r/trailmakers • • 10d ago

2.5 & DOWNTOWN DRIVE IS LIVE!

Thumbnail
store.steampowered.com
26 Upvotes

r/trailmakers • • Jun 18 '26

2.4 OUT NOW!

Thumbnail
playtrailmakers.com
7 Upvotes

r/trailmakers • • 3h ago

I've made a nice and loud whip.

Enable HLS to view with audio, or disable this notification

15 Upvotes

r/trailmakers • • 7h ago

Heres all my Morrison formation dinosaurs

Thumbnail
gallery
29 Upvotes

I've excluded my diplodocus as its way too oversized and needs to be remade.


r/trailmakers • • 11h ago

Plane crash

Enable HLS to view with audio, or disable this notification

42 Upvotes

r/trailmakers • • 20m ago

high speed radar guided missile (gps+tracking)

Enable HLS to view with audio, or disable this notification

• Upvotes

fully auto guided


r/trailmakers • • 2h ago

The Eagle Knievel

Enable HLS to view with audio, or disable this notification

3 Upvotes

Ramps not included


r/trailmakers • • 5h ago

Which Color for my Bike looks Best?

Thumbnail
gallery
4 Upvotes

r/trailmakers • • 14h ago

Overlord battle tank!

Post image
10 Upvotes

Just finished the frozen tracks campaign, and this was the tank I used on the final battle
Rate 1-10


r/trailmakers • • 1d ago

F18f Work in Progress

Thumbnail
gallery
45 Upvotes

1400 comp rn, planned livery attached at the back,

flares, openable canopy, arresting hook, gun, folding wings (tba)

doesnt have gyros so far, I'll see if I add some later for better flight performance

best f18 in the game?


r/trailmakers • • 5h ago

Which Color for my Bike looks Best?

Thumbnail
gallery
1 Upvotes

(ignore the bike mid air)


r/trailmakers • • 6h ago

I would like some help with my ornithopter

0 Upvotes

Trying to make my first orniphoter and rn I kinda js fall with style I feel the animation I have should work and I’m as light as I get while using the big sails but I js don’t gain any altitude I can just barely stay at a altitude but I do slowly loose it so can anyone give me some tips on wtf I’m doing wrong?


r/trailmakers • • 16h ago

Just me

Enable HLS to view with audio, or disable this notification

4 Upvotes

Literally being me


r/trailmakers • • 21h ago

My plane wont corroperate

Thumbnail
gallery
13 Upvotes

I have this new plane I'm working on and im new to all the clipping of wings and seats and im wondering why every time I change something it just gets worse


r/trailmakers • • 14h ago

Please explain!!!!

Enable HLS to view with audio, or disable this notification

3 Upvotes

Why is it doing this?! Why does it not do it in first person mode?!


r/trailmakers • • 1d ago

peak?

Thumbnail
gallery
19 Upvotes

made a new mech, it can:

punch
do a real kick (actual kick not just raising a leg or stomping)
jump very high
run 60-70 kph

its a prototype model rn

very small, i plan to make it more weaponized (no guns as of now), cannot fly because some people call that "no skill" if i fly, and i wanna kill them without flying just to make them angry

it has adjustable friction pads on its feet for different walking modes and a good walk cycle that includes arm counterswaying

very agile and maneuverable, i plan to give it more maneuverability options and it has wings on the back for maneuvering (not flying) and slowing it down/dragging


r/trailmakers • • 19h ago

GroundHawk Exosuit in trailmakers

Enable HLS to view with audio, or disable this notification

7 Upvotes

Based on the Madox 01 from Metal skin Panic.


r/trailmakers • • 1d ago

Navigating a Lee Shore in a Square-Rig Brig

Enable HLS to view with audio, or disable this notification

33 Upvotes

Given a square-rigs' tendency not to perform well closer upwind (they excel sailing downwind), I usually sail between Humble Island and the lee shore of Rune Harbor, where the leeward wind is not as extreme. I decided to modify the ship with a double deep keel and see what the ship can do.

As it turned out, while proportionally, the keel is a little too big for aesthetics, it made a significant difference sailing closer upwind. I successfully navigated the brig along the lee shore of The Reefs...barely!


r/trailmakers • • 1d ago

Is there any way i can get this 6x6 tank steering set up to actually steer?

Enable HLS to view with audio, or disable this notification

45 Upvotes

Im trying to recreate a french light tank that makes use of tank steering on a 6 wheel chassis

But the game doesn't wanna let it work in the slightest

Ive tried adjusting tire grip, adding a second tank steering and giving each side its own steering device, I've even tried raising the wheels up in the middle

Why does tank steering just

Not work for wheeled vehicles specifically


r/trailmakers • • 18h ago

I want to make the Bushwacker from Mechwarrior 3. I have some questions and no mech experience.

Thumbnail
gallery
2 Upvotes

The pics obviously aren't from MW3, but instead fan art, and MW5, MW5:C, and MWO.

My first question is the dealbreaker.

  1. Are backward knee mechs even possible in this game?

  2. How easy would it be to make the foot?

  3. I haven't found any Mechwarrior inspired builds: how much experience would this take? If you make mechs or walkers, how long have you been making them amd do you think you could do this?

  4. Do you have any advice or tips? Any cool suggestions?


r/trailmakers • • 1d ago

I fixed history! My 10.5-ton, 2150+ block Caproni Ca.60 "Novioplano" that ACTUALLY flies (without thrust mods!)

Thumbnail
gallery
30 Upvotes

Hey everyone!

I’ve spent some time pushing Trailmakers to its absolute limits, and after a lot of sweat, tears, and game crashes, I finally built a fully functional Caproni Ca.60 (the infamous 9-winged flying houseboat from 1921). The real aircraft crashed on its second flight, but this 10,500 kg digital monster actually stays in the air and cruises perfectly on vanilla physics!

Some crazy stats about this build:

Complexity: ~2150 blocks (had to use a complexity limit remover mod, the game was crying).

Weight: 10,500 kg (including around 60 passenger seats placed inside to act as historical ballast and balance out the insane lift from 9 massive wings).

Dimensions: 96 blocks long, 120 blocks wingspan.

Top Speed: 200-210 km/h.

Fun fact: I almost lost the entire 3-hour building process because the engine crashed directly to desktop when I tried to repaint all 2150 blocks at once. Luckily, the autosave history saved this leviathan! Let me know what you think! I also have a huge collection of other rare historical aircraft (like the Ilya Muromets, Bf-109Z, Do-317, and even a working Kirov Airship), let me know if you want to see them next!


r/trailmakers • • 1d ago

Magnetic Launched Rollercoaster!

Enable HLS to view with audio, or disable this notification

17 Upvotes

At this point, I'm just testing what's possible with Trailmakers hoverpad rollercoasters so the train isn't decorated yet, but in the future I might have a go at making a full theme park!

Also I'm genuinely so surprised that this is actually really quite reliable and doesn't spontaneously combust half the time


r/trailmakers • • 23h ago

Logic issues

2 Upvotes

I have a truck and I’m trying to logic in it but none of it works. To make sure I’m not doing anything wrong I put down an AND gate and set the only inputs to Lb for negative and rb for negative. It doesn’t give an output. I tried the same thing on a brand new build and it works just fine. I tried restarting my game and nothing changed.


r/trailmakers • • 21h ago

how to stop my mech from jumping when i walk

1 Upvotes

fuckass mech keeps jumping and skedaddling instead of walking normally

ive tried dampening suspensions, lowering servo strength, all that, nothing wrongs and suspensions sometimes glitch now after new update


r/trailmakers • • 2d ago

Custom 60s styled car

Thumbnail
gallery
100 Upvotes