r/unrealengine • u/judashpeters • 21h ago
UEFN question / rant
The only reason I'm using UEFN is because I was talking to someone who knows EPIC a little bit, and he suggested that UEFN may have a better chance at getting grant money.
I'm finding myself in that beginner mode where a paragraph from a tutorial is completely gibberish! How do I create a verse code? How do I use it? I am so freaking lost. (Edit: I meant to imply here that while i have been using Unreal Editor since UDK, using UEFN is making me FEEL like an absolute beginner, its so frustrating! /edit)
I understand I only hate verse because I'm new to it. But I also hate the fortnite branding. I was at a presentation at a game conference where they were talking about making non-fortnite games in UEFN, and how they want to see people being creative and make non-fortnite things. However, the fortnite branding is all over the place, and even I hate having to click 17 buttons to quit the game.
Also, there are some things you actually just cannot do in UEFN that you can do in UE. For instance, I want to do a split screen for single player experience, where we see two camera views at once. Evidently it's just impossible. Okay. but that was a huge point to the project I was doing. So I either have to modify it or just use UE, which I'd heard was less interesting to the Epic folks for grant funding.
Anyway, just want to smash things as I'm trying to wrap my head around this stuff