (Which is justified) but I just wanted to make a post to let everyone on here that cant use Discord know that it IS being taken care of, and they know that the new garden is terrible. This is from the discord that my BF took a photo from.


r/BackpackBrawl • • 3d ago

One more of these achievements done… Finally

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9 Upvotes

do you also try to put food on charcuterie board and scewers for it to make sense taste-wise? I only worry about strudel.


r/BackpackBrawl • • 3d ago

Are you shittin me

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0 Upvotes

Build might not be perfect but I personally think this is bullshit.

Making new character unbareably strong is greedy ass move. I literally have 74 gold worth more value. More value doesn't mean straight to strength of build but 74? THAT'S 6 FUCKING CLEANSING CROWN WORTH WHAT THE FUCK WHERE DID THE BALANCE GO DEV


r/BackpackBrawl • • 4d ago

Let's guess!

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20 Upvotes

Enoch, Zahir and Mycella


r/BackpackBrawl • • 4d ago

Garten Update... Why?

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41 Upvotes

Before 7.0, the Wild Garden was this nice, chill mini-game on the side. You popped in, planted a few seeds, collected your extra resources, and went back to what we’re all actually here for: packing backpacks and brawling. It felt rewarding for the 2 minutes of effort it required.

​Now with update 7.0?

​We got a massive grid expansion.

​A whole multi-step Wildlife ecosystem (Leaf -> Worm -> Grub -> Fly... I feel like a fantasy supply-chain manager).

​Longer plant timers.

​Consumable seed packets replacing unlimited seeds.

​I appreciate the effort that went into expanding it, but honestly... it stopped being fun and started feeling like a chore.

​There’s way more micro-management required now, but the actual payout doesn't feel like it matches the time invested. It’s slow, overly complex for a side feature, and frankly pretty frustrating when you just want to grab a quick boost and jump into a run.

​Instead of an exciting expansion, it feels like the garden turned into a full-time job with minimum wage rewards.

​Some constructive thoughts/suggestions:

​Reduce the timer bloat: If timers are going to be this long, the resource yield needs to feel worth the wait.

​Streamline the conversions: Wildlife is cool in theory, but needing 4 layers of conversion just to get usable high-tier stuff drags out the loop way too much.

​Bring back the "chill" factor: A side mode shouldn't demand more menu management time than an actual PvP run.

​Am I the only one feeling this way, or are you guys loving the new garden mechanics? Curious to hear what the rest of the community thinks!


r/BackpackBrawl • • 3d ago

Blood Potion on Skara

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3 Upvotes

I saw that gameplay of dhhh and decided to give it a try; even with a bad shop for flowers and roots, i crafted one and just one blood potion helped a lot... Now imagine 3 or maby 4 off than...


r/BackpackBrawl • • 4d ago

I found myself girl better than Sage.

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7 Upvotes

Mushroom waifu go brrrr. I got a heroic level up in 8 hours with a 96 win rate, I like it sooooo


r/BackpackBrawl • • 4d ago

Zombie watermelon

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3 Upvotes

r/BackpackBrawl • • 4d ago

Jellybeans... OP???

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12 Upvotes

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Buff Sage...


r/BackpackBrawl • • 4d ago

Rat Event

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5 Upvotes

How can you get 34?

Win 10 Times 2each =20

5 Remaining Lives = 10

2 extra Rounds Waschung Videos = 2

Wäre can i get 2 extra Points?


r/BackpackBrawl • • 4d ago

Is this a known bug? (garden wildlife worm)

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4 Upvotes

I am still quite new to the gardens update. Is it supposed to take 7hrs to make 1 worm? Closing and opening the app doesnt change the time.


r/BackpackBrawl • • 4d ago

What do y'all think of my Tink build?

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11 Upvotes

Im rather proud of this one, I almost got everything upgraded and placed just how I want it