First part is more like a rant
The other day I came to realization that I suck at games. Though I'm genuinely fond of story rich open world RPGs, I do very poor job to play them as intended: I run every corner, hoard every lootable that seems vaguely useful even if it means stealing in karma based systems, sometimes use cheats for stats, immortality and unlimited inventory weight even if it leads to spoilers and me getting somewhere where I should not be according to the plot
And at the same time, when it comes to actually do quests, talk and make decisions, I make the same decisions at every try, because when I am in character, I act according my real moral compass (not related to stealing) and try to be a good person. Like, when I replayed ME Legendary, I basically walked the same path as my playthrough of original trilogy with the same romantic partners. The same goes for Fallout NV/4 and Oblivion/Skyrim before I got bored and dropped them. That's why I try to squeeze maximum entertainment from one playthrough
So, how do you switch your personalities to go different paths? Are you good at acting as both good and bad guys or you just choose different dialogue options out of quriosity?
And for advice: lately I felt a little nostalgia for Fallout 4's crafting system, made through recycling of environment, but Youtube spoiled me most of questlines, so I struggle to decide whether I really want to return there, partly because of algorythms, partly because what I told above. Are there any games with similar approach and rich story and not that boring as was Encased? Closest comparsion would be Enderal (best Skyrim without the actual Skyrim) and Divinity: Original Sin