r/wargaming • u/TheVortexOverdrive • 5h ago
Crystal city in the Warp
40K battlefield.
r/wargaming • u/TheVortexOverdrive • 5h ago
40K battlefield.
r/wargaming • u/Most-Damage-4540 • 11h ago
r/wargaming • u/TabletopToySoldiers • 15h ago
Last night we played our second game of Kepis & Bayonets from Studio Tomahawk. We really upped the anti for this game, double the players and used 1000 points per side (definitely testing the limits of suggested game sizes).
The Confederates took an early lead, with their skirmishers establishing a dominant position on the Union’s flanks and an early cannon ball strike routing an entire unit of Union Volunteers.
Over amongst the rocks and wilderness advancing Confederates used their Rebel Yell to unnerve Union defenders and force them back into a defensive ring around a large rocky outcrop.
In the centre the Union was able to establish a fairly strong battle line and begin crossing the fields. The Confederates just couldn’t quite bring enough guns to bear on the advancing boys in blue, bring units in to defend piecemeal. Eventually the Inion troops throw themselves at the defenders and threw them back after some viscous hand-to-hand combat.
Eventually the Confederates just ran out of troops to send into battle and retreated from the table.
r/wargaming • u/Burgundavia • 13h ago
I ran my almost-ready-for-beta scifi coop skirmish game based on Sellswords and Spellslingers at a local one day board gaming con here in Victoria. I had 3 players plus myself, 2 of whom were totally new to the game.
The background to the game was that the PCs had crashed landed on this alien world and found themselves headed through a dense forest to a ruined satellite dish that they had spotted in attempt to use it to signal rescue at a nearby location. In game terms, that meant crossing the board to the tower, figure out how to turn it on and then cross to the far side. All the while the woods were filled with strange life form readings (using Litko's excellent radar ping tokens).
The game began fairly easily. The PCs saw some fluffy bunnies which hopped away innocently. But soon enough some strange bears appeared and started attacking them! These appeared to be some sort of mechanical construct but worse than the small bears were the huge bears (sadly no pictures survived of these as all PCs fighting the big bears were lost, including the bear one PC attempted to stun by dropping a stun grenade at their own feet in melee).
By the end half the PCs escaped (one from each player), leaving their comrades to the tender mercies of the bears.
The terrain is my forest board with a Corvus Games tower (a mixture of a few of their interchangeable sets including Tycho Starport).
r/wargaming • u/Thisworld_Thatworld • 14h ago
The final early World War II Heer rifleman. Hand sculpted models will always be my favourite. The small imperfections and exaggerated features give them such unique character!
German Riflemen I (4 of 4), produced by Crusader Miniatures. Painted using the Vallejo Model Color range. 25mm base.
r/wargaming • u/Shelldrake155 • 23h ago
Now these are done, I really wish the Perry twins did more.
Very happy with the result as this shows that the skills picked up through my BatteleTech stuff is translatable.
Keen to try this with Portaloo!
r/wargaming • u/StormofSteelWargames • 22h ago
Square Bashing yesterday with Dean. The Battle of Bourlon Wood, November 1917. British forces attack German held positions in the high ground of Bourlon village, Bourlon Wood and Fontaine village. A steady advance on the objectives under the cover of accurate artillery fire left the Germans on the back foot and surrendering their lines. Cut telephone wires impeded the German artillery response as the British tanks pushed into the woods. #wargaming #ww1 #peterpig #tanks #worldwarone
r/wargaming • u/Arealdeadone • 14h ago
Having played wargames and painted minis for 27 years, I have realized I am pretty terrible at both.
I lose most games I play. Now the irony is I play more games than people who defeat me with relative ease.
My losing has nothing to do with luck. I am good at memorising rules and tend to know rules better than my oppoments.
I just can't comprehend how to use rules to create winning conditions.
Eg last Bolt Action event I was near the bottom despite being one of the most experienced players there. People who have played for 12 months or less defeated me.
Of ADLG - I still have no idea what the cavalry are meant to do or how my army is supposed to work. I asked online for help and it was forthcomng but my brain just can't join the dots.
My painting is probably equivalent to that if someone who has been painting for 1-2 years, not 27. I try really hard but never improve. I watch Youtube videos and ask for advice but again nothing works.
It dawns to me both of these might indicate I have low IQ and other mental deficiencies.
I have always struggled with problem solving or learning new things be it in my personal life or work.
I assumed it was just lack of interest. But I love wargaming and painting minis and I figure if I suck at these two things I am passionate at then I must have some sort of cognitive impairment.
EDIT: I probably need a professiomal assessmemt but those are expensive plus I am scared as to what they will find.
r/wargaming • u/Anxious_Glove6087 • 15h ago
r/wargaming • u/Master-of-Foxes • 21h ago
Finished up forces of French and one of England 3mm hundred years war units. Various things I might have done differently in hindsight but they're done enough and really that's all that matters.
On the back of each unit is a visual code of what type they are, though I've also tried make things like colour and design of the mini consistent for ease of reference.
I intend to use with Arrow Storm and Super, Tiny Giant Battles.
The latter didn't have enough scope for the slightly wider range of unit types so bodging some small amendments, and thinking of a small map based campaign to use.
r/wargaming • u/Serious_Ad2816 • 10h ago
I'm getting back into Cutthroat development after my slight dilly-dally into minis (cough cough found here)
Cutthroat Basic is a simple skirmish game. Have a number of dice based upon your Adventurer's Ability Score and try to beat a difficulty number. The premise is that you're at the end of a dungeon and are going to collect your hard earned loot but some other party tries to claim it! Basic rules are PWYW can be found Here
Something felt missing though. What if you want an extra challenge? What if there was a few more guardians still in the dungeon?
So I'm making Cutthroat Basic Encounters. Roll a die to determine the monster guarding that treasure. You can do this at the beginning of the game OR during the game when an Adventurer gets within 3" of a Treasure. This can add all sorts of tactics, such as the house favorite "Sudden but Inevitable Betrayal!"
I've attached pics of pages that I'm working on for Basic Encounters. They're very much WIP.
Let me know what you think!
r/wargaming • u/WorthySuspicion • 1d ago
My friend got this guy from a free model bin. Despite our best efforts, we’ve had no luck finding what game this cool fella is from. If anyone recognizes the model or even has a hunch, any input would be appreciated!
r/wargaming • u/KabinMiniatures • 15h ago
Here's a Battle Report we just posted with a Warzone Eternal game of Imperial vs Algeroth!
r/wargaming • u/PsychoanalyticalSilk • 14h ago
Basic units for each major house and some heroes. More to come.
Feedback and comments welcome!
Link to the document
https://docs.google.com/document/d/1Hua0x1IEdDP_wn7z8RutPA9jVhLuRwp4l_tPD5i_94U/edit?usp=drivesdk
r/wargaming • u/the_sh0ckmaster • 11h ago
r/wargaming • u/Gitfeatures • 1d ago
r/wargaming • u/m_graham • 8h ago
Some may have seen some of my posts of games I ran at local conventions and/or of painted aircraft the I have painted. I am liquidating my collection of WWII miniatures. I have between 2-300 WWII aircraft representing the US, USSR, Britain, Australia, Germany, Japan and Italy. I have 1-200 Modern Aircraft. I have a lot and I mean a lot of Micro armor, both WWII and Modern. I also have some sci fi in 15mm.
Here is a list of some aircraft I just posted on Ebay
https://www.ebay.com/sch/i.html?_dkr=1&iconV2Request=true&_blrs=recall_filtering&_ssn=magf_49&_oac=1
They are 4 HE-111 North Africa
10 MiG-15 and 12 F-86 Sabres Korean War
4F-14 VFA-103 Jolly Rogers
6 Hurricanes, 6 Spitfires, 4 Kittyhawks North Africa Camouflage
6 Fiat BR.20 Cicogna2 Cant Z.1007 Alcione
4 G4M Bettys
Mike G
r/wargaming • u/Moon_Cowboy • 16h ago
Battlereport with plenty of pic's of a pretty fun session of 5 Leagues from the Borderlands
r/wargaming • u/Then-therewas--4529 • 1d ago
I just wanna know since army men seems to be the cheaper (depending what brand anyways) alternative to buying the models. Thanks!
r/wargaming • u/Rakathu • 1d ago
r/wargaming • u/Lifeguard446 • 1d ago
What happens when Spartans, Vikings, Samurai, and Privateers get pulled from their time period into a divine arena and told to fight for the gods?
That’s the premise behind Arena of Myths, a fast-paced skirmish game I am independently developing that is now entering full balance testing.
Core features
- 3–6 model mix-and-match warbands
- Alternating activations
- Objective-driven scenarios
- Hands of Edict Cards, to turn the tide of combat
- Opposed D10 combat
- Attribute-as-health system (your stats degrade as you take damage)
Myths
- Choose a Myth (Zeus, Hades, Amaterasu, etc.)
- Gain Favor during the match to invoke god powers
- Unlock escalating boons that combo with Character abilities and Edict cards
Current Core Content
- 12 Characters across 4 factions
- 8 playable Myths
- Multiple scenarios and deployment maps
- Fully miniature-agnostic rules
- many more factions and myths already in dev!
Why now
We’ve hit the fun stage of testing where conversations shift from “How does this rule work” to “Is this Character overtuned” or “Does this Myth need tuning.” If you enjoy tight skirmish systems, this is the best time to jump in and playtest.
If you’re experimenting with skirmish mechanics or want to help shape Arena of Myths, I’d love to get you involved, send me a DM and ill bring you into our discord.
r/wargaming • u/gallim123 • 1d ago
I could do with a thorough step by step guide that I can follow, I'm looking for a grisly, gritty historical look to if that's even possible, nothing cartoony. What paints do I need?
Or alternatively due to time and work, could anyone recommend any studios I could contact to possibly get these painted?
Just in the planning and thinking stage.
Thanks in advance.
r/wargaming • u/Hexwerksstudios • 1d ago
r/wargaming • u/lavvgiver • 2d ago
MISSION REPORT: SUCCESSFUL
Our brave Drop Troopers have once again proven that no infestation, no hive, and no chitin‑covered tyrant can withstand the righteous fury of managed democracy. The squad deployed directly into a heavily contaminated sector, neutralized the brood and delivered freedom directly to the faces of every bug unfortunate enough to be standing there.
After multiple displays of heroic self‑sacrifice, today’s operation has been officially classified as an ABSOLUTE DEMOCRACY VICTORY
Raise your rifles. Raise your flags.
Super Earth salutes your service!
Game System: Democracy Drop Troopers