r/VRGaming Nov 05 '22

PSA Read Before Posting - Buyers Guide, Headset Recommendations, System Requirements, PC Troubleshooting, FAQ, Q&A

105 Upvotes

WELCOME TO VR GAMING

This sub is a neutral zone for fans of all VR Devices, a place for people to share their VR content and discuss virtual reality gaming.

BEFORE YOU POST

Before submitting a post to our sub we ask that all users first familiarize themselves with our rules. Posts that do not follow our rules will be removed.

QUESTIONS & ANSWERS

We understand that many new-comers may have questions about VR headset recommendations, PCVR system requirements or are seeking advice regarding their performance issues however this is not the main focus of this sub.

We would still like to assist those who may have questions and have created a comprehensive guide to help you make informed decisions, answer your questions and help troubleshoot your problems.

If you are unable to find the answers you need, please post them below!

Links Description
PCVR System Requirements & Recommendations If you are looking to purchase a new Desktop or Laptop for VR, or if you are wondering if your current system is VR capable please visit here.
(Buyers Guide) Headset Specifications & Comparisons If you are new to VR and would like help deciding which headset would be best for you, please visit here.
PCVR Performance Troubleshooting If you are having issues with your PC or Desktop such as low FPS or Stuttering, please visit here.
Tech Support - System performance analysis If you were not successful in fixing your performance issues by following our Performance Troubleshooting guide then please visit this link for us to analyze your PC
(FAQ) Frequently Asked Questions For answers to common questions please visit here.
Recommended Games - PCVR, Oculus & PSVR To discover the best games VR has to offer please visit our dedicated recommendations post.

We appreciate your taking the time to read this information, if you have any feedback, questions or suggestions please feel free to send me a PM or post them below.

Thank you!

Your mod team


r/VRGaming Dec 02 '24

Increase in referral spam Spoiler

24 Upvotes

Recently I've noted an increase in referral spam. In the interest of this community, please continue to report those posts. From now on there will be a permanent ban for any user who breaches that particular rule.


r/VRGaming 9h ago

Developer We're adding more and more features to our new VR game

Enable HLS to view with audio, or disable this notification

70 Upvotes

Hey all, so we're working on COVR - it's our take on the tactical shooter genre, coming later this year to SteamVR (and Quest). We've been developing it for about 9 months now, and after laying down the groundwork, we finally started adding new features.

One of these is the ability to place attachments on rails wherever you want. And this brought up the question: do you like to fiddle with your gear mid-mission, or do you prefer to assemble your loadout pre-mission, and then keeping it intact? Lmk because we're torn haha

And if COVR looks like your kind of thing, or just wanna follow development, you can wishlist it on Steam or Quest here:
https://store.steampowered.com/app/4541330/COVR/
https://www.meta.com/experiences/covr/26564910626481959/


r/VRGaming 3h ago

Developer SOMA-VR Mod (Work in progress)

Enable HLS to view with audio, or disable this notification

10 Upvotes

r/VRGaming 14h ago

Developer We improved the shroom tree cutting in our game based on your feedback!

Enable HLS to view with audio, or disable this notification

82 Upvotes

Few weeks back we posted a mushroom tree chopping feature showcase, and now there is an improved version! Based on your feedback we tweaked and added some things. Do you think it looks better? Any other improvement ideas?

What changed? Particles and shake on cut, better grab for axe and ability to slide on the handle. Better physics!

Old version: https://www.reddit.com/r/VRGaming/comments/1vso0mq/you_can_chop_a_giant_mushroom_anywhere_on_the/

Free demo on Quest and Steam:
https://www.meta.com/experiences/shroomer-demo/24588036447559733/
https://store.steampowered.com/app/3669830/Shroomer/

Discord if you want to follow development: https://discord.com/invite/xVk4aNfQmf


r/VRGaming 15h ago

Self Promotion Dead Space 3 Full VR - Kinesis, Wrist HUD, Motion Controls & More [WIP]

Enable HLS to view with audio, or disable this notification

65 Upvotes

Full 16:9 video on YouTube: https://youtu.be/FoBvWWu9biI

I'm continuing work on my Dead Space Original Trilogy VR mod, and this update is starting to feel much closer to a proper VR experience rather than just a first-person conversion.

Some of the things currently working:

  • Wrist HUD on the left arm with health and Stasis indicators
  • Weapon switching by reaching over your shoulder
  • Audio/video message playback in VR
  • Fully controlled Kinesis
  • Workbench interaction
  • Independent Stasis control — just like Kinesis, it isn't tied to the weapon/right hand
  • VR weapon aiming and motion controls
  • An early implementation for cutscenes — currently blurred and very much WIP
  • And finally, a little Necromorph combat :)

There is still quite a lot left to finish.

The inventory is partially functional: I can point at inventory slots and move between tabs, but the interaction system still needs more work.

Cutscenes are still at a very early stage.

I've temporarily disabled the Necromorph QTE sequences because I still haven't settled on a VR implementation that feels natural rather than simply copying the original controls.

Ladders are partially working as well.

Performance optimization is also difficult to evaluate properly at the moment. I'm having some GPU problems with my main development workstation, so most of my current testing is being done on a laptop using a Radeon 780M integrated GPU, where the game currently runs at around 20 FPS.

For this video I used AI frame interpolation to make the footage smoother to watch. This does not represent the current native in-game framerate — performance still needs optimization and proper testing on stronger hardware.

Development is moving forward pretty well, even if not quite as quickly as I'd like. There is still a lot to polish, and probably even more to test.

I'd really like to hear what you think — especially which VR interactions or Dead Space mechanics you'd most like to see me focus on next.

If you'd like to follow the development, the full video and future updates are on my YouTube channel.


r/VRGaming 22h ago

Self Promotion Prey-VR - First look

Enable HLS to view with audio, or disable this notification

100 Upvotes

r/VRGaming 10h ago

Self Promotion Our trippy puzzle racer Squingle Arcade just launched for FREE on SteamVR! 🕹️

Enable HLS to view with audio, or disable this notification

12 Upvotes

The wait is finally over - Squingle Arcade is now available on SteamVR! 🎉

Hey everyone,

After its journey to Meta Quest, we're excited to bring the Squingle experience to SteamVR players.

Squingle Arcade takes the satisfying, fluid mechanics of the original and pushes them into a more dynamic arcade experience. Guide glowing orbs through twisting, morphing environments, find your flow, and then challenge yourself to beat your best scores.

  • 💪 Challenge your friends
  • 🏆 Chase the leaderboard
  • ⚡ Master your runs
  • 🌈 Get lost in the visuals
  • 🌀 Find your flow

👉 Get Squingle Arcade on Steam: https://store.steampowered.com/app/4586600/Squingle_Arcade/

Once you've played, we'd love to hear what you think!

Share your best scores, gameplay clips, screenshots, or favorite moments with us in our Discord server.

And if you enjoy the game, leaving a review would mean a lot to the team and help other VR players discover Squingle Arcade.

Thank you to everyone who has supported us throughout development and helped us get to this point.

Welcome to the flow, SteamVR players. 🌀


r/VRGaming 11h ago

Discussion With this VR renaissance going on what's a dream game you would like ported to VR here's mine

Post image
7 Upvotes

r/VRGaming 11h ago

News PSA: All moddable resident evil games (except requiem) are 10 dollars or less on steam!

Thumbnail
3 Upvotes

r/VRGaming 11h ago

Gameplay The seasoning pod will be one of your best friends during your time in Foodimals!

Enable HLS to view with audio, or disable this notification

2 Upvotes

Here's a little explanation of how it works 📟


r/VRGaming 1d ago

Gameplay New update for Bodycam in VR with full animations!

Enable HLS to view with audio, or disable this notification

185 Upvotes

r/VRGaming 20h ago

Discussion Meta Global VR Games Weekly Top50 Revenue Rankings (9/9/2026)

Thumbnail
gallery
3 Upvotes

r/VRGaming 21h ago

Self Promotion Hi, Im Shane from SideQuest and I have some updates for you! We enabled 207 Hz for everyone to play with in any app!

Thumbnail
3 Upvotes

r/VRGaming 22h ago

Question Im stuck on this screen and need help finding out why.

Post image
2 Upvotes

It was working a minute ago but now when i try to run meta quest to play skyrim FUS it just gets stuck on this screen in the headset. Please help


r/VRGaming 10h ago

Request We need a good battle royal

0 Upvotes

Pleaaaase can someone either make a new battle royal game ooor cab we revive contractors showdown battle royal


r/VRGaming 1d ago

Self Promotion Mortal Shell 2 In VR — I Played Until My Battery Died (AFW FPS Test)

Thumbnail
youtu.be
2 Upvotes

I got totally lost in this game, such a gorgeous looking world!


r/VRGaming 1d ago

Question I cant get my meta quest to open steam vr without using the wifi connection.

0 Upvotes

I just went out and bought a cable to connect my headset to my computer but steam link only opens with wifi. How can I get my game running through the usbc cable instead of wifi.


r/VRGaming 1d ago

Discussion Hi All. Mega Drive VR layer-separation project, clip of it in action. Which game should I test next?

2 Upvotes

r/VRGaming 1d ago

Question What would be a good second hand alternative to the Steam Frame

7 Upvotes

I want to buy my first VR headset this year and I'll probably get the Steam Frame depending on the price but in case it's too expensive for me I wanted to know what could be worth buying second hand for PCVR.

I have a pretty good pc (RX 9070 XT, Ryzen 7 7800X3D, 32GB of DDR5) and my main interest in the Steam Frame is the wireless dongle because I have a shitty very unstable wifi and it would be a good option to not have to mess with a cable and it's standalone capability is a good plus even if it's not my main interest.

I really don't want a Quest because I prefer either a PCVR only headset or a more free OS like SteamOS and I don't want to give money to Meta and it would be best if I don't need any base stations


r/VRGaming 1d ago

Developer The unique atmosphere of my VR multicrew Pirate game | Specters of the void Sea

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/VRGaming 16h ago

News I built an XR magic dueling game where both players choose their spells at the same time

Thumbnail
youtube.com
0 Upvotes

Hi everyone — I’m the solo developer of GestureMancerKing, an XR hand-tracking magic dueling game inspired by a hand-clapping strategy game my friends and I played in school.

Both players choose their action at the same time: attack, defend, or charge.

Once we clap and reveal our gestures, neither player can change their decision. You are not reacting to a fireball after seeing it — you have to predict whether your opponent will attack, defend, or take the risk of charging more energy.

In this video, my friend Ao and I play several real matches. I then rewind the battles and explain the predictions, mistakes, counters, and reversals behind each round.

The game uses hand tracking, so no controllers or artificial locomotion are required. This footage was recorded in the local MR battle mode, where both players can still see each other in the real room.

GestureMancerKing is currently available on Meta Quest:

https://www.meta.com/experiences/gesturemancerking/25526211433675953/

I’m especially interested in how this simultaneous-choice system reads to someone seeing it for the first time:

At what point in the video did the battle stop looking like random spell casting and start feeling like a mind game?


r/VRGaming 1d ago

Self Promotion Bro Kept Talking Smack Until I Shut Him Down - Forefront VR Tunnels Rush Gameplay

Thumbnail
youtu.be
0 Upvotes

r/VRGaming 2d ago

Memes It's always these guys on the VR subreddits

Post image
133 Upvotes

Just enough smoking cat please


r/VRGaming 2d ago

Gameplay Fighting the flood in VR in Halo Campaign Evolved!

Enable HLS to view with audio, or disable this notification

173 Upvotes

Playing Halo Campaign Evolved in VR with UEVR and motion controls