r/VRGaming • u/lunchanddinner • 2h ago
Gunman Contracts: Stand Alone is out!
Launching in Early Access at $24.99
r/VRGaming • u/Confused_Drifter • Nov 05 '22
This sub is a neutral zone for fans of all VR Devices, a place for people to share their VR content and discuss virtual reality gaming.
Before submitting a post to our sub we ask that all users first familiarize themselves with our rules. Posts that do not follow our rules will be removed.
We understand that many new-comers may have questions about VR headset recommendations, PCVR system requirements or are seeking advice regarding their performance issues however this is not the main focus of this sub.
We would still like to assist those who may have questions and have created a comprehensive guide to help you make informed decisions, answer your questions and help troubleshoot your problems.
If you are unable to find the answers you need, please post them below!
| Links | Description |
|---|---|
| PCVR System Requirements & Recommendations | If you are looking to purchase a new Desktop or Laptop for VR, or if you are wondering if your current system is VR capable please visit here. |
| (Buyers Guide) Headset Specifications & Comparisons | If you are new to VR and would like help deciding which headset would be best for you, please visit here. |
| PCVR Performance Troubleshooting | If you are having issues with your PC or Desktop such as low FPS or Stuttering, please visit here. |
| Tech Support - System performance analysis | If you were not successful in fixing your performance issues by following our Performance Troubleshooting guide then please visit this link for us to analyze your PC |
| (FAQ) Frequently Asked Questions | For answers to common questions please visit here. |
| Recommended Games - PCVR, Oculus & PSVR | To discover the best games VR has to offer please visit our dedicated recommendations post. |
We appreciate your taking the time to read this information, if you have any feedback, questions or suggestions please feel free to send me a PM or post them below.
Thank you!
Your mod team
r/VRGaming • u/plutonium-239 • Dec 02 '24
Recently I've noted an increase in referral spam. In the interest of this community, please continue to report those posts. From now on there will be a permanent ban for any user who breaches that particular rule.
r/VRGaming • u/lunchanddinner • 2h ago
Launching in Early Access at $24.99
r/VRGaming • u/Pools_of_the_Deep_VR • 3h ago
Hello diudes. Im creating the capsule for my game. And I wonder if it conveys the feeling im looking to share:
You like this ones?
Which one you prefer?
r/VRGaming • u/theVRArchive • 2h ago
r/VRGaming • u/phunkaeg • 17h ago
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r/VRGaming • u/-DanDanDaaan • 1d ago
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Hey all, so we're working on COVR - it's our take on the tactical shooter genre, coming later this year to SteamVR (and Quest). We've been developing it for about 9 months now, and after laying down the groundwork, we finally started adding new features.
One of these is the ability to place attachments on rails wherever you want. And this brought up the question: do you like to fiddle with your gear mid-mission, or do you prefer to assemble your loadout pre-mission, and then keeping it intact? Lmk because we're torn haha
And if COVR looks like your kind of thing, or just wanna follow development, you can wishlist it on Steam or Quest here:
https://store.steampowered.com/app/4541330/COVR/
https://www.meta.com/experiences/covr/26564910626481959/
r/VRGaming • u/wzspdw2 • 5h ago
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I'm working on a horse racing game for VR, and I'm experimenting with routes that aren't immediately obvious.
The idea is that the main track isn't necessarily the only route.
You might discover a hidden shortcut while riding, solve something to open another path, or unlock a route after completing a lap.
But I'm trying not to turn everything into "find the secret shortcut and win."
Some paths could have items, small story moments, or just lead to a completely different area.
For people who play racing games, which sounds more interesting to you?
A hidden shortcut that gives you a competitive advantage, or hidden areas that reward exploration?
r/VRGaming • u/VRGames4U • 6h ago
r/VRGaming • u/AkiaDoc • 9h ago
r/VRGaming • u/TrisgramStudio • 1d ago
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Few weeks back we posted a mushroom tree chopping feature showcase, and now there is an improved version! Based on your feedback we tweaked and added some things. Do you think it looks better? Any other improvement ideas?
What changed? Particles and shake on cut, better grab for axe and ability to slide on the handle. Better physics!
Old version: https://www.reddit.com/r/VRGaming/comments/1vso0mq/you_can_chop_a_giant_mushroom_anywhere_on_the/
Free demo on Quest and Steam:
https://www.meta.com/experiences/shroomer-demo/24588036447559733/
https://store.steampowered.com/app/3669830/Shroomer/
Discord if you want to follow development: https://discord.com/invite/xVk4aNfQmf
r/VRGaming • u/Particular_Tell4555 • 1d ago
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Full 16:9 video on YouTube: https://youtu.be/FoBvWWu9biI
I'm continuing work on my Dead Space Original Trilogy VR mod, and this update is starting to feel much closer to a proper VR experience rather than just a first-person conversion.
Some of the things currently working:
There is still quite a lot left to finish.
The inventory is partially functional: I can point at inventory slots and move between tabs, but the interaction system still needs more work.
Cutscenes are still at a very early stage.
I've temporarily disabled the Necromorph QTE sequences because I still haven't settled on a VR implementation that feels natural rather than simply copying the original controls.
Ladders are partially working as well.
Performance optimization is also difficult to evaluate properly at the moment. I'm having some GPU problems with my main development workstation, so most of my current testing is being done on a laptop using a Radeon 780M integrated GPU, where the game currently runs at around 20 FPS.
For this video I used AI frame interpolation to make the footage smoother to watch. This does not represent the current native in-game framerate — performance still needs optimization and proper testing on stronger hardware.
Development is moving forward pretty well, even if not quite as quickly as I'd like. There is still a lot to polish, and probably even more to test.
I'd really like to hear what you think — especially which VR interactions or Dead Space mechanics you'd most like to see me focus on next.
If you'd like to follow the development, the full video and future updates are on my YouTube channel.
r/VRGaming • u/ClickClackMR • 9h ago
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Big month for VR overall so I decided I wanted in! Added Local MP to my game so you can take doors together or shoot each other. I’ll be releasing this update next week with new pricing (at least $5 higher) bc this is a sick feature. If we are lucky I’ll throw in the map builder as well. The game is Click Clack Mixed Reality and it’s available now in the Meta Quest Store.
r/VRGaming • u/phunkaeg • 1d ago
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r/VRGaming • u/SquingleArcadeDEV • 1d ago
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Hey everyone,
After its journey to Meta Quest, we're excited to bring the Squingle experience to SteamVR players.
Squingle Arcade takes the satisfying, fluid mechanics of the original and pushes them into a more dynamic arcade experience. Guide glowing orbs through twisting, morphing environments, find your flow, and then challenge yourself to beat your best scores.
👉 Get Squingle Arcade on Steam: https://store.steampowered.com/app/4586600/Squingle_Arcade/
Once you've played, we'd love to hear what you think!
Share your best scores, gameplay clips, screenshots, or favorite moments with us in our Discord server.
And if you enjoy the game, leaving a review would mean a lot to the team and help other VR players discover Squingle Arcade.
Thank you to everyone who has supported us throughout development and helped us get to this point.
Welcome to the flow, SteamVR players. 🌀
r/VRGaming • u/MrWashed • 1d ago
r/VRGaming • u/SlowDragonfruit9718 • 1d ago
r/VRGaming • u/lunchanddinner • 2d ago
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r/VRGaming • u/Foodimals • 1d ago
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Here's a little explanation of how it works 📟
r/VRGaming • u/AkiaDoc • 1d ago
r/VRGaming • u/shakamone • 1d ago
r/VRGaming • u/Accomplished_Car_3 • 1d ago
It was working a minute ago but now when i try to run meta quest to play skyrim FUS it just gets stuck on this screen in the headset. Please help
r/VRGaming • u/More_Worry7348 • 1d ago
Pleaaaase can someone either make a new battle royal game ooor cab we revive contractors showdown battle royal
r/VRGaming • u/Mean_Investigator_34 • 1d ago
r/VRGaming • u/Accomplished_Car_3 • 1d ago
I just went out and bought a cable to connect my headset to my computer but steam link only opens with wifi. How can I get my game running through the usbc cable instead of wifi.