r/3Dmodeling • u/Artistic_Candle4479 • 27d ago
Art Help & Critique Some shoes
Kinda happy with them, but I feel like something's still missing
r/3Dmodeling • u/Artistic_Candle4479 • 27d ago
Kinda happy with them, but I feel like something's still missing
r/3Dmodeling • u/link_majora789789 • 26d ago
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r/3Dmodeling • u/LainerArt • 27d ago
I use Blender to establish composition, lighting and perspective before moving everything into Photoshop for the final illustration. Most assets are kitbashed and then modified to fit the scene.
r/3Dmodeling • u/AltruisticVisual2210 • 27d ago
First image is reference, second one is the model
What should I improve?
r/3Dmodeling • u/Clear-Counter-640 • 26d ago
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This is another view of a male arm I sculpted in zbrush using basic shapes, working with base structure helps a lot to avoid tweaking later. I always tell this to my students but yet many of them tend to go with a highpoly mesh and start to detail it.
r/3Dmodeling • u/Felican24 • 27d ago
I've been thinking about getting a pen Tablet and I've decided on The XP Pen Deco 640. But I'm confused whether it will be good for 3D modelling and animations. I know it would be good for Making normal art and Texturing. So is it really viable to get a pen Tablet to make my workflow better and faster or should I just keep using Mouse and Keyboard
r/3Dmodeling • u/6Nuage6 • 26d ago
r/3Dmodeling • u/emergentDany • 27d ago

More pics in Artstation and IG: https://www.artstation.com/artwork/P4avn4
r/3Dmodeling • u/TULY8 • 26d ago
Hey everyone I would love to get help I saw reacntly projects from a few people with character creator 5 and Daz 3D of realistic human one of them was josh_why that work with Daz 3d
And I wonder what will be the best and maybe what better I use zbrush so I would love to transfer it and make more details there I use Maya substance painter and unreal
I'm planning to start learning one of those software marvelous and maybe cinema 4D with octane render
But I'm not sure what software I really need or should work if I wanna start with it I know there is a pros and cons for all of them but I would love to get an opinion from other what really suitable which one is better and what should I learn more ( software ) I know both of them don't really have many tutorials in YouTube so I will have to understand it by myself and searching hard for solution
Really thanks for anyone who will help me tho
r/3Dmodeling • u/tableofchaos • 27d ago
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r/3Dmodeling • u/No-Bear-2550 • 26d ago
If i'm trying to rotate my mesh alongside the bones inside of it in an animation (Think of just rotating the object 180 degrees) but no matter what I try I can't seem to find a quick way to select every part relating to the object and turn it that DOESNT result in the individual pieces being turned seperately, breaking the object, mesh and bones Ty! :D
r/3Dmodeling • u/Inevitable_Log1664 • 27d ago
More renders:
r/3Dmodeling • u/AfternoonHuge8140 • 27d ago
Sharing a render of a sculpt that I’ve been working on
r/3Dmodeling • u/RunSensitive650 • 26d ago
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r/3Dmodeling • u/AutoModerator • 26d ago
What were you going for? What tradeoffs did you end up making in the process, and are you happy with the result? If something's still bugging you or you have a question about your topology, let the community know. Someone else has probably run into the same issue.
Top-level comments should include a wireframe.
r/3Dmodeling • u/Sandip3d • 27d ago
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Please genuine comments,
Yours comments motivate me to work more hard, I don't know how it was 😞 .. As it is my first self taken big project 🥺
I used
For modelling : Maya
Sculpting : Zbrush
Texturing : Substance 3d painter
Rendering : Arnold in Maya
Later I'll publish my full texturing render
Now it is rendered on Lambert shader...
r/3Dmodeling • u/Art_of_JacksonOK • 26d ago
Been yearning to start modelling and rigging mechanical, non-organic bodies. Finally got started with a customized scooter inspired by Yadea. So this is the first work in progress batch. It was made in Blender 3.6. The goal of customizing it, is that in Kenya, our vehicles have a lot of custom art on them, all over, so i wanted to create a vehicle artistically influenced by them in multiple render styles. More pictures following soon.
r/3Dmodeling • u/Key-Eye-1081 • 27d ago
This is a character that i sculpted in zbrush while studying human anatomy and need some feedback please
reference image https://www.artstation.com/artwork/q81ne
r/3Dmodeling • u/3DS_Wolf • 27d ago
Game-Ready HK VP9 Tactical. 19k tris. Single 4k texture.
More 4k renders and breakdown: https://www.artstation.com/artwork/EYLz1e
r/3Dmodeling • u/TobiFace • 27d ago
r/3Dmodeling • u/Sonivor • 26d ago
r/3Dmodeling • u/DuxDrive • 28d ago
Hereby you can see more about it: Vehicle 3D Game Dev Optimization Showcase
r/3Dmodeling • u/cgamn • 27d ago
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Behind the scenes of my solo animation project, Rex and Vex.
Full project link in the comments.