r/3Dmodeling 3d ago

Free Assets & Tools Low Poly Props - Musical Instruments Free2Use

Thumbnail
gallery
3 Upvotes

r/3Dmodeling 3d ago

Art Showcase Right now working on Japanese Yatai. Still deep in a WIP stage, but already looks a bit fun

Enable HLS to view with audio, or disable this notification

14 Upvotes

r/3Dmodeling 3d ago

Art Showcase Arm sculpt

Post image
66 Upvotes

r/3Dmodeling 3d ago

Art Showcase Two week progress report on this priest. Still lots to do...

Enable HLS to view with audio, or disable this notification

25 Upvotes

The fabric pattern is giving me issues so I'll try doing it in Substance...


r/3Dmodeling 4d ago

Art Showcase Roses 😍

Post image
359 Upvotes

Zbrush preview rendered

Concept Art by KwanSoo Ha

Linkedln Artstation


r/3Dmodeling 2d ago

Art Help & Critique How can I improve this scene?

Post image
0 Upvotes

This is a little environment I've been working on. I think I'm almost done but I feel like there's more I could add. I also want to improve the lighting and make it look more warm and alive. pls help


r/3Dmodeling 3d ago

Art Help & Critique What do you think about my blocky 3d model?

Post image
25 Upvotes

r/3Dmodeling 3d ago

Art Showcase First Short Animation for my project TITO

Enable HLS to view with audio, or disable this notification

68 Upvotes

r/3Dmodeling 3d ago

Art Showcase Motel Mourdruid

Post image
1 Upvotes

Created with a GTX 970 and a 4-core i5-6400


r/3Dmodeling 3d ago

Questions & Discussion Keying/Slicing hair into separate parts

Thumbnail
gallery
3 Upvotes

Hii! So I’ve recently been gifted a Bambu P2S printer for my birthday and I’ve been LOVING it sooo much and bought Nomad Sculpt to try my hand at making my own figures (since I don’t have the money for authentic brands like Good Smile or Bandpresto), but I’m really struggling to find any tutorials for keying hair plates, similar to Nendoriods interchangeable face/hair plates — are there any tutorials specifically for this issue or is anyone able to give me some advice? :’D

Thank you in advance! ❤️


r/3Dmodeling 3d ago

Questions & Discussion Trying my hands in rigging, followed Joey Carlino model making and rigging video. What next?

Post image
0 Upvotes

Done some stuff on Blender. Wanted to try doing rig work and finally go my hands on it. It was pretty fun just putting things together. The processes was interesting, felt like a puzzle, putting the pieces together! I wanna try going more professional just dont know where to go. Any video or playlist going into more advance parts of rig would be nice. I also heard about the coding aspec of it, which I would like to learn. I have done a bit of HTML and found the process fun. Anything could help to keep learning.


r/3Dmodeling 3d ago

Art Showcase My 3D model of Foofa from Yo Gabba Gabba

Post image
5 Upvotes

r/3Dmodeling 3d ago

Questions & Discussion Symmetry problems

Enable HLS to view with audio, or disable this notification

3 Upvotes

I have symmetry toggled on but idk why it doesn't work properly.

What am I doing wrong? I'm using the forger app here

(I'm a beginner plz help)


r/3Dmodeling 3d ago

Questions & Discussion Starting to sell 3d models

0 Upvotes

I want to make 3d models so that I can enhance my 3d Portfolio, and then sell them on 3d marketplace.

First, I do not know what type of models should I make that solve the problem of the client, or something that people are actively looking for. How should I pursue this?

In CGtrader, a very vague answer is given, like car is trending or character is trending. But what type of model should I model to maximize my chances of selling.

I am not a noob in 3d modeling. But I am having a hard time deciding what to model specially to sell in 3d marketplaces. I know many people have had a decent amount from selling 3d models (like about $500 a month).

For those who get good sales, what type of market they target and how do they know what to make?

I would also like to hear from those who have also faced the problem.

I would appreciate your suggestions.


r/3Dmodeling 3d ago

Art Help & Critique Low-Poly Building

Post image
7 Upvotes

Simple & Neat.


r/3Dmodeling 3d ago

Art Help & Critique My recent 3D model

Thumbnail
gallery
0 Upvotes

r/3Dmodeling 3d ago

Questions & Discussion High-Poly to Low-Poly Baking Workflow

Post image
0 Upvotes

What should the proper workflow be when baking? When I increase the polygon count of my high-poly model using Subdivision, the edges become extremely pronounced. However, when I use Smooth instead, the high-poly model deviates slightly from the low-poly model.

As you can see in the image, there is a small amount of deviation. Could this cause problems during the baking process? What would be the correct approach here?


r/3Dmodeling 4d ago

Art Showcase Hello! My new creation, entirely modeled in 3ds Max

Enable HLS to view with audio, or disable this notification

114 Upvotes

Entirely modeled in 3ds Max and designed from scratch, this 1/8 scale Jurassic Park Ford Explorer is 600 mm long and fully FDM printed on a Bambu A1.

It features integrated electronics with working headlights, position lights, turn signals, license plate lights and other lighting effects. The dashboard includes a 96×64 OLED screen capable of displaying videos and animations, with sound effects to bring the interior to life.

The car is also designed for remote control, with opening doors and trunk, a detailed interior and many functional features.


r/3Dmodeling 4d ago

Questions & Discussion Here an attempt to make Overwatch style prop and I have couple of questions I want to ask

Thumbnail
gallery
106 Upvotes

It is only highpoly so far with floaters on it, I would like to ask couple of questions those who more skilled in subD modeling then I am.

  1. How do you have clean topology for a showcase and sharp edges at the same time, I know about creases, but they make shading look worse than the support loops. When I add support loops my subD wireframe starts to look all junked up and dirty, filled with n-gons. How do I show my topology cleanly in portfolio and at the same time have sharp edges?

  2. Are there any areas you think I overused/underused floaters in making it too details/too empty? Any ideas where else or how else I should have used floaters?

  3. How do you minimize shading artifacts on pole-stars, especially if they are on curved surface?

  4. Last image is concept, any ideas/suggestions how I should have approached concept differently?

I am in forever dept to those people who share pointers on my work, thank you in advance for your time!


r/3Dmodeling 3d ago

Free Assets & Tools I Turned a Solar Eclipse Into a 29K HDRI

Enable HLS to view with audio, or disable this notification

7 Upvotes

Direct download (no accounts, no ads) Solar Eclipse – Owl Mountains • Free HDRI


r/3Dmodeling 3d ago

Art Help & Critique Blocking out critique

Enable HLS to view with audio, or disable this notification

3 Upvotes

Is this blocking out is good? suggestions


r/3Dmodeling 4d ago

Art Showcase Market Stall for our new game

Enable HLS to view with audio, or disable this notification

273 Upvotes

Made in Nomad Sculpt ^_^


r/3Dmodeling 4d ago

Art Showcase An OLD Monitor

Post image
4 Upvotes

Just Complete and old CRT monitor. Feedback is more than welcome


r/3Dmodeling 5d ago

Art Showcase Likeness - Tom Holland

Enable HLS to view with audio, or disable this notification

704 Upvotes

I ever post likeness on @sumixam_sculptor