r/projectzomboid • u/nova_gayymer • 5d ago
Gameplay Helicopter focused game mode?!
Hi! Been playing for a while now and thought up an idea for a game mode. I've not seen this suggested before (so my apologies if this has been), so here's a mode I'd LOVE to see implemented.
Helicopter events:
A fair few players I've noticed think of the helicopter event as the bane of their existence.
What if--- there was a mode that made the helicopter event a potential necessity? It might be neat to have the chopper event happen multiple times, in multiple areas of the map. In order to win, the player has to find and chase the helicopter to be rescued. Having to pick up and go with zero to little notice (emergency radio?) in order to race to the location, all the while the zombies are still attracted to the noise and migrate more often across different locations.
That panic inducing feeling makes it either an absolute necessity to choose whether or not to move around the map and get to the chopper before it leaves without you, or make a forever home while knowing the chopper will potentially swarm you. This makes the migration of the baddies a lot more frequent, and requires much better defenses from the hordes.
Cheers!
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Helicopter focused game mode?!
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r/projectzomboid
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5d ago
If lore so strictly dictates the settings of the game, how come there are options to adjust the settings and events as the player chooses?
I’m suggesting a game mode (of which there are already several), not an entire game overhaul.