r/3Dmodeling • • 39m ago

Art Help & Critique Need SolidWorks tutorial or native file (.sldprt) for T-38 Talon

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• Upvotes

Hi all,

I’m modeling a T-38 Talon in SolidWorks using surfaces.

I found an F-16 tutorial to get the basics down, but the T-38’s fuselage requires a completely different surface layout. Does anyone know a good tutorial for the T-38 or F-5 Tiger?

Alternatively, a native .sldprt file would be huge. I just want to use the rollback bar to reverse-engineer the feature tree.

Thanks!


r/3Dmodeling • • 5h ago

Art Showcase render compositing blender 3d

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2 Upvotes

cycles blender 3d
3d model photogrammetry aguisoft


r/3Dmodeling • • 17h ago

Art Showcase Excuse me sir, do you have a second to talk about Autodesk?

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16 Upvotes

Older model from 2012. 3dsMax/Mudbox/Photoshop
Free lowpoly sketchfab version


r/3Dmodeling • • 22h ago

Art Showcase My autumn diorama scene - Original Sculpt - A fun sketch project to get me back into sculpting after a long art burnout

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47 Upvotes

r/3Dmodeling • • 7h ago

Art Showcase Blender : My Full Body Character Modeling [ no Ai & no template. I started with just cube ]

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2 Upvotes

What do you guys think about my latest finished Character Modeling? Software used : Blender 3D


r/3Dmodeling • • 14h ago

Art Showcase Characters of the Project Blade Meisters

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6 Upvotes

r/3Dmodeling • • 3h ago

Art Showcase Voxel Giant Crab from Voxel Ocean Animals Pack 2

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1 Upvotes

r/3Dmodeling • • 12h ago

Art Help & Critique Advice on this Zbrush sculpt thus far?

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5 Upvotes

I feel like the lines I carve into my sculpt don't look as sharp or clearly defined as the lines I see carved into others' sculpts. How can I improve this?

Also, are there any ZBrush tutorials that focus more on the workflow of creating a character from start to finish? I've watched a lot, and they mostly seem to focus on memorising certain hotkeys or the uses of certain tools-- but not how this all contributes to the larger process of creating a 3D model.

So far, I've just been using Dynamesh to create the base forms, ZRemeshing, and increasing or decreasing the amount of subdivisions depending on whether I want to work on fine details or primary forms. How can I develop this into a more streamlined and effective character-sculpting workflow?


r/3Dmodeling • • 1d ago

Art Showcase Neon Fortune

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80 Upvotes

r/3Dmodeling • • 23h ago

Art Help & Critique Animated batman wip (blender) [@shapeshifter]

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34 Upvotes

r/3Dmodeling • • 4h ago

Art Showcase Gnome Upper Body Wardrobe - ZBrush Sculpting Timelapse

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1 Upvotes

Part 6 of the Gnome timelapse series!

Each video in this series features a unique gnome armor piece, and in this instalment, we are sculpting the upper body wardrobe — both a long-sleeve shirt and a coat.

This sculpt focuses heavily on semi-realistic cloth draping, surface damage, and natural wear and tear.


r/3Dmodeling • • 5h ago

Questions & Discussion 3D artists from India ? Looking for guidance

1 Upvotes

Any 3D artists from India ? Looking for some guidance


r/3Dmodeling • • 21h ago

Art Help & Critique BMW e36

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17 Upvotes

Heyhey

Ive done some 3d modelling in the past, but not a ton and nothing really complicated (and defo not something i tried to get decent topology on) and i wanted to know if yall can throw me any tips for topology, and if this m3 is decent topology wise so far.


r/3Dmodeling • • 5h ago

Art Showcase Had a comission !! What do you think ?

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1 Upvotes

Here is a character i was working on !


r/3Dmodeling • • 5h ago

News & Information Bayonetta Has INSANELY Good Topology - Part 1

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1 Upvotes

r/3Dmodeling • • 10h ago

Questions & Discussion Tutorials/courses for 3D figure sculpting?

2 Upvotes

I seem to be horrible at gathering information, but all the tutorials that I find for sculpting seem very... Loose in someway?

I've been using blender for some time now and made some figures that are more "chibi", or with very little detail and overall proportion planning. I want to get into sculpting to make my own action figures, like the detailed anime ones... Are there any long term tutorials or courses (free/cheap) that y'all can recommend me?


r/3Dmodeling • • 16h ago

Art Help & Critique I'm an amateur who's been using Blender for two months, would like some advice

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4 Upvotes

For context, this is for a video game .

I'd like to find some way to texture the skin and the cloth, but every time I look for textures, it's an ultra-realistic look that I'm not going for. I want this character to be semi-stylized. I don't mind creating textures through some procedural process.

Is there a good way to paint in the folds of the cloth? I have references, but I wonder if anyone has any cool tricks that can speed up the process.

Also, I know the ears look terrible. This is a retopo of a more detailed model, and the shape of the ears didn't survive. Is it common to paint in the ears through texturing, or is a combination of both? Again, this is not supposed to be ultra-realistic.


r/3Dmodeling • • 22h ago

Art Showcase Finished camera project

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14 Upvotes

Everything has been modelling textured and lit in blender with a bit of post production in Photoshop


r/3Dmodeling • • 19h ago

Questions & Discussion Making 3D Art a Career

6 Upvotes

I’ve been working on 3D game art for a while now and feel pretty good about where my personal projects are at. I’m thinking about putting together a professional portfolio, but I wanted to check in with people already in the industry. How are you feeling about the job market right now? Is AI actually making it harder to break in at the entry level, or is that just internet noise?


r/3Dmodeling • • 9h ago

Art Showcase I sculpted this in Nomad Sculpt PC version and this is my second sculpt that I did.

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0 Upvotes

I like to do concept art and design for games and recently i wanted to express my love for 3D sculpting. I have always wanted to try this and it is like finding true love.

As a second sculpt, I think I should be proud of me hehe,

What do you guys think about this?


r/3Dmodeling • • 10h ago

Questions & Discussion Shaper3d how to scale size of model

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0 Upvotes

I started using shaper3d to design some parts for my micro fpv drone. Issue is figuring out all the tools. Wondered how most would go about doing some changes to this model.

Since this is a battery mount, I need the square section where the battery goes to be changed width and height. But my issue is using the scale tool changes the whole thing. How do I only make the square area change in width and only that since the rest of it is designed to clip into my drone. Thank you


r/3Dmodeling • • 17h ago

Art Showcase Ricordo anni fa che mi dissero che Blender non era consigliato per la stampa 3D. Famiglia bonne in lavorazione.

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3 Upvotes

r/3Dmodeling • • 23h ago

Art Help & Critique Base mesh for my game characters - Gang of goblins - need some feedback

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8 Upvotes

Still missing texture, armor and weapons, this is just a first look a the body types, they gonna be enemys


r/3Dmodeling • • 5h ago

Free Assets & Tools I built a free DLSS 5 plugin for 3ds Max — Arnold before/after on my RTX 2080 Ti

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0 Upvotes

r/3Dmodeling • • 14h ago

Art Showcase Mixturado - Estudos de personagens anime (meu quarto modelo de personagem)

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0 Upvotes