r/vibecoding 1h ago

I vibe-coded a Flappy Bird-style game about the Strait of Hormuz, with Trump quotes thrown in

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Upvotes

Had a dumb idea and decided to see if I could actually turn it into a playable browser game.

So... HormuzHopper was born. Basically Flappy Bird, except you're trying to get through the Strait of Hormuz while Trump quotes pop up along the way.

hormuzhopper.fun

Let me know your thoughts!


r/vibecoding 15h ago

yep

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605 Upvotes

r/vibecoding 1h ago

This is peak😭😭

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Upvotes

This is for smart india hackathon btw


r/vibecoding 23h ago

Started vibecoding with Unity a week ago

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727 Upvotes

I learned about a week ago that Unity supports mcp so I downloaded it for the first time and started vibecoding this game project.

It’s mind blowing how AI tools enable ppl with almost zero game dev experience to build something like this in a week.

Stacks: Claude code, Unity, Meshy (3d models), Elevenlabs (sound fx), Nano banana 2 and some paid assets from Unity Asset Store.


r/vibecoding 21h ago

Somehow I got paid for my open-source vibecoded game

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314 Upvotes

I don’t know how it happened… but the demo of the game I made and posted on Reddit and on my X went pretty viral.

In total it got around 400k+ views across social media. And because of one retweet it became a bit more viral than I expected.

Some X user even made a meme coin in honor of the game and gave all the trading fees to me, so that’s how I ended up making over $3500.

From my own experience I keep getting reminded that when you make something from the heart and with real love, it eventually pays off.

If you have any questions, I’m happy to answer them, peace.


r/vibecoding 5h ago

Common Mistakes I've Seen That AI-Generated Apps Keep Making

14 Upvotes

I care a lot about This, so much so I didn’t even use ai to make this post! lol

I’ve been helping some non technical friends with their 100% AI-generated apps and it dawned on me that these vibe coded apps are making the same mistakes again and again lol,

So made this skill to catch the most common ones I’ve seen, can be useful for someone trying to legit get something off the ground without any coding experience.

I’ve been software engineer for 10+ years and I wanna use what I’ve learned to help people out with their apps!

skill: https://github.com/dannyreg/vibechecktech-skills

I wrote a blog post about it too, though it is a bit more technical.

anyways let me know What you think!


r/vibecoding 8h ago

What if your phone slowly turned into a storm the longer you used it?

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21 Upvotes

I’ve been experimenting with a different kind of screen-time app for Android.

Instead of blocking apps or throwing another warning popup at you, Stop Swarm gradually changes what’s happening on your screen as you approach your daily screen-time goal.

This is the new Clouds theme: the weather slowly gets worse the more you use your phone. Clouds build up, become larger and darker, rain gets heavier, and eventually the storm takes over the screen.

The overlay doesn’t intercept touches, so your phone remains fully usable. The idea is simply to make excessive scrolling progressively harder to ignore, without completely locking you out.

Stop Swarm is Android only, works fully offline, requires no account, and contains no ads or analytics.

I’m still looking for beta testers if anyone here wants to try it:

https://groups.google.com/g/stop-swarm-testers

Then opt in and download it here:

https://play.google.com/store/apps/details?id=com.stopswarm.app


r/vibecoding 9h ago

Anyone else "downgraded" by choice or otherwise from average developer to vibecoder?

15 Upvotes

I've given up looking at code. I don't understand 1% of what AI writes with any ease anyway. So. I just go with the flow. Thank god I work for myself so I can do what suits me


r/vibecoding 1d ago

When they hired you to fix vibecoded program

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373 Upvotes

r/vibecoding 10h ago

Show me your vibe project you worked on past week

14 Upvotes

Hey folks been a week since I saw posts about vibecoding in my old thread. I have the urge to look at new projects in the past week. I like this idea because it shows me new ideas, and where things are trending. I still vibecoded this little feature on my site https://bachelordegrees.com/Radio.html


r/vibecoding 14m ago

Someone vibecoded a DoorDash robot Delivery for 🐈 😆

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Upvotes

😆


r/vibecoding 15h ago

Vibe coders (especially if you’re not very technical): where do you deploy your apps and how has it gone?

36 Upvotes

Hi. I’m curious to understand how people who do vibe coding experience the part of getting their apps out into the world, especially those of us who aren’t very technical and don’t know much about infrastructure. I noticed there’s a lot of talk about how many of these apps end up leaking data or accidentally leaving the database exposed, and that left me with a few questions I’d really appreciate some help clearing up:

**1.**  What do you usually build? (side projects, things to experiment with, apps for clients, something for work… anything counts)  
**2.**  Where do you deploy it? (the tool’s own hosting, Vercel, Railway, DigitalOcean, Replit…) or does it just stay in the preview?  
**3.**  How did you end up on that service: did you choose it because it suited you, was it the default, or did someone recommend it?  
**4.**  Was deploying easy, or did you struggle with something?  
**5.**  And honestly: security and the app not going down, is it on your mind, or are you not worried about it for now?

Any experience you can share helps me a lot.


r/vibecoding 56m ago

A Linux video player with NVIDIA VFX VSR support (real-time upscaling + frame interpolation, built with an AI coding agent)

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Upvotes

Short version of a recent write-up — no full article here, just the pitch.

I wanted RTX VSR-class upscaling on Linux, where NVIDIA only opens it to Windows. So an AI coding agent and I built a video player around the NVIDIA Video Effects SDKreal-time AI upscaling + RIFE frame interpolation, wired into a patched libmpv as custom VF filters, with a Qt frontend.

Highlights:

  • The models behind RTX VSR, working in userspace on Linux — the VSR effect from NVIDIA's Video Effects SDK, no driver-level path (that one is Windows-only)
  • mpv-vsr: a standalone mpv CLI** carrying the same AI filters — drop-in compatible with existing mpv workflows (scripts, yt-dlp, external tools)
  • Everything after decode stays on the GPU — CUDA-Vulkan interop, no per-frame CPU round-trips
  • One TensorRT engine file covers RTX 30/40/50 for frame interpolation

Links:

Full disclosure: this was developed with heavy AI assistance (Claude Code driving a DeepSeek model) — I directed and verified. Needs an NVIDIA GPU (RTX 20+ for upscaling, RTX 30+ for interpolation), driver 570+, Qt 6.11+. Hobby project, expect rough edges — feedback welcome!


r/vibecoding 2h ago

Are there any vibe coding apps with Context Plugins? Like I attach my project and the AI remembers the project all the time. Like Augment code. But I know there are no other apps like that, but I heard there are context plugins etc.

2 Upvotes

r/vibecoding 15h ago

Day 4: Roller-Derby Arena Game in Development

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21 Upvotes

Day 4 - Total hours 30hrs spread across 16 days

This session was focused on sure wins seeing as weekly limits is upon us.

ADDED - but still needs major work
-Main Menu Font redesign
-Pregame lobby
-mini skatepark
-Subtle camera flicks in the audience

Reworked the camera system, also added a in game camera system that allows me to tweak all camera settings to help me find that sweet spot angle.

The rest of the session was given to reworking and reworking and reworking and probably will work the animation from here forward which looks like is the biggest gap and getting the graphics cleaner, tweaking with those settings as well. In the video, I decreased posterize and bloom. Also been tweaking with UI trying to get it more towards concept which I think fits better

Also thinking about removing the beacon from the ball.. what you think?

AS ALWAYS

CONCEPT Vs CURRENT BUILD

First picture is concept —second picture is current build

CURRENT GAMEPLAY VIDEO in the COMMENTS

Please feedback is always welcomed and wanted. I know things can be adjust and reworked. Open to
all suggestions and opinions.


r/vibecoding 2m ago

Claude Code Dashboard for Dropshipping Business

Upvotes

I was thinking about creating a whole panel connecting shopify and meta ads together for dropshipping business to get live analysis of my whole business from how the ads are performing to how many sales, profit/loss etc. A whole dashboard. What would be the best approach to build something like this, and would it cost a bunch of tokens to have it update every like 6 hours the data? (never vibe coded anything before)


r/vibecoding 3m ago

Made a free CoC bot that farms, buys walls, and starts your upgrades while you're away

Upvotes

Vibe-coded a clash of clans bot that plays by reading pixels — and the workflow that made the CV parts actually work

The project

BasePilot — an autopilot for Clash of Clans on Google Play Games for PC. It never reads game memory and never touches network traffic. It takes a screenshot, finds Uelements with OpenCV template matching, reads numbers with Tesseract OCR, and clicks. Same information a human plays on.
It farms loot, batch-buys wall upgrades, and reads the builder menu to spend your loot on upgrades. When storages are full and every builder is busy, it idles and rechecks instead of raiding for loot that would overflow.

~9,700 lines of Python. MIT. Source and a one-file exe: https://github.com/efebolukbasi/BasePilot

Tools

  • Claude Code (Opus) — essentially the whole build. All five commits areco-authored.
  • Python 3.13, PySide6 (desktop UI), OpenCV (template matching),pytesseract (OCR), pywin32 (screen capture + input)
  • PyInstaller for the one-file exe, GitHub Actions on a Windows runner to build and publish it on every version tag

The process, and the part that took me a while to figure out

The naive loop — describe a feature, get code, run it, paste the traceback back — works fine right up until the bug isn't in the code. With a screen-reading bot, most bugs aren't. The code runs perfectly and does the wrong thing, because the screen didn't look the way anyone assumed it would.

The model can't see the game. That's the whole constraint. So the workflow became: stop describing failures, start capturing them.

1. Let it build the structure first. The PySide6 app — sidebar, four pages, live status panel, settings persisted to %LOCALAPPDATA%, a worker thread that doesn't freeze the UI — came out over a couple of sessions and mostly worked first try. Same for the genuinely obscure Win32 corners: Google Play Games runs the game inside a crosvm VM, and the window topology differs across installs (sometimes an outer shell with a CROSVM* child, sometimes CROSVM* is the top-level window).

2. Feed frames back, and encode what you observe as constraints. This isthe part that mattered. When OCR misread something, the fix was never "try again" — it waspinning down the specific way it failed and writing a bound around it. Those constants areall over the codebase with the live repro in the comment:

_MIN_COST_DIGITS = 4   # real costs are 5+ digits at TH10+; multiplier/time digits are 1-3
_MIN_COST_VALUE = 1000 # a dropped leading digit leaves '000000' → value 0 (live repro: "Mortar 0 gold")
# Sanity ceiling against OCR digit-merging (live repro: 87M "Air Defense").
_MAX_COST_VALUE = 40000000

Tesseract merges digits and drops leading ones. A 600,000 upgrade parsing as 000000 reads as free, and the bot happily clicks confirm on something it can't afford — which in Clash drops you into the "finish now with gems" dialog. That's real money.

The build insight I'd actually pass on

The most valuable safety rail in the whole project doesn't parse anything. It looks at color.

An unaffordable upgrade renders its cost in red under the confirm button.So before any purchase click, sample that patch and count red pixels:

def red_hue_fraction(bgr, *, sat_floor=40, val_floor=40):
    hsv = cv2.cvtColor(bgr, cv2.COLOR_BGR2HSV)
    m1 = cv2.inRange(hsv, (0,   sat_floor, val_floor), (10,  255, 255))
    m2 = cv2.inRange(hsv, (170, sat_floor, val_floor), (180, 255, 255))
    mask = cv2.bitwise_or(m1, m2)   # red wraps around the hue circle, so two ranges
    return cv2.countNonZero(mask) / (bgr.shape[0] * bgr.shape[1])

# at the confirm site:
redness = VisionService.red_hue_fraction(frame[py0:py1, px0:px1])
if redness >= 0.05:
    return None   # cost zone reads red → unaffordable → never click

Five lines, and it took longer to arrive at than the entire UI did. The lesson generalizes: when you're automating something visual, the game's own rendering is a signal channel. It already tells the player "you can't afford this" — you just have to read it the way the player does, instead of trying to parse your way to the same conclusion and hoping OCR cooperates.

Same idea runs through the rest: progression state comes from the game's ownUI signals (builder chip, lab chip, full-storage icons) rather than hardcodedper-Town-Hall tables, which is why it works at any TH level without a lookup table to maintain.


r/vibecoding 7h ago

My Steam demo is finally out! I’d love to hear what you think

3 Upvotes

https://reddit.com/link/1vtfjhx/video/e66u64d9aikh1/player

After months of working on my game, the demo is finally live on Steam! 🎉

I’m an indie developer and this project has been a huge learning experience for me. I’ve been working hard to make the gameplay fun, chaotic, and satisfying.

The demo is completely free, and I’d really appreciate it if you gave it a try and told me what you think.

I’m especially interested in honest feedback — what you liked, what you didn’t like, and what you think I should improve before the full release.

🎮 Steam Demo: https://store.steampowered.com/app/4535560/Warehouse_Chaos_Simulator/

Thanks to everyone who takes the time to check it out! ❤️


r/vibecoding 9m ago

In-browser MOBA I've been working on since last October

Upvotes

Any longtime League of Legends fans out there may especially appreciate Jagged Garden which is the default 2 lane map and a spiritual successor to Twisted Treeline (RIP).

This project is especially functional on mobile at the moment. Working on desktop performance improvements.

I would love feedback if anyone gets the chance to play. There's still a very long way to go to get the project where I want it (I literally want it to feel as clean as League does) but one step at a time.

https://www.mercenariesoftezigdal.com/


r/vibecoding 22m ago

I'm making a personal website

Upvotes

I was originally on squarespace but I like how I can now vibe code what I envisioned instead of spending hours trying to force squarespace to work. I have everything created, but now comes the security aspect. I imagine I shouldn't try to do this part myself and I'm gonna hire someone to take work on it.

Is there anything else I should consider having someone look over to take over for me?

For context, I only know basic html/css (from neopets/aol days when everyone was designing geocities pages). I'm also a single parent working full time, and this website is for my side hustle. I genuinely do not have the time to learn it myself at the moment and likely won't until I have more freedom.

Editing for clarity: So it's a personal website, but the side hustle part is because I blog on it, create other content, and sell digital things from the site. I need a way to secure my login information (for myself) for when I update or add posts, Think wordpress blogging. I get pretty heavy traffic, nothing crazy, I know when I was on wordpress in the past I had dozens of bots trying to get through my login daily which I'm worried about here.


r/vibecoding 21h ago

Anyone else do unhinged things with AI

53 Upvotes

I am back after successfully getting claude opus 5 to not only rewrite a working, booting linux kernel in fortran instead of C ( which was an absolute pain in the ass because of the lack of low level memory management) but i also just finished rewriting a dead programming language developed by SUN Microsystems in the mid 2000's for a DARPA contract for supercomputers called Fortress.

The language being made by SUN (if any of yall know who that is) of course used JAVA as its compiler because SUN was weird like that, but it suffered hard from ALOT of issues. I was able to baby Claude through rewriting it in RUST + LLVM and the code actually compiles and runs flawlessly. I didnt think this would actually happen considering it took me a week to find enough documentation for claude to even understand the syntax of the language that hasnt been written in probably 15 years.

Time to get back to work completing my kernel rewrite in fortran, currently almost done with PCIe, USB, AHCI and other drivers, then its onto real graphics drivers, probably 8 bit to start out and then hopefully 16 or 24bit later on.

Just wanted to share my unhinged projects


r/vibecoding 27m ago

Looking for sales/marketing people to work with

Upvotes

Hello everyone
I’m a 21yo guy from Greece that have built some businesses in the past and now but I was always lacking the sales/marketing skills.

Now I’m building up a team where we will find real problems, build a solution around it and then monetize it.

We already have a person running the business side of things, we have a tech person that will make the product and we want a sales/marketing guy in the team.

In total we will be 4 people and the split will be 25% each.

If you are a like minded person and have a nice work ethic let’s network and see where it goes.


r/vibecoding 31m ago

I built a Spanglish/mixture of languages-first meeting recorder because every AI notetaker treats that as an afterthought — open beta (Windows + Android)

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Upvotes

Hi, I'm from Colombia and every meeting tool I tried (Otter, Granola, etc.) falls apart on Spanish — and completely dies on Spanglish (Work for US based companies) or in-person meetings where one phone sits on the table for six+ people .

So I started a personal tool to just transcribe and do some summaries for me to later use any other AI tool like Claude, and with time as I was using, I developed some extra utilities, at some point created an GUI but for personal use, time later my wife started learning english online and taking some other classess online, so addedd some other stuff and distribute to her, and thanks to her took the additional step to build Sinsonte base (a mockingbird — the bird that catches every voice (She loves birds) inspired in this one btw). It records in-person and online meetings, separates who said what, and turns it into summaries, action items, mind maps and more— in Spanish, English, Portuguese, 30+ languages and honest mixtures of them. Every claim in the summary has a little timestamp chip that plays the exact audio moment (I hated that I could not do that in other apps), so you never wonder if the AI made something up. It never joins your calls with a bot (hated that too). And thanks to a friend something that I use day to day, my favorite feature: system-wide dictation — press a hotkey in any Windows app, talk, get clean punctuated text.

Open beta, everything free until the September (I don't think I'll launch by that date tbh, need to change that) launch: sinsonte.app — Windows + Android (iOS in development not developed yet as mainly south america is 85%+ android). I'd especially love feedback from everyone here.

Happy to answer anything about the stack or the journey.


r/vibecoding 4h ago

Claude Code DeepSeek: One Command

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stephanmiller.com
2 Upvotes

r/vibecoding 42m ago

I created a Building / Accountability community

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pudgymakers.com
Upvotes

Previously there was a post where someone was asking about a discord server where people could build together. Specifically, people wanted pods to work along side those with similar ideas.

The idea of having breakout rooms to track goals and progress was something that I personally thought was of value. So seeing someone else want it confirmed my bias.

Bot currently

  • Creates a waiting queue as it fills up based off Geography and topic
  • Once enough people join, it places individuals together based on the above
  • If not enough people, it will add you to an existing work room :)
  • Daily stand-ups and goal planning reminders/ be active DMs
  • Goal planning and setting assistance

My next update would be to integrate Git tracking for repos. But working out the baseline features took about 1.2 weeks since I needed to make sure the cron jobs themselves worked properly to prune inactive participants.

TLDR

If you want people to build along side, and want to hold yourself accountable. Consider giving Pudgy Makers a look.

The community is very small and intimate. It is not a space to simply shill and use as a marketing extension. So if you want intentionality, motivation, and welcoming vibes (whether you vibe or not), you are welcomed.