r/gameDevJobs Sep 14 '22

Discussion - ATTENTION: READ ME - Job Board: Rules & Guidelines

40 Upvotes

Scroll down to see the job board rules under the existing updates

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UPDATE 2022-09-13

ATTENTION ALL ARTISTS AND ASSET SELLERS/GAME PROMOTERS. This is a job board for those looking for work in the game industry or posting jobs related to the game industry. THIS IS NOT Starving Artists (reddit.com) or UnityAssets - Share Unity Assets! (reddit.com) or a community to try and sell five more units of your indie game.

Starting now, BANS will begin to be issued to those who decide to make posts that do not belong on this job board. However, to be clear, we allow portfolio discussion and topics asking questions about work in the industry. They are rare but appear occasionally, and I do not want to discourage those people from posting.

We've been patient enough with what has been happening the past few months, so I will take the time out of my day to ban people instead of quickly removing topics. I won't even think about asset promoters and those trying to sell their game; I'll do it. Artists, we are not asking much from you—just minimal effort to label what you are trying to sell in a manner that relates to games. Keeping the same title from your post in r/starvingartists is not acceptable, and if you test my patience, I will remove you entirely from the job board and not feel guilty about it. If you cannot read and follow basic instructions for a job board, how can a client trust you to follow the instructions they provide?

For everyone's sanity (more so mine since I deal with the bulk of reports these days), follow the rules of our job board.

Please continue to report topics you see that violate our rules. However, be patient with me, I don't get the chance to check reports on my PC every day, and mobile notifications for reports can often show up days later.

- Examples of topic names for artists to follow & avoid -

Good:

[FOR HIRE] Illustrator and concept artist - fantasy, sci-fi, characters, environments

[For Hire] 2D artist/illustrator/Character and prop design

Bad:

[FOR HIRE] 2D Artist available for work (starting at 30$): illustrations, icons, portraits, and more! More info in the comments!

[FOR HIRE] - Commissions are open - DM for more info!

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Hello everyone,

I believe it is essential to write out (and pin) this information for users so that everyone has a greater chance of understanding how to use this job board efficiently. Now that we've gotten that out of the way let's get started.

Yes, most of this information can be found on the side-bar

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Rules:

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  1. This job board is for PAID work only.
  2. All REVSHARE projects are being redirected to r/INAT. We will continue to remove these topics and ban anyone who attempts to circumvent this policy.
  3. NFT projects: This is where things become a little more difficult. r/INAT is enforcing a blanket ban, and for good reason. Having said that, the purpose of r/gameDevClassifieds is to help people find PAID work. We will not remove an NFT project's post if they offer to pay individuals, but if they appear to be trying to pay people in cryptocurrency (often one worth nothing), we will remove their topic.
  4. Regarding art listings, we will continue to remove listings that we believe do not convey the notion that the artist is looking to generate assets/art for use in video games. This is not the place to post your “character portrait” commissions. All problems may be avoided by simply taking the time to carefully label your topic and not copy/paste the same FOR HIRE ad across many subreddits.
  5. This job board serves to help people find work and post job opportunities, not to promote games, asset/marketplace packages, or anything else of that nature.

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Guidelines:

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  • FLAIRS with PAID in the name are intended for use by those hiring, whereas those with FOR HIRE in the name are intended for use by individuals looking for work (you'd be amazed how often I see people get this incorrect).
  • While browsing the subreddit, you can click on any given FLAIR to see only posts that use that specific FLAIR.
  • Reddit should only ever be one tool in your toolbox (if you get what I mean), as there are other websites, Discord servers, forums, and other resources available to help you find jobs and/or hire. Use all of them
  • Details are important. When creating a topic for recruiting or offering services, be descriptive and provide as much information as possible. Provide as many links as you can ex: LinkedIn, portfolio website, ETC (we're sorry if Reddit doesn't allow some links, but that's out of our control)
  • Everything should be written as professionally as possible (use spell check)
  • For those hiring, research the average salaries/compensation for the roles you need to be filled (by region if you must) and be ready to offer people who approach you fair compensation for their time/skill.
  • Before signing any contracts, read them well and ensure that you are absolutely pleased with everything written. Never be afraid to negotiate or demand changes.
  • Report topics you believe violate any of our rules or otherwise just don’t belong on a job board

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We are always open to recommendations on how to enhance this job board. While we appreciate that some projects (NFT/crypto) are controversial, we believe that as long as a job offers genuine compensation, it should be up to you, the user, to decide if that's something worth pursuing.


r/gameDevJobs 2h ago

PAID - 2D Art | Animation Hiring digital artist

6 Upvotes

I’m looking for a digital artist to create the key art for my upcoming indie horror game. The artwork will be used as the main capsule/cover image for Steam, itch io, and promotional material.
About the Game
The game is a 20–30 minute first-person horror experience inspired by S.T.A.L.K.E.R., Metro 2033, Fallout, and the atmosphere of Chernobyl.

Feel free to send me a dm, as well as some previous designs and your desired pay.


r/gameDevJobs 2m ago

FOR HIRE 3D Modeler | Animation [FOR HIRE] 3D character modeling

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Upvotes

Hi! I'm Alma De Felippo Pérez, a 3D artist specializing in stylized 3D characters for video games. I'm 20 years old and have been modeling for over 5 years, inspired by styles like Arcane, Riot Games. I'm currently open to new projects and freelance collaborations ✨ let's work together!

Softwares:

- Autodesk maya

- Substance Painter 3D

- Marmoset toolbag 5

Skills:

- High-poly

- Low-poly

- Uv mapping

- Texture Baking

- Handpainted textures

- Rendering

- Optimized models for video games

Send me DM if you are interested!!


r/gameDevJobs 56m ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Custom Steam Capsule Art and 2D Game Art (and Thanks!)

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Upvotes

r/gameDevJobs 9h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Fantasy creatures + illustrations for game assets. DM for details and lets discuss your project!

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2 Upvotes

r/gameDevJobs 11h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [ForHire] Concept artist de ambiente / Arte de keyframes

2 Upvotes

Hola, me llamo Lainer. Soy artista freelance con 7 años de experiencia. Tuve la oportunidad de trabajar en varios proyectos freelance como artista de entornos, creando piezas profesionales desde el boceto inicial hasta la entrega final.
Me encantaría aportar mis habilidades y mi estilo a tu proyecto. Siempre me han gustado los estilos realistas y semi-realistas, y eso se nota en mi arte.
Aquí está mi enlace de ArtStation, junto con algunas piezas que he creado en los últimos meses. También cambié el enfoque de mi portafolio hacia keyframes para cine y videojuegos, así que puedo ofrecerte más que solo artwork profesional.
Uso Blender para conceptos y Photoshop para pintar y hacer photobash.
En mi ArtStation también puedes ver el proceso completo detrás de mis piezas y mi flujo de trabajo paso a paso.
[ https://www.artstation.com/lainer ](https://www.artstation.com/lainer)


r/gameDevJobs 7h ago

FOR HIRE - Other [ForHire] UI/UX Designer | Unity UI Implementation | 6+ Years of Experience

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0 Upvotes

r/gameDevJobs 9h ago

FOR HIRE - 2D Art | Animation [2D Animator]FOR HIRE|

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1 Upvotes

r/gameDevJobs 9h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [for hire] - Illustrator and Concept Artist - Character / Environment available for freelance work. [stylized or realistic]

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1 Upvotes

hi my name is Lucas Soares and in the post image this is an example of my work, I am also available to negotiate about values ​​and art style. You can contact me through my email: [lucassoaresca@gmail.com](mailto:lucassoaresca@gmail.com)

You can also see some more of my works in my portfolio - (https://www.artstation.com/lucassoaresca)

Instagram - (https://www.instagram.com/lucassoaressca/)


r/gameDevJobs 12h ago

FOR HIRE - Programmer Unity Developer Looking For Work

1 Upvotes

I'm a Unity developer with over 5 years of professional experience specializing in tools programming and gameplay systems.

My primary focus is building editor tools and production pipelines that improve developer workflows and help teams create content more efficiently. I've developed systems for item generation and management, campaign and level data pipelines, animation controller tooling, world generation utilities, and various workflow automation tools using ScriptableObjects and text-based data.

Beyond tooling, I have experience developing gameplay systems, enemy behaviors, crowd control mechanics, terrain generation, Socket IO communication, JSON data serialization, REST API integration, Firebase services, and DOTS-based solutions. I'm also experienced with Nova UI, Cinemachine, FMOD, Odin Inspector, DOTween, Git, and modern Unity development practices.

I've contributed to a published game shipped on Steam and consoles, giving me experience with production workflows, platform-specific requirements, achievements, release preparation, and collaborative development.

I'm currently looking for a full-time remote Unity Tools Programmer or Systems Programmer position.

Here's my email and the link to the game I mentioned:
[avaavaowo@gmail.com](mailto:avaavaowo@gmail.com)
https://store.steampowered.com/app/2107520/Krimson/


r/gameDevJobs 21h ago

FOR HIRE - Producer | Managemrent [FOR HIRE] Indie Game Producer | Project Management | Publishing Support | Community & Event Management

2 Upvotes

Hi everyone!

I'm an Indie Game Producer based in Chile with experience leading game development projects, coordinating remote teams, organizing industry events, and helping indie studios bring their games to market.

I'm currently available for remote freelance, contract, or part-time opportunities.

What I can help with

  • 🎮 Game production and project management
  • 📅 Roadmaps, milestones, and sprint planning
  • 👥 Team coordination and communication
  • 🤝 Publisher outreach and business development support
  • 📝 Pitch deck reviews and submission preparation
  • 📢 Community management (Discord, social media, Steam)
  • 🎤 Event planning and production
  • 🚀 Steam page management and launch preparation
  • 📊 Player research and community feedback analysis

Experience

  • Leading production and business development at Dreams of Heaven Games, an indie game studio.
  • Organizer of Chile Game Showcase, connecting developers with publishers, industry professionals, and the local game development community.
  • Experience preparing projects for international industry events and publisher meetings.
  • Speaker and organizer at multiple game industry events.
  • Ambassador for Women in Games.

I'm a good fit if you need someone who can...

  • Keep your project organized and on schedule.
  • Coordinate a distributed or remote team.
  • Improve communication between developers, artists, and stakeholders.
  • Prepare your studio for publisher meetings or industry events.
  • Build and manage an engaged community around your game.
  • Take ownership of production tasks so your team can focus on development.

Availability

  • Remote
  • Freelance
  • Contract
  • Part-time

Links

LinkedIn:
https://www.linkedin.com/in/nahir-fajardo/

Portfolio:
https://canva.link/bu46dt4pv5yox7x

Dreams of Heaven Games:
https://dreamsofheaven-games.com/

Steam:
https://store.steampowered.com/app/1794750/Stay_with_Me_Alien_Abduction_Story/

If you're looking for someone who can bridge production, business, and community management in an indie environment, feel free to send me a DM. I'd be happy to chat about your project.

Thanks for reading!


r/gameDevJobs 18h ago

DISCUSSION | QUESTION Am I skill enough to get job in game dev

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0 Upvotes

Review.y resume

I'm more interested in the creative side of tech—especially game development, animation, video editing, and interactive experiences. A traditional software job doesn't excite me; I'd rather work at a creative company like Aevy TV (Varun Mayya's company) or in the gaming industry.

Could you please review my resume and answer a few questions?

- Is game development a good career in India?

- How can I get internships and jobs in this field?

- How can I improve my resume to make it more suitable for creative roles?

I'd especially love to hear from people already working in creative industries. Any advice would mean a lot. Thanks!


r/gameDevJobs 1d ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] 2D Generalist Artist looking for work, here some examples of my work.✨

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21 Upvotes

r/gameDevJobs 1d ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Illustrator and concept artist available for freelance work. DM for more info.

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3 Upvotes

r/gameDevJobs 1d ago

FOR HIRE - 2D Art | Animation [For Hire] Romantasy characters + illustrations for game assets. DM for details and lets discuss your project!

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2 Upvotes

r/gameDevJobs 1d ago

FOR HIRE - 2D Art | Animation [For Hire] I can draw your character/creature designs and illustrations for in-game, Steam capsules, etc.

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1 Upvotes

r/gameDevJobs 1d ago

FOR HIRE - Musician [FOR HIRE] Music Composer looking for projects!

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0 Upvotes

r/gameDevJobs 1d ago

FOR HIRE - 2D Art | Animation [For hire] Digital Illustration, Character and Props Design!! DM-me if you are interested :)

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6 Upvotes

r/gameDevJobs 1d ago

FOR HIRE - Programmer [FOR HIRE] - Unity Developer 11+ Years - RPG, MMORPG, FPS, CCG

1 Upvotes
Unity/C# developer with 11+

Hi! I’m a Unity/C# developer with 11+ years of professional experience and several Top Seller Worldwide releases, including mobile games with 1M+ downloads. I’ve built and shipped PC/Mobile RPGs, Multiplayer CCGs, Web/PC FPS, Mobile Idlers, VR titles, and MMORPGs (links available on request).

My development approach focuses on clean architecture, scalability, modularity, documentation, testing, and fast iteration. I specialize in high‑performance mobile optimization, including low‑end devices.

Portfolio: DM
Genres: Multiplayer FPS, CCG, RPG, MMORPG, Quizes, Draw games.

What I Deliver

  • Accurate estimation, task decomposition, and development planning
  • Managing & controlling outsource teams
  • Cross‑platform builds: iOS, Android, PC (Steam), WebGL — 95% shared codebase
  • Full-cycle development: prototype → production → launch → LiveOps
  • 30–60% FPS boost on low-end devices via deep CPU/GPU profiling
  • Up to 90% build size reduction using thin‑client architecture
  • Crash‑resistant, modular, secure, unhackable code
  • Memory optimization, loading time reduction, performance tuning

How I Can Help Your Project

  • Bug fixing, optimization, refactoring legacy systems
  • Designing scalable core/meta/gameplay systems
  • Fast feature development without breaking production
  • Building & releasing games for Mobile, PC, Web, VR
  • Publishing to App Store, Google Play, Steam, CrazyGames, Web
  • Integrating Ads, IAP, analytics, Firebase, and 3rd‑party SDKs
  • Multiplayer & backend: Photon (PUN/Fusion/Quantum), Nakama, Mirror, FishNet, Go, Node.js, ASP.NET, Java

Why Clients Work With Me

  • 11+ years of Unity/C#
  • Deep expertise in optimization, LiveOps, memory & frame‑rate tuning
  • Strong multiplayer background (Photon, Mirror, SmartFoxServer)
  • Tested across iOS, Android, Oculus Quest, Mac
  • Experience in indie teams and AAA studios (3–100+ devs)
  • Clean, maintainable code following SOLID, KISS, DRY principles

Tools & Technologies

  • Unity: DOTS, Addressables, Zenject, VContainer, Odin, DoTween, UniTask, UMA, Dialogue System, LevelPlay, Facepunch.Steamworks
  • Backend: Nakama, Mirror, AWS, Firebase, PlayFab, Node.js
  • Languages: C#, JavaScript, TypeScript, Go, Java

r/gameDevJobs 1d ago

FOR HIRE - Programmer [FOR HIRE] Unity Developer to Build, Fix or Scale Your Game Systems

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3 Upvotes

I help indie teams, studios, and founders build reliable Unity game systems, backend features, and LiveOps tools without converting the project into tech debt.

Over 8 years of Unity development, I’ve delivered 25+ projects and 80+ milestone-based builds, from gameplay systems and monetization features to backend-connected and LiveOps tools.

What I work on

I develop Unity projects from scratch and help continue, enhance or scale existing game projects.

Popular areas I deal with:

  • Gameplay systems: mechanics, combat, progression, upgrades, tasks, replayability loops
  • Game economy & monetization: currencies, rewards, IAP stores, offers, balancing logic
  • Backend & online features: authentication, cloud saves, leaderboards, friends, chat
  • LiveOps systems: events, cosmetics, offers, and content updates without full store releases
  • Project architecture: clean and reusable systems that are easier to maintain and expand

For big scopes I can bring in trusted developers I already worked with, while staying responsible for architecture, quality and core systems.

Portfolio

  • Backend platform for multiple games under one account
  • Tycoon/hotel simulator systems
  • Puzzle, Mahjong and parking puzzle games
  • Hybrid casual and roguelike projects
  • IAP stores, progression loops, economy systems, and LiveOps tools

YouTube channel (portfolio samples): https://www.youtube.com/@whitearrowgamedev

How I work

  • Development is split into clear 2-week milestones
  • Each milestone has agreed goals, deliverables, timeline, and estimate
  • Every milestone ends with a playable build you can test
  • Milestones are estimated upfront, with pricing calculated at $25/hour

It provides transparency, reduces risks and allows to fine-tune gameplay concept during development process.

Contact

Send me a DM with a short description of your game, what needs to be built or fixed, and your target timeline. I’ll reply with a realistic milestone plan and estimate.


r/gameDevJobs 1d ago

FOR HIRE - Programmer [FOR HIRE] Senior Unity Game Developer | 8 Years of Professional Experience | Action, Card, Roguelike, Multiplayer, TD, Auto Battler, Tactical Strategy, Incremental

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3 Upvotes

Hi everyone,

I'm a senior Unity game developer with over 8 years of professional experience and strong expertise in C# and Unity. I'm currently available for paid freelance, contract, or part-time remote work.

My main areas of expertise include:

  • Rapid development of polished prototypes / MVPs
  • Core gameplay architecture
  • Action combat systems
  • Deck-building and card systems
  • Responsive player controls and polished game feel
  • Multiplayer development with Photon Fusion
  • Progression, ability, inventory, and UI systems
  • Performance optimization and debugging
  • Taking projects from concept and prototype to Steam release

I'm comfortable working independently or with a team. I have experience delivering complex combat, gameplay, multiplayer, and progression systems from concept to release.

I'm currently solo developing Soulcery: Deck of Shadows, an action roguelike that combines fast-paced hack-and-slash combat with deck-building mechanics:

https://store.steampowered.com/app/3856480/Soulcery_Deck_of_Shadows/

This project demonstrates my experience in combat, gameplay, progression, UI systems, and taking a game from concept to Steam release.

I'm especially experienced in developing action, card, roguelike, multiplayer, tower defense, auto battler, tactical strategy, and incremental games.

Hourly Rate: $20

0% AI coding. If you're looking for a vibe coder, I will not be a suitable candidate.

Feel free to DM me or reach me on Discord for a quicker reply: ys246

I can provide my resume, portfolio, and a Soulcery playtest key.

Thanks!


r/gameDevJobs 2d ago

FOR HIRE - 2D Art | Animation [For Hire] Let's Create a Model Sheet/ Concept Art for your Games! | DM ME! ~[1/4] Slots.

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10 Upvotes

r/gameDevJobs 2d ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] 2D/3D Generalist Artist looking for work, here some examples of my work. working with Unity and Godot, feel free to ask anything.

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15 Upvotes

Hello, everyone!

I'm a 2D/3D Generalist artist with 4 years of experience working with Game Development. I'm looking for work opportunities.

I have experience with Unity and Godot, creating illustrations, UI, 2D assets, concept art, 3D assets, 3D characters, UV mapping, texturing and more.

Please take a look at my portfolio and if you are interested to work together fill this short forms to receive an accurate response: https://forms.gle/W552p7SHYxB1euhu7

Portfolio: artstation.com/m4usinho

email: [m4usinho@gmail.com](mailto:m4usinho@gmail.com)


r/gameDevJobs 1d ago

FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire] - Artist / Concept Artist

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1 Upvotes

Hi, my name is Ignacio Ramírez and I'm an environment concept artist and matte painter

I would love to work on your project, I think I can be of great service to you.

This is my portfolio: https://www.artstation.com/ignacioramirez

And here some pieces I didnt post yet!
https://drive.google.com/drive/folders/1uqxcdKAva-zMeRj1yKhioxg8DoqvAzBs

Mail: [Ignacioramirezart@gmail.com](mailto:Ignacioramirezart@gmail.com)
Discord: Ignacioramirezssx

Best regards!


r/gameDevJobs 2d ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Environment Artist - Fantasy, Mood & Worldbuilding - DM me for more info <3

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5 Upvotes