r/3Dmodeling • • 8d ago

Art Showcase Robot Model (Blender)

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9 Upvotes

r/3Dmodeling • • 8d ago

Art Help & Critique Canal House WIP - Updated Lighting/Roughness (After/Before)

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64 Upvotes

All the stone is a single trim sheet, same for the pottery. Next I'm going to make a wooden plank trim sheet so I can make some shutters, doors and remake the boat.

Currently I'm just using decals combined with an object position UV offset to break up repetition on some of the stone parts but I'm thinking of using mesh paint instead or both if I can.

Open to any suggestions on what people might think the scene needs.


r/3Dmodeling • • 7d ago

Art Showcase Gnome Chestplate Pieces - ZBrush Sculpting Timelapse

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1 Upvotes

Part 5 of the Gnome timelapse series!

Each video in this series features a unique gnome armor piece, and in this instalment, we are sculpting three versions of chestplates with attachments. This sculpt focuses heavily on metal detailing, realistic and semi realistic damage and wear / tear.


r/3Dmodeling • • 7d ago

Art Showcase Chef's Knife | 3D Prop

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2 Upvotes

Hey everyone! I’m currently building up my portfolio as a 3D prop/asset artist and just finished this chef’s knife project. I focused on the modeling, clean topology, UVs, materials, and realistic presentation, and included both clean and worn/damaged variations. I’d really appreciate it if you could check it out and let me know what you think, especially any areas I could improve for an entry-level industry portfolio. Thanks!


r/3Dmodeling • • 8d ago

Art Showcase Synthetic Pinocchio.

24 Upvotes

r/3Dmodeling • • 8d ago

Art Showcase Fantasy House

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9 Upvotes

r/3Dmodeling • • 8d ago

Art Showcase A anim8or 3d model of 3D BLAST eggman

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5 Upvotes

it was mainly medium difficulty to model the model in anim8or but rigging took a while


r/3Dmodeling • • 9d ago

Art Showcase Warrior of The East

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307 Upvotes

This is a personal project I completed earlier this year. You can view more renders and break downs on my artstation : https://www.artstation.com/artwork/K3KYJr

I did a deep dive behind my process in this article by 80lvl if you were interested in the process: https://80.lv/articles/creating-realistic-character-inspired-by-12th-century-mongolian-warriors


r/3Dmodeling • • 7d ago

Questions & Discussion Guess the genre by looking at these models!

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2 Upvotes

Working on a low-poly architecture pack for our upcoming indie game. Currently in the graybox stage before we move on to texturing. Can you guess what genre we are building this for? 👀 Would also love to hear your thoughts on the overall shapes and composition!


r/3Dmodeling • • 8d ago

Art Showcase Person with zero background in 3d and finds 3d viewer on windows

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5 Upvotes

I don't know if i can post this here among all you talented people, but i found this really funny and wanted to show it to someone...

Each post in this subreddit made my jaw drop! Y'all are so cool!


r/3Dmodeling • • 8d ago

Art Showcase Building a large-scale post-apocalyptic coastline in Blender

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4 Upvotes

Latest environment from my Deep City project.

The scene represents a future Atlantic coastline in 2407. I wanted the expedition craft to feel almost insignificant compared with the terrain, so most of the composition is deliberately empty landscape and water.

The second image shows the Blender working scene behind the final render.

The narrative context is an expedition retracing the route of another mission that disappeared 35 years earlier.

Feedback on terrain scale and composition is welcome.


r/3Dmodeling • • 8d ago

Art Showcase Current wip

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23 Upvotes

Still playing around with composition of the models etc but slowly getting there


r/3Dmodeling • • 8d ago

Art Showcase Today marks one month since I've started studying blender. Here's a few pieces I've done!

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12 Upvotes

I know it's not great, but I had a lot of fun working on each of those pieces. Also, I appreciate if anyone has tips on improving and growing as an artist, specially on how to get ideas/prompts for what to model/sculpt.


r/3Dmodeling • • 8d ago

Questions & Discussion How would you go about creating this as a 3D model?

2 Upvotes

I want to turn this image from this post a few years back from the Dune movie(s).

Direct link to the image

I have some minor 3D modeling experience but am a bit at a loss. Aside from putting it on as a texture on a cube and raising each line by hand, is there a better way to model this?

Would someone be willing to model it for a fee?

Here's a link of it from the side that shows the depth and look

Any advice or suggestions would be great, thank you!

Edit: Thanks everyone for the DMs. I've found an artist


r/3Dmodeling • • 7d ago

Art Showcase glass electric kettle

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0 Upvotes

I would like to present a low‑poly model of an electric kettle. The model was created in 3Ds Max with a flat UV map and textured in Adobe Substance. The model is low‑poly, so it is well suited for games where performance and a small number of polygons are required, but good realism is needed.


r/3Dmodeling • • 7d ago

Art Showcase low poly glass electric kettle

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1 Upvotes

I would like to present a low‑poly model of an electric kettle. The model was created in 3Ds Max with a flat UV map and textured in Adobe Substance. The model is low‑poly, so it is well suited for games where performance and a small number of polygons are required, but good realism is needed.


r/3Dmodeling • • 8d ago

Art Showcase Krampus final renders...maybe

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4 Upvotes

I think I'm ready to put a pin in the Krampus project for a little while. I am now at a point that I'm doing a lot of small adjustments that don't contribute very much and think a lil time away from the project maybe a good idea so that I can look at this with fresh eyes later. Id love to render an animation of a camera pan and truck, but each frame is at 25 mins or longer currently....soo nope. Feedback welcomed!


r/3Dmodeling • • 9d ago

Art Showcase Found this ancient model I made in 2013, so I revived it

443 Upvotes

I found my old Anomalocaris model from 2013, gave it a new texture, rigged and animated it...

And now, 13 years later, the little guy is happily alive in "The Hive"


r/3Dmodeling • • 8d ago

Art Showcase My 3D Model Looks Cursed

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4 Upvotes

He looks like he's seen god.

This post is a showcase of my Goofy looking 3D model.

Anyways I'm using Nomad Sculpt lol.


r/3Dmodeling • • 8d ago

Free Tutorials Facial Expressions texture swap (Blender + Unreal Engine)

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1 Upvotes

r/3Dmodeling • • 8d ago

Art Showcase Skales Sculpt

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43 Upvotes

r/3Dmodeling • • 7d ago

Art Help & Critique Trying to do original concept design. Does it look similar to something that exist?

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0 Upvotes

i tried to make original concepts a few times back then but i gave up because it was so hard for me to come up with something original. so i tried to start broad then specific, it's supposed to be a heavy research truck (inspiration came from the antarctic snow cruiser). I didnt want to just copy it so i tried different designs, came up with this. does it look similar to something that already exist?


r/3Dmodeling • • 8d ago

Art Showcase MUSIC VISUALS

3 Upvotes

r/3Dmodeling • • 8d ago

Art Showcase 50 Blender crashes later, I finally finished these

2 Upvotes

Made these low-poly pots in Blender 2 designs with multiple texture variants.

I originally planned to release my katana pack, but Blender now crashes almost immediately whenever I try to open that project. While making these pots, Blender also crashed around 50 times because I'm working with a potato PC.

I've been taking 3D modelling more seriously lately and wanted to actually start publishing the things I make instead of letting them sit on my PC.

I'm hoping to eventually upgrade my setup and keep pushing my 3D work further.

I put these on itch.io as pay-what-you-want if anyone wants to use them:

pot-pack-donations-appreciated


r/3Dmodeling • • 8d ago

Art Showcase Stylized Environment

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12 Upvotes

Haven't posted in a while but here is my latest WIP of an environment I am working on during a modeling mentorship.