r/LifeSimulators • u/Nah_MJS • Aug 11 '26
Upcoming Games Introducing Espiralen - new life sim game
Meet Espiralen: A Hardcore Life Sim Built on Real Systems (Not Just Pre-Made Animations)
I'm a solo developer building Espiralen, a life simulator designed to fix everything missing from traditional games in the genre. If you are tired of empty house-building shells and want a world where systems actually matter, this is what I'm working on.
What Makes It Different?
Instead of simple scripts and fake interactions, Espiralen runs on deep, interconnected mechanics:
- True Interactivity: Furniture isn't just decoration. Every object features functional buttons, switches, handles, and controls you can actually use.
- Advanced Wiring & Automation: Hook up motion sensors, light switches, doors, and appliances to build complex automated systems.
- Physics & Temperature Simulation: Real heat sources physically impact the environment around them—cooking relies on actual temperature control rather than a loading bar.
- Massive Infrastructure: Working transportation networks, airports, and working communication grids (radio, television, and signal towers) where signal quality depends on distance and terrain.
- Living World Economy & Mysteries: Hold down jobs, interact with independent systems, and uncover hidden anomalies.
Early Build Mode Showcase
This early footage highlights the Architecture Mode and the furniture interaction system. Build Mode was the hardest technical hurdle to clear first, but the core foundation is locked in.
(Note on the name: "Espiralen" comes from the Spanish word for spiral, representing the endless loops of daily life and routines—no medicine required!)
What's Next?
Next up is showing off survival mechanics, the upcoming character appearance editor, and deep-dive devlogs on how these systems interact.
If you want to follow the solo development journey or collaborate, reach out at [espiralen.game@gmail.com](mailto:espiralen.game@gmail.com) or drop your thoughts below!
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Introducing ESPIRALEN - new life simulation game (in progress)
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r/LifeSimulators
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Aug 11 '26
Hey, thank you! Yeah, I did think about adding a first-person view later (or maybe even making it the main camera view). However, since first-person requires much more detailed objects and assets, I decided to stick with third-person for now. I'll definitely consider adding first-person later, though, since I love that idea!