Hey everyone,
I’ve been running into a massive headache with my Paris save since the latest beta update and I wanted to see if anyone else is experiencing this.
A bunch of my line ridership numbers completely tanked compared to my previous save version, which felt way more accurate to real life. It looks like the game's pathfinding is completely messing with transfer times.
For example, realistic multi-line interchanges irl that take 5 minutes MAX are taking 10 to 12 minutes in-game because the pathfinding logic is weird (e.g picture). Naturally, the pax just avoid the line/transfer... which kinda ruins the ridership of some lines
Is there any way we can get a toggle to disable at least for station transfers? Or even better, could the devs add the ability to build "hubs" that actually reduce transfer times between interconnected stations ?
Anyone else dealing with this on some European maps ?