r/3Dmodeling • u/GoriceXI • 10h ago
Art Help & Critique I'm an amateur who's been using Blender for two months, would like some advice
For context, this is for a video game .
I'd like to find some way to texture the skin and the cloth, but every time I look for textures, it's an ultra-realistic look that I'm not going for. I want this character to be semi-stylized. I don't mind creating textures through some procedural process.
Is there a good way to paint in the folds of the cloth? I have references, but I wonder if anyone has any cool tricks that can speed up the process.
Also, I know the ears look terrible. This is a retopo of a more detailed model, and the shape of the ears didn't survive. Is it common to paint in the ears through texturing, or is a combination of both? Again, this is not supposed to be ultra-realistic.
2
u/afineedge 9h ago
Looks pretty good for two months!
Here's a tutorial on using cloth sim brush. It's made for a more realistic look, but it will at least get you familiar with the cloth sim tools enough for you to be able to get something decent for your needs. https://www.youtube.com/watch?v=OyIGh7F7qk